• Title/Summary/Keyword: ubiquitous devices

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A Study on MD5 Security Routing based on MANET (MANET 기반 MD5 보안 라우팅에 관한 연구)

  • Lee, Cheol-Seung
    • The Journal of the Korea institute of electronic communication sciences
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    • v.7 no.4
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    • pp.797-803
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    • 2012
  • Recently demands in construction of the stand-alone networks and interconnection between convergence devices have led an increase in research on and much attention has been paid to the application of MANET as a Ubiquitous network which is growing fast. With performance both as hosts and routers, easy network configuration, and fast response, mobile nodes participating in MANET are suitable for Embedded computing, but have vulnerable points, such as lack of network scalability and dynamic network topology due to mobility, passive attacks, active attacks, which make continuous security service impossible. In this study, hashed AODV routing is used to protect from counterfeiting messages by malicious nodes in the course of path finding and setting, and disguising misrouted messages as different mobile nodes and inputting them into the network.

Energy Efficiency Routing Algorithm for Vessel Ubiquitous Sensor Network Environments (선박 USN에서 에너지 효율성을 위한 라우팅 알고리즘)

  • Choi, Myeong-Soo;Pyo, Se-Jun;Lee, Jin-Seok;Yoon, Seok-Ho;Lee, Seong-Ro
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.5B
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    • pp.557-565
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    • 2011
  • In this paper, we assume that sensor nodes organize the multi-hop networks, are fixed, and operate as full function devices(FFD). The wireless sensor network(WSN) only consists of mobile nodes without the assistance from the fixed infrastructure, which increases the flexibility of the network. However, it is difficult to perform routing in the WSN, since sensor nodes freely join in and drop out of the network, and some sensor nodes have very low power. We propose the algorithm combining routing schemes based on the bitmap and cluster methods in this paper. Through computer simulations, we show the validity of the proposed algorithm.

Context-aware U-VR Simulator for Linking Real and Virtual Environments (현실환경과 가상 환경을 연동하는 맥락 인식 기반 U-VR 시뮬레이터)

  • Oh, Yoo-Soo;Kang, Chang-Gu;Woo, Woon-Tack
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.310-314
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    • 2009
  • In this paper we propose the U-VR Simulator which seamlessly connects entities in real and virtual environments by exploiting context, based on the concept of ubiquitous virtual reality. Using the U-VR Simulator, a smart home environment can be simulated and new virtual entities such as sensors, actuators, and services can be added to existing real entities. The proposed approach is fast and cost-effective because the simulator effectively utilizes both existing and simulated devices. In addition, our approach allows application developers to rapidly develop U-VR applications and extend them to relevant domains. As a future work, we will expand our simulator to intelligently augment virtual entities into real environments.

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A Study on The Plastic Characteristic of Furniture Design Using Cyberspace (사이버공간을 이용한 가구디자인의 조형적 특성에 관한 연구)

  • Kim, Gun-Soo
    • Journal of the Korea Furniture Society
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    • v.21 no.4
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    • pp.326-337
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    • 2010
  • The invention and development of digital computer networks since the post-modern culture and creating new ideas, and in nearly all areas since the industrial revolution has had the greatest impact. A new paradigm for the 21st century, the Internet and ubiquitous, and mobile devices are being created by the new culture is being created. Rapidly being replaced by digital and analog, and 'Digilog' fusion concept has appeared. In addition, the development of computer cyberspace culture, art, design and structure are changing. In the field of furniture design, changing design processes and innovative design philosophy that change is now occurring. These symptoms experienced at the same time, almost every country on Earth is a phenomenon. Since the 20th century, computer network design based on the relationship between digital and cyber culture espoused by philosophers studied society and organic modernism and organic design of digital-based differences are confirmed through the case. Using digital technology, modeling case study of a furniture designer in cyber space and the creation of human capabilities and the fusion of computing power will be studied in modern furniture design.

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Low-income Elders' Experiences in Using u-Health (Ubiquitous Healthcare) Services (저소득층 노인의 유헬스 서비스 이용경험)

  • Choi, Hanna;Kim, Jeongeun
    • Research in Community and Public Health Nursing
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    • v.25 no.4
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    • pp.270-281
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    • 2014
  • Purpose: The purpose of the study was to understand low-income elders' experiences of community-based u-Health services. Methods: Qualitative data were collected from 11 participants. All interviews were recorded and transcribed verbatim. The transcribed data were analyzed using qualitative content analysis. Results: Three themes and eight sub-themes emerged as a result of analysis. The three main themes were 'recovered confidence and health condition,' 'trial and error in change,' and 'hope.'The eight sub-themes were 'the burden and efforts to overcome it in using bio-signal device,' 'ambivalence due to changing lifestyle,' 'increase of care time, decrease of pressure', 'conflict under environmental constraints,' 'difficulty in prioritizing health management,' 'discouragement in handling new devices,' 'desire not to be a burden to their children-gradual fulfillment of learning needs,' and 'long for broadening coverage range of services.' Conclusion: The findings of this study demonstrate that low-income elders among the participants have different needs in using u-Health services. Therefore, health professionals need to give personalized education to deal with their conflicts and requirements, especially emotional and environmental support in order for them to successfully accept the u-Health services for self-care.

A Routing Security Authentication using S-EKE in MANET Environments (MANET 환경에서 S-EKE를 이용한 라우팅 보안 인증)

  • Lee, Cheol-Seung
    • The Journal of the Korea institute of electronic communication sciences
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    • v.9 no.4
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    • pp.433-438
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    • 2014
  • The demanding in construction of the stand-alone networks and interconnection between convergence devices have led an increase in research on MANET and the application of MANET has been paid much attention as a Ubiquitous computing which is growing fast in the field of computer science. With performance both as hosts and routers, easy network configuration, and fast response, mobile nodes participating in MANET are suitable for Embedded computing but have vulnerable points, about lack of dynamic network topology due to mobility, network scalability, passive attacks, and active attacks which make it impossible to manage continuous security authentication service. In this study, proposes S-EKE authentication mechanism for a robust authentication based on MANET and through identify wireless environment security vulnerabilities, currently being used in OTP S/Key and DH-EKE analyzes.

A Study on the Interoperability between the HL7 and the IEEE 1451 based Sensor Network (HL7과 IEEE 1451 기반 센서 네트워크와의 연동에 관한 연구)

  • Kim, Woo-Shik;Lim, Su-Young;Ahn, Jin-Soo;Nah, Ji-Young;Kim, Nam-Hyun
    • Journal of Biomedical Engineering Research
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    • v.29 no.6
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    • pp.457-465
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    • 2008
  • HL7(Health Level 7) is a standard for exchanging medical and healthcare data among different medical information systems. As the ubiquitous era is coming, in addition to text and imaging information, a new type of data, i.e., streaming sensor data appear. Since the HL7 is not covering the interfaces among the devices that produces sensor data, it is expected that sooner or later the HL7 needs to include the biomedical sensors and sensor networks. The IEEE 1451 is a family of standards that deals with the sensors, transducers including sensors and actuators, and various wired or wireless sensor networks. In this paper, we consider the possibility of interoperability between the IEEE 1451 and HL7. After we propose a format of messages in HL7 to include the IEEE 1451 TEDS, we present some preliminary results that show the possibility of integrating the two standards.

Estimation of Lifetime Data Storage Capacity for Human Senses (인간 감각 정보를 위한 평생 기억용량 평가)

  • You, Young-Gap;Song, Young-Jun;Kim, Dong-Woo
    • The Journal of the Korea Contents Association
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    • v.9 no.1
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    • pp.23-29
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    • 2009
  • This paper presents a capacity estimation of a storage system accumulating all data sensed during the lifetime of an individual human being. The calculation assumes modern data compression and data collection schemes based on wearable or implanted devices under ubiquitous environment. More than 76% of the storage area is found to be used for video data storage of common TV image quality. The remaining storage area is for data from other sensing organs including audio, taste, olfactory and tactual systems in addition to indexing information. Total storage area of around 600 tera bytes is needed to cover 100 years of human life including his fetal period.

Usability Test and Behavior Generation of Intelligent Synthetic Character using Bayesian Networks and Behavior Networks (베이지안 네트워크와 행동 네트워크를 이용한 지능형 합성 캐릭터의 행동 생성 및 사용성 평가)

  • Yoon, Jong-Won;Cho, Sung-Bae
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.10
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    • pp.776-780
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    • 2009
  • As smartphones appear as suitable devices to implement ubiquitous computing recently, there are many researchers who study about personalized Intelligent services in smartphones. An intelligent synthetic character is one of them. This paper proposes a method generating behaviors of an intelligent synthetic character. In order to generate more natural behaviors for the character, the Bayesian networks are exploited to infer the user's states and OCC model is utilized to create the character's emotion. After inferring the contexts, the behaviors are generated through the behavior selection networks with using the information. A usability test verifies the usefulness of the proposed method.

UbiqBIOPARC: A Wireless and Sensor Based Context-Aware System for an Enhanced Guide Experience

  • Sorribes, Jose-Vicente;Cano, Juan-Carlos;Calafate, Carlos T.;Manzoni, Pietro
    • Journal of Multimedia Information System
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    • v.1 no.1
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    • pp.11-22
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    • 2014
  • This work discusses and evaluates the use of wireless and multi-sensor based technologies to develop UbiqBIOPARC, a new generation zoological park that has been created based on the zoo-immersion concept. It offers appropriate contextual information to zoo visitors, depending on their preferences and the environment in which they are positioned. It combines the flexibility of the iPhone SDK, the connectivity provided by 3G technologies, the location capabilities of GPS, and the orientation offered by a digital compass integrated in the device. In this document the overall architecture and the implementation steps followed to create this context-aware application are presented. We compare our system with respect to previous ones and demonstrate that UbiqBIOPARC is an example of how innovative context-aware applications can be built with the aid of GPS and compass features. Several real experiments have been carried out in order to evaluate performance and system behavior, and numerical results demonstrate the practicality offered by our application, while providing a quite reasonable performance in terms of delay, usability, and energy efficiency.

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