• Title/Summary/Keyword: sports experience

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Potential Effects of Nature-friendly Hill Climb Sportsmen's Participatory Motivation and Commitment Experience upon Their Sense of Self-achievement and Living Satisfaction (자연친화적 힐클라임 스포츠 참가자의 참가동기가 몰입경험, 자아성취감, 생활만족에 미치는 영향)

  • Moon, Tae-Young
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.1
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    • pp.352-360
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    • 2010
  • The purpose of this study was to examine potential effects of nature- friendly hill climb sportsmen's participatory motivation and commitment experience on their sense of self-achievement and living satisfaction. To meet the goal, this study surveyed total 206 participants (male and female) in hill climb tournaments held at Daegwallyeong and Misiryeong, Gangwon province. For data processing, this study used SPSS 14.0 and amos 7.0 to conduct frequency analysis, reliability analysis, correlation analysis, descriptive statistic analysis and structural equation model analysis respectively. As a result, this study could come to the following conclusions: First, according to descriptive statistic analysis, it was found that our respondents who participated in nature-friendly hill climb sports scored relatively high points in their participatory motivation, commitment experience, sense of self-achievement and living satisfaction. Secondly, this study adopted Pearson's moment correlation analysis in order to determine potential associations among our respondents' participatory motivation, commitment experience, sense of self-achievement and living satisfaction. As a result, it was found that their participatory motivation was positively correlated with their living satisfaction, while their commitment experience was positively correlated with their sense of self-achievement. Thirdly, it was found that there were certain causalities among our respondents' participatory motivation, living satisfaction, commitment experience and sense of self-achievement.

Exploring the Meaning of Teaching Experience of Middle School Physical Education Teachers (중학교 체육교사의 교직 경험 의미 탐색)

  • Seung-Yong Kim
    • Journal of Industrial Convergence
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    • v.22 no.3
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    • pp.39-49
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    • 2024
  • The purpose of this study was to explore the meaning of the teaching experience of middle school physical education teachers, listening to in-depth statements related to teaching experience based on the physical education teacher's teaching identity, and analyzing the meaningful content and meaning structure found therein. The study participants were four current middle school physical education teachers. The research method used Colaizzi's phenomenological method to analyze the meaning structure through in-depth interviews with research participants, group interviews, additional interviews, and field records. In order to solve the research questions, the interviews were conducted as semi-structured interviews, and the individual interviews were terminated when there were no more duplicate cases or similar phenomena related to teaching experience. As a result of the study, the meaning of experience was constructed based on narrative statements through interviews with research participants, and a collection of 2 items, 6 categories, and 12 themes were extracted by exploring concepts from the constructed meaning. The reasons for going into the teaching profession were categorized into 'motivation' and 'beliefs', and the meaning of teaching experience was categorized into 'mission', 'relationships', 'exhaustion', and 'overcoming'. In conclusion, although the research participants faced numerous difficulties, they experienced challenges and recovery by pursuing the joy and value of sharing within the school community.

Analysis of Use Disposition and Consciousness about Children′s Playground management by Residents (지역주민의 아동공원 이용성 및 관리에 대한 의식분석)

  • 이기철;김동필
    • Journal of the Korean Institute of Landscape Architecture
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    • v.17 no.2
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    • pp.15-25
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    • 1989
  • The purpose of this study was to supply data of resident′s participation direction about children′s playground management. In this study, use disposition and consciousness of resident about management are investigated and analyzed at the 5 children′s playground in Taegu city. The results of this study were as follows: The result of resident′s use disposition showed ; visiting frequency was "everyday or occasionally(53.5% )", and visiting purpose was "for children(47.9 %), for rest, sports, spare time(24.6%)" and visiting time was equal1y except forenoon, and staying time was "within 1 hour(73.1%)". The satisfaction about park facilities and park existence of residents′ is composed importance degree of which is convenient, manyfunction spaces, managemental of tree and facilities in order. 9.3% of residents were proposal experience about management, and concern ratio of circumferenmce showed highly "concerned answer(45.9%)" About consciousness ratio of management subject, 46.5% of residents depended on authorities leading. Wholly, recognition ratio showed low. Park administration of authorities leading and lack of resident′s concern wore thought as its problem. About experience of cleaning beautification rout children′s playground, 14.2% of residents answered "be experience". Participation type of desirous management showed highest "cleaning of fallen leaves and rubbish(22.7% )". So, residents wished to take part in such simple managements. Charge of necessary tool and cost for management showed highest "partial charge of residents (47.9% )". About participant ratio of self government activity made by residents, 75.1% of residents answered "don′t be participated". A reason of nonparticipation showed "insufficiency of place and opportunity (38.7%), deficiency of time(17.97)". Activity of initiative and existing group can be done as a fine device in future. Desirous events for children and residents showed highest "play guidence for children or meeting for aged milan(40.7% )". Therefore, it will have to consider enough about resident′s participation program for activity of use and efficient management of children′s playground.

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A novel method for natural motion mapping as a strategy of game immediacy

  • Lee, Ji Young;Woo, Tack
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.5
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    • pp.2313-2326
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    • 2018
  • The method of operating a game could determine the psychological distance between the player and the game character, and thus, in the Virtual Reality, players' control methodologies are important to enhance their immersion. This study has the objective of examining the difference in games according to the method of operation based on the player's movements. This study researched the effect of the method of operating movement conforming to the movement of the character and the physical operation of the body on forming game experiences for the player. The result of performing an experiment increased reality for the game player through a controller in the shape of the actual control, to increase focus in the game. As so, game play through movements, including actual movements by the player displayed to enhance game satisfaction. In the part of media remediation field, Game can be defined as media which has their own unique hypermediacy. Especially, in the motion based game, players' movement mediates players and the game, therefore, players' movement could make players' experience augmented or immediate in accordance with the characteristics of movements. Even though sports and dances genres of motion-based games are common, RPG or adventure genres are rare. It can be explained that the characteristics of the action have been explained in the immediacy. In a game of fantasy, which is difficult to experience in real-life situations, the nature of the player's motion can increase the immersion of the game, which can contribute to utilization of players' motion and experience design in the various genres and suggestion of grounds theory. In addition, through this study, it is able to design motion-based games of various genres.

An Analysis Study on the Doping Intentions of Athletes using Stepwise Regression Analysis

  • Youn-Suk Han;Jong-Hwa Park
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.5
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    • pp.171-177
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    • 2023
  • This study aims to provide useful information for prevention of doping by investigating and verifying relationships among demographic factors such as athletic career and experience of anti-doping education, controlled motivation, attitude toward anti-doping, perceived behavioral control factors and doping intentions to verify factors affecting doping intentions of domestic elite athletes based on the advance studies that have been carried out various theoretical approaches so far. Method: This study analyzed using SPSS 27.0 program. First, this study confirmed a multicollinearity problem by conducting Pearson's correlation analysis to examine correlation between variables. And this study conducted stepwise multiple linear regression to confirm how the variables affect doping intentions. Result: Study results show that all factors such as athletic career, experience of anti-doping education, controlled motivation, attitude toward anti-doping and perceived behavioral control have a significant impact on doping intentions, and this study verified significant impact by putting variables in order of each influence. As a result of verification, this study confirmed that controlled motivation has the greatest influence, and perceived behavioral control toward doping, experience of anti-doping education, attitude toward and athletic career came next in order.

Analysis of Soccer Injury Type and Protective Behavior among Korean Soccer Club Members

  • Jeong, Ae-Suk
    • International Journal of Contents
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    • v.13 no.3
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    • pp.59-64
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    • 2017
  • The purpose of this study is to identify the types of injuries and the protective behaviors of soccer club members to prevent injuries, and promote health. Data was collected from 395 soccer club members from thirteen football clubs in Seoul and Gyeonggi province using question tool developed by researchers. Data analysis was performed using SPSS 23 for descriptive analysis and Chi-square test. The results showed that sport for soccer injuries was serious and medical expenses was significant. The demographic information showed that 50-year-old and over adults were vulnerable and had a disproportionate number of injuries. Those employees who helded administrative positions, white-collar and specialized jobs also experienced the high level of injury experience. Despite this many injuries, many respondents appeared to be lacking a protective actions, such as not wearing protective gear. It was critical for the club members to improve their knowledge and awareness of safe sports activities.

Exploring the Meaning of Dance Sports Experience of College Students in Theater (연극 전공 대학생들의 댄스스포츠 체험 의미 탐색)

  • Hong, seo-hyun;OH, Se-Kon
    • Proceedings of the Korea Contents Association Conference
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    • 2017.05a
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    • pp.331-332
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    • 2017
  • 본 연구는 연극을 전공하는 대학생들을 다양한 문제점(한정된 자기개발, 불안정한 정서인식 등)의 관점으로 바라보며 이 관점을 댄스스포츠를 체험을 통한 개선에 초점을 두었다. 연구의 방법은 실제사례를 통한 참여자들의 심층면담을 통하여 결론을 제시하였다. 결과로는 첫째. 움직임을 하면서 신체에 대해 이해하며 그것을 기준으로 움직임을 다양하게 사용할 수 있다. 둘째, 자신의 감정 상태를 이해할 수 있었고, 자기개발 및 스스로를 평가할 수 있는 능력이 생기게 되었다. 셋째, 외적으로는 디테일한 연기력을 갖추게 되었고 특히 시선처리에 있어서 구체적인 표현을 할 수 있었다. 또한 한정적인 움직임과 특기에서 벗어나 다양한 특기를 체험함으로써 자신감을 키울 수 있었다. 넷째, 댄스스포츠에 대한 부정적인 인식에서 벗어나 긍정적인 인식을 갖고 체험할 수 있었다. 다섯째, 연기의 표현방식과 댄스스포츠의 표현방식을 굉장히 유사하다.

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Development of Unified Platform Technology for Realistic Sports Experience of Youths (청소년용 실감체험형 스포츠 통합플랫폼 기술개발)

  • Seo, S.W.;Kim, Y.J.;Baek, S.M.;Kim, J.S.;Hong, S.J.;Kim, M.G.
    • Electronics and Telecommunications Trends
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    • v.30 no.4
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    • pp.46-53
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    • 2015
  • 운동 부족과 잘못된 생활습관 등으로 인하여 청소년들의 운동량 부족과 생활체육 참여율이 저조해지고 있다. 청소년의 체력저하 문제를 해결하기 위하여, 학생/교사가 다양한 종목을 실감체험, 몰입, 학습 및 평가할 수 있는 스포츠 체험 시스템 기술 보급을 통해서 학교체육을 활성화할 수 있다. 그뿐만 아니라 우수한 인적 자원 확보를 위하여 소질을 가진 청소년에 대한 맞춤식 교육지원이 요구되고 있다. 이를 위하여 태권도를 포함한 다양한 스포츠를 즐기면서 운동 효과를 증진할 수 있는 청소년용 스포츠 체험 통합시스템 개발이 필요하다. 본 논문에서는 청소년체육의 도전/경쟁/표현/여가 능력을 함양하기 위한 인체/객체 모션인식기반의 청소년용 실감 체험형 스포츠 통합플랫폼 개발을 위한 핵심 기술들의 동향을 분석하고자 한다.

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Spontaneous Rupture of the Extensor Carpi Radialis Brevis and Radial Collateral Ligament of the Elbow in a Recreational Golfer: Surgical Experience of Repair of a Chronic Retracted Tendon and Ligament

  • Park, Jin-Young;Bang, Jin-Young
    • Clinics in Shoulder and Elbow
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    • v.19 no.1
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    • pp.39-42
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    • 2016
  • Lateral epicondylitis with rupture of the radial collateral ligament of the elbow has not been reported in the literature. We report on a case of a recreational golfer who had not received steroid injection and had no trauma history. The patient was treated with open surgical repair. At 2 years follow-up, satisfactory clinical and radiological outcomes were observed with return to pre-injury level. The authors report this case and review the literature.

The Effect of Warm-Up Method on Exercise Performance and Rate Pressure Product during Resistance Training

  • Hwanjong Jeong
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.1
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    • pp.148-155
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    • 2024
  • We are designed was to find an efficient warm-up method for resistance training for muscle hypertrophy, and 10 males with at least 3 years of resistance training experience were selected as subjects. The 75% 1RM was measured directly based on the pre-measured bench press 1RM. After that, the main experiment of 75% 1RM bench press according to the three warm-up methods was conducted one week apart, and all experiments were randomized and cross-over. Performance according to the warm-up method (3) was measured by total exercise volume, and physiological changes were determined by myocardial workload. All post-measurement data were analyzed using SPSS.22.0 and analyzed using repeated measures one-way ANOVA and contrast comparisons were made using the deviation method. The results showed that the method of gradually increasing the number of repetitions by performing the same intensity as the intensity of the main exercise in the form of muscle hypertrophy, but at submaximal repetitions, showed the highest performance.