• Title/Summary/Keyword: the Korea National VR project

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A Study of Introducing Virtual Reality for Fire Disaster Preparedness Training (화재재난 대비훈련을 위한 가상현실의 도입방안 연구)

  • Kim, Jong Kouk;Han, Dong-Ho
    • The Journal of the Convergence on Culture Technology
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    • v.4 no.1
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    • pp.299-306
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    • 2018
  • As recent Jecheon and Milyang fire cases show, the need for fire disaster training to prepare for a fire disaster continues to grow. In the event of a disaster, people become mentally confused and are called disaster personalities. In order to survive in a disaster, it is necessary to develop the power to overcome the disaster personality by experiencing the disaster situation in advance. Therefore, training to overcome disaster personality is needed, and virtual reality can be a good training means in that it can experience without physical space. In addition, periodic actual disaster evacuation drills should be carried out to compensate for the shortcomings of virtual reality. In order to introduce fire disaster drill using virtual reality and to spread it to the public, the Korea National VR project should be introduced which benchmarked national PC project which succeeded in the past informatization project. Besides, the Korea National Safety Point system should be integrated to cover disaster preparedness training and building reinforcement. If the national VR project and the national safety point system are introduced successfully, Korea will be the basis for escaping the disgraceful nickname of 'disaster republic'.

The effectiveness of nursing education using immersive virtual reality or augmented reality: Systematic review and meta-analysis (간호교육에서의 몰입형 가상현실과 증강현실의 효과: 체계적 문헌고찰과 메타분석)

  • Choi, Gi Won;Woo, Minyoung;Ryu, Ahra;Kim, Jiu
    • The Journal of Korean Academic Society of Nursing Education
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    • v.30 no.3
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    • pp.197-211
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    • 2024
  • Purpose: This study aims to comprehensively assess the characteristics and effectiveness of immersive virtual reality (VR) or augmented reality (AR) in nursing education among nursing students and nurses. Methods: A thorough search was conducted in seven databases (PubMed, Embase, Cochrane Library, CINAHL, RISS, KMbase, and KoreaMed) for randomized controlled trials (RCTs) published in English or Korean before February 20, 2024. The quality of the included RCTs was assessed using the revised Cochrane Risk of Bias tool for randomized trials. A random-effects model was applied for the meta-analysis using Review Manager 5.4. Results: Out of the 15,840 studies extracted, ten were selected. Of those ten, the majority (six, 60%) were conducted on education dealing with specific nursing situations. In addition to the use of immersive VR or AR during nursing education, lectures, debriefing, and discussion processes were applied together, and device usage orientation was also provided. The meta-analyses showed that immersive VR or AR in nursing education significantly improved knowledge (standardized mean difference, SMD=2.64; 95% confidence interval, 95% CI=1.10~4.17) and skills (SMD=0.58, 95% CI=0.02~1.15). Conclusion: Immersive VR or AR in nursing education can effectively enhance knowledge and skills. However, for their development and implementation, various factors should be considered, and these findings are expected to provide valuable evidence regarding that concern.

A SIMULATION MODEL FOR DECIDING AN OPTIMIZED 3D SHAPE OF CONSTRUCTION WORKSPACE CONSIDERING RESOURCES IN BIM ENVIRONMENT

  • Hyoun Seok Moon;Hyeon Seung Kim;Leen Seok Kang;Byung Soo Kim
    • International conference on construction engineering and project management
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    • 2013.01a
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    • pp.163-168
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    • 2013
  • A construction workspace is considered as a critical factor to secure constructability and safety of a project. Specially, optimized size of each workspace helps to minimize any conflicts between workspaces, works and resources within a workspace in the construction site. However, since an existing method for making a decision workspace's size depends on generally experiences of managers and work conditions of activity, it is difficult to perform safe works considering feasible workspace size. The workspace size is changed according to the quantity of resources allocated into each activity as time progresses. Accordingly, it is desirable that optimized workspace size considering input size of resources is determined. To solve these issues, this study configures an optimized model for deciding standard size of workspaces by simple regression analysis and develops a visualized scenario model for simulating the optimized workspace shape in order to support BIM (Building Information Modeling) environment. For this, this study determines an optimized resource shape size considering maximum working radius of each resource and constructs its visual model. Subsequently, input size of resources for each activity is estimated considering safety execution area of resources and workspaces. Based on this, an optimized 3D workspace shape is generated as a VR simulation model of a BIM system based on the suggested methodologies. Moreover, operational feasibility of the developed system is evaluated through a case study for a bride project. Therefore, this study provides a visualized framework so that project managers can establish an efficient workspace planning in BIM environment. Besides, it is expected that constructability, productivity and safety of the project will be improved by minimizing conflicts between workspace and congestions between resources within a workspace in the construction phase.

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A Study on the Development of Software Education Program to Activate Employment for the Disabled

  • Lee, Won Joo
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.3
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    • pp.209-216
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    • 2022
  • In this paper, we propose an effective software education program to promote employment of the disabled and verify the effectiveness of SW education through pilot operation. In this SW education program, we develop a SW curriculum consisting of the basic course, Unity programming course, and the advanced course, AR/VR digital content development course. The SW education achievement standard develops the basic and advanced course achievement standards in consideration of the level of the virtual reality content production job of the National Competency Standards(NCS) and the SW education achievement standards of youth with visual, hearing, and physical disabilities. SW education materials are developed on a project basis so that one AR/VR digital content can be implemented step by step according to the intellectual level of the disabled based on Unity. SW education pilot training is conducted as online education based on Blended Learning due to COVID-19. In order to derive the SW education effect and each learner's individual SW education academic achievement for the SW education pilot training, a survey is conducted on learners, and the results are analyzed. In the basic course, 77.3% of learners achieved academic achievement above excellent(80-90), and in the advanced course, 48.8% of learners achieved academic achievement above excellent(80-90). These results verify that the SW education program for the disabled developed in this paper is effective in activating employment for the disabled.

Afforestation Effect Analysis Using MODIS Imagery: Yulin, Shaanxi, China As a Case Study (MODIS 영상을 이용한 중국 산시성 위린시의 조림 효과 분석)

  • Jang, Hyo-Seon;Kim, Sang-Pil;Kim, Mi-Kyeong;Sohn, Hong-Gyoo
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.35 no.4
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    • pp.1007-1013
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    • 2015
  • Desertification in China, one of the source regions of yellow dust, has been worsen by industrialization and extreme land development, which increases the damage caused by yellow dust in Korea. Because the yellow dust from China affects not only their own country, but also neighboring countries, it is becoming an international problem, and China has been started afforestation projects to prevent excessive desertification with the help of the international community. However, it is only possible for identifying the results of afforestation projects to check afforestation result reports from National Bureau of Statistics of China, which makes it difficult to check out tangible results. Therefore, this study was conducted by using remote sensing technique for monitoring afforestation status of Yulin, shaanxi, China. in which an afforestation project has been carried out steadily. MODIS imagery was used as remote sensing data and it was confirmed that vegetation has been increased through vegetation indices from 2000 to 2014 and afforestation areas were estimated as same trend of ground reference data.