• Title/Summary/Keyword: sync

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Construction of a Bidding System Using SyncML Data Synchronization Mechanism (SyncML 자료 동기화 방법을 이용한 이동무선통신 환경에서의 경매 시스템 구축)

  • Park, Kee-Hyun;Yoo, Sang-Jin
    • Information Systems Review
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    • v.6 no.1
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    • pp.155-166
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    • 2004
  • As the necessity of such mobile wireless terminals as PDAs or Cellular phones drastically increases, the terminals play important role in various business areas. In this paper, a bidding system in mobile wireless environments is constructed. However, with many mobile wireless terminals modifying at the same time their (duplicated) bidding values for a given data item, data coherency for the data item becomes essential. Therefore, in this paper, a bidding system using SyncML data synchronization mechanism is proposed and constructed. SyncML is one of data synchronization mechanisms proposed by the SyncML Initiative, a consortium of mobile wireless mobile technology leaders for universal data synchronization. The bidding system is implemented and tested in LINUX, C++, and PocketPC 2000 emulator programming environments.

Slow Sync Image Synthesis from Short Exposure Flash Smartphone Images (단노출 플래시 스마트폰 영상에서 저속 동조 영상 생성)

  • Lee, Jonghyeop;Cho, Sunghyun;Lee, Seungyong
    • Journal of the Korea Computer Graphics Society
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    • v.27 no.3
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    • pp.1-11
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    • 2021
  • Slow sync is a photography technique where a user takes an image with long exposure and a camera flash to enlighten the foreground and background. Unlike short exposure with flash and long exposure without flash, slow sync guarantees the bright foreground and background in the dim environment. However, taking a slow sync image with a smartphone is difficult because the smartphone camera has continuous and weak flash and can not turn on flash if the exposure time is long. This paper proposes a deep learning method that input is a short exposure flash image and output is a slow sync image. We present a deep learning network with a weight map for spatially varying enlightenment. We also propose a dataset that consists of smartphone short exposure flash images and slow sync images for supervised learning. We utilize the linearity of a RAW image to synthesize a slow sync image from short exposure flash and long exposure no-flash images. Experimental results show that our method trained with our dataset synthesizes slow sync images effectively.

The Survey of SyncML Device Management Specification (SyncML의 디바이스 관리 표준화 동향)

  • Park, J.E.;Park, J.S.;Han, D.W.
    • Electronics and Telecommunications Trends
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    • v.17 no.6 s.78
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    • pp.59-66
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    • 2002
  • 현재, 이동 디바이스를 조작하고 관리하는 방법은 개별 기기마다 공급 업체에서 제공하는 고유 방식에 의존하고 있다. 따라서, 일관된 방법으로 원격에서 사용자를 대신하여 디바이스의 하드웨어 및 소프트웨어 상태를 점검하거나 응용 소프트웨어를 설치하는 서비스를 현재의 환경 하에서는 제공할 수 없다. 이는 일반 사용자 뿐만 아니라 제조업체와 서비스 업체에서도 디바이스 관리를 위하여 많은 비용을 지출하게 한다. 이러한 문제를 해결하기 위하여 SyncML은 표준화된 방법으로 원격에서 이동 디바이스를 관리할 수 있는 Device Management 스펙 1.1을 발표하였다. 본 고에서는 SyncML 디바이스 관리의 기본 개념과 스펙의 구성 및 주요 스펙을 분석하고자 한다.

A Study on Korean Lip-Sync for Animation Characters - Based on Lip-Sync Technique in English-Speaking Animations (애니메이션 캐릭터의 한국어 립싱크 연구 : 영어권 애니메이션의 립싱크 기법을 기반으로)

  • Kim, Tak-Hoon
    • Cartoon and Animation Studies
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    • s.13
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    • pp.97-114
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    • 2008
  • This study aims to study mouth shapes suitable to the shapes of Korean consonants and vowels for Korean animations by analyzing the process of English-speaking animation lip-sync based on pre-recording in the United States. A research was conducted to help character animators understand the concept of Korean lip-sync which is done after recording and to introduce minimum, basic mouth shapes required for Korean expressions which can be applied to various characters. In the introduction, this study mentioned the necessity of Korean lip-sync in local animations and introduced the research methods of Korean lip-sync data based on English lip-sync data by laking an American production as an example. In the main subject, this study demonstrated the characteristics and roles of 8 basic mouth shapes required for English pronunciation expressions, left out mouth shapes that are required for English expressions but not for Korean expressions, and in contrast, added mouth shapes required for Korean expressions but not for English expressions. Based on these results, this study made a diagram for the mouth shapes of Korean expressions by laking various examples and made a research on how mouth shapes vary when they are used as consonants, vowels and batchim. In audition, the case study proposed a method to transfer lines to the exposure sheet and a method to arrange mouth shapes according to lip-sync for practical animation production. However, lines from a Korean movie were inevitably used as an example because there has not been any precedents in Korea about animation production with systematic Korean lip-sync data.

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Software Release Management System : ThinkSync DM-SoftMan for Wireless Device based on OMA DM (OMA DM 기반의 무선 단말기 소프트웨어 배포 관리 시스템 ThinkSync DM-SoftMan 개발)

  • Ju, Hong-Taek;Park, Kee-Hyun;Bang, Dae-Wook
    • The KIPS Transactions:PartC
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    • v.13C no.5 s.108
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    • pp.641-650
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    • 2006
  • There has been a continued increase in the complexity of software equipped with wireless mobile devices, due to the introduction of new device functionality and services via network connection. The increasement expected to be accelerated by convergence of telecommunication and broadcasting, and proliferation of telematics and home networking services using wireless mobile devices. The higher the complexity of mobile device software, the higher the necessity of management for the software. As for the global standard of mobile device management technology, OMA DM has been widely adopted by device manufacture and expected to be accelerated its adoption. In this paper, we present a development result of mobile device software release management system ThinkSync DM SoftMan. The implementation details of ThinkSync DM SoftMan are provided in implementation architecture and its working scenario based on the design of ThinkSync DM SoftMan that is summarized in this paper as our previous work. The conformance and performance test of the system are presented.

Architectures for Arbitrarily Connected Synchronization Networks

  • William C. Lindsey;Chen, Jeng-Hong
    • Journal of Communications and Networks
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    • v.1 no.2
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    • pp.89-98
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    • 1999
  • In a synchronization (sync) $network^1$containing N nodes, it is shown (Theorem 1c) that an arbitrarily connected sync network & is the union of a countable set of isolated connecting sync networks${&_i,i= 1,2,.., L}, I.E., & = \bigcup_{I=1}^L&_i$ It is shown(Theorem 2e) that aconnecting sync network is the union of a set of disjoint irreducible subnetworks having one or more nodes. It is further shown(Theorem 3a) that there exists at least one closed irreducible subnetwork in $&_i$. It is further demonstrated that a con-necting sync network is the union of both a master group and a slave group of nodes. The master group is the union of closed irreducible subnetworks in $&_i$. The slave group is the union of non-colsed irre-ducible subnetworks in $&_i$. The relationships between master-slave(MS), mutual synchronous (MUS) and hierarchical MS/MUS ent-works are clearly manifested [1]. Additionally, Theorem 5 shows that each node in the slave group is accessible by at least on node in the master group. This allows one to conclude that the synchro-nization information avilable in the master group can be reliably transported to each node in the slave group. Counting and combinatorial arguments are used to develop a recursive algorithm which counts the number $A_N$ of arbitrarily connected sync network architectures in an N-nodal sync network and the number $C_N$ of isolated connecting sync network in &. EXamples for N=2,3,4,5 and 6 are provided. Finally, network examples are presented which illustrate the results offered by the theorems. The notation used and symbol definitions are listed in Appendix A.

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DTV Lip-Sync Test Using Embedded Audio-Video Time Indexed Signals (숨겨진 오디오 비디오 시간 인덱스 신호를 사용한 DTV 립싱크 테스트)

  • 한찬호;송규익
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.3
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    • pp.155-162
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    • 2004
  • This paper concentrated on lip synchronization (lip sync) test for DTV with respect to audio and video signals using a finite digital bitstream In this paper, we propose a new lip sync test method which does not effect on the current program by use of the transient effect area test signals (TATS) and audio-video time index lip sync test signals (TILS).the experimental result shows that the time difference between audio and video signal can be easily measured by captured oscilloscope waveform at any time.

Performance Analysis of SyncML Server System Using Stochastic Petri Nets

  • Lee, Byung-Yun;Lee, Gil-Haeng;Choi, Hoon
    • ETRI Journal
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    • v.26 no.4
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    • pp.360-366
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    • 2004
  • Synchronization Markup Language (SyncML) is a specification of a common data synchronization framework for synchronizing data on networked devices. SyncML is designed for use between mobile devices that are intermittently connected to a network and network services that are continuously available on the network. We have designed and developed a data synchronization system based on the SyncML protocol and evaluated the throughput of the system using the stochastic Petri nets package (SPNP) and analyzed the relationship between the arrival rate and the system resources. Using this model, we evaluate various performance measures in different situations, and we estimate the relationship between the arrival rate and the system resources. From the results, we can estimate the optimal amount of resources due to the arrival rate before deploying the developed system.

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Sync Flooding IPS 구현 방안

  • Han, Mi-Ran;Kim, Geun-Hui;Gang, Yeong-Mo;Kim, Hyo-Jeong;Kim, Jong-Bae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.05a
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    • pp.231-234
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    • 2015
  • 본 논문에서는 정보시스템을 공격하는 여러 공격 기법 중, 대표적인 서비스 거부 공격 기법인 Sync Flooding 공격 기법에 관해 연구하여, 시스템 성능 저하 및 마비의 근본원인을 탐지하고 이를 기반으로 최근 새롭게 등장하는 Sync Flooding 공격 방어를 위한 기법을 설계하려 한다. Sync Flooding 공격 기법은 DoS공격으로 서버의 자원(resources)를 고갈시키는 네트워크 트래픽 flooding 기법이 특징이다. 이러한 보안 취약점 해결하기 위한 방어 정책 수립과 공격 시나리오에 따른 방어기법을 제안 한다.

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Design of SyncML-based Device Management System (SyncML 기반의 단말기 관리 시스템 설계)

  • Jang, Dae-Jin;Kim, Hyun-Jung;Ju, Hong-Taek;Park, Kee-Hyun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2003.11b
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    • pp.1003-1006
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    • 2003
  • SyncML 기반의 단말기 관리 방안은 급속도로 확산되는 이동 통신 단말기 관리에 대한 필요성에 부합하여 최근 OMA(Open Mobile Alliance)에서 제정한 표준이다. 그러나 현재까지 SyncML 기반의 단말기 관리 시스템을 구현한 사례가 없어 제시한 표준에 대한 기술적인 검증이 이루어지지 않은 상태이다. 본 논문에서는 표준으로 제시한 단말기 관리 방안의 기술적인 검증과 무선 통신 단말기 관리 필요성을 충족시키기 위하여 SyncML 기반의 단말기 시스템 개발의 중간 결과로서 설계 결과를 제시한다.

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