• Title/Summary/Keyword: real-time preprocessing

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Design and Implementation of OpenCV-based Inventory Management System to build Small and Medium Enterprise Smart Factory (중소기업 스마트공장 구축을 위한 OpenCV 기반 재고관리 시스템의 설계 및 구현)

  • Jang, Su-Hwan;Jeong, Jopil
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.1
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    • pp.161-170
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    • 2019
  • Multi-product mass production small and medium enterprise factories have a wide variety of products and a large number of products, wasting manpower and expenses for inventory management. In addition, there is no way to check the status of inventory in real time, and it is suffering economic damage due to excess inventory and shortage of stock. There are many ways to build a real-time data collection environment, but most of them are difficult to afford for small and medium-sized companies. Therefore, smart factories of small and medium enterprises are faced with difficult reality and it is hard to find appropriate countermeasures. In this paper, we implemented the contents of extension of existing inventory management method through character extraction on label with barcode and QR code, which are widely adopted as current product management technology, and evaluated the effect. Technically, through preprocessing using OpenCV for automatic recognition and classification of stock labels and barcodes, which is a method for managing input and output of existing products through computer image processing, and OCR (Optical Character Recognition) function of Google vision API. And it is designed to recognize the barcode through Zbar. We propose a method to manage inventory by real-time image recognition through Raspberry Pi without using expensive equipment.

A Study on Tangible Gesture Interface Prototype Development of the Quiz Game (퀴즈게임의 체감형 제스처 인터페이스 프로토타입 개발)

  • Ahn, Jung-Ho;Ko, Jae-Pil
    • Journal of Digital Contents Society
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    • v.13 no.2
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    • pp.235-245
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    • 2012
  • This paper introduce a quiz game contents based on gesture interface. We analyzed the off-line quiz games, extracted its presiding components, and digitalized them so that the proposed game contents is able to substitute for the off-line quiz games. We used the Kinect camera to obtain the depth images and performed the preprocessing including vertical human segmentation, head detection and tracking and hand detection, and gesture recognition for hand-up, hand vertical movement, fist shape, pass and fist-and-attraction. Especially, we defined the interface gestures designed as a metaphor for natural gestures in real world so that users are able to feel abstract concept of movement, selection and confirmation tangibly. Compared to our previous work, we added the card compensation process for completeness, improved the vertical hand movement and the fist shape recognition methods for the example selection and presented an organized test to measure the recognition performance. The implemented quiz application program was tested in real time and showed very satisfactory gesture recognition results.

Design of Face Recognition and Tracking System by Using RBFNNs Pattern Classifier with Object Tracking Algorithm (RBFNNs 패턴분류기와 객체 추적 알고리즘을 이용한 얼굴인식 및 추적 시스템 설계)

  • Oh, Seung-Hun;Oh, Sung-Kwun;Kim, Jin-Yul
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.64 no.5
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    • pp.766-778
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    • 2015
  • In this paper, we design a hybrid system for recognition and tracking realized with the aid of polynomial based RBFNNs pattern classifier and particle filter. The RBFNN classifier is built by learning the training data for diverse pose images. The optimized parameters of RBFNN classifier are obtained by Particle Swarm Optimization(PSO). Testing data for pose image is used as a face image obtained under real situation, where the face image is detected by AdaBoost algorithm. In order to improve the recognition performance for a detected image, pose estimation as preprocessing step is carried out before the face recognition step. PCA is used for pose estimation, the pose of detected image is assigned for the built pose by considering the featured difference between the previously built pose image and the newly detected image. The recognition of detected image is performed through polynomial based RBFNN pattern classifier, and if the detected image is equal to target for tracking, the target will be traced by particle filter in real time. Moreover, when tracking is failed by PF, Adaboost algorithm detects facial area again, and the procedures of both the pose estimation and the image recognition are repeated as mentioned above. Finally, experimental results are compared and analyzed by using Honda/UCSD data known as benchmark DB.

A Study on the Prediction of Ship Collision Based on Semi-Supervised Learning (준지도 학습 기반 선박충돌 예측에 대한 연구)

  • Ho-June Seok;Seung Sim;Jeong-Hun Woo;Jun-Rae Cho;Deuk-Jae Cho;Jong-Hwa Baek;Jaeyong Jung
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2023.05a
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    • pp.204-205
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    • 2023
  • This study studied a prediction model for sending collision alarms for small fishing boats based on semi-supervised learning(SSL). The supervised learning (SL) method requires a large number of labeled data, but the labeling process takes a lot of resources and time. This study used service data collected through a data pipeline linked to 'intelligent maritime traffic information service' and data collected from real-sea experiment. The model accuracy was improved as a result of learning not only real-sea experiment data with labeling determined based on actual user satisfaction but also service data without label determined together.

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Cleaning Noises from Time Series Data with Memory Effects

  • Cho, Jae-Han;Lee, Lee-Sub
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.4
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    • pp.37-45
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    • 2020
  • The development process of deep learning is an iterative task that requires a lot of manual work. Among the steps in the development process, pre-processing of learning data is a very costly task, and is a step that significantly affects the learning results. In the early days of AI's algorithm research, learning data in the form of public DB provided mainly by data scientists were used. The learning data collected in the real environment is mostly the operational data of the sensors and inevitably contains various noises. Accordingly, various data cleaning frameworks and methods for removing noises have been studied. In this paper, we proposed a method for detecting and removing noises from time-series data, such as sensor data, that can occur in the IoT environment. In this method, the linear regression method is used so that the system repeatedly finds noises and provides data that can replace them to clean the learning data. In order to verify the effectiveness of the proposed method, a simulation method was proposed, and a method of determining factors for obtaining optimal cleaning results was proposed.

Deep Learning Research on Vessel Trajectory Prediction Based on AIS Data with Interpolation Techniques

  • Won-Hee Lee;Seung-Won Yoon;Da-Hyun Jang;Kyu-Chul Lee
    • Journal of the Korea Society of Computer and Information
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    • v.29 no.3
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    • pp.1-10
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    • 2024
  • The research on predicting the routes of ships, which constitute the majority of maritime transportation, can detect potential hazards at sea in advance and prevent accidents. Unlike roads, there is no distinct signal system at sea, and traffic management is challenging, making ship route prediction essential for maritime safety. However, the time intervals of the ship route datasets are irregular due to communication disruptions. This study presents a method to adjust the time intervals of data using appropriate interpolation techniques for ship route prediction. Additionally, a deep learning model for predicting ship routes has been developed. This model is an LSTM model that predicts the future GPS coordinates of ships by understanding their movement patterns through real-time route information contained in AIS data. This paper presents a data preprocessing method using linear interpolation and a suitable deep learning model for ship route prediction. The experimental results demonstrate the effectiveness of the proposed method with an MSE of 0.0131 and an Accuracy of 0.9467.

A Preprocessing Method for Ground-Penetrating-Radar based Land-mine Detection System (지면 투과 레이더(GPR) 기반의 지뢰 탐지 시스템을 위한 표적 후보 검출 기법)

  • Kong, Hae Jung;Kim, Seong Dae;Kim, Minju;Han, Seung Hoon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.4
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    • pp.171-181
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    • 2013
  • Recently, ground penetrating radar(GPR) has been widely used in detecting metallic and nonmetallic buried landmines and a number of related researches have been reported. A novel preprocessing method is proposed in this paper to flag potential locations of buried mine-like objects from GPR array measurements. GPR operates by measuring the reflection of an electromagnetic pulse from discontinuities in subsurface dielectric properties. As the GPR pulse propagates in the geologic medium, it suffers nonlinear attenuation as the result of absorption and dispersion, besides spherical divergence. In the proposed algorithm, a logarithmic transformed regression model which successfully represents the time-varying signal amplitude of the GPR data is estimated at first. Then, background signals may be densely distributed near the regression model and candidate signals of targets may be far away from the regression model in the time-amplitude space. Based on the observation, GPR signals are decomposed into candidate signals of targets and background signals using residuals computed from the estimated value by regression and the measurement of GPR. Candidate signals which may contain target signals and noise signals need to be refined. Finally, targets are detected through the refinement of candidate signals based on geometric signatures of mine-like objects. Our algorithm is evaluated using real GPR data obtained from indoor controlled environment and the experimental results demonstrate remarkable performance of our mine-like object detection method.

Real-Time Face Recognition Based on Subspace and LVQ Classifier (부분공간과 LVQ 분류기에 기반한 실시간 얼굴 인식)

  • Kwon, Oh-Ryun;Min, Kyong-Pil;Chun, Jun-Chul
    • Journal of Internet Computing and Services
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    • v.8 no.3
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    • pp.19-32
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    • 2007
  • This paper present a new face recognition method based on LVQ neural net to construct a real time face recognition system. The previous researches which used PCA, LDA combined neural net usually need much time in training neural net. The supervised LVQ neural net needs much less time in training and can maximize the separability between the classes. In this paper, the proposed method transforms the input face image by PCA and LDA sequentially into low-dimension feature vectors and recognizes the face through LVQ neural net. In order to make the system robust to external light variation, light compensation is performed on the detected face by max-min normalization method as preprocessing. PCA and LDA transformations are applied to the normalized face image to produce low-level feature vectors of the image. In order to determine the initial centers of LVQ and speed up the convergency of the LVQ neural net, the K-Means clustering algorithm is adopted. Subsequently, the class representative vectors can be produced by LVQ2 training using initial center vectors. The face recognition is achieved by using the euclidean distance measure between the center vector of classes and the feature vector of input image. From the experiments, we can prove that the proposed method is more effective in the recognition ratio for the cases of still images from ORL database and sequential images rather than using conventional PCA of a hybrid method with PCA and LDA.

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The Detection of PVC based Rhythm Analysis and Beat Matching (리듬분석과 비트매칭을 통한 조기심실수축(PVC) 검출)

  • Jeon, Hong-Kyu;Cho, Ik-Sung;Kwon, Hyeog-Soong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.11
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    • pp.2391-2398
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    • 2009
  • Premature ventricular contractions are the most common of all arrhythmias and may cause more serious situation in some patients. Therefore, the detection of this arrhythmia becomes crucial in the early diagnosis and prevention of possible life threatening cardiac diseases. Most of the algorithms detecting PVC reported in literature is not always feasible due to the presence of noise and P wave making the detection difficult, and the process being time consuming and ineffective for real time analysis. To solve this problem, a new approach for the detection of PVC is presented based rhythm analysis and beat matching in this paper. For this purpose, the ECG signals are first processed by the usual preprocessing method and R wave was detected. The algorithm that decides beat type using the rhythm analysis of RR interval and beat matching of QRS width is developed. The performance of R wave and PVC detection is evaluated by using MIT-BIH arrhythmia database. The achieved scores indicate sensitivity of 99.74%, positive predictivity of 99.81% and sensitivity of 93.91%, positive predictivity of 96.48% accuracy respectively for R wave and PVC detection.

Implementation of Korean TTS Service on Android OS (안드로이드 OS 기반 한국어 TTS 서비스의 설계 및 구현)

  • Kim, Tae-Guon;Kim, Bong-Wan;Choi, Dae-Lim;Lee, Yong-Ju
    • The Journal of the Korea Contents Association
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    • v.12 no.1
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    • pp.9-16
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    • 2012
  • Though Android-based smart phones are being released in Korea, Korean TTS engine is not built on them and Google has not announced service or software developer's kit related to Korean TTS officially. Thus, application developers who want to include Korean TTS capability in their application have difficulties. In this paper, we design and implement Android OS-based Korean TTS system and service. For speed, text preprocessing and synthesis libraries are implemented using Android NDK. By using Java's thread mechanism and the AudioTrack class, the response time of TTS is minimized. For the test of implemented service, an application that reads incoming SMS is developed. The test shows that synthesized speech are generated in real-time for random sentences. By using the implemented Korean TTS service, Android application developers can transmit information easily through voice. Korean TTS service proposed and implemented in this paper overcomes shortcomings of the existing restrictive synthesis methods and provides the benefit for application developers and users.