• Title/Summary/Keyword: ship environments

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A Comparison of Deep Learning Models for IQ Fingerprint Map Based Indoor Positioning in Ship Environments

  • Yootae Shin;Qianfeng Lin;Jooyoung Son
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제18권4호
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    • pp.1122-1140
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    • 2024
  • The importance of indoor positioning has grown in numerous application areas such as emergency response, logistics, and industrial automation. In ships, indoor positioning is also needed to provide services to passengers on board. Due to the complex structure and dynamic nature of ship environments, conventional positioning techniques have limitations in providing accurate positions. Compared to other indoor positioning technologies, Bluetooth 5.1-based indoor positioning technology is highly suitable for ship environments. Bluetooth 5.1 attains centimeter-level positioning accuracy by collecting In-phase and Quadrature (IQ) samples from wireless signals. However, distorted IQ samples can lead to significant errors in the final estimated position. Therefore, we propose an indoor positioning method for ships that utilizes a Deep Neural Network (DNN) combined with IQ fingerprint maps to overcome the challenges associated with accurate location detection within the ship. The results indicate that the accuracy of our proposed method can reach up to 97.76%.

A Close Contact Tracing Method Based on Bluetooth Signals Applicable to Ship Environments

  • Qianfeng Lin;Jooyoung Son
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제17권2호
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    • pp.644-662
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    • 2023
  • There are still outbreaks of COVID-19 across the world. Ships increase the risk of worldwide transmission of the virus. Close contact tracing remains as an effective method of reducing the risk of virus transmission. Therefore, close contact tracing in ship environments becomes a research topic. Exposure Notifications API (Application Programming Interface) can be used to determine the encountered location points of close contacts on ships. Location points of close contact are estimated by the encountered location points. Risky areas in ships can be calculated based on the encountered location points. The tracking of close contacts is possible with Bluetooth technology without the Internet. The Bluetooth signal can be used to judge the proximity among detecting devices by using the feature that Bluetooth has a strong signal at close range. This Bluetooth feature makes it possible to trace close contacts in ship environments. In this paper, we propose a method for close contact tracing and showing the risky area in a ship environment by combining beacon and Exposure Notification API using Bluetooth technology. This method does not require an Internet connection for tracing close contacts and can protect the personal information of close contacts.

인터넷 기반의 원격 협동 선박설계 시스템 (Collaborative Ship Design System Based on Internet Environments)

  • 이경호;이순섭;이종갑
    • 한국CDE학회논문집
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    • 제6권3호
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    • pp.198-205
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    • 2001
  • Under the concept of global economy, the enterprises are assigning design and production environments around the world in different areas. In shipbuilding companies, a serious problem of information exchange emerges as companies use traditional hardware and very distinct softwares appropriate to their field of expertise. To overcome the decreased productivity due to the interruption of information, the concept of simultaneous engineering and concurrent design becomes very significant. In this article, the concept of collaborative design based on internet environments is described. Especially, the core technologies to achieve collaborative design environments among shipbuilding companies, ship owners, ship classification societies, model basin, and consulting companies are adopted.

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동시공학적 선박설계를 위한 웹 기반의 협업설계 시스템 (Web based Collaborative Design System for Concurrent Ship Design)

  • 이경호
    • 한국해양공학회:학술대회논문집
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    • 한국해양공학회 2003년도 춘계학술대회 논문집
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    • pp.10-16
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    • 2003
  • Under the concept of global economy, the enterprises are assigning design and production environments around the world in different areas. In shipbuilding companies, a serious problem of information exchange emerges as companies use traditional hardware and very distinct softwares appropriate to their field of expertise. To overcome the decreased productivity due to the interruption of information, the concept of simultaneous engineering and concurrent design becomes very significant. In this article, the concept oj collaborative design based on internet environments is described. Especially, the core technologies to achieve collaborative design environments among shipbuilding companies, ship owners, ship classification societies, model basin, and consulting companies are adopted.

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동시공학적 선박설계를 위한 웹 기반의 협업설계 시스템 (Web-Based Collaborative Design System for Concurrent Ship Design)

  • 이경호
    • 한국해양공학회지
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    • 제18권6호
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    • pp.37-43
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    • 2004
  • Under the concept of the global economy, the enterprises are assigning design and production environments around the world in various areas. In shipbuilding companies, a serious problem of information exchange has emerged as companies use traditional hardware and very distinct softwares that is tailored to their field of expertise. To overcome the decreased productivity resulting from the interruption of information, the concepts of simultaneous engineering and concurrent design become very significant. In this article, the concept of collaborative design based on Internet environments is described. Specifically, the core technologies necessary to achieve collaborative design environments among shipbuilding companies, ship owners, ship classification societies, model basin, and consulting companies are adopted.

Development of real-time monitoring system using wired and wireless networks ina full-scale ship

  • Paik, Bu-Geun;Cho, Seong-Rak;Park, Beom-Jin;Lee, Dong-Kon;Bae, Byung-Dueg
    • International Journal of Naval Architecture and Ocean Engineering
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    • 제2권3호
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    • pp.132-138
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    • 2010
  • In the present study, the real-time monitoring system is developed based on the wireless sensor network (WSN) and power line communication (PLC) employed in the 3,000-ton-class training ship. The WSN consists of sensor nodes, router, gateway and middleware. The PLC is composed of power lines, modems, Ethernet gateway and phase-coupler. The basic tests show that the ship has rather good environments for the wired and wireless communications. The developed real-time monitoring system is applied to recognize the thermal environments of main-engine room and one cabin in the ship. The main-engine room has lots of heat sources and needs careful monitoring to satisfy safe operation condition or detect any human errors beforehand. The monitoring is performed in two regions near the turbocharger and cascade tank, considered as heat sources. The cabin on the second deck is selected to monitor the thermal environments because it is close to the heat source of main engine. The monitoring results of the cabin show the thermal environment is varied by the human activity. The real-time monitoring for the thermal environment would be useful for the planning of the ventilation strategy based on the traces of the human activity against inconvenient thermal environments as well as the recognizing the temperature itself in each cabin.

디지털 선박을 위한 선박 통합화 네트워크 설계 및 구현 (Design of Shipboard integrated network platform for Digital-ship)

  • 김재양;정선태;임준석;박종원;홍기용;임용곤
    • 한국정보통신학회논문지
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    • 제9권6호
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    • pp.1202-1210
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    • 2005
  • 대양을 운항하는 선박들의 효율적이고 안전한 운항 관리를 위해 국제 해상법적 환경이 강화되고 있으며, 선박과 육상간의 정보 공유에 대한 요구가 증대하고 있다. 이에 따라 디지털 선박, 선박 통합화 플랫폼, 선박 통합화 네트워크에 대한 연구가 미국과 유럽 등에서 활발히 진행되고 있다. 본 논문에서는 선박 통합화 플랫폼을 연구하고, 선박 통합화 시스템 구축의 핵심이 되는 선박 통합화 네트워크의 설계 및 구현을 수행하였다. 선박 내 각종 시스템 및 기기들을 계층별 네트워크를 구성하고 통합화 프로토콜을 설계하였으며, 선박 통합 정보들을 표준화된 플랫폼으로 관리하고 필요한 정보를 선박-육상 네트워크를 통해 육상으로 전송하여 육상에서 관리 및 지원이 가능한 시스템을 구현하였다. 또한 설계${\cdot}$구현된 선박 통합화 시스템을 실제 운용중인 선박에 적용하여 시스템의 신뢰성 및 선박-육상간의 지원체계의 효용성을 확인하였다.

무선센서통신망과 전력선 통신망의 선내 및 실험실 실험결과 비교 (Experimental Tests on the Wireless Sensor Network and the Power-line Communication in a Real Ship and Laboratory)

  • 백부근;조성락;박범진;조인성;이동곤;윤종휘;배병덕
    • 대한조선학회논문집
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    • 제45권3호
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    • pp.329-336
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    • 2008
  • Basic performances of wireless sensor network (WSN) and power line communication (PLC) confirmed in the test bed ashore are investigated in the 3000-ton class training ship of Korea Maritime University. The ubiquitous technologies can be considered for the provision of safety and convenience in a ship. We employed WSN and PLC, as the ubiquitous technologies, at the two areas within the training ship to estimate the realization of the ubiquitous environments in a ship. The experiments show rather good results in terms of data transfer rate. However, more detailed studies concerning the connection between WSN and PLC, noises induced to power line and fading effects are required to improve the quality and the stability of the communication for the ubiquitous environments.

Motion Effects of the Ship on Crew Performance

  • Kim, Hongtae;Ha, Wook Hyun;Jang, Jun-Hyuk;Fang, Tae Hyun;Oh, Seungbin
    • 대한인간공학회지
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    • 제32권4호
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    • pp.333-340
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    • 2013
  • Objective: The aim of this study is to provide a current knowledge of the multiple issues regarding motion effects on crew performance. Background: The motions of the ship may create motion sickness, nausea and vomit. Also, these motions also disturb the balance of crew members, increase the energy expenditure of crew for shipboard work, and result in increased levels of injury and fatigue. However, the motion effects of the ship on crew performance has not been thoroughly investigated. Method: Participants(N=10) were engaged in an experiment in 2 experimental environments(training ship and ship handling simulator) and 2 navigational conditions(day and night). The COP(Center of Pressure) data were recorded as an objective measure of postural balance control and the SSQ(Simulator Sickness Questionnaire) was used as a subjective measure of sickness. Results: The results showed that COP has a no significant difference based on experimental environments, but significant effect on SSQ. Conclusion: During the virtual simulator navigation, subjects showed significant SSQ level changes, which included decreased SSQ data. But, there is no significant difference of COP between training ship and ship handling simulator. Application: The results of this study could be applied to the next generation of ship design to decrease effect of motion at sea and to increase performance of ship crew.

일반살화물선의 경제성 평가에 관한 연구 (속력 및 적화톤수를 중심으로) (A Study on the optimal Size and Speed of Common Bulk Carrier)

  • 양시권;손성빈
    • 한국항해학회지
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    • 제6권1호
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    • pp.19-39
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    • 1982
  • There may be a lor of studies on the economic design of ship for the most favorable combination of design basis on the owner's request. However, there are few on the economical ship's size and speed for the ship owner's stand point. This paper describes on the optimal ship's size and speed to the given marine commercial environments for the owner's requirement to the shipyard. As the result of the paper, the criterion curve of bulk carrier will also be used to assess existing ships for their profitability.

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