• Title/Summary/Keyword: role - based schema

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A Study on Forming 'Body Schema' for Role Creating (역할 창조를 위한 '몸틀(body schema)' 형성 연구)

  • Song, Hyo-sook
    • Journal of Korean Theatre Studies Association
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    • no.52
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    • pp.319-357
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    • 2014
  • Formation of 'body schema' is the start for actor to create role and becomes the root and the foundation of existing as a role on the stage. For this, an actor needs to form 'scheme of role' with escaping from own 'body schema.' 'Schema of role' is formed by acquiring through synthesizing daily basic actions, namely, walking, standing, sitting, hand stretching, bending, and touching. The body schema, which was made with simple and usual actions, has fundamental significance in a sense of becoming the body in which the past traces in a role are habituated while energy as a role flows. As for the process of forming body schema, an actor first needs to obtain the visualized materials like photo, magazine, picture and image available for seeing a role specifically and clearly based on what analyzed a character. An actor needs to have three-dimensional image available for always recalling it in the head during acting. To do this, image data available for fundamentally capturing routine actions along with body structure are still more useful. Next, the body schema is formed by interaction with environment. Thus, there is a need of passing through the two-time process of forming body schema. Firstly, the body schema is made on routine actions in a role as physical condition of a role in actor's own everyday life. Secondly, the body schema is made on routine actions available for moving efficiently and economically in line with the environment of performance. A theatrical stage is the temporal space of rhythm and rule different from routine space. What forms body schema immediately in the second phase without body schema in the first phase ultimately becomes what exists as actor's own body, not the body of a role. The body schema, which was formed as the second process, is what truly has identity as a role in the ontological aspect, comes to experience the oppositional force in muscle, a qualitative change in energy, and emotional agitation in the physical aspect, and experiences perception, thinking, volition, and even consciousness with the entire body in the cognitive dimension. Thus, the formation of body schema can be known to be just a method of changing even spiritual and emotional layer. Body schema cannot be made if there is no process of embodiment and habit. Embodiment and habit are not simply the repeated, empty and mechanical action in the body. But, habit itself has very important meanings for forming body schema for role creating. First, habit allows the body itself to learn and understand a meaning. Second, habit relies upon environment, thereby allowing an actor of making the habituated body schema to recognize environment. Third, habit makes the mind. The habituated body schema is just the mind and the ego of a person who possesses the body schema. Fourth, habit comes to experience the expansion in energy and the expansion in existence. It may be experienced through interrelation among actor's body, tool, and environment. Fifth, habit makes identity of the body. Hence, this just becomes what secures identity of a role. These implications of habit are the formation of body schema, which is maintained with the body of being remembered firmly through being closely connected with the process of neural adaptation. Finally, it sought for possibility of practice as one method of forming body schema for role creating through Deleuze's '-becoming' theory. As 'actual animal-becoming' is real '-becoming' of forming structural transformation in the physical dimension, it meets with what the formation of body schema pursues actuality and reality. This was explained with a concept as saying of 'all '-becoming' molecular' by Deleuze/Guattari. 'Animal of having imitated animal's characteristic- becoming' is formed by which the body schema relies upon environment. In this way, relationship among the body, tool and environment has influence even upon a change in consciousness, thinking, and emotion, thereby being able to be useful for forming body schema in a sense of possibly experiencing ultimately expansion in role, namely, expansion in existence.

A System for Supporting The Cyber Security Control of I&C System (제어계측 시스템 환경에서의 사이버 보안 통제 지원 시스템)

  • Jung, Hyun-Mi;Kim, Seok-Hun;Sung, Kyung
    • Journal of Advanced Navigation Technology
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    • v.17 no.4
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    • pp.442-448
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    • 2013
  • I&C (Instrumentation & Control) system is different from information system and the security design of the two systems are also different. The modeling activity is needed based on the security control guide in order to build I&C system security control. In this paper, the role and by the security control, we designed the relationship (that is, the relation schema) between the documents for 'The system for supporting the cyber security control of I&C system design' based on the security control guide. The designed schema plans 'The system for supporting the cyber security control of I&C system' for observing the security control guide, and is used as the database and content that supports its design and implementation. The process and system of the proposed schema is utilized and designed. The design of the schema and system is intensified in the design phase with the proposed mode and supporting the I&C system cyber security design.

A Shamanic Experience in Digital Art by Expansion of Body Schema (몸틀의 확장을 통한 디지털 예술의 무(巫)적 체험)

  • Sung, Jung-Hwan;Sung, Hee-Won
    • Journal of Korea Game Society
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    • v.18 no.2
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    • pp.5-14
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    • 2018
  • Main purpose of this research is to discuss relationship between digital art works and audience by expansion of Body Schema from Maurice Merleau Ponty's viewpoint, and artistic value of digital art works also became discussed in this research, based on Heidgger's concept called 'Defamiliarization'. We found this 'Defamiliarization' became an important role of digital art works caused by interaction between arts and audience. And we also discussed audience's role as a poet, being-in-between in between the earth and the world, gods and mortals called Heidegger's 'fourfold'. As a conclusion, this unique experience compared to other works is called "A shamanic experience", as an artistic value in interactive digital art works.

Developing a Meta-information System for Corporate Hyperdocuments (기업 하이퍼미디어 문서 관리를 위한 메타정보시스템 개발)

  • 서우종;이희석
    • Korean Management Science Review
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    • v.17 no.1
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    • pp.65-86
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    • 2000
  • Recently many organizations have attempted to build hypermedia systems to expand their working areas to internet-based virtual work places. It is thus important to manage corporate hypermedia documents effectively. Metadata play a critical role for managing these documents. This paper identifies metadata roles and components to build its schema. Furthermore a meta-information system HyDoMiS(Hyperdocument Meta-information System) is proposed by the use of this metadata schema. HyDoMiS performs three functions; metadata management search and reporting The metadata management function is concerned with workflow document and database. The system is more likely to help implement and maintsain hypermedia information system effectively.

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XML Element Matching Algorithm based on Structural Properties and Rules (룰과 구조적 속성에 기반한 XML 엘리먼트 매칭 알고리즘)

  • Park, Hyung;Jeong, Chanki
    • Journal of Information Technology and Architecture
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    • v.10 no.1
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    • pp.71-77
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    • 2013
  • XML schema matching is the task of finding semantic correspondences between elements of two schemas. XML schema matching plays an important role in many application, such as schema integration, data integration, data warehousing, data transformation, peer-to-peer data management, semantic web etc. In this paper, we propose an XML element matching algorithm based on rules and structural properties. The proposed algorithm involves classifying elements as unique or non-unique elements according to the structural properties of XML documents and deciding on element matching in accordance with rules. We present experimental results that demonstrate the effectiveness of the proposed approach.

Pseudo-standard and Its Implementation for the Maintenance Data of Ship and Offshore Structures (선박 및 해양 구조물에 있어서 유지보수용 데이터 교환을 위한 준표준 분석과 사례 구현)

  • Son, Gum-Jun;Lee, Jang-Hyun;Lee, Jeongyoul;Han, Eun-Jung
    • Korean Journal of Computational Design and Engineering
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    • v.18 no.4
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    • pp.267-274
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    • 2013
  • This study focuses on the data schema and data content, which includes maintenance data, data structures and illustration data relevant with the maintenance process of ship and offshore structures. Product lifecycle management (PLM) is expected to encompass all the product data generated for the operation and maintenance information as well as the design and production. This paper introduces a data exchange schema in PLM of ship and offshore, serving as the basis for the role of standards required by the middle-of-life PLM. Also this paper identifies a typology of standards relevant to PLM that addresses the schema of evolving standards and identifies a XML schema supporting the exchange of data related with maintenance operations. Technical document based on standards in accordance with S1000D and Shipdex is explained. A case study illustrating the use of standard data exchange and technical document is presented.

Modeling Service based on XML Schema for MPEG Multimedia Middleware

  • Hendry Hendry;Kim Mun-Churl
    • Korea Multimedia Society
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    • v.10 no.1
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    • pp.114-128
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    • 2006
  • Recently MPEG (Moving Picture Experts Group) has started a new standardization activity called MPEG Multimedia Middleware (M3W). The M3W supports multimedia applications Independent of hardware and software such as operating systems so that the portability and interoperability of multimedia applications are greatly improved. In doing so, the M3W adopts the concept of a service-based middleware. The M3W standardizes a set of multimedia Application Programming Interfaces (APIs) and their implementations can be pro vided by third parties In the form of services. In this paper, we introduce the usage of XML metadata in describing the standard multimedia APIs and third party's services and also we explain the role of the XML Schema within the M3W in providing transparent access from application to the M3W services.

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A Study on the Clothing Involvement and Clothing Consumption Behavior of Female University Students according to Gender Role Attitude (여대생의 성역할 태도에 따른 의복관여와 의복소비행동에 대한 고찰)

  • Choi, Mi-Young
    • Journal of the Korean Society of Costume
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    • v.60 no.8
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    • pp.15-28
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    • 2010
  • The purpose of this study was to investigate how gender role attitudes affect clothing involvement and clothing consumption behaviors in young female generation by changing the traditional sex role stereotype. For the research, the survey was conducted for a month from June 15 to July 15, 2009. Data was collected a total of 368 questionnaires from 20's female university students and analyzed 301 questionnaires with SPSS 12.0. The results were as follows. First, the results of factor analysis on gender role attitudes confirmed the multifactorial theory of gender schema: modern masculinity, conservative gender roles, modern feminity based on emotion, gender role openness, and traditional feminity. Second, gender role attitude of female university students was a little conservative but flexible to accommodate masculinity and active in the emotion expression. Third, gender role attitudes had important effects on clothing involvement which was identified into 4 different factors; fashion involvement, clothing interest, performance risk, and social psychological risk. Fourth, gender role attitudes were related with clothing consumption behaviors as like shopping orientation, on-going information search behavior and brand loyalty because of needs for innovation, exhibition and differentiation. Therefore, it was concluded that not only 'androgynous' from modern feminity based on emotion but also 'masculinity' was applied to important fashion marketing strategic tools by statically affecting female consumer's clothing involvement and clothing behaviors.

An Exploratory Study Examining the Effects of Place Creativity and Workplace Attire on Consumer Trust, Attitude, and Purchase Intention in the Virtual E-Commerce Environment (가상현실 쇼핑 경험 시 공간 창의성과 판매원 아바타 의상의 격식성이 소비자의 상품 구매의사에 미치는 영향)

  • Song, Stephen W.;Shin, Mincheol;Lee, Sanguk;Chung, Donghun
    • Journal of Information Technology Services
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    • v.19 no.3
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    • pp.75-87
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    • 2020
  • This study empirically investigates the design factors that could engender positive impacts on consumers' user experiences with respect to trust, attitude, and intent to purchase a product promoted in the virtual reality (VR) e-commerce environment. Guided by previous literature, we specifically test the role of schema congruity due to the design of the space and virtual agent on trust, attitude, and purchase intention in the context of VR e-commerce. To test the effect of the congruency between user's schema and virtual environment design on user intentions, a 2 × 2 mixed ANOVA design experiment was conducted with place creativity (Low vs. High) as a within factor and workplace attire (Casual vs. Formal) as a between factor. The result showed support for the effect of schema congruity on trust, in that interaction of the two factors were found. Significant positive relationship between trust, attitude, and purchase intention was found. Further implications are discussed based on results.

A Study on Role-Based Access Control Modeling in Public Key Infrastructure (공개키 안에서 Role-Based 접근제어 모델링에 관한 연구)

  • Bang, Geuk-In;Lee, Joon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.5
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    • pp.768-776
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    • 2002
  • According as practical use of server system is generalized in multimedia and internet environment, the security of all data that is stored to system is actuality that security mechanism of high level such as competence grant or access control is required. Also, standardization of informations that is stored in system in scattered environment protection technology of more complicated system by absence of done schema, non-systemicity etc. Therefore in this paper. General access control way explained basic modeling because enough investigate and analyze general access control way. And assigning role about each modules separating module of RBAC(Role-Based Access Control) modeling, existent access control modeling and RBAC modeling using mixing new access control modeling present.