• Title/Summary/Keyword: simulation application

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Construction of simulator for cooperative multi-robot motions (다중로보트의 동작결정을 위한 시뮬레이터 구성)

  • 김정찬;김진걸
    • 제어로봇시스템학회:학술대회논문집
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    • 1992.10a
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    • pp.332-336
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    • 1992
  • We describe about the graphic simulation system which supports the determination of efficient multi-robot motions during cooperation. For the construction of the simulation software for multi-robot motions, two problems are presented. First problem is that all the robot motions must be determinded using both the desired object motions and the holonomic constraints with the object. To find the robot motions combined with the various object motion path, the robot motions are derived from the desired object path instead of a master robot path. Therefore robot motions can be easily modifiable with the various object motions. This type of motion determination is different from that of the master-slaves method using the master robot motions. The other is that the developments of robot application softwares need a heavy cost when the participated robots or the tasks given to the robots are changed. Based on object-oriented programming paradigm, we present useful software objects describing robot application programming environment. The object-oriented programming paradigm increases the software reusability, reliability, and extensibility, and also provides the structual concepts to cope with the various demands of robot application programming.

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Application of the Goore Scheme to Turbulence Control for Drag Reduction(I) -Improvement of the Goore Schme-

  • Lee, Chang-Hun;Kim, Nam-Hyeon;Kim, Jun
    • Journal of Mechanical Science and Technology
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    • v.15 no.11
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    • pp.1572-1579
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    • 2001
  • We investigate the possibility of application of the Goore Scheme to turbulence control for drag reduction. In Part I, we examine the performance of the original Goore Scheme by applying it to a si mple one-dimensional problem. For the application of the scheme to turbulence control, we extend the scheme's capability so that it can treat multi-dimensional problems and examine its validity theoretically. The convergence of the extended scheme with a dynamic memory is faster by an order of magnitude than the original scheme. In Part II, we apply the proposed scheme to reduce drag for turbulent channel flows through direct numerical simulation.

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Bending-based Adaptive Sampling for Efficient Hair Simulations (효율적인 헤어 시뮬레이션을 위한 굽힘 기반 적응형 샘플링)

  • Yun, Ju-Young;Kim, Donghui;Kim, Jong-Hyun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.01a
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    • pp.353-355
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    • 2022
  • 본 논문에서는 외력에 의해 헤어가 움직일 때, 전체가 아닌 변형률이 큰 부분에 입자 제어점을 추가하여 베지에 곡선을 그리는 적응형 헤어 시뮬레이션 기법을 제안한다. 일반적인 정규화 샘플링을 통한 물리 시뮬레이션은 헤어의 움직임에 대한 정확도가 높은 반면, 계산량이 증가하고 메모리를 많이 차지하기 때문에 비효율적이다. 이 문제는 굽힘이 일어나는 특정 부분만 활용한 적응형 샘플링을 통해 해결할 수 있으며, 메모리뿐만 아니라 속도 측면에서도 모두 우수한 성능을 보인다. 본 논문에서 제안하는 방법을 이용한 굽힘 샘플링 기법은 헤어의 굽힘 패턴에 따라 실시간으로 표현되며 자연스럽고 부드러운 실제 헤어와 유사한 결과를 보여준다.

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Efficient Learning Representation of Fire-Flake Particle Generation with Linear Regression (불똥 입자 생성을 효율적으로 학습 표현하기 위한 선형 회귀)

  • Kim, Sumi;Kim, Donghui;Kim, Jong-Hyun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.07a
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    • pp.615-616
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    • 2022
  • 본 논문에서는 간단한 선형 회귀를 이용하여 복잡한 불 시뮬레이션(Fire simulation)에서 표현되는 불똥 입자(Fire-flake particle)을 효율적으로 생성할 수 있는 방법을 제안한다. 일반적으로 불 시뮬레이션에서 불꽃은 격자기반으로 표현하고, 불똥은 입자로 표현하는 입자-격자 하이브리드 시스템을 이용한다. 이러한 방식을 그대로 인공신경망에 사용을 하게 되면 상대적으로 메모리가 많이 필요하며 계산양도 증가된다. 특히, 불똥 입자가 존재하지 않는 부분에서도 격자 공간에 대한 메모리를 할당해야 되기 때문에 고해상도 불똥 효과를 학습하는데 있어서 많은 문제점을 가지고 있다. 이러한 문제를 완화하기 위해 본 논문에서는 격자 단위가 아닌, 입자 단위로 불똥 입자 생성을 학습할 수 있는 방법을 제안한다.

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The Comparative Analysis of Passenger Evacuation Results Using CFAST and FLUENT (CFAST 와 FLUENT 화재유동해석을 통한 승객피난 시뮬레이션 결과 비교분석)

  • Jang, Yong-Jun;Park, Won-Hee;Jung, Woo-Sung;Lee, Chang-Hyun
    • Proceedings of the KSR Conference
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    • 2007.11a
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    • pp.1354-1361
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    • 2007
  • The evacuation simulation study was performed with the boundary condition of a fire simulator, referring to Dae-gu Subway Fire Accident which was a real station fire. The subway station was modelled from B3F station building to B2F waiting room in fire simulation. Also, a fire simulation were performed with CFAST and FLUENT. In CFAST, the total 29 zones were divided into 18 station buildings in B3F and 11 station buildings in B2F. In FLUENT, the simulated space had the same establishment as zone of CFAST. The study focused on possibility for application of fire simulation in underground station by comparing the resulted values from two simulators. For application of fire effect, the fire data were loaded directly to EXODUS in the case of CFAST and performed a passenger evacuation simulation. In the case of FLUENT, Out Data values of a fire simulation were difficult to be compatible with EXODUS. Two resulted values of passenger evacuation simulation by fire simulation were compared with the Dae-gu Subway Fire Accident in reality.

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Application of the BMORE Plot to Analyze Simulation Output Data with Bivariate Performance Measures (이변량 성과척도를 가지는 시뮬레이션 결과 분석을 위한 BMORE 도표의 활용)

  • Lee, Mi Lim;Lee, Jinpyo;Park, Minjae
    • Journal of the Korea Society for Simulation
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    • v.29 no.2
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    • pp.83-93
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    • 2020
  • Bivariate measure of risk and error(BMORE) plot is originally designed to depict bivariate output data and related statistics obtained from a stochastic simulation such as sample mean, median, outliers, and a boundary of a certain percentile of simulation data. When compared to the static numbers, the plot has a big advantage in visualization that enables scholars and practitioners to understand the potential variability and risk in the simulation data. In this study, beyond just the construction of the plot to depict the variability of a certain system, we add a chance constraint to the plot and apply it for decision making such as checking the feasibility of systems, comparing performances of the systems on statistical background, and also analyzing the sensitivity of the problem parameters. In order to demonstrate an application of the plot, we employ an inventory management problem as an example. However, the techniques and algorithms suggested in this paper can be applied to any other problems comparing systems on bivariate performance measures with simulation/experiment results.

A Design and Application of HLA-Based Air Defense Simulation Framework (HLA 기반 대공유도무기 시뮬레이션 프레임워크 설계 및 사례적용)

  • Cho, Byung-Gyu;Kim, Sae-Hwan;Youn, Cheong
    • The KIPS Transactions:PartD
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    • v.12D no.5 s.101
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    • pp.709-718
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    • 2005
  • To correspond with the unpredictable future tactical environment, Ive expanded the application of M&S(Modeling & Simulation) that is more scientific and more economic in a field of weapon system development process. This paper describes experience in development of ADSF(Air Defense Simulation Framework) that supports not only HLA(High Level Architecture) which is an international standard in M&S but also TCP/IP as well as real-time distributed simulation. ADSF has been applied to the M-SAM(Medium Range Surface to Air Missile) System Simulator, and satisfying test results through GPS(Global Positioning System) timer has been acquired. As a result, an ADSF which is able to support HLA and TCP/IP as veil as precise real-time simulation has been successfully made. we were in need or a real-time simulation engine to support Air Defense System Simulators that were consisted of several subsystems.

Application of Procrustes Analysis Method for Efficient Analysis of Simulation Outputs (시뮬레이션 출력의 효율적인 분석을 위한 프로크루스테스 기법의 응용)

  • Lee, Yeong-Hae;Park, Kyeong-Jong;Moon, Kee-S.
    • Journal of Korean Institute of Industrial Engineers
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    • v.20 no.4
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    • pp.73-84
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    • 1994
  • Output analysis is one of the most important fields of simulation to achieve the accurate simulation results. This study shows how to analyze simulation output data in the steady state using Procrustes analysis technique which has not been used in the field of simulation yet. In this paper Procrustes analysis method is used to perform the analysis of simulation output efficiently and effectively by applying the improved version of the method. The experiments are conducted using M/M/1 queueing simulation model. The results obtained by Procrustes analysis method show better estimates for average waiting times and average queue lengths which are closer to true values and narrower confidence intervals than when replication-deletion method is used. Also it requires the smaller number of simulation runs.

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Precise Distribution Simulation of Scattered Submunitions Based on Flight Test Data

  • Yun, Sangyong;Hwang, Junsik;Suk, Jinyoung
    • International Journal of Aeronautical and Space Sciences
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    • v.18 no.1
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    • pp.108-117
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    • 2017
  • This paper presents a distribution simulation model for dual purpose improved conventional munitions based on flight test data. A systematic procedure for designing a dispersion simulation model is proposed. A new accumulated broken line graph was suggested for designing the distribution shape. In the process of verification and simulation for the distribution simulation model, verification was performed by first comparing data with firing test results, and an application simulation was then conducted. The Monte Carlo method was used in the simulations, which reflected the relationship between ejection conditions and real distribution data. Before establishing the simulation algorithm, the dominant ejection parameter of the submunitions was examined. The relationships between ejection conditions and distribution results were investigated. Five key distribution parameters were analyzed with respect to the ejection conditions. They reflect the characteristics of clustered particle dynamics and aerodynamics.

Design of Simulation Systems for the Evaluation of Container Terminal Operations (컨테이너 터미널 운영 개선을 위한 시뮬레이션 시스템 설계)

  • 김우선;남기찬
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 1998.10a
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    • pp.125-135
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    • 1998
  • This paper aims to propose a design for simulation systems for container terminal operation evaluation. The systems cover both terminal design simulation for medium and long tern decision making and terminal operations simulation for day to day decision making. And both systems include the container terminal operation components, quay, yard and gate operations. For the flexible and efficient application of the systems, we designed the systems with three modules such as "Define Module"."Simulation Module" and "Animation Module". "Animation Module".ule&".ot;.

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