• Title/Summary/Keyword: rule of motion

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Implementation of Rule-based Smartphone Motion Detection Systems

  • Lee, Eon-Ju;Ryou, Seung-Hui;Lee, So-Yun;Jeon, Sung-Yoon;Park, Eun-Hwa;Hwang, Jung-Ha;Choi, Doo-Hyun
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.7
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    • pp.45-55
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    • 2021
  • Information obtained through various sensors embedded in a smartphone can be used to identify and analyze user's movements and situations. In this paper, we propose two rule-based motion detection systems that can detect three alphabet motions, 'I', 'S', and 'Z' by analyzing data obtained by the acceleration and gyroscope sensors in a smartphone. First of all, the characteristics of acceleration and angular velocity for each motion are analyzed. Based on the analysis, two rule-based systems are proposed and implemented as an android application and it is used to verify the detection performance for each motion. Two rule-based systems show high recognition rate over 90% for each motion and the rule-based system using ensemble shows better performance than another one.

Moving object segmentation using Markov Random Field (마코프 랜덤 필드를 이용한 움직이는 객체의 분할에 관한 연구)

  • 정철곤;김중규
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.3A
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    • pp.221-230
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    • 2002
  • This paper presents a new moving object segmentation algorithm using markov random field. The algorithm is based on signal detection theory. That is to say, motion of moving object is decided by binary decision rule, and false decision is corrected by markov random field model. The procedure toward complete segmentation consists of two steps: motion detection and object segmentation. First, motion detection decides the presence of motion on velocity vector by binary decision rule. And velocity vector is generated by optical flow. Second, object segmentation cancels noise by Bayes rule. Experimental results demonstrate the efficiency of the presented method.

Motion Identification using Neural Networks and Its Application to Automatic Ship Berthing under Wind

  • Im, Nam-Kyun;Kazuhiko Hasegawa
    • Journal of Ship and Ocean Technology
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    • v.6 no.1
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    • pp.16-26
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    • 2002
  • In this paper, a motion identification method using neural networks is applied to automatic ship berthing to overcome disturbance effects. Motion identification is used to estimate the effect of environmental disturbance. Two rule-based algorithms have been developed to over-come disturbance. The first rule based-algorithm was designed to overcome lateral disturbance when a ship's lateral speed is affected by it. The second rule-based algorithm was also designed to overcome longitudinal disturbance when a ship's angular velocity is changed by it. Finally, numerical simulations for automatic berthing are carried out, and the suggested control system is proved to be more practical under disturbance circumstances.

Implementation of a Transition Rule Model for Automation of Tracking Exercise Progression (운동 과정 추적의 자동화를 위한 전이 규칙 모델의 구현)

  • Chung, Daniel;Ko, Ilju
    • KIPS Transactions on Computer and Communication Systems
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    • v.11 no.5
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    • pp.157-166
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    • 2022
  • Exercise is necessary for a healthy life, but it is recommended that it be conducted in a non-face-to-face environment in the context of an epidemic such as COVID-19. However, in the existing non-face-to-face exercise content, it is possible to recognize exercise movements, but the process of interpreting and providing feedback information is not automated. Therefore, in this paper, to solve this problem, we propose a method of creating a formalized rule to track the contents of exercise and the motions that constitute it. To make such a rule, first make a rule for the overall exercise content, and then create a tracking rule for the motions that make up the exercise. A motion tracking rule can be created by dividing the motion into steps and defining a key frame pose that divides the steps, and creating a transition rule between states and states represented by the key frame poses. The rules created in this way are premised on the use of posture and motion recognition technology using motion capture equipment, and are used for logical development for automation of application of these technologies. By using the rules proposed in this paper, not only recognizing the motions appearing in the exercise process, but also automating the interpretation of the entire motion process, making it possible to produce more advanced contents such as an artificial intelligence training system. Accordingly, the quality of feedback on the exercise process can be improved.

The motion rule of sand particles under control of the sand transportation engineering

  • Xin, Lin-gui;Cheng, Jian-jun;Chen, Bo-yu;Wang, Rui
    • Wind and Structures
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    • v.27 no.4
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    • pp.213-221
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    • 2018
  • In the desert and Gobi regions with strong wind and large sediment discharge, sand transporting engineering is more effective than sand blocking and sand fixing measures in sand prevention. This study uses the discrete phase model of 3D numerical simulation to study the motion trail, motion state and distribution rule of sand particles with different grain diameters when the included angle between the main shaft of the feather-row lateral transportation sand barrier and the wind direction changes, and conducts a comparison in combination with the wind tunnel test and the flow field rule of common sand barrier. According to the comparison, when wind-sand incoming flow passes through a feather-row sand barrier, sand particles slow down and deposit within the deceleration area under the resistance of the feather-row sand barrier, move along the transportation area formed by the transportation force, and accumulate as a ridge at the tail of the engineering. With increasing wind speed, the eolian erosion of the sand particles to the ground and the feather-row sand barrier is enhanced, and the sand transporting quantity and throw-over quantity of the feather-row sand barrier are both increased. When sand particles with different grain diameters bypass the feather-row sand barrier, the particle size of the infiltrating sands will increase with the included angle between the main shaft of the feather-row sand barrier and the wind direction. The obtained result demonstrates that, at a constant wind speed, the flow field formed is most suitable for the lateral transportation of the wind-drift flow when the included angle between the main shaft of the feather-row sand barrier lateral transportation engineering and the wind speed is less than or equal to $30^{\circ}$.

Motion Compensated Video Compression based on Both Block and Object Motions (블록 이동(BMA)과 물체 이동(Object Motion)정보를 겸용한 이동 보상형 영상 압축 기법)

  • 천상훈;서강수;김재균
    • Proceedings of the Korean Institute of Communication Sciences Conference
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    • 1991.10a
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    • pp.81-85
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    • 1991
  • In this paper, we present a motion compensated video compression method based on both block and object motions. A simplified objectoriented motion parameter is estimated from the block based motion vectors. A decision rule for the global or local MCP modes is established. Simulation results show that the proposed method has lower bit-rates than the BMA based method at the same reconstruction errors.

Microprocessor Control of a Prosthetic Arm by EMG Pattern Recognition (EMG 패턴인식을 이용한 인공팔의 마이크로프로세서 제어)

  • Hong, Suk-Kyo
    • The Transactions of the Korean Institute of Electrical Engineers
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    • v.33 no.10
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    • pp.381-386
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    • 1984
  • This paper deals with the microcomputer realization of EMG pattern recognition system which provides identification of motion commands from the EMG signals for the on-line control of a prosthetic arm. A probabilistic model of pattern is formulated in the feature space of integral absolute value(IAV) to describe the relation between a motion command and the location of corresponding pattern. This model enables the derivation of sample density function of a command in the feature space of IAV. Classification is caried out through the multiclass sequential decision process, where the decision rule and the stopping rule of the process are designed by using the simple mathematical formulas defined as the likelihood probability and the decision measure, respectively. Some floating point algorithms such as addition, multiplication, division, square root and exponential function are developed for calculating the probability density functions and the decision measure. Only six primitive motions and one no motion are incorporated in this paper.

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Fuzzy rule-based Hand Motion Estimation for A 6 Dimensional Spatial Tracker

  • Lee, Sang-Hoon;Kim, Hyun-Seok;Suh, Il-Hong;Park, Myung-Kwan
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.82-86
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    • 2004
  • A fuzzy rule-based hand-motion estimation algorithm is proposed for a 6 dimensional spatial tracker in which low cost accelerometers and gyros are employed. To be specific, beginning and stopping of hand motions needs to be accurately detected to initiate and terminate integration process to get position and pose of the hand from accelerometer and gyro signals, since errors due to noise and/or hand-shaking motions accumulated by integration processes. Fuzzy rules of yes or no of hand-motion-detection are here proposed for rules of accelerometer signals, and sum of derivatives of accelerometer and gyro signals. Several experimental results and shown to validate our proposed algorithms.

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3-D Hand Motion Recognition Using Data Glove (데이터 글로브를 이용한 3차원 손동작 인식)

  • Kim, Ji-Hwan;Park, Jin-Woo;Thang, Nguyen Duc;Kim, Tae-Seong
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.324-329
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    • 2009
  • Hand Motion Modeling and Recognition (HMR) are a fundamental technology in the field of proactive computing for designing a human computer interaction system. In this paper, we present a 3D HMR system including data glove based on 3-axis accelerometer sensor and 3D Hand Modeling. Data glove as a device is capable of transmitting the motion signal to PC through wireless communication. We have implemented a 3D hand model using kinematic chain theory. We finally utilized the rule based algorithm to recognize hand gestures namely, scissor, rock and papers using the 3-D hand model.

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Research on the motion characteristics of a trans-media vehicle when entering water obliquely at low speed

  • Li, Yong-li;Feng, Jin-fu;Hu, Jun-hua;Yang, Jian
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.10 no.2
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    • pp.188-200
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    • 2018
  • This paper proposes a single control strategy to solve the problem of trans-media vehicle difficult control. The proposed control strategy is just to control the vehicle's air navigation, but not to control the underwater navigation. The hydrodynamic model of a vehicle when entering water obliquely at low speed has been founded to analyze the motion characteristics. Two methods have been used to simulate the vehicle entering water in the same condition: numerical simulation method and theoretical model solving method. And the results of the two methods can validate the hydrodynamic model founded in this paper. The entering water motion in the conditions of different velocity, different angle, and different attack angle has been simulated by this hydrodynamic model and the simulation has been analyzed. And the change rule of the vehicle's gestures and position when entering water has been obtained by analysis. This entering water rule will guide the follow-up of a series of research, such as the underwater navigation, the exiting water process and so on.