• Title/Summary/Keyword: robust performance.

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A Feature Based Approach to Extracting Ground Points from LIDAR Data (LIDAR 데이터로부터 지표점 추출을 위한 피쳐 기반 방법)

  • Lee, Im-Pyeong
    • Korean Journal of Remote Sensing
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    • v.22 no.4
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    • pp.265-274
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    • 2006
  • Extracting ground points is the kernel of DTM generation being considered as one of the most popular LIDAR applications. The previous extraction approaches can be mostly characterized as a point based approach, which sequentially examines every individual point to determine whether it is measured from ground surfaces. The number of examinations to be performed is then equivalent to the number of points. Particularly in a large set, the heavy computational requirement associated with the examinations is obviously an obstacle to employing more sophisticated criteria for the examination. To reduce the number of entities to be examined and produce more robust results, we developed an approach based on features rather than points, where a feature indicates an entity constructed by grouping some points. In the proposed approach, we first generate a set of features by organizing points into surface patches and grouping the patches into surface clusters. Among these features, we then attempt to identify the ground features with the criteria based on the attributes of the features. The points grouped into these identified features are labeled ground points, being used for DTM generation afterward. The Proposed approach was applied to many real airborne LIDAR data sets. The analysis on the results strongly supports the prominent performance of the proposed approach in terms of not only the computational requirement but also the quality of the DTM.

An Analysis on TV VOD Demand: Focusing on Time Series Analysis (TV VOD 수요 분석: 시계열분석을 중심으로)

  • Kim, Ki Jin;Choi, Sung-Hee
    • Review of Culture and Economy
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    • v.21 no.3
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    • pp.59-88
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    • 2018
  • This study examines demand of the Korean TV VOD using monthly aggregate data and time series analysis models. In particular, the impact of box office attendance, number of IPTV subscribers, income and price of substitutes on TV VOD market is analyzed. Data on TV VOD download during the period 2013 January to 2018 June are used for the empirical analysis. TV VOD demand shows lower level of seasonality than box office attendance and the share of monthly top1 movie in TV VOD platform is also lower than that of box office attendance. The relationship between a movie's holdback and box office performance does not seem consistent. The empirical result of ARDL model reveals that in the short-run box office attendance, number of IPTV subscribers and price of substitutes have significant impact on TV VOD demand. The result on the long-term relation shows that income is the only determinant of TV VOD demand. The impact of box office attendance on TV VOD is not shown to be robust both for the short-term and long-term.

A Study on the Wireless Communication Method for Emergency Broadcasting System in Metro Environments (도시철도용 비상방송시스템을 위한 무선통신방식 연구)

  • Jang, Soo-Hyun;Shin, Dae-Kyo;Yoon, Sang-Hun;Jung, Han-Gyun;Jin, Seong-Keun;Lim, Ki-Taeg
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.17 no.6
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    • pp.202-210
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    • 2018
  • Recently, the subway running in metro environments has a problem in securing the safety of passengers due to the failure of announcement in emergency situations such as breakdown, train accidents and power outage in the underground tunnels. Thus, there is a need to develop an emergency broadcasting system that can provide the announcement to all passenger cars in any emergency situations on the railway route. In this paper, the applicability of various wireless communication technologies for the emergency broadcasting system through the measurement campaign was examined in Seoul metropolitan subway. A WAVE(Wireless Access in Vehicular Environments) is communication technology that can use 5.9GHz dedicated frequency band without charge and it is possible to directly communicate between terminals over 200m without the help of additional relay. Especially, it confirms robust communication performance in the various metro environments, and therefore, it is considered to be suitable as a communication method of a radio-connected emergency broadcasting system for urban subway.

A comparison of imputation methods using nonlinear models (비선형 모델을 이용한 결측 대체 방법 비교)

  • Kim, Hyein;Song, Juwon
    • The Korean Journal of Applied Statistics
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    • v.32 no.4
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    • pp.543-559
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    • 2019
  • Data often include missing values due to various reasons. If the missing data mechanism is not MCAR, analysis based on fully observed cases may an estimation cause bias and decrease the precision of the estimate since partially observed cases are excluded. Especially when data include many variables, missing values cause more serious problems. Many imputation techniques are suggested to overcome this difficulty. However, imputation methods using parametric models may not fit well with real data which do not satisfy model assumptions. In this study, we review imputation methods using nonlinear models such as kernel, resampling, and spline methods which are robust on model assumptions. In addition, we suggest utilizing imputation classes to improve imputation accuracy or adding random errors to correctly estimate the variance of the estimates in nonlinear imputation models. Performances of imputation methods using nonlinear models are compared under various simulated data settings. Simulation results indicate that the performances of imputation methods are different as data settings change. However, imputation based on the kernel regression or the penalized spline performs better in most situations. Utilizing imputation classes or adding random errors improves the performance of imputation methods using nonlinear models.

A Deep Learning-based Hand Gesture Recognition Robust to External Environments (외부 환경에 강인한 딥러닝 기반 손 제스처 인식)

  • Oh, Dong-Han;Lee, Byeong-Hee;Kim, Tae-Young
    • The Journal of Korean Institute of Next Generation Computing
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    • v.14 no.5
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    • pp.31-39
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    • 2018
  • Recently, there has been active studies to provide a user-friendly interface in a virtual reality environment by recognizing user hand gestures based on deep learning. However, most studies use separate sensors to obtain hand information or go through pre-process for efficient learning. It also fails to take into account changes in the external environment, such as changes in lighting or some of its hands being obscured. This paper proposes a hand gesture recognition method based on deep learning that is strong in external environments without the need for pre-process of RGB images obtained from general webcam. In this paper we improve the VGGNet and the GoogLeNet structures and compared the performance of each structure. The VGGNet and the GoogLeNet structures presented in this paper showed a recognition rate of 93.88% and 93.75%, respectively, based on data containing dim, partially obscured, or partially out-of-sight hand images. In terms of memory and speed, the GoogLeNet used about 3 times less memory than the VGGNet, and its processing speed was 10 times better. The results of this paper can be processed in real-time and used as a hand gesture interface in various areas such as games, education, and medical services in a virtual reality environment.

Preparation and Characterization of Nanofiltration Membrane for Recycling Alcoholic Organic Solvent (알코올성 유기용매 재활용을 위한 나노여과막의 제조와 특성평가)

  • Kim, Seong Heon;Im, Kwang Seop;Kim, Ji Hyeon;Koh, Hyung Chul;Nam, Sang Yong
    • Membrane Journal
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    • v.31 no.3
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    • pp.228-240
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    • 2021
  • The organic solvent robust polybenzimidazole (PBI) membranes were prepared as organic solvent nanofiltration (OSN) membrane for the recycling of alcoholic solvents using non-solvent induced phase separation with different dope solution concentration and coagulant composition of water/ethanol mixtures to control the membrane morphology and permeation performance. Investigation on crosslinking of polybenzimidazole indicated that the membrane crosslinked with dibromoxylene (DBX) had enough mechanical strength and solvent resistance to be applied as a OSN membranes. The crosslinked PBI membrane prepared by more than 20wt% dope concentration coagulated in water showed a rejection of > 90% to Congo Red (MW of 696.66 g/mol) while pure ethanol permeances was more than 22.5 LMH/bar at 5 bar. Investigation on coagulant composition indicated that ethanol permeance through crosslinked PBI OSN membrane increased with increasing of ethanol concentration in water/ethanol mixture coagulants.

Face Identification Using a Near-Infrared Camera in a Nonrestrictive In-Vehicle Environment (적외선 카메라를 이용한 비제약적 환경에서의 얼굴 인증)

  • Ki, Min Song;Choi, Yeong Woo
    • KIPS Transactions on Software and Data Engineering
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    • v.10 no.3
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    • pp.99-108
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    • 2021
  • There are unrestricted conditions on the driver's face inside the vehicle, such as changes in lighting, partial occlusion and various changes in the driver's condition. In this paper, we propose a face identification system in an unrestricted vehicle environment. The proposed method uses a near-infrared (NIR) camera to minimize the changes in facial images that occur according to the illumination changes inside and outside the vehicle. In order to process a face exposed to extreme light, the normal face image is changed to a simulated overexposed image using mean and variance for training. Thus, facial classifiers are simultaneously generated under both normal and extreme illumination conditions. Our method identifies a face by detecting facial landmarks and aggregating the confidence score of each landmark for the final decision. In particular, the performance improvement is the highest in the class where the driver wears glasses or sunglasses, owing to the robustness to partial occlusions by recognizing each landmark. We can recognize the driver by using the scores of remaining visible landmarks. We also propose a novel robust rejection and a new evaluation method, which considers the relations between registered and unregistered drivers. The experimental results on our dataset, PolyU and ORL datasets demonstrate the effectiveness of the proposed method.

Makeup transfer by applying a loss function based on facial segmentation combining edge with color information (에지와 컬러 정보를 결합한 안면 분할 기반의 손실 함수를 적용한 메이크업 변환)

  • Lim, So-hyun;Chun, Jun-chul
    • Journal of Internet Computing and Services
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    • v.23 no.4
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    • pp.35-43
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    • 2022
  • Makeup is the most common way to improve a person's appearance. However, since makeup styles are very diverse, there are many time and cost problems for an individual to apply makeup directly to himself/herself.. Accordingly, the need for makeup automation is increasing. Makeup transfer is being studied for makeup automation. Makeup transfer is a field of applying makeup style to a face image without makeup. Makeup transfer can be divided into a traditional image processing-based method and a deep learning-based method. In particular, in deep learning-based methods, many studies based on Generative Adversarial Networks have been performed. However, both methods have disadvantages in that the resulting image is unnatural, the result of makeup conversion is not clear, and it is smeared or heavily influenced by the makeup style face image. In order to express the clear boundary of makeup and to alleviate the influence of makeup style facial images, this study divides the makeup area and calculates the loss function using HoG (Histogram of Gradient). HoG is a method of extracting image features through the size and directionality of edges present in the image. Through this, we propose a makeup transfer network that performs robust learning on edges.By comparing the image generated through the proposed model with the image generated through BeautyGAN used as the base model, it was confirmed that the performance of the model proposed in this study was superior, and the method of using facial information that can be additionally presented as a future study.

CycleGAN Based Translation Method between Asphalt and Concrete Crack Images for Data Augmentation (데이터 증강을 위한 순환 생성적 적대 신경망 기반의 아스팔트와 콘크리트 균열 영상 간의 변환 기법)

  • Shim, Seungbo
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.21 no.5
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    • pp.171-182
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    • 2022
  • The safe use of a structure requires it to be maintained in an undamaged state. Thus, a typical factor that determines the safety of a structure is a crack in it. In addition, cracks are caused by various reasons, damage the structure in various ways, and exist in different shapes. Making matters worse, if these cracks are unattended, the risk of structural failure increases and proceeds to a catastrophe. Hence, recently, methods of checking structural damage using deep learning and computer vision technology have been introduced. These methods usually have the premise that there should be a large amount of training image data. However, the amount of training image data is always insufficient. Particularly, this insufficiency negatively affects the performance of deep learning crack detection algorithms. Hence, in this study, a method of augmenting crack image data based on the image translation technique was developed. In particular, this method obtained the crack image data for training a deep learning neural network model by transforming a specific case of a asphalt crack image into a concrete crack image or vice versa . Eventually, this method expected that a robust crack detection algorithm could be developed by increasing the diversity of its training data.

Evaluating SR-Based Reinforcement Learning Algorithm Under the Highly Uncertain Decision Task (불확실성이 높은 의사결정 환경에서 SR 기반 강화학습 알고리즘의 성능 분석)

  • Kim, So Hyeon;Lee, Jee Hang
    • KIPS Transactions on Software and Data Engineering
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    • v.11 no.8
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    • pp.331-338
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    • 2022
  • Successor representation (SR) is a model of human reinforcement learning (RL) mimicking the underlying mechanism of hippocampal cells constructing cognitive maps. SR utilizes these learned features to adaptively respond to the frequent reward changes. In this paper, we evaluated the performance of SR under the context where changes in latent variables of environments trigger the reward structure changes. For a benchmark test, we adopted SR-Dyna, an integration of SR into goal-driven Dyna RL algorithm in the 2-stage Markov Decision Task (MDT) in which we can intentionally manipulate the latent variables - state transition uncertainty and goal-condition. To precisely investigate the characteristics of SR, we conducted the experiments while controlling each latent variable that affects the changes in reward structure. Evaluation results showed that SR-Dyna could learn to respond to the reward changes in relation to the changes in latent variables, but could not learn rapidly in that situation. This brings about the necessity to build more robust RL models that can rapidly learn to respond to the frequent changes in the environment in which latent variables and reward structure change at the same time.