• Title/Summary/Keyword: real-time protocol

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A performance study and IC implementation of high-speed distributed-multimedia shared medium access control protocol(part I:HCR protocol structure and performance) (고속 분산 멀티미디어 서비스를 위한 공유매체 접속제어 프로토콜의 성능분석 및 집적회로 구현 (I부:HCR 프로토콜 구조 및 성능 분석))

  • 강선무;이종필;송호준;김대영
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.10
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    • pp.2272-2281
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    • 1997
  • This paepr proposes a shared medium access control protocol for hgih-speed multimedia services of distributed subscriber home and small-sized business ATM networks. This protocol offers not only global fairness for the whole network at the same time, but also local fairness for different prioritytraffics on each node. Considering that the future B-ISDN service si a mixture of real and non-real time traffic data, this protocol is designed to accommodate the real time service, by controlling the priority of the real and non-real time data. The simulation results show that the proposed protocol has better performance than the other protocols.

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An Energy Efficient MAC Protocol Providing Guaranteed Service for Wireless Sensor Network

  • Kim, Dong-Won;Park, Tae-Geon
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.1
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    • pp.123-140
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    • 2011
  • In this paper, we propose an Energy Efficient Media Access Control (EE-MAC) protocol for wireless sensor networks. The proposed scheme is designed to save power consumption and guarantee quality-of-service for real-time traffic. EE-MAC uses the superframe structure which is bounded by the transmission of a beacon frame and can have an active and an inactive portion. The active period is divided into the contention free period (CFP) for real-time traffic transmission and the contention access period (CAP) for non-real-time traffic transmission. We propose the exclusively allocated backoff scheme which assigns a unique backoff time value to each real-time node based on bandwidth allocation and admission control. This scheme can avoid collision between real-time nodes by controlling distributed fashion and take effect a statistical time division multiple access. We also propose the algorithm to change the duty cycle adaptively according to channel utilization of media depending on network traffic load. This algorithm can prolong network lifetime by reducing the amount of energy wasted on idle listening.

Design and Implementation of MQTT Based Real-time HVAC Control Systems (MQTT 기반 실시간 공조제어 시스템 설계 및 구현)

  • Jung, Hun;Park, Chong-Won
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.5
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    • pp.1163-1172
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    • 2015
  • In this paper, an MQTT based protocol is designed and implemented for control, management and monitoring of HVAC in a cloud platform in real time. The MQTT protocol is a two-way messaging protocol, and has the generality, flexibility, light weighted, quickness with reliability and security. In the implemented system, performance and reliability of the communication protocol is considered for data acquisition and control between the CCU and the cloud server. Control and monitoring for the cloud server is performed in real time in conjunction with CCU and the MQTT server.

TCP-ROME: A Transport-Layer Parallel Streaming Protocol for Real-Time Online Multimedia Environments

  • Park, Ju-Won;Karrer, Roger P.;Kim, Jong-Won
    • Journal of Communications and Networks
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    • v.13 no.3
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    • pp.277-285
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    • 2011
  • Real-time multimedia streaming over the Internet is rapidly increasing with the popularity of user-created contents, Web 2.0 trends, and P2P (peer-to-peer) delivery support. While many homes today are broadband-enabled, the quality of experience (QoE) of a user is still limited due to frequent interruption of media playout. The vulnerability of TCP (transmission control protocol), the popular transport-layer protocol for streaming in practice, to the packet losses, retransmissions, and timeouts makes it hard to deliver a timely and persistent flow of packets for online multimedia contents. This paper presents TCP-real-time online multimedia environment (ROME), a novel transport-layer framework that allows the establishment and coordination of multiple many-to-one TCP connections. Between one client with multiple home addresses and multiple co-located or distributed servers, TCP-ROME increases the total throughput by aggregating the resources of multiple TCP connections. It also overcomes the bandwidth fluctuations of network bottlenecks by dynamically coordinating the streams of contents from multiple servers and by adapting the streaming rate of all connections to match the bandwidth requirement of the target video.

Design and Implementation of Transport and Session Managers in a Multimedia Streaming Framework (멀티미디어 스트리밍 프레임워크에서 전송 및 세션 관리자의 설계 및 구현)

  • Lim, Eak-Jin;Lee, Sung-Young;Jeong, Chang-Yun
    • Journal of KIISE:Computing Practices and Letters
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    • v.7 no.1
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    • pp.24-37
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    • 2001
  • This paper deals with our experience for the design and implementation of Transport and Session managers in the Integrated Streaming Service Architecture (IS SA) that was developed by the authors. The ISSA is a streaming framework that allows to develop integrated multimedia streaming applications such as VOD system in unicast/multicast and real-time broadcastOive-cast). It also facilities standard real-time transport protocols such as RTp(Real-Time Transport Protocol)/RTCP(Real-time Control Protocol) and RTSP(Real-Time Streaming ProtocoD that allows to user openness. The ISSA supports diverse media fonnats and is independent from underlying networks and operating systems, and compatible with the global real-time multimedia database system (BeeHive) so that streaming media are efficiently retrieved, stored, and serviced. The role of the Transport Manager is to do packetization and depacketization for the different types of multimedia data and delivers the packetized media data in real-time. The Transport Manager uses RTP protocol. The role of the Session Manager is to establish and control the media channel by using RTSP protocol and to deliver the database transactions for the multimedia database by using RTTP(Real-Time Transaction Protocol) protocol. Both the Transport and Session Manager are doing their functions through the network interface in the ISSA that allows developers to various network programming interfaces and provides flexibility to the system.

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A Reliable Protocol for Real-time Monitoring in Industrial Wireless Sensor Networks (산업 무선 센서 네트워크에서 실시간 모니터링을 위한 신뢰성 향상 기법)

  • Oh, Seungmin;Jung, Kwansoo
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.10 no.5
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    • pp.424-434
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    • 2017
  • In industrial wireless sensor networks, many applications require integrated QoS supporting. This paper proposes a reliable protocol for real-time monitoring in industrial wireless sensor networks. Retransmission is well-known to recover the transmission failure, however, this might cause the time delay to violate the real-time requirement. The proposed protocol exploits broadcasting feature of wireless networks and the temporal opportunity concept. The opportunities to relay the data packets are shared by the broadcasting feature and the temporal opportunity concept maximize the number of candidates in communication. Simulation results show that the proposed protocol is superior to the existing real-time protocols in term of real-time service and reliability.

A Real-time Adaptive Scheduling Protocol for MPEG-4 Video Stream Transmission in Mobile Environment (모바일 환경에서 MPEG-4 비디오 스트림 전송을 위한 실시간 적응형 스케쥴링 프로토콜)

  • Kim, Jin-Hwan
    • Journal of Korea Multimedia Society
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    • v.13 no.3
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    • pp.349-358
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    • 2010
  • Adaptability is an important issue in video streaming over mobile environments, since the clients may request videos with great differences in their workload. In this paper, we propose the issues in limited bandwidth scheduling for efficient MPEG-4 video stream transmission over a mobile or wireless network. In the phase of admission control, the amount of bandwidth allocated to serve a video request is the mean bandwidth requirement of its requested video. The dynamic allocation of bandwidth in the phase of scheduling depends on the playback buffer levels of the clients with an objective to make it more adaptive to the playback situation of individual clients. In the proposed RTA scheduling protocol, more bandwidth may be allocated temporarily to the client whose buffer level is low. By employing the buffer level based scheduling policy, this protocol attempts to maximize the real-time performance of individual playback while minimizing the impact of transient overloading. Extensive simulation experiments have been performed to investigate the performance characteristics of the RTA protocol as comparing with BSBA protocol. This RTA protocol shows the better performance by transferring more frames than BSBA protocol.Computer simulations reveals that the standard deviation of the bit rate error of the proposed scheme is 50% less than that of the conventional method.

The Device Configuration Protocol with Real-Time Processing for QoS Support over IPv6 (IPv6 상에서 QoS 지원을 위한 실시간 처리용 DCP 프로토콜)

  • Joe, In-Whee
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.10B
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    • pp.660-668
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    • 2005
  • Recently, the Internet-based communication method has been adopted as an open networking solution in the field of remote control and data acquisition. In the current Internet, most networking applications are developed according to the client-server approach. In this paper, we propose an innovative Device Configuration Protocol (DCP) that exchanges the traditional role between client and server to provide a uniform device interface over the Internet for various field devices. The proposed protocol is implemented as an application-level protocol running on top of the standard TCP/IP protocols. Also, the DCP protocol is extended with real-time processing to work with the FlowLabel of IPv6 for QoS (Quality of Service) support. The simulation results show that the real-time packets can be processed prior to the given deadline regardless of throughput, as compared to the normal packets.

Performance Evaluation of the Internet Phone based on Resource Reservation Protocol (자원 예약 프로토콜에 기반한 인터넷 폰의 성능분석)

  • 조재만
    • Proceedings of the Korea Society for Simulation Conference
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    • 1998.03a
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    • pp.27-31
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    • 1998
  • The growing usage of multimedia communication applications with specific bandwidth and real-time delivery requirements has created the needs for quality of service(QoS). In response to the growing demand for an integrated services, the Reservation Protocol(RSVP) has been designed to exchange resource reservation among routers in the internet. RSVP protocol provides the quality of service for real-time applications but the network efficiency is reduced because of the limited bandwidth. In order to use network resources efficiently. We compare the resource efficiency of traditional reservation methods with that of the proposed method and evaluate the performance of the internet phone.

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Real-Time Performance Evaluation of Network in Ethernet based Intranet

  • Pae, Duck-Jin;Kim, Dae-Won
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.133.3-133
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    • 2001
  • This paper analyses the real-time performance of Ethernet based intranet whether it is applicable to the real-time network. Unpredictability of transmission delay by collision-delay-retransmission mechanism in CAMA/CD(Carrier Sense Multiple Access with Collision Detect) of Ethernet is the major reason making hard to apply to real-time system. Both retransmission mechanism of TCP(Transmission Control Protocol) for reliability and sliding windows algorithm for high utilization make hard to predict transmission delay. Because real-time control network require fast responsibility and bustle of short-periodic messages, global-clock for collision avoidance and UDP(User Datagram Protocol) for high utilization of network are used. The mathematical models for time-delay that can be occured between ...

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