• Title/Summary/Keyword: search algorithm

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Reduced Search for a CELP Adaptive Codebook (CELP 부호화기의 코드북 탐색 시간 개선)

  • Lee, Ji-Woong;Na, Hoon;Jeong, Dae-Gwon
    • Journal of Advanced Navigation Technology
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    • v.4 no.1
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    • pp.67-77
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    • 2000
  • This paper proposes a reduction scheme for codebook search time in the adaptive codebook using wavelet transformed coefficients. In a CELP coder, pitch estimation with a combined open loop and closed loop search in adaptive codebook needs a lengthy search. More precisely, the pitch search using autocorrelation function over all possible ranges has been shown inefficient compared to the consuming time. In this paper, we propose a new adaptive codebook search algorithm which ensures the same position for the pitch with maximum wavelet coefficient over various scaling factors in Dyadic wavelet transform. A new adaptive codebook search algorithm reduces 25% conventional search time with almost the same quality of speech.

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A Method for Expanding the Adaptive Hexagonal Search Pattern Using the Second Local Matching Point (차순위 국부 정합점을 이용한 적응형 육각 탐색의 패턴 확장 방법)

  • Kim Myoung-Ho;Lee Hyoung-Jin;Kwak No-Yoon
    • Proceedings of the Korea Contents Association Conference
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    • 2005.05a
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    • pp.362-368
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    • 2005
  • This paper is related to the fast block matching algorithm, especially a method for expanding the search pattern using the second local matching point in the adaptive hexagonal search. To reduce the local minima problem in fast motion estimation, the proposed method expands the search pattern by adding new searching points selected by using the second local matching point to conventional search pattern formed by the first local matching point in the adaptive hexagonal search. According to estimating the motion vector by applying block matching algorithm based on hexagonal search to the expanded search pattern, the proposed method can effectively carry out fast motion estimation to improve the performance in terms of compensated image quality.

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Low complexity hybrid layered tabu-likelihood ascent search for large MIMO detection with perfect and estimated channel state information

  • Sourav Chakraborty;Nirmalendu Bikas Sinha;Monojit Mitra
    • ETRI Journal
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    • v.45 no.3
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    • pp.418-432
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    • 2023
  • In this work, we proposed a low-complexity hybrid layered tabu-likelihood ascent search (LTLAS) algorithm for large multiple-input multiple-output (MIMO) system. The conventional layered tabu search (LTS) approach involves many partial reactive tabu searches (RTSs), and each RTS requires an initialization and searching phase. In the proposed algorithm, we restricted the upper limit of the number of RTS operations. Once RTS operations exceed the limit, RTS will be replaced by low-complexity likelihood ascent search (LAS) operations. The block-based detection approach is considered to maintain a higher signal-to-noise ratio (SNR) detection performance. An efficient precomputation technique is derived, which can suppress redundant computations. The simulation results show that the bit error rate (BER) performance of the proposed detection method is close to the conventional LTS method. The complexity analysis shows that the proposed method has significantly lower computational complexity than conventional methods. Also, the proposed method can reduce almost 50% of real operations to achieve a BER of 10-3.

An Improvement of Bin-slotted Anti-collision Algorithm for Ubiquitous ID System

  • Kim Ji-Yoon;Kang Bong-Soo;Yang Doo-Yeong
    • International Journal of Contents
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    • v.2 no.1
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    • pp.34-38
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    • 2006
  • In this paper, an overview of anti-collision algorithm for RFID system of a standard EPC Class1 protocol is presented, and the binslotted dynamic search algorithm (BDS) based upon the slotted ALOHA and binary tree procedure is proposed and analyzed. Also, the performance is evaluated as comparing the BDS algorithm with the standard bin-slotted algorithm (BSA) through the simulation program. The performance of the proposed BDS algorithm is improved by dynamically identifying the collided-bit position and the collided bins stored in the stack of the reader. As the results, the number of request command that a reader send to tags in the reader s interrogation zone and the total recognition time are decreased to 59% as compared with BSA algorithm. Therefore, the tag identification performance is fairly improved by resolving a collision problem using the proposed BDS algorithm.

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Identification of First-order Plus Dead Time Model from Step Response Using HS Algorithm (HS 알고리즘을 이용한 계단응답으로부터 FOPDT 모델 인식)

  • Lee, Tae-Bong
    • Journal of Advanced Navigation Technology
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    • v.19 no.6
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    • pp.636-642
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    • 2015
  • This paper presents an application of heuristic harmony search (HS) optimization algorithm for the identification of linear continuous time-delay system from step response. Identification model is first-order plus dead time (FOPDT), which describes a linear monotonic process quite well in most chemical processes and HAVC process and is often sufficient for PID controller tuning. This recently developed HS algorithm is conceptualized using the musical process of searching for a perfect state of harmony. It uses a stochastic random search instead of a gradient search so that derivative information is unnecessary. The effectiveness of the identification method has been demonstrated through a number of simulation examples.

A new hybrid optimization algorithm based on path projection

  • Gharebaghi, Saeed Asil;Ardalan Asl, Mohammad
    • Structural Engineering and Mechanics
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    • v.65 no.6
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    • pp.707-719
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    • 2018
  • In this article, a new method is introduced to improve the local search capability of meta-heuristic algorithms using the projection of the path on the border of constraints. In a mathematical point of view, the Gradient Projection Method is applied through a new approach, while the imposed limitations are removed. Accordingly, the gradient vector is replaced with a new meta-heuristic based vector. Besides, the active constraint identification algorithm, and the projection method are changed into less complex approaches. As a result, if a constraint is violated by an agent, a new path will be suggested to correct the direction of the agent's movement. The presented procedure includes three main steps: (1) the identification of the active constraint, (2) the neighboring point determination, and (3) the new direction and step length. Moreover, this method can be applied to some meta-heuristic algorithms. It increases the chance of convergence in the final phase of the search process, especially when the number of the violations of the constraints increases. The method is applied jointly with the authors' newly developed meta-heuristic algorithm, entitled Star Graph. The capability of the resulted hybrid method is examined using the optimal design of truss and frame structures. Eventually, the comparison of the results with other meta-heuristics of the literature shows that the hybrid method is successful in the global as well as local search.

On the Global Convergence of Univariate Dynamic Encoding Algorithm for Searches (uDEAS)

  • Kim, Jong-Wook;Kim, Tae-Gyu;Choi, Joon-Young;Kim, Sang-Woo
    • International Journal of Control, Automation, and Systems
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    • v.6 no.4
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    • pp.571-582
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    • 2008
  • This paper analyzes global convergence of the univariate dynamic encoding algorithm for searches (uDEAS) and provides an application result to function optimization. uDEAS is a more advanced optimization method than its predecessor in terms of the number of neighborhood points. This improvement should be validated through mathematical analysis for further research and application. Since uDEAS can be categorized into the generating set search method also established recently, the global convergence property of uDEAS is proved in the context of the direct search method. To show the strong performance of uDEAS, the global minima of four 30 dimensional benchmark functions are attempted to be located by uDEAS and the other direct search methods. The proof of global convergence and the successful optimization result guarantee that uDEAS is a reliable and effective global optimization method.

Optimal Environmental and Economic Operation using Evolutionary Computation and Neural Networks (진화연산과 신경망이론을 이용한 전력계통의 최적환경 및 경제운용)

  • Rhee, Sang-Bong;Kim, Kyu-Ho;You, Seok-Ku
    • The Transactions of the Korean Institute of Electrical Engineers A
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    • v.48 no.12
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    • pp.1498-1506
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    • 1999
  • In this paper, a hybridization of Evolutionary Strategy (ES) and a Two-Phase Neural Network(TPNN) is applied to the optimal environmental and economic operation. As the evolutionary computation, ES is to search for the global optimum based on natural selection and genetics but it shows a defect of reducing the convergence rate in the latter part of search, and often does not search the exact solution. Also, neural network theory as a local search technique can be used to search a more exact solution. But it also has the defect that a solution frequently sticks to the local region. So, new algorithm is presented as hybrid methods by combining merits of two methods. The hybrid algorithm has been tested on Emission Constrained Economic Dispatch (ECED) problem and Weighted Emission Economic Dispatch (WEED) problem for optimal environmental and economic operation. The result indicated that the hybrid approach can outperform the other computational efficiency and accuracy.

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A Simple Algorithm for Fast Codebook Search in Image Vector Quantization (벡터 양자화에서 벡터의 특성을 이용한 단축 탐색방법)

  • Koh, Jong-Seog;Kim, Jae-Kyoon;Kim, Seong-Dae
    • Proceedings of the KIEE Conference
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    • 1987.07b
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    • pp.1434-1437
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    • 1987
  • We present a very simple algorithm for reducing the encoding (codebook search) complexity of vector quantization (VQ), exploiting some features of a vector currently being encoded. A proposed VQ of 16 (=$4{\times}4$) vector dimension and 256 codewords shows a slight performance degradation of about 0.1-0.9 dB, however, with only 16 or 32 among 256 codeword searches, i.e., with just 1/16 or 1/8 search complexity compared to a full-search VQ. And the proposed VQ scheme is also compared to and shown to be a bit superior to tree-search VQ with regard to their SNR performance and memory requirement.

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A Density-Based K-Nearest Neighbors Search Method

  • Jang I. S.;Min K.W.;Choi W.S
    • Proceedings of the KSRS Conference
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    • 2004.10a
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    • pp.260-262
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    • 2004
  • Spatial database system provides many query types and most of them are required frequent disk I/O and much CPU time. k-NN search is to find k-th closest object from the query point and up to now, several k-NN search methods have been proposed. Among these, MINMAX distance method has an aim not to visit unnecessary node by applying pruning technique. But this method access more disk than necessary while pruning unnecessary node. In this paper, we propose new k-NN search algorithm based on density of object. With this method, we predict the radius to be expected to contain k-NN object using density of data set and search those objects within this radius and then adjust radius if failed. Experimental results show that this method outperforms the previous MINMAX distance method. This algorithm visit fewer disks than MINMAX method by the factor of maximum $22\%\;and\;average\;6\%.$

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