• Title/Summary/Keyword: stereoscopic image

Search Result 426, Processing Time 0.031 seconds

Stereoscopic Camera with a CCD and Two Zoom Lenses (단일 CCD와 두개의 줌렌즈로 구성한 입체 카메라)

  • Lee, Sang-Eun;Jo, Jae-Heung;Jung, Eui-Min;Lee, Kag-Hyeon
    • Korean Journal of Optics and Photonics
    • /
    • v.17 no.1
    • /
    • pp.38-46
    • /
    • 2006
  • The stereoscopic camera based on the image formation principle on human eyes and the brain is designed and fabricated by using a CCD and two zoom lenses. As two zoom lenses are separated as 65 mm of the human ocular distance with the wide angle of view of $50^{\circ}$ and the variable convergence angle from $0^{\circ}$ to $16^{\circ}$, the camera can be operated by the similar binocular parallax as human eyes. In order to take the dynamic stereoscopic picture, a shutter blade for the selection of the left and right images in turns, an X-cube image combiner fur the composition of these two images through the blade, and a CCD with 60 frames per second are used.

Stereoscopic Conversion of Monoscopic Video using Edge Direction Histogram (에지 방향성 히스토그램을 이용한 2차원 동영상의 3차원 입체변환기법)

  • Kim, Jee-Hong;Yoo, Ji-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.34 no.8C
    • /
    • pp.782-789
    • /
    • 2009
  • In this paper, we propose an algorithm for creating stereoscopic video from a monoscopic video. Parallel straight lines in a 3D space get narrower as they are farther from the perspective images on a 2D plane and finally meet at one point that is called a vanishing point. A viewer uses depth perception clues called a vanishing point which is the farthest from a viewer's viewpoint in order to perceive depth information from objects and surroundings thereof to the viewer. The viewer estimates the vanishing point with geometrical features in monoscopic images, and can perceive the depth information with the relationship between the position of the vanishing point and the viewer's viewpoint. In this paper, we propose a method to estimate a vanishing point with edge direction histogram in a general monoscopic image and to create a depth map depending on the position of the vanishing point. With the conversion method proposed through the experimental results, it is seen that stable stereoscopic conversion of a given monoscopic video is achieved.

A Study on the Application of Stereoscopic Depth Value in VR HMD (VR HMD 기반의 스테레오스코픽 깊이 값 적용 연구)

  • Son, Ho-Jun;Kim, Jung-Ho;Lee, Seung-Hyun;Hamacher, Alaric;Kwon, Soon-Chul
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
    • /
    • v.6 no.4
    • /
    • pp.31-40
    • /
    • 2016
  • Recently, technology of Virtual Reality(VR) based on HMD among various kinds of VR implemented products has received widespread attention. Major IT-related companies around the world participated in VR HMD research and development. Therefore, the possibility of the spread of VR HMD has been highly praised. Demands of VR HMD products using Smart Phone has been especially increased so that it is required to create a high quality of VR contents. The purpose of study in this paper is to apply the depth value of stereoscopic to VR HMD. To implement it, we analyzed VR HMD optical system and converted an experimental image to virtual depth caused by binocular disparity based on the result of calculating NPP(Native Pixel Parallax). We produced the image of stereoscopic applied with the value converted and applied to VR HMD. This study is expected to be utilized as a VR content creation field of quantitative data.

Analysis on the cause inducing an uncorrected disparity and distorted depth information by the image distance in stereo camera system (상거리에 따른 시차량의 변화 및 깊이 정보의 왜곡에 대한 연구)

  • Lee, Kwang-Hoon;Kim, Dong-Wook;Kwon, Yong-Moo;Chang, Eun-Young;Kim, Sung-Kyu
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.34 no.11B
    • /
    • pp.1320-1327
    • /
    • 2009
  • In stereoscopy using stereo camera system, the representative factors inducing stereoscopic depth distortions have been reported such as the inter camera distance, the convergence angle and the depth resolution. The image distance is just known to us as a factor related in optical system. In a point of view of depth distortion, it will be a factor inducing a stereoscopic depth distortion. In this paper, we focused on the proof of our opinion that the image distance is one of the weighted factors inducing depth distortion under orthostereoscopic condition.

A study on characteristics related to texture, colour temperature and contrast ratio to improve the depth of stereoscopic images (깊이감 향상을 위한 질감, 색온도, 대비비 관련 특성 연구)

  • Hong, Ji-Young
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.18 no.4
    • /
    • pp.37-42
    • /
    • 2018
  • With advancements in digital image production technology, the branch of stereoscopic image technology has also been undergoing active development. Accordingly, research and development on cutting-edge display products for mounting stereoscopic images are currently being pursued. There are various problems that can occur when viewing 3D images. Because viewers feel visual fatigue while perceiving the depth of the images provided via an artificial method, a negative human factor such as visual fatigue has become one of the most prominent concerns, especially as it is a factor that affects the ongoing maintenance of 3D images. Therefore, by identifying the factors affecting the depth of the graphic images provided in 2D images, and subsequently using this information to develop an image processing method, we conducted depth-related experiments and analysed them under the assumption that stereoscopic images could be reproduced without visual fatigue. Thus, we analysed the most significant factors related to depth and verified the interactions by performing depth-related factors-based ANOVA variance analysis by differentially applying the texture, colour temperature, and contrast ratio to graphic images. We determined the significance of the factors related to depth and proposed a method to improve depth based on an analysis of the results of the experiments conducted in this study.

A Study on the MPEG-2 Coding Performance of 3D Endoscopic Image Sequence (3D 내시경 영상시컨스의 MPEG-2 코딩 효율에 관한 연구)

  • Song, C.G.;Lee, Y.M.;Lee, S.M.;Kim, W.K.;Lee, J.H.;Lee, M.H.
    • Proceedings of the KOSOMBE Conference
    • /
    • v.1997 no.05
    • /
    • pp.84-87
    • /
    • 1997
  • In this study, for the coding of stereoscopic video sequence, two approaches are presented based on simulcast mathod and sidefield image format. The field sequential method for stereoscopic visualization have been specified. Also, camera parameter and shooting conditions for each test sequence are studied. Coding method based on sidefield format structure revealed better performance over simulcast in PSNR.

  • PDF

Optimal Design of Lenticular Lens Sheet for the 3D Display on TFT-LCDs (TFT-LCD의 3차원 영상출력을 위한 렌티큘러 렌즈 최적설계)

  • Kim, Il-Joo;Park, Woo-Sang
    • Journal of the Korean Institute of Electrical and Electronic Material Engineers
    • /
    • v.22 no.3
    • /
    • pp.257-261
    • /
    • 2009
  • In this study, we have researched the optimum design method of the lenticular lens sheet for 3D displays on a TFT-LCD panel, to offer a more stable stereoscopic image, improved 3D quality, and a wider viewing zone. Especially, we have defined the viewing zone width (a parameter denoted as Z) to apply it to the optimum design. The results of this new design method have been compared with the existing design method. As a result, it is revealed that the proposed design method improves the stereoscopic image quality by reducing the black matrix zone width.

Relationship between Side-Necked Volume in a SENB specimen and Plastic Deformation Volume (SENB 시험편의 측면함몰과 소성영역관계)

  • Lee, Jeong-Hyun;Kim, Do-Hyung;Kim, Dong-Hak;Kang, Ki-Ju
    • Proceedings of the KSME Conference
    • /
    • 2004.04a
    • /
    • pp.420-425
    • /
    • 2004
  • Lee and Kang measured side-necking deformation near a crack-tip for CT specimen using Stereoscopic Digital Speckle Photography and Digital Image Correlation. In this work the same technique was applied to SENB specimen. We happened to find that the deformation shape of the side-necking is similar to the one of plastic region estimated by McClictock using slip line theory. Based on volume constancy of plastic deformation as well as this finding, it is expected that a linear relationship holds between the volume of plastic deformation region and the one of side-necking upon the lateral surface of a specimen. To prove the idea, a preliminary study has been performed using 3-D finite element method on a model with modified boundary layer formulation. As the result, it is shown that the idea works well with acceptable error.

  • PDF

A Study of the Use of step by preprocessing and Graph Cut for the exact depth map (깊이맵 향상을 위한 전처리 과정과 그래프 컷에 관한 연구)

  • Kim, Young-Seop;Song, Eung-Yeol
    • Journal of the Semiconductor & Display Technology
    • /
    • v.10 no.3
    • /
    • pp.99-103
    • /
    • 2011
  • The stereoscopic vision system is the algorithm to obtain the depth of target object of stereo vision image. This paper presents an efficient disparity matching method using blue edge filter and graph cut algorithm. We do recommend the use of the simple sobel edge operator. The application of B band sobel edge operator over image demonstrates result with somewhat noisy (distinct border). The basic technique is to construct a specialized graph for the energy function to be minimized such that the minimum cut on the graph also minimizes the energy (either globally or locally). This method has the advantage of saving a lot of data. We propose a preprocessing effective stereo matching method based on sobel algorithm which uses blue edge information and the graph cut, we could obtain effective depth map.

Implementation of eye-controlled mouse by real-time tracking of the three dimensional eye-gazing point (3차원 시선 추적에 의한 시각 제어 마우스 구현 연구)

  • Kim Jae-Han
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2006.05a
    • /
    • pp.209-212
    • /
    • 2006
  • This paper presents design and implementation methods of the eye-controlled mouse using the real-time tracking of the three dimensional gazing point. The proposed method is based on three dimensional data processing of eye images in the 3D world coordinates. The system hardware consists of two conventional CCD cameras for acquisition of stereoscopic image and computer for processing. And in this paper, the advantages of the proposed algorithm and test results are described.

  • PDF