• Title/Summary/Keyword: video delay

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Development of Network Camera-based Instant Messenger (네트워크 카메라 기반 인스턴트 메신저의 개발에 대한 연구)

  • Lee, Kang-Seok;Yum, Chang-Sun
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.33 no.2
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    • pp.133-139
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    • 2010
  • PC camera-based instant messenger have problems of video image break/delay and noise. The reason is caused by a composed problem that PC Camera is belong to the connected PC and operating in the PC. This research suggests an instant messenger that uses network camera connected to LAN instead of PC camera. Therefore, the instant messenger has a component that the camera is separated from PC. This research designs sequence diagram, video calls flow chart, and graphic user interface of the instant messenger. The instant messenger based on network camera provides high quality video calls service and makes it possible to call from a special remote site with real-time video image.

A Ferrite filled Electromagnetic Delay Line using Short-Circuited Coils (단락 코일을 사용한 페아라이트 전자 지연선)

  • 이병화;정선호
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.3 no.1
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    • pp.12-17
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    • 1966
  • A more extensive theoretical analysis for a ferrite filled electromagnetic delay line of two coaxial anisotropic conducting cylinders was made and improvements of the delay line n=0 mode operation was achieved by separating effective sections using short-circuited coils to eliminate unnecessary couplings among windings of different phase. Time delay of order of 10 microseconds per meter in video frequency range was observed from 3"/8 diameter 6" long delay line tilled with ferrite material. Design formula was presented with illustrative discussions to help design for practical purposes. purposes.

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Comparison Analysis of Packet Delay Model in IEEE 802.11 Wireless Network (IEEE 802.11 무선망에서의 패킷지연시간 모델 비교분석)

  • Lim, Seog-Ku
    • Journal of Digital Contents Society
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    • v.9 no.4
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    • pp.679-686
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    • 2008
  • Wireless LAN(WLAN) is a rather mature communication technology connecting mobile terminals. IEEE 802.11 is a representative protocol among WLAN technologies. With the rising popularity of delay-sensitive real-time multimedia applications(video, voice and data) in IEEE 802.11 wireless LAN, it is important to study the MAC layer delay performance of WLANs. In this paper, performance for packet delay model that recently have been proposed schemes is analysed in wireless LAN and proved performance results via simulation.

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A Suitable Handoff Scheme for Time Sensitive Service in a W-ATM Network (무선 ATM 망에서 Time Sensitive Service에 적합한 Handoff 방법에 관한 연구)

  • Joo, Jong-Hyuk
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.28 no.4
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    • pp.14-19
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    • 2005
  • In general, cell transmission delay is more sensitive for real time video service rather than cell losses in a wireless ATM network. Existing handoff schemes, which are emphasizing the prevention of cell losses, have limitations in cell transmission delay to satisfy QoS. In this paper, we propose a scheme to minimize transmission delay generated during the handoff and to maintain the sequence of cells. Transmission delay can be reduced by transmitting ATM cells with low CLP(i.e., CLP=0) prior to others and by discarding cells with high CLP(i.e., CLP= 1). The simulation results show that the proposed scheme is suitable for delay sensitive real time VBR service as well as fast handoff by giving high CLP to less meaningful MPEG frames.

Prefix Caching for Playback Delay Reduction in Edge-Fog Caching Environment (엣지-포그 캐싱 환경에서 재생 지연 감소를 위한 Prefix 캐싱 기법)

  • Jeong, Junho;Seong, Eun San;Lee, Hyounsup;Youn, Joosang
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.97-99
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    • 2021
  • Edge caching can provide high QoE by reducing traffic in the backhaul network and reducing latency in video streaming services. But due to the limited capacity of edge cache, large amounts of content cannot be cached. In this paper, we propose an edge-fog prefix caching that reduces playback delay by caching prefixes of video content on edges and storing the rest in fog cache.

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Directional Research on 5G Networks and Game Streaming Services

  • Lee Jong Ho
    • International Journal of Advanced Culture Technology
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    • v.12 no.2
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    • pp.30-35
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    • 2024
  • With the recent commercialization of the 5th generation mobile communication technology (5G), interest is focused on full-fledged wireless communication service products in related industries that apply the technology. In this paper, "the problems of the cloud-based video game streaming service market, which has been stagnant for a long time due to the existing 4G-based transmission delay, processing delay, and price issues, and the problems of 5G mobile communication, which began commercialization in 2019." We contains information about what type of positive changes a cloud-based video game streaming service incorporating technology will bring.

High Quality Network and Device Aware Multimedia Content Delivery for Mobile Cloud

  • Saleem, Muhammad;Saleem, Yasir
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.10
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    • pp.4886-4907
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    • 2019
  • The use of mobile devices is increasing in multimedia applications. The multimedia contents are delivered to mobile users over heterogeneous networks. Due to fluctuation in bandwidth and user mobility, the service providers are facing difficulties in providing Quality of Service (QoS) guaranteed delivery for multimedia applications. Multimedia applications depend on QoS parameters such as delay, bandwidth, and jitter to offer better user experience. The existing schemes use the single source and multisource delivery but are unable to balance between stream quality and network congestion for mobile users. We proposed a Quality Oriented Multimedia Content Delivery Scheme (QOMCDS) for the mobile cloud to deliver better quality multimedia contents for the mobile user. The multimedia contents are delivered to the mobile device based on the device's parameters and network environment. The objective video quality assessment models like Peak Signal-to-Noise Ratio (PSNR), Structural Similarity (SSIM), and Video Quality Measurement (VQM) are used to measure the quality of the video. The client side Quality of Experience metric such as Startup delay, Rebuffering events, and Bitrate switch count was used for evaluation. The proposed scheme is evaluated using dash.js and is compared to existing schemes. The results show significant improvement over existing multimedia content delivery schemes.

QoS Improvement Analysis Call Admission Control(CAC) Algorithm based on 3GPP PBNM (3GPP 정책기반에서 호 수락 제어(CAC) 알고리즘 적용에 따른 QoS 성능개선)

  • Song, Bok-Sob;Wen, Zheng-Zhu;Kim, Jeong-Ho
    • The Journal of the Korea Contents Association
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    • v.12 no.4
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    • pp.69-75
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    • 2012
  • In this paper, to provide various services of QoS, and moreover applying traffic ratio to CAC(Call Admission Control) algorithm tested how long average data rate and the average packet delay time. When CAC algorithm is not applied, traffic mixture ratio is 1:1:4:4, the FTP Service 0.4, web services 0.6, streaming service 0.7, the packet delay requirements are not satisfied. On the other hand CAC Algorithm is applied, all the service of packet delay are satisfied with arrival rate. Therefore, we can make sure that applying of CAC of traffic control WWW, FTP, Video, VoIP can guarantee the various services of QoS.

IEEE 802.11 MAC based Multi-hop Reservation and Backoff Scheme in MIMC Tactical Ad Hoc Networks (전술 애드 혹 네트워크에서 다중 홉 전송을 위한 자원 예약 및 백오프 기법)

  • Cho, Youn-Chul;Yoon, Sun-Joong;Ko, Young-Bae
    • Journal of the Korea Institute of Military Science and Technology
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    • v.15 no.1
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    • pp.16-27
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    • 2012
  • In multi-interface multi-channel(MIMC) based tactical ad hoc networks, QoS support for required operational capacity is one of the main challenging issues for multi-hop transmissions. To support QoS in such a harsh environment, we propose a novel MAC scheme to minimize multi-hop as well as per-hop delay. The current IEEE 802.11 MAC protocols should contend to reserve the channel resource at every hop by each sender. The every-hop channel contention results in a degradation of end-to-end delay for multi-hop transmissions. The basic idea of our scheme is to make a "multi-hop reservation" at the MAC layer by using the modified RTS frame. It contains additional information such as destination information, packet priority, and hop count, etc. In addition, we differentiate the contention window area according to the packet priority and the number of hops to deliver packets in the predefined allowed latency. Our scheme can minimize the multi-hop delay and support the QoS of the critical data in real time(i.e., VoIP, sensing video data, Video conference between commanders). Our simulation study and numerical analysis show that the proposed scheme outperforms the IEEE 802.11 MAC.

Video Conference System Construction that Apply Real Time Video Encryption Techniques (실시간 동영상 암호화 기법을 적용한 화상회의 시스템 구축)

  • 최우진;김형균;오무송
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.6
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    • pp.931-936
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    • 2002
  • By emphasize and enhance security in encryption of same viewdata in this research, constructed video conference system that apply real time video encryption techniques that confidentiality and integrity aspect are emphasized than video conference system that depend on existent user certification techniques. Sender's image transmits Vernam's encryption process to listener by packet. Listener can display image through image's decipher process and uncompress after unite receiving transmited image. This time, solved transmission speed delay problem by video's real time encryption using Vernam's algorithm that encryption and the decipher speed are fast. Simplification problem of Vernam algorithm wished to solve Session Key that use security Key that is used encipherment and decipher in channel between Client and Server using RSA algorithm.