• Title/Summary/Keyword: smart device

Search Result 2,252, Processing Time 0.029 seconds

Integrated Optimal Design of Smart Connective Control System and Connected Buildings (스마트 연결 제어 시스템과 연결 구조물의 통합 최적 설계)

  • Kim, Hyun-Su;Kang, Joo-Won
    • Journal of Korean Association for Spatial Structures
    • /
    • v.19 no.2
    • /
    • pp.43-50
    • /
    • 2019
  • A smart connective control system was invented recently for coupling control of adjacent buildings. Previous studies on this topic focused on development of control algorithm for the smart connective control system and design method of control device. Usually, a smart control devices are applied to building structures after structural design. However, because structural characteristics of building structure with control devices changes, a iterative design is required for optimal design. To defeat this problem, an integrated optimal design method for a smart connective control system and connected buildings was proposed. For this purpose, an artificial seismic load was generated for control performance evaluation of the smart coupling control system. 20-story and 12-story adjacent buildings were used as example structures and an MR (magnetorheological) damper was used as a smart control device to connect adjacent two buildings. NSGA-II was used for multi-objective integrated optimization of structure-smart control device. Numerical simulation results show the integrated optimal design method proposed in this study can provide various optimal designs for smart connective control system and connected buildings presenting good control performance.

Development of Smart Driving System Using iPod and Its Performance Evaluation for People with Severe Physical Disabilities in the Driving Simulator

  • Jung, Woo-Chul;Kim, Yong-Chul
    • Journal of the Ergonomics Society of Korea
    • /
    • v.31 no.5
    • /
    • pp.637-646
    • /
    • 2012
  • Objective: The aim of this study was to develop the adaptive device for severe physical disabilities using smart device in the driving simulator and its performance evaluation. Development of appropriate driving adaptive device for the people with serious physical limitation could contribute to maintain their community mobility. Background: There is lack of adaptive driving devices for the people with disabilities in Korea. However, if smart device systems like iPod and iPhone are used for driving a car, the people with serious physical limitations can improve their community mobility. Method: Both gyroscope and accelerometer from iPod were used to measure the tilted angle of the smart device for driving. Customized Labview program was also used to control three axis motors for steering wheel, accelerator and brake pedals. Thirteen subjects were involved in the experiment for performance evaluation of smart device in simulator. Five subjects had driver licenses. Another four subjects did not have driver licenses. Others were people with disabilities. Results: Average driving score of the normal group with driver license in the simulator increased 46.6% compared with the normal group without driver license and increased 30.4% compared with the disabled group(p<0.01). There was no significant difference in the average driving score between normal group without driver license and disabled group(p>0.05). Conclusion: The normal group with driver license showed significantly higher driving score than other groups. The normal group without driver license and disabled group could improve their driving skills with training in simulator. Application: If follow-up studies would be continued and applied in adapted vehicle for on road environment, many people with more severe disabilities could drive and improve the quality of life.

The Effect of the Design Based STEAM Program Utilizing Smart Device for Interest in Science and STEAM Literacy (스마트 기기 활용 설계 기반 STEAM 프로그램이 과학 흥미도와 융합인재소양에 미치는 효과)

  • Lee, Sang-Gyun
    • Journal of the Korean Society of Earth Science Education
    • /
    • v.8 no.3
    • /
    • pp.240-250
    • /
    • 2015
  • The purpose of this study is to examine the effects of interest in science and STEAM Literacy through the use of the design based STEAM program utilizing Smart Device for elementary students. For the purpose of this study, a teaching plan and worksheet for students using STEAM Programs was developed and applied. The results of this study are as follows: First, the improvement in the interest in science score has statistically meaningful difference(p<.05). Second, the change in students^{\backprime} STEAM Literacy by applying the design based STEAM program utilizing Smart Device has statistically meaningful difference (p<.05). Third, according to the analysis of a questionnaire used to evaluate the program, students had a positive perception of the STEAM program and gained higher level of satisfaction about the lesson. Therefore, design based STEAM Program utilizing Smart Device applied in this study might be useful to improve STEAM Literacy, and can be expected to improve interest in science and should be widely applied to Science education.

A Study on Real-Time Lightning Simulation for Smart Device (스마트기기 게임에 적합한 실시간 번개 시뮬레이션 연구)

  • Park, SungBae;Oh, GyuHwan
    • Journal of Korea Game Society
    • /
    • v.13 no.4
    • /
    • pp.35-46
    • /
    • 2013
  • In this paper, we show a real-time lightning simulation for smart device game. Our proposed method uses physically based Dielectric Breakdown Model to similar real world lightning path and we simplify the algorithm for real-time simulation in smart device. In addition, the rendering process can render multiple lightning and can real-time render in smart device. Finally, our lightning can support interactive with user. The simulation method will be effectively useful for a game that needs a real-time simulation as its game element in smart device environment.

A Case Study on Design Classes using Blended Learning -Focused on Team Project and Smart Device App-based Learning- (혼합학습(Blended Learning)을 적용한 디자인 수업 실증사례 연구 -팀 프로젝트와 스마트디바이스 앱 기반 학습을 중심으로-)

  • Kim, Jin Hee;Kim, Hye Kyun
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.45 no.2
    • /
    • pp.271-284
    • /
    • 2021
  • This study presents the educational utility of blended learning by analyzing the effectiveness of learning after class by blending team project learning and smart device app-based learning methods. Qualitative analysis and survey analysis were conducted and the results were as follows. First, team project activities based on task resolution were conducted freely through detailed activities such as sharing roles, planning meetings, and coordinating opinions. Team activities were carried out with respect and consideration, team member bonding, and a sense of responsibility. Second, the smart device app is recognized as a medium for work and communication, and fast feedback has been made, making it highly impactful on classroom activities. Third, in terms of learning satisfaction, most learners showed an interest in the course and were satisfied with the project results. The smart device app was used as a learning and communication medium for personal and team activities and was analyzed as a blended method applicable to classes that conduct practical activities as an efficient tool to further activate project activities.

Task Management System According to Changes in the Situation Based on IoT

  • Kerang, Cao;Lee, Hyunju;Jung, Hoekyung
    • Journal of Information Processing Systems
    • /
    • v.13 no.6
    • /
    • pp.1459-1466
    • /
    • 2017
  • Recently, the development of the smart home field provides a range of services to install and keep the smart home appliance in a user's residential environment pleasantly. However, the conventional system method is not convenient enough to use properly because users have to select a device and manually operate the device on their own. In this paper, we propose a system to set the priority of the devices selected by the user and proceed with the task. When a user selects a device, the system recommends an optimal device associated with the device. The system compares and sets the priority of each device, carrying out the task one by one according to the set priority. Therefore, the proposed system is expected to provide users with increased convenience and more efficient task management.

An Explanatory Study on Factors Affecting the Purchase of Smart Device Game Applications in the framework of Contents Characteristic Factors (콘텐츠 특성요인에 따른 스마트기기 게임 앱 구매결정에 관한 탐색적 연구)

  • Lee, Jungmann;Park, Boyoung
    • Journal of Digital Convergence
    • /
    • v.11 no.3
    • /
    • pp.353-361
    • /
    • 2013
  • In this study, to analyze the factors affecting the purchase of smart device applications, research model based on AHP(Analytic Hierarchy Process) model was employed and derived consumers' priorities of smart device game applications in the framework of contents characteristic factors. Survey was conducted with 10 experts who are involved in the smart game industry. The empirical result showed that the most important purchasing factor was story(0.217). And fame(0.171), graphics(0.134), operability(0.111), information(0.093), difficulty(0.085), speed(0.068), characters(0.053), price(0.042), genre(0.028) are presented in order in terms of the importance. The order of consumers' preferences to smart device game application was RPG, Tycoon, action, simulation, sports/leisure, quiz/puzzle/board, etc. gamble. It suggested that under the environment of smart devices consumers could enjoy not only simple puzzle and board game but also complicated and difficult games such as RPG and tycoon game due to the development of smart devices.

Portable Electrocardiograph and Smart Device-based Heart Health Monitoring and Risk Notification System (휴대용 심전도 측정기와 스마트 기기 기반의 심건강 모니터링 및 위험도 알림 시스템)

  • Cho, Jinsoo
    • Journal of the Semiconductor & Display Technology
    • /
    • v.12 no.2
    • /
    • pp.73-78
    • /
    • 2013
  • This paper proposes a portable electrocardiograph and smart device-based heart health monitoring and risk notification system. The proposed system consists of a portable electrocardiograph and a smart device for a system user, and a web-based monitoring system for observers. This system can improve the convenience and efficiency of measurement by using a light-weight portable electrocardiograph and a smart device. In addition, any authorized person such as caregiver or family member who is not related to medical institution can monitor users'heart health in real-time using the web-based monitoring system. Therefore, a user and authorized remote observers can efficiently monitor and manage user's heart health in daily-life even without any medical institution's help, and can preemptively deal with any possible dangerous situations, such as degeneration of a cardiac disorder and sudden cardiac death.

The Telemedicine System based ECG Data using Bio-Signal Meter and Smart Device (생체신호 측정기와 스마트 디바이스를 활용한 심전도 데이터 기반의 원격진료 시스템)

  • Kim, Yi-Seul;Cho, Jinsoo
    • Journal of the Semiconductor & Display Technology
    • /
    • v.11 no.3
    • /
    • pp.51-56
    • /
    • 2012
  • In this paper, we propose a telemedicine system based ECG data using a bio-signal meter and a smart device for treating faraway patients. This system is composed of a patch-shaped portable bio-signal meter, patient's smart device application, and doctor's PC software. Using these components, doctors and patients can do telemedicine. First, a patient measures his own ECG signal with a bio-signal meter and send the data to a doctor using a smart device application. Then, the doctor checks the ECG data, and make and send a diagnosis chart to web server. Likewise, doctors and patients can be offered a medical environment without time and space restraints. Applying this system to real medical system can improve the problem of low accessibility and efficiency and also can reduce medical expenses.

A Base Study on Interoperability between Smart Device and Senser, for building Real Time Cloud System Platform (실시간 클라우드 시스템 플랫폼 구축을 위한, 스마트 디바이스와 센서 간 상호 운용성 연구)

  • Ahn, Sung-geun;cho, Jeong-hun;Jung, Min-woo
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2013.11a
    • /
    • pp.501-504
    • /
    • 2013
  • Smart Device의 성능은 기존 Embedded System과는 비교가 무의미할 만큼 성장하였다. 하지만 실시간으로 외부의 다양한 데이터를 처리하기 위해서는 아직 Smart Device의 자원이 충분하지 않다. 이를 해소하기 위한 방안으로 신호의 처리와 관리는 풍부한 자원을 가진 서버에서 수행하고 스마트 기기는 신호 전달 및 처리 결과 수신의 제한적인 역할을 수행할 수 있는 Cloud System이 필요하며 덧붙여, 시스템을 다양한 계측 분야에서 유연하게 활용하기 위해 여러 종류의 신호들을 다양하게 처리해 줄 수 있는 Cloud Cluster와 이를 관리해줄 Platform의 구축이 이뤄져야한다. 본 연구는 그 중에서도 실시간성을 요하는 모델을 고려하여 Real Time Cloud System Platform의 구축을 위한 기반연구로서, Smart Device와 Senser 간의 Interoperability에 초점을 두고 Proto Type의 구현과 몇몇 세부 쟁점에 대한 실험 및 연구 분석 결과를 포함한다.