• 제목/요약/키워드: super-multiview

검색결과 6건 처리시간 0.024초

Super-multiview windshield display for driving assistance

  • Urano, Yohei;Kashiwada, Shinji;Ando, Hiroshi;Nakamura, Koji;Takaki, Yasuhiro
    • Journal of Information Display
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    • 제12권1호
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    • pp.43-46
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    • 2011
  • A three-dimensional windshield display (3D-WSD) can present driving information at the same depth as the objects in the outside scene. Herein, a super-multiview 3D-WSD is proposed because the super-multiview display technique provides smooth motion parallax. Motion parallax is the only physiological cue for perceiving the depth of a 3D image displayed at a far distance, which cannot be perceived by vergence and binocular parallax. A prototype system with 36 views was constructed, and the discontinuity of motion parallax and accuracy of depth perception were evaluated.

액정 셔터 안경방식 3D 디스플레이와 패럴랙스 베리어를 이용한 초다시점 3D 디스플레이 (Super Multi-View 3D Display Using Liquid-Crystal Shutter Glasses and Parallax Barrier)

  • 이현민;권기철;박재형;김성규;민성욱;김남
    • 한국통신학회논문지
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    • 제39C권2호
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    • pp.130-138
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    • 2014
  • 본 논문에서는 액정 셔터 안경과 슬렌티드 패럴랙스 베리어(slanted parallax barrier:SPB)를 이용한 초다시점(super multi view:SMV) 3D 디스플레이 방법을 제안한다. 새로운 방법은 기존의 초다시점 디스플레이에서 발생하는 해상도 저하를 시분할 방식을 이용하여 기존 무안경 방식 디스플레이 수준으로 줄였다. 기존 안경 방식 혹은 멀티뷰 방식 3D 디스플레이에서 발생하는 초점과 수렴간의 불일치로 인한 입체영상 관측 피로는 초다시점 디스플레이 방식을 구현함으로써 개선하였다. 구성된 입체영상 디스플레이가 초다시점 디스플레이로써 제대로 작동하는지 확인하기 위해 검안기와 디스플레이의 간격을 500mm로 구성한 후 초점거리를 관측했다. 실험에 사용된 SMV 디스플레이에서 제공되는 영상은 관측위치로부터 551.88mm, 524.66mm, 477.55mm, 457.04mm의 깊이 값을 가지는 영상을 제공하고 각각의 초점반응이 549.08mm, 525.52mm, 475.67mm, 448.81mm로 변하는 것을 확인할 수 있고, 측정결과로부터 양안시점을 사용한 3D 디스플레이에서 발생하는 초점과 수렴간의 불일치 문제점이 개선되었음을 확인하였다.

Auto-stereoscopic 60 view 3D using slanted Lenticular lens array

  • Im, Hee-Jin;Lee, Byung-Joo;Hong, Hyung-Ki;Shin, Hyun-Ho
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2007년도 7th International Meeting on Information Display 제7권2호
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    • pp.1500-1503
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    • 2007
  • Auto-stereoscopic 3D of 60-view number is made using slanted lenticular lens array and LCD of 15.1 inch diagonal size and 3200 by 2400 pixel numbers. Due to its large view number, smooth motion parallax is observed and the visual fatigue is reduced.

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VIRTUAL VIEW RENDERING USING MULTIPLE STEREO IMAGES

  • Ham, Bum-Sub;Min, Dong-Bo;Sohn, Kwang-Hoon
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2009년도 IWAIT
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    • pp.233-237
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    • 2009
  • This paper represents a new approach which addresses quality degradation of a synthesized view, when a virtual camera moves forward. Generally, interpolation technique using only two neighboring views is used when a virtual view is synthesized. Because a size of the object increases when the virtual camera moves forward, most methods solved this by interpolation in order to synthesize a virtual view. However, as it generates a degraded view such as blurred images, we prevent a synthesized view from being blurred by using more cameras in multiview camera configuration. That is, we solve this by applying super-resolution concept which reconstructs a high resolution image from several low resolution images. Therefore, data fusion is executed by geometric warping using a disparity of the multiple images followed by deblur operation. Experimental results show that the image quality can further be improved by reducing blur in comparison with interpolation method.

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Auto-Stereoscopic 60 View 3D using Slanted Lenticular Lens Arrays

  • Im, Hee-Jin;Lee, Byung-Joo;Hong, Hyung-Ki;Shin, Hyun-Ho
    • Journal of Information Display
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    • 제8권4호
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    • pp.23-26
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    • 2007
  • A natural 3D image is considered by many people to be next-step in evolution of displays. This paper introduces autostereoscopic 3D of 60-view number, which is made using slanted lenticular lens array and LCD of 15.1 inch diagonal size and 3200 by 2400 pixel numbers and presents the results of our prototype. Due to its large view number, smooth motion parallax is observed and the visual fatigue is reduced.