• 제목/요약/키워드: situations

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e-Learning에서 협력학습과 학습효과에 영향을 주는 요인에 관한 연구 -상황요인, 상호작용요인, 제도요인을 중심으로 - (A Study on the Factors Facilitating the Effectiveness of Web-based Collaborative Learning - Focused on Situation, Interaction, System-)

  • 고일상;고윤정
    • Journal of Information Technology Applications and Management
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    • 제13권4호
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    • pp.197-214
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    • 2006
  • This study explores factors to facilitate web-based collaborative learning and the effect of learning, based on the PBL(Problem Based Learning) from the constructivist approach in e-learning. A research model, using the key variables such as situations, interactions, and systems, was developed. In order to test this proposed model, experimental design and post-survey was conducted to the learners who took on-line and off-line course with team project. In the research model, situation category was divided into instructor's support, unstructured problem, and self-directed learning. Interaction category was divided into three factors; 'interaction between learners', 'interaction between learner and instructor', and 'interaction between learner and technology'. System category was divided into.monitoring and incentives. As a result, it was found that collaborative learning can be improved by situations, interactions, and systems, and the effectiveness of learning can be improved by situations and interactions in PBL.

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FUEL BEHAVIOR UNDER LOSS-OF-COOLANT ACCIDENT SITUATIONS

  • CHUNG HEE M.
    • Nuclear Engineering and Technology
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    • 제37권4호
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    • pp.327-362
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    • 2005
  • The design, construction, and operation of a light water reactor (LWR) are subject to compliance with safety criteria specified for accident situations, such as loss-of-coolant accident (LOCA) and reactivity-initiated accident (RIA). Because reactor fuel is the primary source of radioactivity and heat generation, such a criterion is established on the basis of the characteristics and performance of fuel under the specific accident condition. As such, fuel behavior under accident situations impact many aspects of fuel design and power generation, and in an indirect manner, even spent fuel storage and management. This paper provides a comprehensive review of: the history of the current LOCA criteria, results of LOCA-related investigations on conventional and new classes of fuel, and status of on-going studies on high-burnup fuel under LOCA situations. The objective of the paper is to provide a better understanding of important issues and an insight helpful to establish new LOCA criteria for modem LWR fuels.

평소 학습과 시험 상황에서 초등학생의 인지 전략과 메타인지 전략의 사용 (The Use of Cognitive and Metacognitive Strategies of Elementary School Students in the Learning and Testing Situations)

  • 노태희;장신호;임희준
    • 한국과학교육학회지
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    • 제18권3호
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    • pp.327-336
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    • 1998
  • 본 연구에서는 초등학생들의 평소 학습과 시험 상황에서의 인지 전략 및 메타인지 전략 사용을 성취 수준, 동기 수준 및 성에 따라 비교하고, 이들 전략과 학업 성취도, 동기와의 관계를 분석한 후 학업 성취도에 대해 설명력이 큰 학습 전략을 조사하였다. 성취도 상위 집단 학생들은 평소 학습에서 인지 및 메타인지 전략을 하위 집단에 비하여 더 많이 사용하였으며, 시험 상황에서는 인지 전략의 사용을 하위 집단보다 더 많이 하였다. 학습 동기 수준이 높은 학생들은 평소 및 시험 상황에서 인지 전략과 메타인지 전략을 하위 수준의 학생들보다 더 많이 사용하였다. 여학생이 남학생에 비하여 평소 학습에서 전략 사용을 활발히 하는 반면 시험 상황에서는 인지 및 메타인지 전략 사용에서 성차가 없었다. 학업 성취도 및 동기와 이들 학습 전략들과의 상관은 모두 유의미하였다. 중다회귀분석 결과, 평소 학습에서 사용하는 인지 전략이 학업 성취도에 대한 가장 큰 설명력을 지니는 것으로 나타났다.

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초등수학에서 자연수 곱셈 지도 -곱셈의 도입과 곱셈 구구를 중심으로- (Teaching Multiplication with Whole Numbers in Elementary School Mathematics -Focusing on the Introduction of the Concept of Multiplication and Multiplication Facts-)

  • 정영옥
    • 대한수학교육학회지:학교수학
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    • 제15권4호
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    • pp.889-920
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    • 2013
  • 본 연구는 초등학교 수학에서 곱셈 개념의 도입과 곱셈 구구 지도를 위한 교수학적 배경을 알아보고, 앞으로의 곱셈 지도 개선을 위한 시사점을 제공하는 데 그 목적이 있다. 이를 위해 여러 곱셈 연구에 대한 이론적 고찰을 통해 곱셈 지도의 교수학적 배경의 핵심 내용으로 곱셈 개념, 곱셈 상황, 곱셈 지도 모델, 곱셈 전략을 추출하고 이에 대해 살펴보았고, 이를 기초로 미국, 핀란드, 네덜란드, 독일과 우리나라 교과서를 비교 분석하였다. 이런 이론적 고찰과 분석 결과를 바탕으로 이후의 우리나라 초등학교 수학의 곱셈 지도 개선을 위한 시사점으로 곱셈 상황에서 묶음 상황의 다양화와 곱셈적 비교 상황의 강조 및 데카르트 곱의 재고, 곱셈 지도 모델에서 묶음 모델, 배열 모델, 직선 모델의 균형과 구조화와 형식화로의 이행, 곱셈 구구 지도에서 곱셈 전략과 곱셈 성질의 강조와 곱셈 구구 사이의 연결을 제안하였다.

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A Simulation Method For Virtual Situations Through Seamless Integration Of Independent Events Via Autonomous And Independent Agents

  • Park, Jong Hee;Choi, Jun Seong
    • International Journal of Contents
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    • 제14권3호
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    • pp.7-16
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    • 2018
  • The extent and depth of the event plan determines the scope of pedagogical experience in situations and consequently the quality of immersive learning based on our simulated world. In contrast to planning in conventional narrative-based systems mainly pursuing dramatic interests, planning in virtual world-based pedagogical systems strive to provide realistic experiences in immersed situations. Instead of story plot comprising predetermined situations, our inter-event planning method aims at simulating diverse situations that each involve multiple events coupled via their associated agents' conditions and meaningful associations between events occurring in a background world. The specific techniques to realize our planning method include, two-phase planning based on inter-event search and intra-event decomposition (down to the animated action level); autonomous and independent agents to behave proactively with their own belief and planning capability; full-blown background world to be used as the comprehensive stage for all events to occur in; coupling events via realistic association types including deontic associations as well as conventional causality; separation of agents from event roles; temporal scheduling; and parallel and concurrent event progression mechanism. Combining all these techniques, diverse exogenous events can be derived and seamlessly (i.e., semantically meaningfully) integrated with the original event to form a wide scope of situations providing chances of abundant pedagogical experiences. For effective implementation of plan execution, we devise an execution scheme based on multiple priority queues, particularly to realize concurrent progression of many simultaneous events to simulate its corresponding reality. Specific execution mechanisms include modeling an action in terms of its component motions, adjustability of priority for agent across different events, and concurrent and parallel execution method for multiple actions and its expansion for multiple events.

돌발 상황 하의 사용자 반응을 고려한 자동차 중앙 계기판 버튼의 최적 배치 방안 연구 (A Study on Optimal Layout of Control Buttons on Center Fascia Considering Human Performance under Emergency Situations)

  • 최준영;김영수;반상우;윤명환;이면우
    • 대한인간공학회지
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    • 제29권3호
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    • pp.365-373
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    • 2010
  • Many studies on safety issues of human-machine interaction are being conducted, especially taking emergency situations into consideration. In light of this view, the importance of objective and reliable measurement of users' reactions under emergency situations is becoming more important than ever in reflecting such issues in the design of everyday things. However, despite the need to consider the human-machine interactions and human performances at the design stage, there were few studies which considered human performances and behaviors under emergency situations. This study is about an evaluation method and design guide to include such human performances under emergency situations during human-machine interactions. This is achieved through an experiment where operators are instructed to press the emergency button at an experimentally designed location under a random emergency situation. By analyzing the results in a human factors perspective, the response time and the accuracy of the operators' behaviors are explained. Analysis revealed that in designing the center fascia for automobiles, there is a tradeoff between response time and accuracy, and the optimal size of buttons differ in each part of the center fascia. This method is expected to be applicable to industrial situations to derive optimal position for emergency buttons.

간호윤리 상황극을 통한 병원간호사의 긍정윤리관 변화 (Changing to Positive Ethics in Hospital Nurses through 'Theatre of Situations')

  • 엄영란;강소영;노원자
    • 임상간호연구
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    • 제18권1호
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    • pp.1-12
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    • 2012
  • Purpose: This study was done to examine changes towards positive ethics in registered nurses working in hospitals who took part in performing 'theatre of situations' in terms of issues of nursing ethics. Methods: This research was conducted with one-group pretest-posttest design. The sample, 232 registered nurses, voluntarily participated in a contest of 'Theatre of Situations' with themes of nursing ethics hosted by Hospital Nurses Association of Korea on September 8, 2011. For this contest, eight nursing situational scenario regarding ethical issues or dilemma were created. The theatre of situation was performed by volunteer nurses over a period of 160 minutes. Data were collected before and after the performance using 10 items to measure Positive Ethics. Item internal consistency had a Cronbach's alpha in this study of .716. Results: Before the theatre of situations was performed, the mean (${\pm}$standard deviation) level of positive ethics was 2.34 (${\pm}.37$). For the nurses who participated, there was a significant increase in the degree of positive ethics after the theatre of situations ($2.62{\pm}.36$, p<.001). Conclusion: This result implies that indirect experiences such as 'theatre of situations' in terms of ethical issues, created as well as performed, is effective for registered nurses in changing their ethical perspective positively and in realizing ethical ideals.

만성 뇌졸중 환자의 지역사회 보행: 다섯 보행 조건의 비교 (Community ambulation in patients with chronic post-stroke hemiparesis : Comparison of walking variables in five different community situations)

  • 황은옥;오덕원;김선엽
    • 대한물리치료과학회지
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    • 제16권1호
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    • pp.31-39
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    • 2009
  • Background: Community ambulation has been recently recognized as one of the most essential factors of activities of daily living in patients with post-stroke hemiparesis. This study aimed to compare walking velocity and step number in 5 community situations in patients with post-stroke hemiparesis. Methods: Ten chronic stroke patients volunteered for this study. The main variables analyzed were walking speed and step number, and these were measured in 5 different community situations: a physical therapy room, a parking lot, a bank, a crosswalk, and a hospital lobby. The measurements obtained for walking in the physical therapy room were measured using a 10m walk test and were used as baseline data for comparison with each option. The ambulation distance was set at 300m for the parking lot and the bank and 150m for the crosswalk and hospital lobby. For data analysis, walking speed and step number were standardized with the distance options of each ambulation. Results: Compared to the walking speed in the physical therapy room, those in the other situations, except for the parking lot, were significantly different (p<.05). Moreover, there were significant differences in the speeds between the bank and the parking lot and between the parking lot and the crosswalk (p<.05). Compared to the step number in the physical therapy room, those in all situations except for the crosswalk were significantly different (p<.05). Further, there was a significant difference in the step number between the bank and the crosswalk (p<.05). Conclusion: The walking ability of patients with hemiparesis in real environments within a community could be different from that in a physical therapy room. Therefore, the evaluation of walking should be performed in a variety of community situations.

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Implementation of Unity's Catastrophic Situation Driving Training Simulator for the Disabled

  • Park, Won-Cheol
    • 한국컴퓨터정보학회논문지
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    • 제27권10호
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    • pp.131-136
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    • 2022
  • 장애인의 운전 교육 이수 과정은 어려움과 불편한 부분들이 많다. 운전 교육 내용 부분에서도 실제 운전 주행 중 예측할 수 없는 다양한 돌발상황들이 발생한다. 현재 시행하고 있는 운전 교육 과정에서도 돌발상황에 대한 교육들이 이루어지고 있으나, 다양한 돌발상황에 대처하는 교육은 미비하다. 이에 본 논문에서는 유니티 기반의 장애인 운전 교육 시뮬레이터를 제안한다. 유니티를 이용하여 다양한 돌발상황에 대한 시나리오를 구성하여 시뮬레이터를 제작한다. 피실험자들을 통하여 모의주행을 실시하여, 평가항목에 따른 기존의 돌발상황에 대한 대처 점수를 평가한다. 기존의 운전 교육 시뮬레이터에 비해 제안 시스템의 돌발상황에 대한 대처 능력의 평가점수가 높게 나온 것으로 확인되었다. 제안 시스템을 활용하면 돌발상황에 대한 대처 능력 향상과 실제감 높은 운전 체험을 통하여 삶의 질을 높이는 것을 기대할 수 있다.