• Title/Summary/Keyword: realtime simulation

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Design and Implementation of Realtime 3D Sight Simulation System on Internet (인터넷상에서 실시간 3차원 경관시뮬레이션 시스템의 설계 및 구현)

  • Kim, Byeong-Su;Lee, Ji-Hyeong;Im, Chang-Yeong
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.7
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    • pp.1738-1748
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    • 1999
  • Recent simulation tools combine the 3-dimensional graphic technique to implement the 3D visualization of the objects in the 2-Dimensional computer display. In this paper, a sight simulation tool is implemented using the recent 3D techniques. The proposed sight simulator can be applied to improve the human environment with the harmony of the nature. The system is consisted of modules for topography, object, and navigation. A sight database for the sight elements(objects) is implemented using Java. Combined with Java, VRML, which is considered as the standard for 3D virtual reality in the Internet is used to implement EAI(External Authoring Interface). EAI allows the users to communicate with a VRML scene.

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Simulation of Explosion Using the Ideal Viscoelastic Object Yield Condition (이상적인 점탄성체 항복 조건을 이용한 폭발 시뮬레이션)

  • Sung, Su-Kyung;Kim, Gyeong-Su;Shin, Byeong-Seok
    • Journal of Korea Game Society
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    • v.14 no.6
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    • pp.49-58
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    • 2014
  • In particle-based fluid simulation, the yield stress is required for the deformation of the viscoelastic material like gel. von Mises's yield condition has been proposed to implement deformation of viscoelastic objects, but did not express the explosion. Furthermore, von Mises's yield condition is hard to approximate. We propose an ideal yield condition for viscoelastic object that reference from Tresca's yield condition. Unlike conventional particle-based simulation approximate the external power by the deformed length of the object, this paper is approximate the external power by area of the object. We check up that explosion was realistic when a viscoelastic object is compressed under the ideal yield condition.

The Study for the Realtime Noise Simulation Integration Model Applied to Traffic Simulation and Spatial Modeling (교통 시뮬레이션과 공간 모델링 기법을 적용한 실시간 소음 시뮬레이션 통합 모델에 대한 연구)

  • Kang, Tae-Wook;Cho, Yoon-Ho;Kim, In-Tai
    • International Journal of Highway Engineering
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    • v.13 no.3
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    • pp.111-119
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    • 2011
  • The noise prediction model, KRON-2006, in South Korea has been developed for obtaining the average noise level. The model is based on an outdoor sound propagation method based on ISO9613 and ASJ Model-1998 and supports the analysis of the linear noise source, such as highway, for obtaining Leq. Because of that, the model can't obtain Lmax, Lmin from the time series noise profile based on traffic at every moment. In order to address this problem, the real time noise prediction model based on traffic simulation using GIS model and algorithm is proposed. It can predict the vehicle point noise level based on vehicle type, speed generated from traffic simulation by using headway and obtain Lmax, Lmin as integrating the noise profile generated from it at every moment. An evalution of the noise prediciton model using field measurements finds good agreement between predicted and measured noise levels at 1m, 8m, 15m from curb of the near side lane.

A Scalable Semi-Implicit Method for Realtime Cloth Simulatio (계산량 조정이 가능한 실시간 옷감 시뮬레이션 방법)

  • Kim Myoung-Jun
    • The KIPS Transactions:PartA
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    • v.13A no.2 s.99
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    • pp.177-184
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    • 2006
  • Since well-known explicit methods for cloth simulation were regarded unstable for large time steps or stiff springs, implicit methods have been proposed to achieve the stability. Large time step makes the simulation fast, and large stiffness enables a less elastic cloth property. Also, there have been efforts to devise so-called semi-implicit methods to achieve the stability and the speed together. In this paper we improve Kang's method (Kang and Cho 2002), and thus devise a scalable method for cloth simulation that varies from an almost explicit to a full implicit method. It is almost as fast as explicit methods and, more importantly, almost as stable as implicit methods allowing large time steps and stiff springs. Furthermore, it has a less artificial damping than the previously proposed semi-implicit methods.

Improvement of Handoff-state and QOS in Wireless Environment

  • Jeong, You-Sun;Choe, U-Gin
    • Journal of information and communication convergence engineering
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    • v.8 no.1
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    • pp.1-5
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    • 2010
  • In this paper, we propose for improving QoS in wireless micro cellular network using Cellular-IP/PRC(Paging Route Cache) with Paging Cache and Route Cache in Cellular-IP and propose for performance of realtime and non-real time handoff service using Handoff state machine Paging Route Cache. Although the Cellular-IP/PRC technology is devised for mobile internet communication, it bas its vulnerability in frequent handoff environment. On the other hand, Cellular IP combines the capability of cellular networks to provide high performance handoff and efficient location management of active and idle mobile users with the inherent flexibility, robustness and scalability found in IP networks. Also Cellular-IP/PRC use semi-soft handoff. During semi-soft hand off a mobile host may be in contact with either of the old and new base stations and receive packets from them. Packets intended to the mobile node are sent to both base stations and buffered, so when the mobile host eventually moves to the new location it can continue to receive packets without interruption. It should be suitable for realtime service such as multimedia traffic. But, much waste of resource will occur in this method, especially for non-real time services such as FTP and E-mail. Therefore, a new algorithm that performs different handoff according to characteristic of each traffic by use of reserved field in IP packet is proposed in this thesis. This hand off state machine using differentiated handoff improves quality of services in Cellular-IP/PRC. Suggested algorithm shows better performance than existing technology in wireless mobile internet communication environment. Matlab simulation results are improving QoS, show call drop and call blocking provided to Paging Router Cache during handoff state machine in Cellular-IP/PRC.

A Low Latency Handoff Scheme with Lossless Remote Subscription for Real-time Multimedia Communications in Mobile IP Environments (모바일 IP환경에서의 실시간 멀티미디어 통신을 위한 무손실 원격지 가입 저 지연 핸드오프)

  • Kim Ho-cheal;Kim Young-tak
    • Journal of KIISE:Information Networking
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    • v.31 no.6
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    • pp.620-632
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    • 2004
  • IP is not suitable for mobile nodes by network-based routing because mobile nodes are dynamically change their network attachment point. Mobile-IP is an IETF standard providing continuous access to the Internet for mobile nodes, but it has the triangle routing problem. Also it has a performance degradation problem by massive packet loss during layer 3 handoff of mobile nodes. Especially, two IETF multicast support schemes for Mobile-IP do not guarantee the quality of realtime multimedia services because they have several problems such as long routing path, packet duplication(hi-directional tunneling) and massive packet loss(remote subscription). In this paper, we propose a lossless remote subscription scheme that guarantees the quality of realtime multimedia services over Mobile-IP. From the result of simulation, we verified that the proposed scheme in this paper can reduce the delay time of remote subscription by the effect of the low latency handoff scheme that is extended to apply to the multicast group management and it requires only 0.58% buffer spaces of the previously proposed lossless remote subscription scheme.

Performance Analysis of Adaptive Separated-Queueing ATM Switch for multimedia Services (멀티미디어 서비스를 지원하는 적응적 분리 큐잉 ATM 스위치의 성능분석)

  • Im, Cheol-Su;Park, Byeong-Seop
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.1
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    • pp.167-174
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    • 1999
  • In this paper, we propose the adaptive separated-queueing ATM switching model for the effective processing of the various types of multimedia traffic by virtue of ATM switching network with multiple outlets which is the essential part of B-ISDN. This proposed model employs the dynamically separated buffering mechanism in the processing of two classes of cell, realtime service traffic and non-realtime service traffic, at the output buffer to enhance the overall QoS(Quality of Service). The adopted ATM switch architecture has Batcher-banyan based network, but it uses different topologies and control techniques 6to resolve the cell contention. For the performance evaluation of our proposed method, we have done both analytical modeling and simulation. The both results show that our proposed queueing strategy is quite appropriate to the ATM switch with multiple outlets and can quarantee the QoS requirements of the incoming multimedia traffic.

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Smart Plants Management System based on Internet (인터넷 기반 스마트 화초 관리 시스템)

  • Park, Hyunsook;Park, Chun-Kwan;Hong, You-Sik
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.5
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    • pp.193-199
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    • 2015
  • Recently the artificial intelligence green house system, which collects automatically the informations of plants cultivation circumstances and controls the growing circumstances, is studied using temperature, humidity and illuminance sensors. In this paper, the inference for plants cultivation of optimum circumstance conditions is simulated on the internet bases by predicting the temperature, humidity and illuminance. On the IOT circumstances, the plant cultivation conditions of temperature, humidity and illuminance, using Arduino sensor, are transmitted to the manager on realtime and if the optimum condition of temperature and humidity for plant cultivation is not equal to the values, the system transmits automatically the SMS warning messages on realtime. Although the sudden climite conditions(snow, rain, hot weather) are occurred, the optimum condition of plant cultivation can be controlled. In this paper, using Fuzzy rules and WEKA TOOL, although the same flora temperature zone is used, the simulation is produced for the optimum value of temperature, humidity and illuminance for the zone.

An Adaptive AEC Based on the Wavelet Transform Using M-channel Subband QMF Filter Banks (M-채널 서브밴드 QMF 필터뱅크를 이용한 웨이브릿변환기반 적응 음향반향제거기)

  • 안주원;권기룡;문광석;김문수
    • Journal of Korea Multimedia Society
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    • v.3 no.4
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    • pp.347-355
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    • 2000
  • This paper presents an adaptive AEC(acoustic echo canceller) based on the wavelet transform using M-channel subband QMF filter banks. The proposed algorithm improves the performance of AEC with a realtime process by a low complexity of wavelet transform filter banks, a subband processing and a orthogonality of wavelet subband filter. Adaptive filter coefficients of each subband are updated using LMS algorithm with a low complexity and a easy realization for a realtime processing and a reduction of hardware cost. For a input signal, a white Gaussian noise and a real speech signal with a environment noises are used for a performance estimation of the proposed algorithm. As a result of computer simulation, the proposed AEC has a low asymptotic error, a low computation complexity and a robust performance.

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Dynamic Threshold-Based Multicast Scheme for N-Screen Services in Indoor and Ship Area Networks (선박 및 실내 N-스크린 서비스를 위한 동적 Threshold 기반 멀티캐스트 기술)

  • Hur, Kyeong;Lee, Seong Ro
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.7
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    • pp.1369-1376
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    • 2015
  • A wireless bridge is essential to transmit control and managing information to sensors or instruments from a central integrated ship area network station. In this paper, a WiMedia Distributed-MAC(D-MAC) protocol is adopted for development of a seamless N-Screen wireless service in Indoor and Ship Area Networks. Furthermore, to provide the OSMU(One Source Multi Use) N-screen service through P2P streaming in the seamless D-MAC protocol, a Dynamic Threshold-based Multicast(DTM) technology is proposed and analyzed. For this technology, a new Hard/Soft Vertical Region(HVR-SVR) based time slot allocation and a multicast resource reservation scheme are combined. From simulation results, proposed DTM scheme expands the number of time slots available for unicast and multicast realtime N-Screen reservations with various service time interval requests. Furthermore, it enhances performances in vewpoints of realtime N-Screen data reservation conflict and throughput.