• Title/Summary/Keyword: real-time

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Design and implementation of TCP/IP protocol stack for small real-time kernels (소형 실시간 커널을 위한 TCP/IP 프로토콜 설계및 구현)

  • 윤재식;김재양;정선태
    • 제어로봇시스템학회:학술대회논문집
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    • 1997.10a
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    • pp.414-417
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    • 1997
  • Many small-sized real-time kernels do not provide memory management and device drivers, not to mention file management. In this paper, we propose a design and implementation of TCP/IP protocol stack for such small real-time kernels based on [6] where we studied issues to be considered for porting the functionalities of TCP/IP for such small real-time kernels.

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A Design and Implementation of Priority Model of Real-Time CORBA (실시간 CORBA의 우선순위 모델 설계 및 구현)

  • 박순례;정선태
    • Proceedings of the IEEK Conference
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    • 2000.06a
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    • pp.101-104
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    • 2000
  • The Current CORBA has many drawbacks to be deployed successfully in real-time system applications. Recently, OMG adopted Real-Time CORBA specification. In this paper. we report our efforts of a design and implementation of Priority Model of Real-Time CORBA spec., which is one of the most important components in Real-Time CORBA spec. The improvement of real-time performances of our implementation is verified by expereiments.

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The Scheduling of Real-Time tasks using Performance Evaluation through fuzzy-random in Real-Time Systems

  • Cho, H-G;Kim, H-B
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.487-487
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    • 2000
  • The scheduling of real-time tasks needs both correctness and timeliness. But it is not easy to schedule real-time tasks having different characteristics in a single system. In this paper we solve the problem through an approach using the performance evaluation of real-time tasks through fuzzy-random variables. Using the performance evaluation through fuzzy-random variable, we can achieve flexible and efficient scheduling for real-time systems.

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Study on Preemptive Real-Time Scheduling Strategy for Wireless Sensor Networks

  • Zhi-bin, Zhao;Fuxiang, Gao
    • Journal of Information Processing Systems
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    • v.5 no.3
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    • pp.135-144
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    • 2009
  • Most of the tasks in wireless sensor networks (WSN) are requested to run in a real-time way. Neither EDF nor FIFO can ensure real-time scheduling in WSN. A real-time scheduling strategy (RTS) is proposed in this paper. All tasks are divided into two layers and endued diverse priorities. RTS utilizes a preemptive way to ensure hard real-time scheduling. The experimental results indicate that RTS has a good performance both in communication throughput and over-load.

Designing of real-time distributed simulator and controller architecture (실시간 분산처리 시뮬레이터 및 제어기 구조 설계)

  • 양광웅;박재현
    • 제어로봇시스템학회:학술대회논문집
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    • 1997.10a
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    • pp.744-747
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    • 1997
  • High performance digital computer technology enables the digital computer-based controllers to replace traditional analog controllers used for factory automations. This replacement, however, brings up the side effects caused by discrete quantization and non-real-time execution of control softwares. This paper describes the structure of real-time simulator and controller that can be used for design and verification of real-time digital controllers. The virtual machine concept adopted by real-time simulator make the proposed simulator be independent from the specific hardware platforms. The proposed system can also be used in the loosely coupled distributed environments connected through local area network using real-time message passing algorithm and virtual data table based on the shared memory mechanism.

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Development of Real-Time Distributed Simulator and Controller Based on Virtual Machine (가상머신을 이용한 실시간 분산처리 시뮬레이터 및 제어기)

  • 양광웅;박재현
    • Journal of Institute of Control, Robotics and Systems
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    • v.5 no.1
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    • pp.115-121
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    • 1999
  • Advanced digital computer technology enables the computer-based controllers to replace the traditional analog controllers used in factory automations. This replacement, however, brings up the side effects caused by the quantization error and non-real-time execution of control software. This paper describes the structure of real-time simulator and controller that can be used for design and verification of real-time digital controllers. The virtual machine concept adopted by the proposed real-time simulator makes the proposed simulator be independent from the specific hardware platforms. The proposed system can also be used in the loosely coupled distributed environments connected through local area network using real-time message passing algorithm and virtual data table based on the shared memory mechanism.

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Real-Time Centralized Soft Motion Control System for High Speed and Precision Robot Control (고속 정밀 로봇 제어를 위한 실시간 중앙 집중식 소프트 모션 제어 시스템)

  • Jung, Il-Kyun;Kim, Jung-Hoon
    • IEMEK Journal of Embedded Systems and Applications
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    • v.8 no.6
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    • pp.295-301
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    • 2013
  • In this paper, we propose a real-time centralized soft motion control system for high speed and precision robot control. The system engages EtherCAT as high speed industrial motion network to enable force based motion control in real-time and is composed of software-based master controller with PC and slave interface modules. Hard real-time control capacity is essential for high speed and precision robot control. To implement soft based real time control, The soft based master controller is designed using a real time kernel (RTX) and EtherCAT network, and servo processes are located in the master controller for centralized motion control. In the proposed system, slave interface modules just collect and transfer all sensor information of robot to the master controller via the EtherCAT network. It is proven by experimental results that the proposed soft motion control system has real time controllability enough to apply for various robot control systems.

New Method for Real-Time Analysis of Primary Stickies in ONP Recycling Process (신문지 재활용 공정의 일차 점착성 이물질 실시간 정량을 위한 새로운 방법)

  • 김동호;류정용;김용환;송봉근
    • Journal of Korea Technical Association of The Pulp and Paper Industry
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    • v.35 no.4
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    • pp.23-33
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    • 2003
  • The possibility of real time analysis about hot melt resins and pressure sensitive adhesives in newsprint stock was investigated by performing comparative tests using conventional image analysis method and real time contaminants analyzer. Based on the test results, the performance of real time contaminants analyzer in terms of detecting primary stickies in newsprint stock could be verified. Real time stickies analysis showed good precision and over-estimation of hot melt resins and under-estimation of pressure sensitive adhesives could be corrected by adapting new method. Real time analysis of primary stickies in the actual newsprint stock also showed good correlation with conventional image analysis and the performance of real time contaminants analyzer could be verified again. Adjustment of the contrast sensitivity of real time contaminants analyzer was enough to set the proper monitoring conditions for primary stickies in newsprint stock.

A Study on Real-Time Defect Detection System Using CNN Algorithm During Scaffold 3D Printing (CNN 알고리즘을 이용한 인공지지체의 3D프린터 출력 시 실시간 출력 불량 탐지 시스템에 관한 연구)

  • Lee, Song Yeon;Huh, Yong Jeong
    • Journal of the Semiconductor & Display Technology
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    • v.20 no.3
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    • pp.125-130
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    • 2021
  • Scaffold is used to produce bio sensor. Scaffold is required high dimensional accuracy. 3D printer is used to manufacture scaffold. 3D printer can't detect defect during printing. Defect detection is very important in scaffold printing. Real-time defect detection is very necessary on industry. In this paper, we proposed the method for real-time scaffold defect detection. Real-time defect detection model is produced using CNN(Convolution Neural Network) algorithm. Performance of the proposed model has been verified through evaluation. Real-time defect detection system are manufactured on hardware. Experiments were conducted to detect scaffold defects in real-time. As result of verification, the defect detection system detected scaffold defect well in real-time.

Design of Real-Time Video Play System Using Web Camera

  • Seung Ju Jang
    • International journal of advanced smart convergence
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    • v.12 no.3
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    • pp.25-31
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    • 2023
  • This paper designs a real-time video playback system using a web camera in the RTSP server. It designs a function to play the video data of the web camera in the client in real time using the web camera in the server and using the RTSP protocol. It consists of a server module function that produces real-time video information using a web camera and a client module function that plays video received from the server in real time. The experiment was conducted by establishing an environment for designing a real-time video playback system using a web camera. As a result of the experiment, it was confirmed that real-time video playback from the server's web camera worked well.