• Title/Summary/Keyword: static object

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Safety Design analysis of a Robot Hand for Accurate Grasping Various Objects (정밀한 파지를 할 수 있는 로봇 손의 안정성 평가)

  • Lee, Min-Gyu;Lee, Yong-Hoon;Yim, Hong-Jae;Lee, Yong-Kwun
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2007.11a
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    • pp.1203-1210
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    • 2007
  • Robots have begun to perform various tasks on replacing the human in the daily life such as cleaning, entertainments etc. In order to accomplish the effective performance of intricate and precise tasks, robot hand must have special capabilities, such as decision making in given condition, autonomy in unknown situation and stable manipulation of object. In this study, we addresses the development of a 3-fingered humanoid robot hand system. We execute static analysis, vibration analysis and flexible dynamics to reserve stability at the design. Grasp motion of the finger uses a linear actuator and gears. Motion can be distinguished into four parts depending on the grasping thin paper, sphere, and column. In each motion, we compare the displacement of the case to be rigid with the case to be flexible. As a result, manufactured and feasibility of the robot hand is validated through preliminary experiments.

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Removal of Polymorphism in Object-Oriented Software (객체 지향 소프트웨어의 다형성 제거 알고리즘)

  • 조영석
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10b
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    • pp.505-507
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    • 1998
  • 상속은 객체 지향 원리에서 만의 특성으로 추상화 레벨을 높여주고, 소프트웨어의 재사용을 강력히 지원하며, 대체 원리를 따른다. 또한 유지 보수의 용이성, 신뢰성등의 잇점을 제공한다. 그러나 측정 결과에 따르면 상속 계층이 깊어질수록 재사용이 어렵다고 조사되었으며 이는 재사용뿐아니라 개발에 있어서도 장애의 요인이 된다. 상속의 깊이를 최소화하기 위해서는 우선 상속 계층에서 직접적, 또는 간접적으로 사용되는 instance variable과 method만을 제외하고는 모두 삭제되어야 한다. 그러나, 다형성이 적용된 클래스는 정적(static) 분석이 불가능하므로 다형성을 제거하되, 다형성이 적용되었을 때와 동일한 모든 state, 기능 및 동작이 유지된 상태에서 처리되어야 한다. 다형성이 제거될 때 구현의 세부 사항은 변경하지 않음으로써 black box의 이점을 살린다. 다중상속의 경우는 각각의 상속 경로에 대하여 동일한 처리를 반복 수행하여 결과를 얻을 수 있으며, instance variable과 method의 access 레벨에 따라 처리 방법이 조금씩 달라진다. 본 논문에서는 C++에서의 다형성과 불필요한 instance variable과 method의 제거알고리즘에 대하여 논한다.

Escape Analysis for Stack Allocation in Java (자바 객체의 스택 저장 가능성 판별을 위한 정적 분석 기법)

  • 조은선
    • Journal of KIISE:Software and Applications
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    • v.31 no.6
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    • pp.840-848
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    • 2004
  • Garbage collecting objects in Java makes memory management easier for the programmer, but it is time consuming. Stack allocation may be an alternative which identifies stack-allocatable objects before the execution, without performance degradation. We suggest an escaping analysis recording the interprocedural movement of the method, to detect an object the method of whose creation may have been already deactivated during the access. Our approach is different from prior works, enables us to handle some cases that are missed in the previous variable - oriented approach.

The Fatigue Performance Evaluation of Concrete Specimen by Using Mineral Admixture (혼화재 사용에 따른 콘크리트 시험체의 피로성능 평가)

  • Kim, Doo-Hwan;Baek, Kyung-Su
    • Journal of the Korean Society of Safety
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    • v.25 no.5
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    • pp.39-43
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    • 2010
  • The surfacing of bridge-decks are object to secure trafficability and to protect bridge face from impact load of traffic volume and other external conditions. But the deformation of pavements and cracks happen due to the damage of the bridge-decks surfacing from the increase of the traffic, short maintenance period and continuous vibration of bridge. This test is to make the 3-type high performance concrete that has different mixing ratio and is added the blast furnace slag, fly ash and silica respectively, and to compare 3-type high performance concrete of normal high strength concrete of $400kgf/cm^2$ strength through the static loading test and fatigue test. And test specimen is united floor slab and pavement for the durability of bridge.

Design and Implementation of CMS using MVC Framework (MVC 프레임워크 기반의 CMS 설계 및 구현)

  • 이준희
    • Proceedings of the Korea Contents Association Conference
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    • 2003.11a
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    • pp.157-160
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    • 2003
  • Web services can be invoked statically using a WSDL service interface and service implementation documents, or dynamically by retrieving the service type definitions and the service implementation via UDDI. But until now, couldn't do both at the same time. The Model View Controller pattern(MVC) supports both dynamic and static Web services. The MVC paradigm is a way of breaking an application, or even just a piece of an application's interface, into three parts: the model, the view, and the controller. Object-oriented methodologies have been applied to developing internet applications for increase reuse and expandability. I supposed a effective multimedia CMS(Contents Management Systems) using MVC.

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Development of a Multi-Layered Workflow Management System for Product Development Processes (제품 개발 프로세스 관리를 위한 다층 통합 워크플로우 시스템 개발)

  • 강석호;김영호;김동수;배준수;배혜림
    • Korean Management Science Review
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    • v.16 no.1
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    • pp.187-201
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    • 1999
  • In this paper, we propose a multi-layered architecture of workflow management systems based on CORBA (Common Object Request Broker Architecture). The system aims to support product development processes in distributed environment. Many companies have started to adopt workflow management systems to manage and support their business processes. However, there are many problems in direct application of those systems to product development environments. These mainly resulted from the dynamic features of product development processes. It is strongly required to support dynamic processes as well as static and procedural ones in an integrated and consistent manner. To meet these requirements, a basic workflow management system has been developed as the core component of the integrated architecture. This performs the basic functions of workflow management system. Second, a dynamic workflow management system based on a bidding mechanism has been developed to manage processes that cannot be easily defined or are likely to be modified, Finally, an SGML workflow management system, which is the third layer in the architecture, has been developed to manage documents processing workflows by integration SGML documents contents and process information into the structured SGML document.

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A Methodology to Determine Persistence of Objects from Procedural Program (절차지향 프로그램으로부터 객체의 지속성을 결정하기 위한 방법론)

  • Choi, Jeong-Ran;Lee, Moon-Kun
    • Journal of KIISE:Software and Applications
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    • v.29 no.3
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    • pp.133-144
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    • 2002
  • This paper presents a methodology to determine safe persistence of objects from C code during reengineering process. The methodology consists of five steps: the static information methodology, reflection, instantiation, and the refinement. The steps assist to a reengineer to decide appropriate construction and destruction points of an object during its life cycle. Further the steps guarantee safe and consistent interactions among objects.

An Efficient Collision Detection in the Dynamic Spatial Subdivisions for an MMORPG Engine

  • Lee, Sung-Ug;Park, Kyung-Hwan
    • Journal of Korea Multimedia Society
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    • v.7 no.12
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    • pp.1729-1736
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    • 2004
  • This paper proposes an efficient collision detection method in the dynamic spatial subdivisions for the MMORPG engine which requires realtime interactions. An octree is a suitable structure for static scenes or terrain processing. An octree spatial subdivision enhances rendering speed of scenes. Current spatial subdivisions tend to be highly optimized for efficient traversal, but are difficult to update quickly for a changing geometry. When an object moves to the outside extent for the spatial subdivisions, the acceleration structure would normally have to be rebuilt. The OSP based on a tree is used to divide dynamically wide outside which is the subject of 3D MMORPG. TBV does not reconstruct all tree nodes of OSP and has reduced rebuilding times by TBV information of a target node. A collision detection is restricted to those objects contained in the visibility range of sight by using the information established in TBV. We applied the HBV and ray tracing for an efficient collision detection.

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Analysis of the Distribution STATCOM for Improving the power factor and Mitigation of Voltage Flicker in Real System (전압플리커 저감과 역률 보상 기능을 갖는 배전용 STATCOM의 실계통연계 운전결과 분석)

  • Oh, Kwan-Il;Jeon, Young-Soo;Park, Sang-Tae;Choo, Jin-Boo
    • Proceedings of the KIEE Conference
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    • 2000.07a
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    • pp.245-248
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    • 2000
  • This paper presents the test and operation results of the domestic demonstration of the reactive power compensation device called STATCOM (STATic COMpensator). The object of the paper is to describe the reliability of the unit based on the extensive operation databases. By controlling reactive power, the technology offers utilities the opportunity for increased efficiency and their capabilities will permit transmission planners make the best use of their existing transmission resources STATCOM is a custom power device in a way and can be used in a similar way for the dynamic compensation of power transmission systems, mitigation of voltage flicker and improving the power factor. It is shown that the STATCOM has clear advantages in areas such as: mitigation of voltage flicker and improving power factor.

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A Numerical Study on Shape Design Optimization for an Impeller of a Centrifugal Compressor (원심압축기 임펠러의 형상 설계 최적화에 관한 수치적 연구)

  • Seo, JeongMin;Park, Jun Young;Choi, Bum Seok
    • The KSFM Journal of Fluid Machinery
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    • v.17 no.3
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    • pp.5-12
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    • 2014
  • This paper presents a design optimization for meridional profile and blade angle ${\theta}$ of a centrifugal compressor with DOE (design of experiments) and RSM (response surface method). Control points of the $3^{rd}$ order Bezier curve are used for design parameters and specific overall efficiency is used as object function. The response surface function shows good agreement with the 3D computational results. Three different optimized designs are proposed and compared with reference design at design point and off-design point. Contours of relative Mach number, static entropy, and total pressure are analyzed for improvement of performance by optimization. Off-design performance analysis is conducted by total pressure and efficiency.