• Title/Summary/Keyword: resource provisioning

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A Research on the Cloud Computing Security Framework (클라우드 컴퓨팅 정보보호 프레임워크에 관한 연구)

  • kim, Jung-Duk;Lee, Seong-Il
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.23 no.6
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    • pp.1277-1286
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    • 2013
  • Cloud computing's unique attributes such as elasticity, rapid provisioning and releasing, resource pooling, multi-tenancy, broad-network accessibility, and ubiquity bring many benefits to cloud adopters(company and organization), but also entails specific security risks associated with the type of adopted cloud and deployment mode. To minimize those types of risk, this paper proposed cloud computing security framework refered to strategic alliance model. The cloud computing security framework has main triangles that are cloud threat, security controls, cloud stakeholders and compose of three sides that are purposefulness, accountability, transparent responsibility. Main triangles define purpose of risk minimization, appointment of stakeholders, security activity for them and three sides of framework are principles of security control in the cloud computing, provide direction of deduction for seven service packages.

Software Architecture of the Grid for implementing the Cloud Computing of the High Availability (고가용성 클라우드 컴퓨팅 구축을 위한 그리드 소프트웨어 아키텍처)

  • Lee, Byoung-Yup;Park, Jun-Ho;Yoo, Jae-Soo
    • The Journal of the Korea Contents Association
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    • v.12 no.2
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    • pp.19-29
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    • 2012
  • Currently, cloud computing technology is being supplied in various service forms and it is becoming a ground breaking service which provides usage of storage service, data and software while user is not involved in technical background such as physical location of service or system environment. cloud computing technology has advantages that it can use easily as many IT resources as it wants freely regardless of hardware issues required by a variety of systems and service level required by infrastructure. Also, since it has a strength that it can choose usage of resource about business model due to various internet-based technologies, provisioning technology and virtualization technology are being paid attention as main technologies. These technologies are ones of important technology elements which help web-based users approach freely and install according to user environment. Therefore, this thesis introduces software-related technologies and architectures in an aspect of grid for building up high availability cloud computing environment by analysis about cloud computing technology trend.

Performance Evaluation of a Differentiated Service Mechanism by Traffic Models and Weight Factor (트래픽 모델과 Weight Factor에 의한 차등 서비스 메커니즘의 성능평가)

  • 전용희;박수영
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.11C
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    • pp.10-23
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    • 2001
  • It is difficult to satisfy the QoS(Quality of Service) guarantee which is required by real-time application services only with the Best-Effort(BE) service adopted in the current Internet. Therefore, worldwide research is being made on the method of QoS provisioning. Among them, the QoS guarantee mechanism using the Diffserv(Differentiated Service) was discussed in this paper. First we analyzed how the DiffServ performance was affected by traffic models. For this, we performed the research for the random, bursts, and self-similar traffic modeling method. We then designed and implemented an OPNET simulator, and performed the simulation 7d performance evaluation for diverse input parameters. Based on the results of performance evaluation, it was confirmed that QoS guarantee is possible for the EF(Expedited Forwarding) class with the DiffServ function under every environments considered and the service separation between EF and BE(Best Effort) classes is also possible. We also analyzed the performance variation and dynamic behavior of DiffServ mechanism based on the resource allocation between E? and BE classes in WFQ(Weighted Fair Queueing).

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Economic Value of Marine Forests in Korea (우리나라 바다숲의 경제적 가치)

  • Kang, Seok-Kyu
    • The Journal of Fisheries Business Administration
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    • v.49 no.1
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    • pp.17-35
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    • 2018
  • This study is to evaluate economic value of the ecosystem service benefits of the marine forests provided to our society on the basis of the global standard valuation manual. The main results of this study are summarized as follows: First, the ecosystem service benefits of marine forests are worth 771,121,551 won per hectare for a year in Korea. Second, when evaluating value based on the services benefits of the marine forests, as resource provisioning service, the annual value of the fishery potential production amounts to 58,512,271 won per hectare. The annual value of the environmental and regulatory services is estimated to total 29,574,000 won per hectare including 546,488 won per hectare for climate regulation, 85,342 won per hectare for pollution purification, and 28,942,170 won per hectare for erosion protection. The annual value of the culture and tourinsm services is estimated to total 15,317,647 won per hectare including 5,011,765 won per hectare for skin scuba service and 10,305,882 won per hectare for sea fishing. Also, the aunnual non-use value is estimate to 637,800,000 won per hectare. Third, assuming that the value of the sea forests increases proportionally to the unit area, the marine forests can be valued at 12.7 trillion won per year based on 12,208.2 hectares of marine forests creation area and 4,272.6 hectares of natural seaweed beds. Fourth, the total economic value of the marine forests can be estimated at 244 trillion won in 2016, if the value of the marine forests permanently continues in the future by applying 5.5% of the social discount rate. The results of this study are expected to serve as a valuable information for improving awareness of the value of marine forests ecosystem and ensuring the validity of the marine forests creation policy by converting the value of the marine forests's ecosystem service into monetary units.

An Efficient Path Management for end-to-end QoS Provisioning Scheme on Mobile Environments (모바일환경에서의 종단 간 QoS 제공을 위한 효율적 경로관리기법)

  • Ahn Byung-Ho;Ahn Jung-Hyun;Cho Kuk-Hyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.3B
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    • pp.207-215
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    • 2006
  • It has known that the handover based on MIP in mobile environments has many constraints for proving seamless service due to well hon problems. Although there has been researching for the solutions, such as MRSVP and HMRSVP etc, it is difficult to do the research related with QoS due to the issues based on MIP used as a seamless mobility. In this paper, the seamless provides in a mobility based on SCTP, which is applied by IntServ for end-to-end QoS service. The paper also proposes the path management scheme for saving reservation cost. the scheme searches a new path on the moving mobile terminal and reserves the resources on the path for providing seamless QoS service. The paper is also analyzed on the comparition between a SCTP based and MIP based solutions. the scheme is evaluated using the cost effect saved for resource reservation.

The Study on Development of Technology for Electronic Government of S. Korea with Cloud Computing analysed by the Application of Scenario Planning (한국 전자정부와 클라우드 컴퓨팅 기술개발연구 - 시나리오플래닝을 적용하여 -)

  • Lee, Sang-Yun;Yoon, Hong-Joo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.7 no.6
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    • pp.1245-1258
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    • 2012
  • This study is about development of technology for electronic government of S. Korea with cloud computing analysed by the application of scenario planning. As a society of knowledge and information has been developed rapidly, because of changing from web environment to ubiquitous environment, a lot of countries across the world as well as S. Korea for e-Government have a variety of changes with cloud computing service. So this research focused on the strategy consulting of e-Government of S. Korea with development of cloud computing technology analysed by the application of 'scenario planning' as a foresight method. As a result, the future policy for development of cloud computing technology for electronic government of S. Korea is to further spur the development of technology for hard ware and internet data center as SLA(Service Level Agreement) and service provisioning, more improvement of level of technology with soft ware solution as resource virtualization, open API(Application Programming Interface).

Bandwidth Analysis of Massively Multiplayer Online Games based on Peer-to-Peer and Cloud Computing (P2P와 클라우드 컴퓨팅에 기반한 대규모 멀티플레이어 온라인 게임의 대역폭 분석)

  • Kim, Jin-Hwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.5
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    • pp.143-150
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    • 2019
  • Cloud computing has recently become an attractive solution for massively multiplayer online games(MMOGs), as it lifts operators from the burden of buying and maintaining hardware. Peer-to-peer(P2P) -based solutions present several advantages, including the inherent scalability, self-repairing, and natural load distribution capabilities. We propose a hybrid architecture for MMOGs that combines technological advantages of two different paradigms, P2P and cloud computing. An efficient and effective provisioning of resources and mapping of load are mandatory to realize an architecture that scales in economical cost and quality of service to large communities of users. As the number of simultaneous players keeps growing, the hybrid architecture relieves a lot of computational power and network traffic, the load on the servers in the cloud by exploiting the capacity of the peers. For MMOGs, besides server time, bandwidth costs represent a major expense when renting on-demand resources. Simulation results show that by controlling the amount of cloud and user-provided resource, the proposed hybrid architecture can reduce the bandwidth at the server while utilizing enough bandwidth of players.

Design of the Shortcut based Integrated & Advanced Networking Server(IANS) for QoS path (QoS 경로 설정을 위한 Shortcut 기반 통합 서버 설계)

  • 김기영;이상호
    • Journal of the Korea Society of Computer and Information
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    • v.6 no.4
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    • pp.74-84
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    • 2001
  • In the current Internet, InteServ model based on Resource reSerVation Protocol (RSVP), DiffServ Model based on service differentiation according to per hope behavior(PHB) and traffic engineering policy, and two-tire model of above mentioned two models which are adapted differently as the target network status for providing the end-to-end QoS Path are suggested. But, when we integrated this internet QoS into the ATM based network, differences of the connection setup procedure, name/address translation methods, and QoS provisioning mechanisms for end-to-end path setup procedures are introduced. In this paper, we propose the method of shortcut based QoS path setup procedure to solve these problems, and to guarantee the integration and scalability of Next Generation Internet(NGI) names/address in Integrated IP network into ATM based network. This network should support the engineering differentiated into the multiple service classes, which depend on established by this path is designed suitably into the target router and host step by step. In the near future, this function which provide the QoS guaranteed path based on end-to-end shortcut between the configuration devices are extended into the NGI target network.

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Information Security Management System on Cloud Computing Service (클라우드 컴퓨팅 서비스에 관한 정보보호관리체계)

  • Shin, Kyoung-A;Lee, Sang-Jin
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.22 no.1
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    • pp.155-167
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    • 2012
  • Cloud computing service is a next generation IT service which has pay-per-use billing model and supports elastically provisioning IT infra according to user demand. However it has many potential threats originating from outsourcing/supporting service structure that customers 'outsource' their own data and provider 'supports' infra, platform, application services, the complexity of applied technology, resource sharing and compliance with a law, etc. In activation of Cloud service, we need objective assessment standard to ensure safety and reliability which is one of the biggest obstacles to adopt cloud service. So far information security management system has been used as a security standard for a security management and IT operation within an organization. As for Cloud computing service it needs new security management and assessment different from those of the existing in-house IT environment. In this paper, to make a Information Security Management System considering cloud characteristics key components from threat management system are drawn and all control domain of existing information security management system as a control components are included. Especially we designed service security management to support service usage in an on-line self service environment and service contract and business status.

P2P Systems based on Cloud Computing for Scalability of MMOG (MMOG의 확장성을 위한 클라우드 컴퓨팅 기반의 P2P 시스템)

  • Kim, Jin-Hwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.4
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    • pp.1-8
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    • 2021
  • In this paper, we propose an approach that combines the technological advantages of P2P and cloud computing to support MMOGs that allowing a huge amount of users worldwide to share a real-time virtual environment. The proposed P2P system based on cloud computing can provide a greater level of scalability because their more resources are added to the infrastructure even when the amount of users grows rapidly. This system also relieves a lot of computational power and network traffic, the load on the servers in the cloud by exploiting the capacity of the peers. In this paper, we describe the concept and basic architecture of cloud computing-based P2P Systems for scalability of MMOGs. An efficient and effective provisioning of resources and mapping of load are mandatory to realize this architecture that scales in economical cost and quality of service to large communities of users. Simulation results show that by controlling the amount of cloud and user-provided resource, the proposed P2P system can reduce the bandwidth at the server while utilizing their enough bandwidth when the number of simultaneous users keeps growing.