• 제목/요약/키워드: upload

검색결과 205건 처리시간 0.03초

단일 Database Field를 이용한 PHP 무한 File Upload 구현 (PHP File Upload implementation of infinite using a single Database Field)

  • 황기환;변기환;이지영
    • 정보학연구
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    • 제12권2호
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    • pp.49-55
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    • 2009
  • Currently the Web, multiple files in the Client to upload to the server of the multi-upload method, files are stored in specific folders on the server, the file name field in DB(Database Field) stored in a way that the process has been widely utilized. Therefore, a minimum number of file upload as many file names in the Database and the Table should be created in the field, but also a variable number of files can be uploaded has no limits. In this paper we proposed the new method that files to be uploaded to the server, you can upload a limited number of files, nor due to upload files to reduce load on the database to improve the processing speed of a single field using a multi-method file uploads using PHP directly implemented

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악성 파일 업로드 공격 대응방안 연구 (Research on countermeasures against malicious file upload attacks)

  • 김태경
    • 디지털산업정보학회논문지
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    • 제16권2호
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    • pp.53-59
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    • 2020
  • Malicious file upload attacks mean that the attacker to upload or transfer files of dangerous types that can be automatically processed within the web server's environment. Uploaded file content can include exploits, malware and malicious scripts. An attacker can user malicious content to manipulate the application behavior. As a method of detecting a malicious file upload attack, it is generally used to find a file type by detecting a file extension or a signature of the file. However, this type of file type detection has the disadvantage that it can not detect files that are not encoded with a specific program, such as PHP files. Therefore, in this paper, research was conducted on how to detect and block any program by using essential commands or variable names used in the corresponding program when writing a specific program. The performance evaluation results show that it detected specific files effectively using the suggested method.

RFC 1867 규격을 준수하는 ASP 업로드 컴포넌트 설계 (Implementation of an ASP Upload Component to Comply with RFC 1867)

  • 황헌주;강구홍
    • 한국콘텐츠학회논문지
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    • 제6권3호
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    • pp.63-74
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    • 2006
  • 오늘날 RFC 1867 표준문서를 따르는 HTML POST 폼을 사용해 웹 브라우저를 통해 업로드된 파일을 저장하고 관리하는 ASP응용들이 다양하게 출시되고 있다. 특히 인터넷의 대중화와 함께 보안이 큰 이슈로 대두되면서 HTTP 포트를 통한 파일 송수신의 중요성이 한층 대두되고 있다. 본 논문에서는 ASP 환경에서 사용 할 수 있는 'Form based ASP 업로드 컴포넌트'를 직접 제작하고 대부분의 주요 코드들을 공개함으로서 향후 업로드 기능을 포함하는 다양한 새로운 ASP 응용들을 개발하는데 활용하도록 하였다. 한편 제작된 업로드 컴포넌트의 업로드 시간 및 CUP 사용시간을 잘 알려진 기존 상용 제품과 비교 분석함으로서 타당성을 검증하였다.

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AVR 기반 아두이노 호환 보드를 위한 통합 프로그래머 (Unified Programmer for AVR-Based Arduino-Compatible Boards)

  • 허경용;류대우
    • 한국정보통신학회논문지
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    • 제25권1호
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    • pp.96-101
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    • 2021
  • 아두이노는 오픈 소스 마이크로컨트롤러 프로젝트 중 하나로 AVR 마이크로컨트롤러를 사용한 아두이노 보드가 흔히 사용된다. AVR 마이크로컨트롤러에서는 일반적으로 ISP(In System Programming) 방식 업로드를 사용하지만, 아두이노에서는 부트로더를 통한 시리얼 방식 업로드를 기본으로 하며 이를 위해 전용 마이크로컨트롤러를 보드에 내장하고 있다. 아두이노에서 ISP 방식 업로드를 사용하기 위해서는 별도의 전용 업로드 장치가 필요하지만, 아두이노 보드에는 포함되어 있지 않다. 이 논문에서는 ISP 방식 업로드와 시리얼 방식 업로드를 하나의 전용 마이크로컨트 롤러를 통해 처리할 수 있는 통합 프로그래머를 제안하고, 통합 프로그래머를 사용하여 ISP 방식과 시리얼 방식 업로드가 가능함을 보인다. 이외에도 제안하는 통합 프로그래머는 USB-시리얼 변환장치로 동작하여 컴퓨터와의 시리얼 통신을 지원하며 아두이노의 부트로더를 굽는 것도 가능하다. 통합 프로그래머의 모든 동작은 실험 결과를 통해 확인할 수 있다.

PECAN: Peer Cache Adaptation for Peer-to-Peer Video-on-Demand Streaming

  • Kim, Jong-Tack;Bahk, Sae-Woong
    • Journal of Communications and Networks
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    • 제14권3호
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    • pp.286-295
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    • 2012
  • To meet the increased demand of video-on-demand (VoD) services, peer-to-peer (P2P) mesh-based multiple video approaches have been recently proposed, where each peer is able to find a video segment interested without resort to the video server. However, they have not considered the constraint of the server's upload bandwidth and the fairness between upload and download amounts at each peer. In this paper, we propose a novel P2P VoD streaming system, named peer cache adaptation (PECAN) where each peer adjusts its cache capacity adaptively to meet the server's upload bandwidth constraint and achieve the fairness. For doing so, we first propose a new cache replacement algorithm that designs the number of caches for a segment to be proportional to its popularity. Second, we mathematically prove that if the cache capacity of a peer is proportional to its segment request rate, the fairness between upload and download amounts at each peer can be achieved. Third, we propose a method that determines each peer's cache capacity adaptively according to the constraint of the server's upload bandwidth. Against the proposed design objective, some selfish peers may not follow our protocol to increase their payoff. To detect such peers, we design a simple distributed reputation and monitoring system. Through simulations, we show that PECAN meets the server upload bandwidth constraint, and achieves the fairness well at each peer. We finally verify that the control overhead in PECAN caused by the search, reputation, and monitoring systems is very small, which is an important factor for real deployment.

The incidence of unexpected delays in uploading outside radiologic images in the transfer of patients with major trauma

  • Woo, Si Jun;Kim, Yong Oh;Kim, Hyung Il
    • Journal of Trauma and Injury
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    • 제35권2호
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    • pp.92-98
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    • 2022
  • Purpose: Critically ill patients are frequently transferred from one point of care to a hospital that can provide a higher level of care. To achieve optimal treatment within the targeted window of time necessary for time-sensitive cases like major trauma, rapid transportation and decision making are essential. Transferred patients have often undergone radiologic imaging at the referring hospital. Examining these outside images is paramount. Therefore, this study was conducted to estimate the upload time of outside images. Methods: This retrospective study was conducted from January to April 2020. Patients transferred from other hospitals with digitally recorded CDs or DVDs of radiologic or diagnostic images were included. When the patients were registered at the emergency department reception desk, the digital images were transmitted to our picture archiving and communication system using transmission software. The time of upload and the numbers of digital images were recorded. The time interval from patient registration to the time of upload was calculated. Results: The median number of images was 688 in the trauma team activation (TTA) group (688 in the TTA group, 281 in the non-TTA trauma group, and 176 in the nontrauma group, respectively; P<0.001). The median upload time was 10 minutes. The longest upload time was 169 minutes. The upload time was more than 20 minutes in 12 cases (19.4%). Conclusions: Patients with major trauma bring more images than patients with other diseases. Unexpected delays (>20 minutes) were noted in approximately 20% of cases. It is necessary to minimize this time.

Video UGC 제작 동기와 행위 과정에 관한 이해: 구현의도이론 (Theory of Implementation Intentions)의 적용을 중심으로 (Understanding User Motivations and Behavioral Process in Creating Video UGC: Focus on Theory of Implementation Intentions)

  • 김형진;송세민;이호근
    • Asia pacific journal of information systems
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    • 제19권4호
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    • pp.125-148
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    • 2009
  • UGC(User Generated Contents) is emerging as the center of e-business in the web 2.0 era. The trend reflects changing roles of users in production and consumption of contents on websites and helps us to understand new strategies of websites such as web portals and social network websites. Nowadays, we consume contents created by other non-professional users for both utilitarian (e.g., knowledge) and hedonic values (e.g., fun). Also, contents produced by ourselves (e.g., photo, video) are posted on websites so that our friends, family, and even the public can consume those contents. This means that non-professionals, who used to be passive audience in the past, are now creating contents and share their UGCs with others in the Web. Accessible media, tools, and applications have also reduced difficulty and complexity in the process of creating contents. Realizing that users create plenty of materials which are very interesting to other people, media companies (i.e., web portals and social networking websites) are adjusting their strategies and business models accordingly. Increased demand of UGC may lead to website visits which are the source of benefits from advertising. Therefore, they put more efforts into making their websites open platforms where UGCs can be created and shared among users without technical and methodological difficulties. Many websites have increasingly adopted new technologies such as RSS and openAPI. Some have even changed the structure of web pages so that UGC can be seen several times to more visitors. This mainstream of UGCs on websites indicates that acquiring more UGCs and supporting participating users have become important things to media companies. Although those companies need to understand why general users have shown increasing interest in creating and posting contents and what is important to them in the process of productions, few research results exist in this area to address these issues. Also, behavioral process in creating video UGCs has not been explored enough for the public to fully understand it. With a solid theoretical background (i.e., theory of implementation intentions), parts of our proposed research model mirror the process of user behaviors in creating video contents, which consist of intention to upload, intention to edit, edit, and upload. In addition, in order to explain how those behavioral intentions are developed, we investigated influences of antecedents from three motivational perspectives (i.e., intrinsic, editing software-oriented, and website's network effect-oriented). First, from the intrinsic motivation perspective, we studied the roles of self-expression, enjoyment, and social attention in forming intention to edit with preferred editing software or in forming intention to upload video contents to preferred websites. Second, we explored the roles of editing software for non-professionals to edit video contents, in terms of how it makes production process easier and how it is useful in the process. Finally, from the website characteristic-oriented perspective, we investigated the role of a website's network externality as an antecedent of users' intention to upload to preferred websites. The rationale is that posting UGCs on websites are basically social-oriented behaviors; thus, users prefer a website with the high level of network externality for contents uploading. This study adopted a longitudinal research design; we emailed recipients twice with different questionnaires. Guided by invitation email including a link to web survey page, respondents answered most of questions except edit and upload at the first survey. They were asked to provide information about UGC editing software they mainly used and preferred website to upload edited contents, and then asked to answer related questions. For example, before answering questions regarding network externality, they individually had to declare the name of the website to which they would be willing to upload. At the end of the first survey, we asked if they agreed to participate in the corresponding survey in a month. During twenty days, 333 complete responses were gathered in the first survey. One month later, we emailed those recipients to ask for participation in the second survey. 185 of the 333 recipients (about 56 percentages) answered in the second survey. Personalized questionnaires were provided for them to remind the names of editing software and website that they reported in the first survey. They answered the degree of editing with the software and the degree of uploading video contents to the website for the past one month. To all recipients of the two surveys, exchange tickets for books (about 5,000~10,000 Korean Won) were provided according to the frequency of participations. PLS analysis shows that user behaviors in creating video contents are well explained by the theory of implementation intentions. In fact, intention to upload significantly influences intention to edit in the process of accomplishing the goal behavior, upload. These relationships show the behavioral process that has been unclear in users' creating video contents for uploading and also highlight important roles of editing in the process. Regarding the intrinsic motivations, the results illustrated that users are likely to edit their own video contents in order to express their own intrinsic traits such as thoughts and feelings. Also, their intention to upload contents in preferred website is formed because they want to attract much attention from others through contents reflecting themselves. This result well corresponds to the roles of the website characteristic, namely, network externality. Based on the PLS results, the network effect of a website has significant influence on users' intention to upload to the preferred website. This indicates that users with social attention motivations are likely to upload their video UGCs to a website whose network size is big enough to realize their motivations easily. Finally, regarding editing software characteristic-oriented motivations, making exclusively-provided editing software more user-friendly (i.e., easy of use, usefulness) plays an important role in leading to users' intention to edit. Our research contributes to both academic scholars and professionals. For researchers, our results show that the theory of implementation intentions is well applied to the video UGC context and very useful to explain the relationship between implementation intentions and goal behaviors. With the theory, this study theoretically and empirically confirmed that editing is a different and important behavior from uploading behavior, and we tested the behavioral process of ordinary users in creating video UGCs, focusing on significant motivational factors in each step. In addition, parts of our research model are also rooted in the solid theoretical background such as the technology acceptance model and the theory of network externality to explain the effects of UGC-related motivations. For practitioners, our results suggest that media companies need to restructure their websites so that users' needs for social interaction through UGC (e.g., self-expression, social attention) are well met. Also, we emphasize strategic importance of the network size of websites in leading non-professionals to upload video contents to the websites. Those websites need to find a way to utilize the network effects for acquiring more UGCs. Finally, we suggest that some ways to improve editing software be considered as a way to increase edit behavior which is a very important process leading to UGC uploading.

SA 해쉬 알고리즘을 이용한 중복파일 업로드 방지 시스템 설계 (Design of System for Avoiding upload of Identical-file using SA Hash Algorithm)

  • 황성민;김석규
    • 한국컴퓨터정보학회논문지
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    • 제19권10호
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    • pp.81-89
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    • 2014
  • 본 논문에서는 서버로의 중복파일을 업로드 방지를 위하여 SA 해쉬 알고리즘을 제안하고 이를 이용하여 서버 시스템을 설계한다. SA 해쉬 값으로 동일한 파일이 서버에 있는 지 검사하고 존재한다면 클라이언트에게 업로드를 받지 않고 기존 파일을 이용하는 방법으로 효율적인 시스템 설계를 할 수 있게 되는 것이다. 중복파일 검사를 할 수 있는 SA 해쉬 알고리즘은 출력하고자 하는 비트 수 n을 한 블록으로 하고 원본 파일을 블록 단위로 나누게 된다. 원본 파일의 mod i 비트와 출력 해쉬 값의 i 비트를 XOR 연산을 하게 된다. 이렇게 반복적으로 원본 파일 길이까지 XOR연산을 하는 것이 SA 해쉬 알고리즘의 메인 루틴이다. 기존 해쉬 함수인 MD5, SHA-1, SHA-2보다 중복파일 업로드 방지 서버 시스템에 적합한 해쉬 함수인 SA 해쉬 알고리즘을 통해 시간 및 서버 스토리지 용량의 절약을 도모할 수 있다.

모바일 폰 기반에서 통합의학적 진단을 위한 콘텐츠 관리 시스템 설계 및 구현 (A Design and Implementation of Content Management System for Integrative Medicine Diagnosis based on Mobile phones)

  • 이민선
    • 한국인터넷방송통신학회논문지
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    • 제11권2호
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    • pp.253-259
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    • 2011
  • 유비쿼터스(Ubiquitous) 시대에 통합의학을 이용한 간단한 건강상태의 진단은 시간과 장소, 컴퓨터 여건에 구애받지 않고 언제 어디서나 네트워크에 접속할 수 있는 환경에서 서비스를 받을 수 있다. 이러한 유비쿼터스 세상을 선도하는 핵심 중 하나가 모바일 인터넷이고, 가장 많이 사용되는 매개체는 모바일폰이다. 그 중심이 되는 모바일폰을 이용한 건강관리는 바쁜시대를 살아가는 현대인에게는 꼭 필요한 요소라 할 수 있다. 모바일폰에서 제작된 사진, 동영상, 녹음소리 등의 콘텐츠를 모바일 카페(Cafe), 블로그(Blog), 미니홈페이지(Mini Homepage) 등에 연동하기 위해서 왑서비스를 중단하고 모바일 콘텐츠를 업로드한 다음 다시 접속하여야 하는 불편함을 가지고 있는 점이 있다. 이에 본 논문에서는 모바일폰 사용자가 왑(WAP)서비스 접속중 서비스를 종료하지 않고 모바일폰으로 촬영된 다양한 사진, 동영상, 녹음소리 등을 왑서비스 이용환경에서 업로드가 지원되고 통합의학적 진단의 내용들이 카테고리별로 콘텐츠가 분류되어 관리 될 수 있는 콘텐츠관리시스템을 설계 및 구현 하였다.

WebDAV 기반의 효과적인 공개 작업장 지원 (Supporting Effective Open Workspaces Based on WebDAV)

  • 박희종;김동호;안건태;이명준
    • 정보처리학회논문지C
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    • 제13C권2호
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    • pp.249-258
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    • 2006
  • WebDAV는 HTTP1.1을 확장한 프로토콜로서 웹상의 다양한 콘텐츠에 대한 비동기적인 협업저작을 지원하는 IETF 표준 프로토콜이다. 최근 WebDAV 서버 상의 자원에 대한 접근 제어를 체계적으로 지원해 주는 WebDAV 접근제어 프로토콜이 발표되었다. WebDAV 접근제어 프로토콜은 WebDAV 서버 자원에 대하여 다양한 제어 기법들을 지원해 줌으로써 고급의 서버기능을 용이하게 구현할 수 있도록 지원한다. 본 논문에서는 WebDAV 접근제어 프로토콜 기반으로 일반적인 방문자들 간의 자료 교환이나 공유를 체계적으로 지원하는 공개작업장의 개발에 대하여 기술한다. 공개작업장은 자료제공 공개작엉장(Download-Only Open Workspace), 자료제출 공개작업장(Upload-Only Open Workspace), 일반 공개작업장(Upload-Download Open Workspace) 등의 세가지 유형이 지원되며 시스템에 등록된 사용자는 누구나 시스템 관리자를 통하지 않고도 자유롭게 공개작업장을 생성할 수 있다. 이러한 공개작업장의 지원을 위하여 널리 사용되는 Slide WebDAY 서버와 DAVExplorer WebDAV 클라이언트를 확장하였다.