• Title/Summary/Keyword: real-time multicast

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Adaptive Error Recovery in cdma2000 1xEV-DO Broadcast and Multicast Networks (cdma2000 1xEV-DO를 위한 모바일 브로드캐스트/멀티캐스트 네트워크에서의 능동적인 에러 교정 방법에 관한 연구)

  • Kang Kyungtae;Park Hosang;Cho Yongwoo;Shin Heonshik
    • Journal of KIISE:Information Networking
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    • v.33 no.1
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    • pp.91-102
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    • 2006
  • We analyze the performance of MAC-layer Reed-Solomon error recovery in the cdma2000 1xEV-DO Broadcast and Multicast Services (BCMCSs) environment, with respect to the size of the ECB (Error Control Block) and the air-channel condition, and establish the relationship between ECB size, error recovery capacity and service latency. From this we propose an adaptive error recovery scheme which adjusts the size of the ECB to reflect the environment of the mobile nodes so as to meet the required service quality (target bit error-rate), while reducing the latency of real-time applications. Extensive simulation results show the effectiveness of our approach compared to the current static scheme. Proposed adaptive schemes achieves near optimal solution with respect to service latency while satisfying the required service quality.

Security for Real-Time Desktop Video Conferencing System (실시간 영상회의 시스템보안)

  • 이상하;장준교;신성철;김동규
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10a
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    • pp.556-558
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    • 1998
  • 실시간 영상회의 시스템을 인터넷상에서 다양하게 사용하려는 시도가 이루어지고 있다. 이런 부분의 연구는 오디오, 비디오 압축기법, 멀티미디어의 동기화, 다자간의 영상회의를 지원하기 위한 IP multicast 의 Mbone의 연구가 활발하게 이루어지고 있고, 통신의 회선속도가 고속화됨에 따라 인터넷에서 영상을 통한 다양한 멀티미디어 서비스가 이루어지고 있다. 개방형 분산 인터넷 통신망 환경에서의 영상회의는 영상회의 데이터인 영상 및 음성 보안에 대한 문제가 심각하게 대두된다. 본 논문에서는 실시간 영상회의에서 멀티미디어 데이터의 특성에 따른 보안 방법을 제시하고자 한다.

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A Comparison of Overlay Multicast Protocol for Scalable Real­Time Streaming Contents Transmission (확장성 있는 실시간 스트리밍 콘텐츠 전송을 위한 오버레이 멀티캐스트 프로토콜 비교 분석)

  • 박진홍;윤미연;신용태
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10c
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    • pp.262-264
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    • 2003
  • IP 멀티캐스트의 도입이 기존 인프라의 수정을 수반함으로 인해 그 실현 가능성이 희박한 가운데, 멀티캐스트의 기능을 응용계층에 둔 응용계층 멀티캐스트에 대한 연구가 활발히 진행되고 있다. 그러나 이러한 연구는 현재 표준을 거치지 못한 상태로 다양한 응용프로그램의 요구를 완벽하게 충족시키지는 못하고 있다. 본 논문에서는 확장성 있는 높은 대역폭을 요구하는 실시간 스트리밍 전송에 적합한 프로토콜을 개발하기 위해 고려해야 할 요소를 도출하여, 각 유형별 대표 프로토콜들을 비교 분석한다.

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A New Counting Scheme for MBS in WiBro (WiBro MBS상에서의 새로운 Counting Scheme)

  • Sung, Nag-Bum;Kim, Kyung-Tae;Youn, Hee-Yong
    • The KIPS Transactions:PartC
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    • v.15C no.4
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    • pp.263-272
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    • 2008
  • Recently, WiBro has been developed to efficiently support real-time broadcasting with wireless system. MBS (Multicast Broadcast Service) based on WiBro has numerous applications such as DMB. Since the current MBS uses only common channel managed by scheduling, it cannot effectively support many users at the same time. This paper proposes a new counting scheme with which the channel mode can be properly switched between common channel and dedicated channel. It thus allows efficient use of limited radio resource in WiBro for the MBS.

An Implementation of Real time Video Multicasting Sever (실시간 영상 다중 전송을 위한 서버의 구현)

  • Kim, Cheol-U;Lee, Wan-Jik;Lee, Seon-U;Lee, Gyeong-Ho;Han, Gi-Jun
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.1
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    • pp.288-297
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    • 1997
  • Real-time video multicast using a single computer system is a difficult task because capturing, compressing and delivering video causes a long delay in internetworking environments. This paper describes an implementation of the real time video multicasting server which processes video capture, compression and multicasting in parallel. This paper also presents a flow control mechanism to solve a problem caused by difference between the three tasks.

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An MPEG-4 Compliant Interactive Multimedia Streaming Platform Using Overlay Networks

  • Kim, Hyun-Cheol;Patrikakis, Charalampos Z.;Minogiannis, Nikos;Karamolegkos, Pantelis N.;Lambiris, Alex;Kim, Kyu-Heon
    • ETRI Journal
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    • v.28 no.4
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    • pp.411-424
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    • 2006
  • This paper presents a multimedia streaming platform for efficiently transmitting MPEG-4 content over IP networks. The platform includes an MPEG-4 compliant streaming server and client, supporting object-based representation of multimedia scenes, interactivity, and advanced encoding profiles defined by the ISO standard. For scalability purposes, we employ an application-layer multicast scheme for media transmission using overlay networks. The overlay network, governed by the central entity of the network distribution manager, is dynamically deployed according to a set of pre-defined criteria. The overlay network supports both broadcast delivery and video-on-demand content. The multimedia streaming platform is standards-compliant and utilizes widespread multimedia protocols such as MPEG-4, real-time transport protocol, real-time transport control protocol, and real-time streaming protocol. The design of the overlay network was architected with the goal of transparency to both the streaming server and the client. As a result, many commercial implementations that use industry-standard protocols can be plugged into the architecture relatively painlessly and can enjoy the benefits of the platform.

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A Practical RTP Packetization Scheme for SVC Video Transport over IP Networks

  • Seo, Kwang-Deok;Kim, Jin-Soo;Jung, Soon-Heung;Yoo, Jeong-Ju
    • ETRI Journal
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    • v.32 no.2
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    • pp.281-291
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    • 2010
  • Scalable video coding (SVC) has been standardized as an extension of the H.264/AVC standard. This paper proposes a practical real-time transport protocol (RTP) packetization scheme to transport SVC video over IP networks. In combined scalability of SVC, a coded picture of a base or scalable enhancement layer is produced as one or more video layers consisting of network abstraction layer (NAL) units. The SVC NAL unit header contains a (DID, TID, QID) field to identify the association of each SVC NAL unit with its scalable enhancement layer without parsing the payload part of the SVC NAL unit. In this paper, we utilize the (DID, TID, QID) information to derive hierarchical spatio-temporal relationship of the SVC NAL units. Based on the derivation using the (DID, TID, QID) field, we propose a practical RTP packetization scheme for generating single RTP sessions in unicast and multicast transport of SVC video. The experimental results indicate that the proposed packetization scheme can be efficiently applied to transport SVC video over IP networks with little induced delay, jitter, and computational load.

A Priority-based Feedback Control Mechanism for Scalability (확장적 우선 순위 피드백 제어 기법)

  • 정상운;정원창;김상복
    • Journal of Korea Multimedia Society
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    • v.2 no.3
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    • pp.339-346
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    • 1999
  • When a multicast video conference system utilizes RTP (Real Time Protocol) and RTCP (Real Time Control Protocol), the loss rate and the synchronization of transfer in RTCP affect the scalability of the system. The random delay technique introduced to resolve the problems is so simple that leads the network to meet some congestion in synchronizing feedback information when lots of people transfer the feedback information simultaneously, which reduces the scalability of system. In this paper, we propose a new feedback control algorithm that provides priority levels with the RTCP packet, which cuts down the feedback delay and increases the scalability. The criteria of providing priority Based on the decided priority level, Agent forced the session participants to provide much more RTCP packets, positively controlled, and the possible bandwidth can be measured. The simulation on this technique decreases the delay, and the feedback messages are equally distributed on a given time period.

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Conference Supporting System Using Multicast in WLANs (무선 랜 환경에서 멀티캐스트를 이용한 회의 지원 시스템)

  • Jeong, Jae-Chul;Cha, Joon-Hyuk;Shin, Kun-Woo;Kim, Sun-Myeng
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.05a
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    • pp.515-518
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    • 2011
  • Recently we all agree with the fact that conference is the most important communication method in industrial fields. With improvement of information technology, the conference using computer-aided system has been increased. Therefore, software, which can support the conference, is highly needed. In our work, we implemented the display sharing system in WLANs that sends the presenter's display to all audience in real-time manner. In order to share the display, we used multicast transmission which shows good performance in one to many communications. And also, to solve the data error and loss problem, which are weak points of multicast transmission, we used Reed-Solomon coding scheme.

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