• Title/Summary/Keyword: representation learning

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An Analysis of Mathematical Communication in Elementary Mathematics (초등수학의 수학적 의사소통에 관한 분석)

  • Ahn, Byoung-Gon
    • Journal of Elementary Mathematics Education in Korea
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    • v.15 no.1
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    • pp.161-178
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    • 2011
  • For the students who live in the knowledge-information oriented society, thinking rationally and training mathematical communication ability are necessary. I represented three ways of teaching-learning related to mathematical communication in revised 2006 curriculum of elementary mathematics. In this study, based on three matters from devised curriculum, I have done survey-analysis of mathematical representation and characteristics of contents of major theses about mathematical communication published after 2007 curriculum revision, for further mathematical communication teaching.

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Elongated Radial Basis Function for Nonlinear Representation of Face Data

  • Kim, Sang-Ki;Yu, Sun-Jin;Lee, Sang-Youn
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.7C
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    • pp.428-434
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    • 2011
  • Recently, subspace analysis has raised its performance to a higher level through the adoption of kernel-based nonlinearity. Especially, the radial basis function, based on its nonparametric nature, has shown promising results in face recognition. However, due to the endemic small sample size problem of face data, the conventional kernel-based feature extraction methods have difficulty in data representation. In this paper, we introduce a novel variant of the RBF kernel to alleviate this problem. By adopting the concept of the nearest feature line classifier, we show both effectiveness and generalizability of the proposed method, particularly regarding the small sample size issue.

Face Sketch Synthesis Based on Local and Nonlocal Similarity Regularization

  • Tang, Songze;Zhou, Xuhuan;Zhou, Nan;Sun, Le;Wang, Jin
    • Journal of Information Processing Systems
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    • v.15 no.6
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    • pp.1449-1461
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    • 2019
  • Face sketch synthesis plays an important role in public security and digital entertainment. In this paper, we present a novel face sketch synthesis method via local similarity and nonlocal similarity regularization terms. The local similarity can overcome the technological bottlenecks of the patch representation scheme in traditional learning-based methods. It improves the quality of synthesized sketches by penalizing the dissimilar training patches (thus have very small weights or are discarded). In addition, taking the redundancy of image patches into account, a global nonlocal similarity regularization is employed to restrain the generation of the noise and maintain primitive facial features during the synthesized process. More robust synthesized results can be obtained. Extensive experiments on the public databases validate the generality, effectiveness, and robustness of the proposed algorithm.

Enhanced and applicable algorithm for Big-Data by Combining Sparse Auto-Encoder and Load-Balancing, ProGReGA-KF

  • Kim, Hyunah;Kim, Chayoung
    • International Journal of Advanced Culture Technology
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    • v.9 no.1
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    • pp.218-223
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    • 2021
  • Pervasive enhancement and required enforcement of the Internet of Things (IoTs) in a distributed massively multiplayer online architecture have effected in massive growth of Big-Data in terms of server over-load. There have been some previous works to overcome the overloading of server works. However, there are lack of considered methods, which is commonly applicable. Therefore, we propose a combing Sparse Auto-Encoder and Load-Balancing, which is ProGReGA for Big-Data of server loads. In the process of Sparse Auto-Encoder, when it comes to selection of the feature-pattern, the less relevant feature-pattern could be eliminated from Big-Data. In relation to Load-Balancing, the alleviated degradation of ProGReGA can take advantage of the less redundant feature-pattern. That means the most relevant of Big-Data representation can work. In the performance evaluation, we can find that the proposed method have become more approachable and stable.

Video augmentation technique for human action recognition using genetic algorithm

  • Nida, Nudrat;Yousaf, Muhammad Haroon;Irtaza, Aun;Velastin, Sergio A.
    • ETRI Journal
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    • v.44 no.2
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    • pp.327-338
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    • 2022
  • Classification models for human action recognition require robust features and large training sets for good generalization. However, data augmentation methods are employed for imbalanced training sets to achieve higher accuracy. These samples generated using data augmentation only reflect existing samples within the training set, their feature representations are less diverse and hence, contribute to less precise classification. This paper presents new data augmentation and action representation approaches to grow training sets. The proposed approach is based on two fundamental concepts: virtual video generation for augmentation and representation of the action videos through robust features. Virtual videos are generated from the motion history templates of action videos, which are convolved using a convolutional neural network, to generate deep features. Furthermore, by observing an objective function of the genetic algorithm, the spatiotemporal features of different samples are combined, to generate the representations of the virtual videos and then classified through an extreme learning machine classifier on MuHAVi-Uncut, iXMAS, and IAVID-1 datasets.

Melanoma Classification Using Log-Gabor Filter and Ensemble of Deep Convolution Neural Networks

  • Long, Hoang;Lee, Suk-Hwan;Kwon, Seong-Geun;Kwon, Ki-Ryong
    • Journal of Korea Multimedia Society
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    • v.25 no.8
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    • pp.1203-1211
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    • 2022
  • Melanoma is a skin cancer that starts in pigment-producing cells (melanocytes). The death rates of skin cancer like melanoma can be reduced by early detection and diagnosis of diseases. It is common for doctors to spend a lot of time trying to distinguish between skin lesions and healthy cells because of their striking similarities. The detection of melanoma lesions can be made easier for doctors with the help of an automated classification system that uses deep learning. This study presents a new approach for melanoma classification based on an ensemble of deep convolution neural networks and a Log-Gabor filter. First, we create the Log-Gabor representation of the original image. Then, we input the Log-Gabor representation into a new ensemble of deep convolution neural networks. We evaluated the proposed method on the melanoma dataset collected at Yonsei University and Dongsan Clinic. Based on our numerical results, the proposed framework achieves more accuracy than other approaches.

A Study on the Dense Vector Representation of Query-Passage for Open Domain Question Answering (오픈 도메인 질의응답을 위한 질문-구절의 밀집 벡터 표현 연구)

  • Minji Jung;Saebyeok Lee;Youngjune Kim;Cheolhun Heo;Chunghee Lee
    • Annual Conference on Human and Language Technology
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    • 2022.10a
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    • pp.115-121
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    • 2022
  • 질문에 답하기 위해 관련 구절을 검색하는 기술은 오픈 도메인 질의응답의 검색 단계를 위해 필요하다. 전통적인 방법은 정보 검색 기법인 빈도-역문서 빈도(TF-IDF) 기반으로 희소한 벡터 표현을 활용하여 구절을 검색한다. 하지만 희소 벡터 표현은 벡터 길이가 길 뿐만 아니라, 질문에 나오지 않는 단어나 토큰을 검색하지 못한다는 취약점을 가진다. 밀집 벡터 표현 연구는 이러한 취약점을 개선하고 있으며 대부분의 연구가 영어 데이터셋을 학습한 것이다. 따라서, 본 연구는 한국어 데이터셋을 학습한 밀집 벡터 표현을 연구하고 여러 가지 부정 샘플(negative sample) 추출 방법을 도입하여 전이 학습한 모델 성능을 비교 분석한다. 또한, 대화 응답 선택 태스크에서 밀집 검색에 활용한 순위 재지정 상호작용 레이어를 추가한 실험을 진행하고 비교 분석한다. 밀집 벡터 표현 모델을 학습하는 것이 도전적인 과제인만큼 향후에도 다양한 시도가 필요할 것으로 보인다.

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Infrared Target Recognition using Heterogeneous Features with Multi-kernel Transfer Learning

  • Wang, Xin;Zhang, Xin;Ning, Chen
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.9
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    • pp.3762-3781
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    • 2020
  • Infrared pedestrian target recognition is a vital problem of significant interest in computer vision. In this work, a novel infrared pedestrian target recognition method that uses heterogeneous features with multi-kernel transfer learning is proposed. Firstly, to exploit the characteristics of infrared pedestrian targets fully, a novel multi-scale monogenic filtering-based completed local binary pattern descriptor, referred to as MSMF-CLBP, is designed to extract the texture information, and then an improved histogram of oriented gradient-fisher vector descriptor, referred to as HOG-FV, is proposed to extract the shape information. Second, to enrich the semantic content of feature expression, these two heterogeneous features are integrated to get more complete representation for infrared pedestrian targets. Third, to overcome the defects, such as poor generalization, scarcity of tagged infrared samples, distributional and semantic deviations between the training and testing samples, of the state-of-the-art classifiers, an effective multi-kernel transfer learning classifier called MK-TrAdaBoost is designed. Experimental results show that the proposed method outperforms many state-of-the-art recognition approaches for infrared pedestrian targets.

Robust Object Tracking in Mobile Robots using Object Features and On-line Learning based Particle Filter (물체 특징과 실시간 학습 기반의 파티클 필터를 이용한 이동 로봇에서의 강인한 물체 추적)

  • Lee, Hyung-Ho;Cui, Xuenan;Kim, Hyoung-Rae;Ma, Seong-Wan;Lee, Jae-Hong;Kim, Hak-Il
    • Journal of Institute of Control, Robotics and Systems
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    • v.18 no.6
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    • pp.562-570
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    • 2012
  • This paper proposes a robust object tracking algorithm using object features and on-line learning based particle filter for mobile robots. Mobile robots with a side-view camera have problems as camera jitter, illumination change, object shape variation and occlusion in variety environments. In order to overcome these problems, color histogram and HOG descriptor are fused for efficient representation of an object. Particle filter is used for robust object tracking with on-line learning method IPCA in non-linear environment. The validity of the proposed algorithm is revealed via experiments with DBs acquired in variety environment. The experiments show that the accuracy performance of particle filter using combined color and shape information associated with online learning (92.4 %) is more robust than that of particle filter using only color information (71.1 %) or particle filter using shape and color information without on-line learning (90.3 %).

Analysis of G4 Science Digital Textbook according to Universal Design for Learning (보편적 학습 설계의 관점에서 초등학교 4학년 과학 디지털 교과서 분석)

  • Seo, Jeong-Hee;Sung, Jung-Hee;Koo, Yang-Mi
    • Journal of Korean Elementary Science Education
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    • v.30 no.4
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    • pp.442-458
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    • 2011
  • Digital textbook project is one of government-driven project to improve education due to integrating technology. Digital textbook need to be universally designed to fit for each student. Recently, universal design for learning( UDL) gains great attention as one of promising approaches for the development of the digital textbook through giving various options and flexibility to all students. UDL has three main principles, first provide multiple means of representation, second provide multiple means of action and expression, third provide multiple means of engagement. The purpose of the study is to analyze fourth grade science textbook according to three UDL guidelines and suggest implications to improve an existing science textbook. The results indicated that fourth grade science digital textbook has been partly applied UDL guidelines like implementing multimedia and multi- mode contents, learning and communication tools, and motivation strategies. But options which students can choose according to their needs and styles are insufficient and tools for expression and communication need to enhance for helping each student to overcome his/her obstacles for learning and need to be more and elaborate to support learner-centered science digital textbook.