• Title/Summary/Keyword: simulation architecture

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Simulation Modeling Methodology and Simulation System Architecture for Shipbuilding Processes (선박 건조 공정 시뮬레이션을 위한 모델링 방법론 및 시스템 아키텍처)

  • Oh D.K.;Lee C.J.;Choi Y.R.;Shin J.G;Woo J.H.
    • Korean Journal of Computational Design and Engineering
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    • v.11 no.1
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    • pp.11-19
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    • 2006
  • For several years, a research about the simulation for shipyard and shipbuilding has been performed. This research is based on the concept of PLM (Product Lifecycle Management) and DM (Digital Manufacturing). Global leading companies and research center are trying to get a good position of PLM, especially M&S field. Digital shipbuilding is to computerize shipyard facilities and shipbuilding processes, and to simulate expected scenarios of shipbuilding processes using a computer model in order to resolve a potential problem such as a bottleneck processes, and over loaded resources. In this paper, simulation methodology for shipbuilding is described. In addition, a local and global strategy for the use of simulation methodology is suggested. Finally, case studies about an indoor shop and an outdoor shop are described.

Development of a Web-based Powertrain Performance Simulation System (웹기반 자동차 동력전달계 성능 시뮬레이션 시스템 개발)

  • 한형석;이계경
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.2
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    • pp.100-107
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    • 2004
  • The development of a Web-based powertrain performance simulation system is introduced. The development approach of system architecture and each module is introduced along with the H/W and S/W used. The interface with all users is developed via a JAVA Applet. The powertrain modeling and other job history data of a user is managed systematically on the server by database to increase the reusability of the data. A self-developed program using object-oriented programming is used as a solver for the performance simulation. The graph tool for the analysis of simulation results has the collaboration support developed based on JAVA so that synchronous users can view the same result. As a result, the powertrain simulation is possible only with Web-browser for the user and the collaboration support among the relevant engineers is possible.

Model Development and Appraisal by Visual Simulation about Soundproof Grove Types of Street Side (도로변 방음 수림대 유형별 시뮬레이션 모형개발 및 평가)

  • Kim, Sung-Kyun;Jeong, Tae-Young
    • Journal of Korean Society of Rural Planning
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    • v.11 no.2 s.27
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    • pp.59-69
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    • 2005
  • Because of increasing numbers of cars many highways are being constructed lively, and the noise of passing cars has influenced surrounding areas. In consideration of this, some alternatives and researches for soundproof facilities are proceeding, but aesthetic approach hasn't been considered. Therefore, this research is focused on soundproof effects for each types, effectual simulation methods, visual assessment and estimation between the landscape before simulation and the landscape after. Soundproof facilities are divided largely by the soundproof barrier, the soundproof mounding, the soundproof grove. The soundproof grove has three main function. First, leaves and branches absorbs sound vibrations. Second, leaves absorbs sound, and branches obstruct sounds. Third, by means of sounds of shaking leaves, forest can offset noises. This research was proceeded by means of classification of soundproof grove types and investigation of visual simulation methods. We made visual simulation for each types, and estimated the landscape for each types.

A Study on the Measurement of Spatial Density and Structural Characteristic Evaluation using Discrete Event Simulation (이산사건 시뮬레이션을 활용한 공간밀도측정 및 구조특성평가)

  • Yoon, So Hee;Kim, Gun A;Kim, Suk Tae
    • Journal of Korea Multimedia Society
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    • v.20 no.7
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    • pp.1090-1101
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    • 2017
  • This study analyzes spatial density and integration of Space Syntax and Discrete Event Simulation (DEVS) of complex system theory and analyzes spatial structure by property, type and depth. The aim of this study is to secure the validity of the theoretical application. The study evaluated the correlation between spatial density and integration by setting up eight types of analysis models. In addition, analyzed the correlation of structural characteristics and approached the application of discrete event simulation of spatial syntax theory. It is confirmed that the concept of integration of spatial syntax theory and analysis using discrete event simulation are valid as new spatial analysis methodology. Also expect that realistic and concrete predictions will be possible if discrete event simulation evolves into research for space allocation and space efficiency optimization.

A Simulation Model of Object Movement for Evaluating the Communication Load in Networked Virtual Environments

  • Lim, Mingyu;Lee, Yunjin
    • Journal of Information Processing Systems
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    • v.9 no.3
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    • pp.489-498
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    • 2013
  • In this paper, we propose a common simulation model that can be reused for different performance evaluations of networked virtual environments. To this end, we analyzed the common features of NVEs, in which multiple regions compose a shared space, and where a user has his/her own interest area. Communication architecture can be client-server or peer-server models. In usual simulations, users move around the world while the number of users varies with the system. Our model provides various simulation parameters to customize the region configuration and user movement pattern. Furthermore, our model introduces a way to mimic a lot of users in a minimal experiment environment. The proposed model is integrated with our network framework, which supports various scalability approaches. We specifically applied our model to the interest management and load distribution schemes to evaluate communication overhead. With the proposed simulation model, a new simulation can be easily designed in a large-scale environment.

Dependability Analysis of Parallel Video Servers Using Fault Injection Simulation (결함 주입 시뮬레이션을 이용한 병렬 비디오 서버의 의존도 분석)

  • 정지영;김성수
    • Journal of the Korea Society for Simulation
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    • v.9 no.2
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    • pp.51-61
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    • 2000
  • In recent years, significant advances in computers and communication technologies have made multimedia services feasible. As a result, various queueing models and cost models on architecture and data placement for multimedia server have been proposed. However, most of these models do not evaluate dependability of systems. In the design phase of a system, simulation is an important experimental means for performance and dependability analysis. Fault injection simulation has been used in evaluation of dependability metric. In this paper, we develop fault injection simulation model to analyze dependability of parallel video servers. In addition, we evaluate reliability and MTTF(Mean Time To Failure) of systems by using the simulator.

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Workload Distribution and Performance Analysis Simulation for a Distributed Server Cluster System (분산 서버 클러스터 시스템의 부하 분산 및 성능 분석 시뮬레이션)

  • 최은미;이원규
    • Journal of the Korea Society for Simulation
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    • v.12 no.4
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    • pp.103-111
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    • 2003
  • A distributed sewer cluster system is a cost-effective system to provide a service application for clients with reliable, scalable, available, and fault-tolerant features. In order to provide high quality services, it is necessary to evaluate service performances, tune the server system, and analyze performances. In this paper, we propose a simulator to generate workloads based on statistic configuration according to estimated application traffics, apply workload scheduling algorithms, and evaluate the simulation results. We introduce the simulator design modelling and architecture. By using flexible parameters, the simulator is able to generate various patterns of workloads with different statistics, and configure system environments such as the number of server nodes, system resources considered, and their capacities. With this simulator, we introduce two scenarios: one is to find appropriate thresholds for the best performance of cluster system, and the other is to find the suitable scheduling algorithm for workload characteristics of service applications.

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Study on Improvement of Thermal Environment by using Wind-driven Natural Ventilation on the Atrium (풍력환기에 의한 아트리움의 열환경 개선에 관한 연구)

  • Roh, Ji-Woong
    • Journal of the Korean Solar Energy Society
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    • v.32 no.1
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    • pp.40-47
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    • 2012
  • According to the advancement of computer and simulation method, it becomes possible to predict indoor climate precisely by using CFD simulation coupled with heat conduction, convection, and radiation. However, predicting the indoor climate is generally conducted by using a simplified CFD coupled simulation method since it takes quite long time to use a general CFD simulation method. In this study, a simplified CFD coupled simulation was conducted in order to find out the effect of natural ventilation by wind-driven in atrium. As a result of calculation, it was clarified that the natural ventilation driven by temperature difference was not enough to remove the accumulated heat of upper zone and the natural ventilation by wind-driven was needed. Finally, it is required to decide the window direction and size based on correct indoor climate prediction method for the effective use of natural ventilation by wind-driven.

HLA-Based Distributed Object-Oriented War Game Simulation on GRID (GRID를 이용한 HLA 기반 객체 지향 분산 시뮬레이션)

  • 김창훈;이태동;유양선;정창성;박형우
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.10c
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    • pp.367-369
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    • 2002
  • 본 논문은 GRID 상에서 HLA(High Level Architecture)를 기반으로 한 분산 객체 지향 wargame simulation의 디자인과 구현에 관해 기술한다. HLA는 DIS[1]의 뒤를 이어 제안된 아키텍처로서 simulation에 원활한 data교류와 동기화를 제공한다. 또한, GRID는 전세계에 펼쳐져 있는 자원들에 대한 관리와 접근, 사용을 위한 다양한 기능과 안전하고 편리한 security를 보장한다. 본 논문에서는 HLA를 사용해서 simulation에 튀어난 상호 연동 능력과 재사용성을 부여하고, GRID를 통해 대규모의 프로젝트를 위한 광범위한 자원을 보다 안전하고 효율적으로 사용할 수 있도록 하는 환경을 구현하였다. 우리는 이 simulation을 HDOWS-G(HLA-based Distributed Object-oriented War game Simulation on Grid)라 부르기로 한다.

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Workload Distribution and Performance Analysis Simulation for a Distributed Server Cluster System (분산 서버 클러스터 시스템의 부하 분산 및 성능 분석 시뮬레이션)

  • 최은미;이원규
    • Proceedings of the Korea Society for Simulation Conference
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    • 2003.11a
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    • pp.27-34
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    • 2003
  • A distributed server cluster system is a cost-effective system to provide a service application for clients with reliable, scalable, available, and fault-tolerant features. In order to provide high quality services, it is necessary to evaluate service performances, tune the server system, and analyze performances. In this paper, we propose a simulator to generate workloads based on statistic configuration according to estimated application traffics, apply workload scheduling algorithms, and evaluate the simulation results. We introduce the simulator design modelling and architecture. By using flexible parameters, the simulator is able to generate various patterns of workloads with different statistics, and configure system environments such as the number of server nodes, system resources considered, and their capacities. With this simulator, we introduce two scenarios: one is to find appropriate thresholds for the best performance of cluster system, and the other is to find the suitable scheduling algorithm for workload characteristics of service applications.

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