• 제목/요약/키워드: three-dimensional architecture

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투시도적 표상에서 공간의 투사로 -2차원 그림의 3차원 투사를 활용하는 현대건축의 경향에 대한 연구- (From Perspectival Space to Projected Space -A Study on Architectural Design Using Three Dimensional Projection of Two Dimensional Drawings-)

  • 이상헌
    • 건축역사연구
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    • 제15권3호
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    • pp.27-42
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    • 2006
  • Many contemporary architectural avant gardes tend to use painting as a medium to create architecture which goes beyond the rationalized spatial conception of modem architecture represented by perspectivism. They produce non perspective drawings to represent spatial Ideas, and expand it through poetic imagination to create an unexpected architectural form and space. This paper attempts to analyze the historical origin and background of dominance of drawing in the production of architecture. It was with the invention of perspective that architectural representation became important tool for architectural production. Thereafter, drawing was considered prior to actual building and architecture was considered a three dimensional realization of two dimensional drawing. Modernist avant gardes such as Cubism shattered the rationalized pictorial space of perspective and found a new pictorial space. They tried to extend it to three dimensional space through parallel projection largely based on the Hildebrand's theory of pure visibility. However, due to the ambiguity of the position of the viewing subject, their attempts could not succeed in creating a new architecture. The new architectural avant garde of the 70's rediscovered the early 20th century avant gardes in their attempt to create a new architecture which can register the fragmented spatial condition of contemporary society, and used painting as a medium to create architecture. Their difference from the early avant gardes was that they used poetic imagination rather than parallel projection in the process of projecting three dimensional space and form from the painting. However, their architecture cannot escape the scopic field of perspectivism in that they rely on the picture plane and the distance between object and viewing subject. Therefore, I conclude that in order to create architecture which goes beyond the rationalized space of modern architecture, it is necessary to resort to other tradition of modern architecture than visual one.

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이토 토요의 건축에 나타난 자기완결적 3차원 조직체의 특성에 관한 연구 (A Study on Characteristics of Self-Contained Three-Dimensional Organic Body found in Architecture of Ito Toyo)

  • 김종진
    • 한국실내디자인학회논문집
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    • 제26권2호
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    • pp.55-63
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    • 2017
  • Recent projects of Japanese architect, Ito Toyo have been evolved into innovative and experimental stages that are unique and different from other contemporary architects. Since Ito established his own office in 1971, there were several critical changes and developments in terms of architectural philosophy as well as design methods. Particularly, after Sendai Mediatheque, Ito has tended to focus on creating three-dimensional organic body in which architectural form, space, structure, facilities, images are merged all together. With this new type of three-dimensional structure, Ito aims to generate a new notion of architecture as 'living organism'. This paper tried to analyze Ito's new concept of architecture, design process of three-dimensional organic body and its ultimate characteristics and meanings. For the analysis, three projects were selected: Taichung Metropolitan Opera House(2005), Berkeley Art Museum and Pacific Film Archive(2007), The New Deichman Library in Oslo(2008). These projects clearly represent several types of three-dimensional organic body. After the comparative studies, it is found that, in Ito's design process and method, there are unique characters: ambivalent relationship between plan and three-dimensional form, aiming new/hyper reality through complicated collaboration of analogue and digital design tools, and contradictory relationship with surrounding urban context. Although there are some limitations and restrictions, ever-evolving Ito's design concept and methods are very much valid and meaningful in contemporary spatial design in various perspectives.

Study of a Three-Dimensional and Multi-Functional Urban High-Rise Complex in the High-Density Environment: Design Practice of Yiwu World Trade Center

  • Li, Linxue;Hou, Miaomiao;Zhang, Qi
    • 국제초고층학회논문집
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    • 제8권1호
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    • pp.37-47
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    • 2019
  • Facing the challenges of urban form and space quality in a high-density environment, the paper puts forward the development trend of three-dimensional and multi-functional design for an urban high-rise complex, and analyzes the design methods of establishing an urban landmark, including multi-functional composition, three-dimensional space integration, three-dimensional traffic organization and energy flow programming. Meanwhile, combined with the specific design case of Yiwu World Trade Center, the practical experience of designing a high-rise complex in China's medium-sized cities is analyzed.

From Fragmented Development to Three-Dimensional and Coordinated Development - Research on Renewal Strategies of Existing Underground Commercial Space in Harbin

  • Xue, Minghui;Su, Yiming;Hu, Jiayu
    • 국제초고층학회논문집
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    • 제10권1호
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    • pp.17-28
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    • 2021
  • In Harbin, a network of underground commercial spaces has been developed to occupy spaces that were originally created as civil defense shelters. With the gradual extension of the local metro rail system, the existing underground commercial space is no longer an isolated regional development, but a space that represents "three-dimensional city" and coordinated development taking place in many Chinese cities. Based on the analysis of the unique development process taken in underground space of Harbin, this paper summarizes three characteristics of its early model of "fragmented development" of underground space. By conducting a comprehensive field research and survey, the researchers analyzed 472 questionnaires related to the development trend, and proposed multi-level synergistic elements for the renewal and development of underground commercial space. The paper concludes by discussing the trend of "three-dimensional and collaborative development," suitable for the development needs of the new era, and the corresponding development strategies for the renewal of underground space.

단독주택 리모델링의 다차원모듈 설계 방법 적용을 위한 사례조사 연구 - 단독주택 사례 조사를 통한 인터페이스맵 작성을 중심으로 - (A Study on the Method for Multi-dimensional Module Plan of Detached House Remodeling)

  • 이찬용
    • 한국디지털건축인테리어학회논문집
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    • 제11권2호
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    • pp.61-70
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    • 2011
  • This study aims to establish the concept about a new approaching method dor remodeling in the planning step. also, this study sets up the way how to approach in a dimensional way by classifying the conceptual composition of the target housing as a method. The dimensional definition is as below. The one dimensional approach: the spot. the two dimensional approach: the line, the three dimensional approach: the apatial mass, the four dimensional approach: space + time, the n dimensional (multi-dimensional) approach: the space + time + emotion. The research findings are as follows : For the purpose of remodeling, the old housing should be viewed in the three dimensional shape and space. It is defined as multi-dimensional module method to design the shape and space of the target housing in a multi-dimensional point, considering the three dimensional space composition, the emotion of the user, the housing itself. and the time of the user.

A Preliminary Strategic Study of Resilient Plot Utilization in Rail Transit Stations in the Realm of the City Center, Guided by the Density of Three-Dimensional-Path Public Space

  • Yuan Zhu;Zixin Luo
    • 국제초고층학회논문집
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    • 제13권1호
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    • pp.57-67
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    • 2024
  • With the requirement of high quality and three-dimensional urban development, the public space areas city-center rail transit stations is expanded from the plots defined by the road network density to the plots defined by the three-dimensional public space density, covering the internal and external paths of the plots, which brings about the resilient pattern of plot utilization. This paper uses the isochronous three-dimensional influence realm model around the station areas to quantitatively analyze and compare the surrounding three-dimensional path density of public space, and initially proposes flexible use patterns of differently scaled plots under the multi-scale plots linkage, to effectively promote the overall accessibility of the station realm space.

3차원 차분 룩업 테이블을 이용한 실시간 색역 사상 기법 (Real-Time Color Gamut Mapping Method Based on the Three-Dimensional Difference Look-Up Table)

  • 한동일
    • 대한전자공학회논문지SP
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    • 제42권6호
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    • pp.111-120
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    • 2005
  • 본 논문에서는 실시간 색역 사상을 위한 3차원 룩업 테이블을 좀더 효과적으로 구현하기 위한 하드웨어 구조를 제시하였다. 기존의 해상도 절감 3차원 룩업 테이블에 대해서 기술하고 하드웨어의 구조를 간소화시킨 해상도 절감 3차원 차분 룩업 테이블의 개념을 소개한다. 새로 제안하는 3차원 차분 룩업 테이블의 경우 기존의 방법과 같이 3차원 룩업 테이블을 8개의 1차원 룩업 테이블로 분해하여 구성하며 색역 사상 규칙은 현재 입력 영상 값과 색역 사상된 출력 값과의 차분 값만을 저장시키고 삼차원 보간 이후에 최종적으로 덧셈기를 추가함으로써 구성한다. 이를 통하여 필요로 하는 하드웨어의 양을 더욱 감축시킬 수 있으며 기존의 방법에 비해서 좀 더 고속으로 구현이 가능하다. 새로 제안된 하드웨어 구조는 FPGA나 ASIC으로 쉽게 구성이 가능하며 실시간 화질 개선의 용도로 쉽게 적용이 가능하다.

3차원 단조해석용 후처리기 개발 (Development of a Post-Processor for Three-Dimensional Forging Analysis)

  • 정완진;최석우
    • 소성∙가공
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    • 제12권6호
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    • pp.542-549
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    • 2003
  • Three-dimensional forging analysis becomes an inevitable tool to make design process more reliable and more producible. In this study, in order to make the investigation for three-dimensional forging analysis more conveniently and accurately, a new post processor was developed. For post-processing of multi-stage forging simulation, efficient data structure was proposed and applied by using STL. New file architecture was developed to handle successive and huge data efficiently, common in three-dimensional forging analysis. Since sectioning and flow tracing plays an important role in the investigation of analysis result, we developed an algorithm suitable for 4-node and 10-node tetrahedron. This flow tracing algorithm can trace and reverse-trace flow through remeshing. Developed program shows good performance and functionality. Especially, a big size problem can be handled easily due to proposed data structure and file architecture.

비정규 격자를 이용한 3차원 Cavity 유동 해석 (Analysis of Three-dimensional Cavity flow by using Unstructred grid)

  • 강효길;김문찬;전호환
    • 한국해양공학회:학술대회논문집
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    • 한국해양공학회 2003년도 추계학술대회 논문집
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    • pp.192-197
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    • 2003
  • Three-dimensional cavity flow is analyzed with the code by using unstructured grid. Incompressible Navier-Stokes equations are used as governing equations, and governing equations are discretized by Finite Volume Method. Artificial compressibility method, proposed by Chorin, and developed by Soh, is used for coupling a pressure and a velocity. Cell-centered scheme is adopted in the code, this has the effect of having denser grid than nodal scheme when the same grid is used. Weighted Averaging scheme is used for the value at a nodal point. Cavity flow is analyzed, and this computed results are compared with the results in the research report

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Three-dimensional Map Construction of Indoor Environment Based on RGB-D SLAM Scheme

  • Huang, He;Weng, FuZhou;Hu, Bo
    • 한국측량학회지
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    • 제37권2호
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    • pp.45-53
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    • 2019
  • RGB-D SLAM (Simultaneous Localization and Mapping) refers to the technology of using deep camera as a visual sensor for SLAM. In view of the disadvantages of high cost and indefinite scale in the construction of maps for laser sensors and traditional single and binocular cameras, a method for creating three-dimensional map of indoor environment with deep environment data combined with RGB-D SLAM scheme is studied. The method uses a mobile robot system equipped with a consumer-grade RGB-D sensor (Kinect) to acquire depth data, and then creates indoor three-dimensional point cloud maps in real time through key technologies such as positioning point generation, closed-loop detection, and map construction. The actual field experiment results show that the average error of the point cloud map created by the algorithm is 0.0045m, which ensures the stability of the construction using deep data and can accurately create real-time three-dimensional maps of indoor unknown environment.