• Title/Summary/Keyword: sketch skill

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An Experimental Study of Idea Sketch in Design Education Method (디자인 교육에서 기초표현 전개 과정에 관한 실험 연구)

  • 신명철
    • Archives of design research
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    • v.12 no.4
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    • pp.211-220
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    • 1999
  • This study purposed more effective drawing process in practical lecture with students. Researched materials were constitution to a semester of presentation technique curriculum major in industrial design for freshman course. Students exert to entrance examination of university to get a good point in practical test. There did not have creative action in minds. But, design required concept of good idea sketch and creative technique. At study process should make correction a reform to sketch skill by repeat practicing with misunderstand drawing or imitative idea sketch. According to the practical test result & response revised lecture schedule. And then, I had survey to questionnaire paper for feedback by trial result. Besides, I was study to effect use the drawing materials for example, colored pencil, marker pastel. I think important to first use to way understanding materials and basic training. Design education be driven to new creative sketch skill. Design is the creative process to which brings ideas to reality.

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A Novel 3D Modeling Technique by Spatial Tiling of the Pre-defined Cubical Grids (정의된 육면 격자의 공간 타일링에 의한 3차원 모델링)

  • Nam, Sang-Hun;Chai, Young-Ho
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.103-108
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    • 2008
  • In case of the 3D Sketch System for spatial modeling, The use of 3D input devices in 3D environment is the best method to express designer's intention. However, the designer's 3D drawing skill is not accurate. 80, we use the multiple strokes used generally by 2D sketch. Multiple strokes make the designer recognize model's current drawing features and what he change We use the cubic-based drawing method to calculate many surfaces in real time. We arrange the relations of cubes for composing surfaces and multi strokes. We implement the sketch system taking cubic modeling and multiple strokes technique.

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A Study on the Types of Design Problem Solving by Analogical Thinking - Focused on the Analysis of Associated Words and Sketch - (유추적 사고에 의한 디자인 문제해결의 유형 - 연상된 단어와 스케치 분석을 중심으로 -)

  • Choi, Eun-Hee;Choi, Yoon-Ah
    • Korean Institute of Interior Design Journal
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    • v.16 no.2 s.61
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    • pp.63-70
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    • 2007
  • Analogy in problem solving is similarity-based reasoning facilitated by verbal and visual operation. This similarity-based reasoning generally supports initial phase of idea search. Therefore, this study intends to infer the types of problem solving by tracing the analogy use of verbal and visual representation through a experimental research. According to the result of this research, the types of problem solving by analogy are classified into 'evolving', 'divergent', and 'poor conversion' type. Firstly, 'evolving type' is distinguished between 'combination type' associated different contents to develope a new design and 'transformation type' associated similar words and sketches to be continuously revised and developed. In these types usually structural analogy rather than surface analogy is used. Secondly, in 'divergent type' associated words or sketches are individually represented, and among them one design solution is selected. In this type usually surface analogy is used. Thirdly, in 'poor conversion type' interaction between verbal representation and visual representation does not go on smoothly, and the generation of idea is poor. In here surface analogy is mostly used. These findings could form the basis of skill development of idea generation and conversion in design education.

A Courseware for Dessin Education Using VRML (VRML을 이용한 소묘 교육용 코스웨어)

  • Chung, Kang;Lee, Jin-Seon;Oh, Il-Seok
    • Journal of The Korean Association of Information Education
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    • v.3 no.2
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    • pp.33-40
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    • 2000
  • Since VRML provides 3-dimensional graphic functions in Web environment, we can use it for the courses which can be learned by manipulating 3-dimensional objects. This paper presents a VRML-based courseware for the dessin education. The courseware helps students to improve the dessin skill and to observe and sketch the 3-dimensional objects in any position and rotation in 3-dimensional cyberspace.

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A study on reading in learning-teaching mathematics (수학 학습-지도에서 읽기 활용 방안)

  • 이종희
    • Journal of Educational Research in Mathematics
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    • v.12 no.3
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    • pp.425-442
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    • 2002
  • One of important topics in mathematics education research is communication. Mathematical communication consists of writing, reading, listening and speaking. But, research on reading has not yet to have a commensurate emphasis, despite important changes that have occurred in the theory and practice of communication. This study is intended to search for reading in school mathematics. First, we explore theories of reading and reading instruction. Second, the factors involved in reading are examined. These factors are learners, texts and teachers. Third, we provide a variety of reading strategies that are reading and enacting strategy, reconstructing strategy, presupposing strategy, becoming an author strategy, sketch to stretch strategy and reading- cooperative learning strategy. They will help students to foster students' mathematical ability as well as reading skill.

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A Study of an Effect of Tool Offset on Cutting Precision Considering Cutting Force in Polyurethane Foam Cutting (폴리우레탄폼 절삭에서 절삭력을 고려한 공구 오프셋이 가공정도에 미치는 영향에 관한 연구)

  • Min, Se-Hong;Kim, Hui-Song
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.24 no.12
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    • pp.3018-3025
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    • 2000
  • It is possible to shorten developing process by making model using polyurethane foam in the area of automobile development process, etc. However, this skill is too difficult to be of practical use because machining is not easy due to characteristic of polyurethane foam. Domestic and foreign automobile company use clay, polyurethane foam. etc,, those are easy to handle and to make model after completing design sketch. But these materials is difficult to the machined and be worked by humans hand, There are so many difficult problem for machining by making model using polyurethane foam since cutting of elastic body like polyurethan foam has never been studied. Therefore, in this study, it is investigated to measured cutting force that is generated in case of polyurethane foam machining, and to make systematize tool compensation of polyurethane foam cutting work on automobile model by modification of tool offset method on existing steel.

Development of an Educational Illustration on a Complete Airway Obstruction Maneuver for Elementary School Students Grade 1 through 3 (초등학교 저학년생을 위한 이물질에 의한 완전기도폐쇄 응급처치 교육용 일러스트레이션 개발)

  • Kim, Mi-Seon
    • The Korean Journal of Emergency Medical Services
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    • v.10 no.3
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    • pp.61-70
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    • 2006
  • Purpose: The purpose of this study is to develop a realistic illustration using watercolors on a complete airway obstruction maneuver that is at an appropriate level for elementary school students from the first grade through the third. The illustration is a series of cuts divided into specific frames designed to illustrate the method to be followed in an action or a practical skill that would otherwise be too difficult to explain in written form. Methods: The fundamental theory of the Jeong In-Sung's instruction learning program based on the WEB to construct an appropriate site of instruction learning was used after modification. In this study analysis, design, and production stages were realized. Results: 1. In Stage 1, impressions of the illustration, in sketch form, were received. In Stage 2, results of impressions from a modified illustration were received. After an appropriate level of understanding and accuracy in the practical steps for emergency maneuvers were achieved the illustrations entering Stage 3 and color was added to the sketches. 2. In Stage 3, the illustration was completed by adding color to the contents for the practical steps in the complete airway obstruction maneuver. 3. For composition evaluation, a result of 100% appropriateness was obtained for both items of harmony between illustration and subject being studied and sufficiency in quantity of illustrations. Also high results for appropriateness in items such as clarity, creating interest, illustration size, and tone preference as related to content were achieved and thus completed the production stages. Conclusion: The Complete Airway Obstruction Maneuver Illustration developed specifically for the characteristics and cognitive level of elementary school students grade 1 through grade 3 was appropriate for teaching and learning. There is a need for future research on developed illustrations aimed at elementary school students grade 1 through 3 on the complete airway obstruction maneuver. There is also a need for continued effort in developing certified evaluating tools that can judge the suitability of illustrations and developing illustrations related to emergency maneuvers for various subjects and appropriate for learner level.

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A Study on the Gang Sehwang's Ink Orchid Painting (표암 강세황의 묵란화 연구)

  • Kang, Young Ju
    • Korean Journal of Heritage: History & Science
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    • v.46 no.1
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    • pp.102-123
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    • 2013
  • This paper is a study about the Gang Sehwang's (姜世晃 1713~1791) Ink Orchid Painting. Gang Sehwang is a representative literati gentleman who painted Four Gentlemen, for the first time, during the late Joseon Dynasty. There are 20 pieces of Ink Orchid Painting of his in Korea. His recognition of the Ink Orchid Painting can be understood through his records and analysis of his Ink Orchid Painting. He considered the sketch from the nature (寫生), practice of old paintings (古畵), and copy-training of the manual of paintings (畵譜). Particularly, Gang Sehwang focused on the copy-training of old paintings (古畵臨倣) which integrates the will and spirit of old literati gentlemen. This means that he had recognized the picture as a means of 'literature carrying morality (載道). Also, we could read self-discipline (修己的) values from his continuative copy-training of the manual of paintings (畵譜臨倣). Next, his Ink Orchid Painting were divided into the first half of the term (his 30s to 40s) and the second half of the term (his 60s to 78 years old). He had polished up on the Jieziyuanhuazhan ("芥子園畵傳") during the first half of the term and on the Shizhuzhaishuhuapu ("十竹齋書畵譜") or the Maejuknanguksabo ("梅竹蘭菊四譜") during the second half of the term. Therefore, it could be understood that he had depended on the manual of paintings (畵譜) for a long time. Nevertheless, he had completed the elegant and graceful Pyeoam Orchid (豹菴蘭)' based on his skill of the manual of paintings (畵譜) in his 70s. Finally, the 18th century Ink Orchid Painting and painters who lived (worked) at that time were investigated. He made?? the Albums of Calligraphy and Painting (書畵合壁帖) with Shim Sajeong (沈師正) and Choi Buk (崔北). They also interacted with each other by Calligraphy and Painting (書畵). Also, Yi Insang (李麟祥) and Im Heeji (林熙之) contributed to the diversification of the 18th century Ink Orchid Painting style by imitating Ink Orchid Painting with the manual of paintings (畵譜). Moreover, it is meaningful that the Ink Orchid Painting of Gang Se-hwang and the18th century Ink Orchid painters influenced the foundation of the 19th century Ink Orchid Painting fashion.