• 제목/요약/키워드: video to images

검색결과 1,355건 처리시간 0.026초

Multi-View Video Processing: IVR, Graphics Composition, and Viewer

  • Kwon, Jun-Sup;Hwang, Won-Young;Choi, Chang-Yeol;Chang, Eun-Young;Hur, Nam-Ho;Kim, Jin-Woong;Kim, Man-Bae
    • 방송공학회논문지
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    • 제12권4호
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    • pp.333-341
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    • 2007
  • Multi-view video has recently gained much attraction from academic and commercial fields because it can deliver the immersive viewing of natural scenes. This paper presents multi-view video processing being composed of intermediate view reconstruction (IVR), graphics composition, and multi-view video viewer. First we generate virtual views between multi-view cameras using depth and texture images of the input videos. Then we mix graphic objects to the generated view images. The multi-view video viewer is developed to examine the reconstructed images and composite images. As well, it can provide users with some special effects of multi-view video. We present experimental results that validate our proposed method and show that graphic objects could become the inalienable part of the multi-view video.

Using Kalman Filtering and Segmentation Techniques to Capture and Detect Cracks in Pavement

  • Hsu, C.J.;Chen, C.F.
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2003년도 Proceedings of ACRS 2003 ISRS
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    • pp.930-932
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    • 2003
  • For this study we used a CCD video camera to capture the pavement image information via the computer. During investigation processing, the CCD video camera captured 10${\sim}$30 images per second. If the vehicle velocity is too fast, the collected images will be duplicated and if the velocity is too slow there will be a gapped between images. Therefore, in order to control the efficiency of the image grabber we should add accessory tools such as the Differential Global Positioning System (DGPS) and odometer. Furthermore, Kalman Filtering can also solve these problems. After the CCD video camera captured the pavement images, we used the Least-Squares method to eliminate images of gradation which have non-uniform surfaces due to the illumination at night. The Fuzzy Entropy method calculates images of threshold segments and creates binary images. Finally, the Object Labeling algorithm finds objects that are cracks or noises from the binary image based on volume pixels of the object. We used these algorithms and tested them, also providing some discussion and suggestions.

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Generation of high cadence SDO/AIA images using a video frame interpolation method, SuperSloMo

  • Sung, Suk-Kyung;Shin, Seungheon;Kim, TaeYoung;Lee, Jin-Yi;Park, Eunsu;Moon, Yong-Jae;Kim, Il-Hoon
    • 천문학회보
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    • 제44권2호
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    • pp.44.1-44.1
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    • 2019
  • We generate new intermediate images between observed consecutive solar images using NVIDIA's SuperSloMo that is a novel video interpolation method. This technique creates intermediate frames between two successive frames to form a coherent video sequence for both spatially and temporally. By using SuperSloMo, we create 600 images (12-second interval) using the observed 121 SDO/AIA 304 Å images (1-minute interval) of a filament eruption event on December 3, 2012. We compare the generated images with the original 12-second images. For the generated 480 images the correlation coefficient (CC), the relative error (R1), and the normalized mean square error (R2) are 0.99, 0.40, and 0.86, respectively. We construct a video made of the generated images and find a smoother erupting movement. In addition, we generate nonexistent 2.4-second interval images using the original 12-second interval images, showing slow motions in the eruption. We will discuss possible applications of this method.

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A Feasibility Study on RUNWAY GEN-2 for Generating Realistic Style Images

  • Yifan Cui;Xinyi Shan;Jeanhun Chung
    • International Journal of Internet, Broadcasting and Communication
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    • 제16권1호
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    • pp.99-105
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    • 2024
  • Runway released an updated version, Gen-2, in March 2023, which introduced new features that are different from Gen-1: it can convert text and images into videos, or convert text and images together into video images based on text instructions. This update will be officially open to the public in June 2023, so more people can enjoy and use their creativity. With this new feature, users can easily transform text and images into impressive video creations. However, as with all new technologies, comes the instability of AI, which also affects the results generated by Runway. This article verifies the feasibility of using Runway to generate the desired video from several aspects through personal practice. In practice, I discovered Runway generation problems and propose improvement methods to find ways to improve the accuracy of Runway generation. And found that although the instability of AI is a factor that needs attention, through careful adjustment and testing, users can still make full use of this feature and create stunning video works. This update marks the beginning of a more innovative and diverse future for the digital creative field.

비디오 감시 시스템을 위한 감시영상의 기록 및 검색 방법 구현 (An Implementation of Recoding & Retrieval Method for Video Monitoring System)

  • 황병곤
    • 한국위성정보통신학회논문지
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    • 제7권3호
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    • pp.140-144
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    • 2012
  • 비디오 감시시스템의 영상 기록 및 검색을 위한 고전적 방법은 감시 영상만이 가지는 특징, 즉 감시영상에서 불필요한 배경 영역과 감시 대상을 목적으로 하는 물체 영역을 분리하여 저장하는 시스템을 갖추지 않으므로 감시영상의 저장 및 검색을 하는데 있어서 많은 저장 용량이 요구되기 때문에 매우 비효율적이다. 본 논문에서 제안한 감시 영상 시스템의 기록 및 검색 방법은 비효율적 요소를 해결한 시간별 장소별로 데이터베이스를 활용하여 손쉽게 검색하는 비디오 감시 시스템으로서 기존의 방법에 비해 더욱 효율적인 감시영상의 검색을 가능하게 한다.

Extracting Graphics Information for Better Video Compression

  • Hong, Kang Woon;Ryu, Won;Choi, Jun Kyun;Lim, Choong-Gyoo
    • ETRI Journal
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    • 제37권4호
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    • pp.743-751
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    • 2015
  • Cloud gaming services are heavily dependent on the efficiency of real-time video streaming technology owing to the limited bandwidths of wire or wireless networks through which consecutive frame images are delivered to gamers. Video compression algorithms typically take advantage of similarities among video frame images or in a single video frame image. This paper presents a method for computing and extracting both graphics information and an object's boundary from consecutive frame images of a game application. The method will allow video compression algorithms to determine the positions and sizes of similar image blocks, which in turn, will help achieve better video compression ratios. The proposed method can be easily implemented using function call interception, a programmable graphics pipeline, and off-screen rendering. It is implemented using the most widely used Direct3D API and applied to a well-known sample application to verify its feasibility and analyze its performance. The proposed method computes various kinds of graphics information with minimal overhead.

영상 단말에 전송된 이미지를 이용한 전송 영상 복원 (Reconstruction of Transmitted Images from Images Displayed on Video Terminals)

  • 박수경;이선오;심동규
    • 대한전자공학회논문지SP
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    • 제49권1호
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    • pp.49-57
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    • 2012
  • 본 논문에서는 영상 단말에 디스플레이되는 영상들을 이용하여 전송된 영상의 원본 상태를 예측하는 복원 알고리듬을 제안한다. 제안한 알고리듬은 카메라를 이용하여 비디오 단말 스크린에 나타나는 영상들을 취득한다. 전송된 영상들은 카메라를 통해 획득된 영상들을 이용하여 예측해야 하지만, 일반적으로 카메라를 통해 획득된 영상들은 영상 출력 장치와 카메라의 특성에 의해 기하학적 왜곡과 컬러 왜곡을 포함하게 된다. 우리는 가중치 선형 모델을 이용하는 컬러 왜곡과 호모그라피를 이용하는 기하 왜곡 보정 알고리듬을 이용하여 이러한 왜곡들을 보정하는 알고리듬을 제안한다. 실험결과, 제안한 알고리듬이 예측한 영상과 원본 영상과의 PSNR이 28 ~ 29 정도로 나타났다.

다중 네트워크 카메라 기반 실시간 파노라마 동영상 생성 시스템 (Real-Time Panorama Video Generation System using Multiple Networked Cameras)

  • 최경윤;전경구
    • 정보과학회 논문지
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    • 제42권8호
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    • pp.990-997
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    • 2015
  • 파노라마 영상 생성관련 분야는 다양하게 연구되어 왔다. 기존의 방식들은 특수목적 하드웨어를 이용하거나, 후처리 소프트웨어를 이용하여 파노라마 영상을 생성한다. 하지만 이 방식들은 비용적인 문제와 조작의 번거로움의 문제가 있다. 또한 영상 내 특징 점의 존재 유무에 따라 정합이 가능한 범위도 제한된다. 본 논문에서는 저비용의 조작이 용이한 실시간 파노라마 동영상 생성 방법을 제안한다. 제안한 시스템에서는 저비용의 범용 하드웨어를 이용하여 영상을 촬영하고, 동영상 압축 스트리밍 방법을 통해 서버로 영상을 전송한 뒤 파노라마 영상을 정합한다. 구현된 시스템의 성능 분석을 통해 파노라마 영상의 생성 시간을 측정하였고 동영상이 생성됨을 확인하였다.

Desktop program production

  • Enami, Kazumasa;Fukui, Kazuo;Yagi, Nobuyuki
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 1996년도 Proceedings International Workshop on New Video Media Technology
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    • pp.77-81
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    • 1996
  • In order to conform to the needs of effective program production in multimedia era, we are studying Desk Top Program Production system. With the DTPP, users can easily produce multimedia program including video, sound, and ancillary data, and freely handle video images synthesizing video components retrieved from video database. This paper describes the new program production system, DTPP and its key technologies such as cooperative program production via multimedia network, indexing and utilization of attribute information of images, and image segmentation and spatio-temporal editing.

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Study on 3 DoF Image and Video Stitching Using Sensed Data

  • Kim, Minwoo;Chun, Jonghoon;Kim, Sang-Kyun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제11권9호
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    • pp.4527-4548
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    • 2017
  • This paper proposes a method to generate panoramic images by combining conventional feature extraction algorithms (e.g., SIFT, SURF, MPEG-7 CDVS) with sensed data from inertia sensors to enhance the stitching results. The challenge of image stitching increases when the images are taken from two different mobile phones with no posture calibration. Using inertia sensor data obtained by the mobile phone, images with different yaw, pitch, and roll angles are preprocessed and adjusted before performing stitching process. Performance of stitching (e.g., feature extraction time, inlier point numbers, stitching accuracy) between conventional feature extraction algorithms is reported along with the stitching performance with/without using the inertia sensor data. In addition, the stitching accuracy of video data was improved using the same sensed data, with discrete calculation of homograph matrix. The experimental results for stitching accuracies and speed using sensed data are presented in this paper.