• Title/Summary/Keyword: real time wireless sensor

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A New LED Light Device Lighting Control Algorithm for Optimal Energy Saving (최적의 에너지 효율을 위한 새로운 LED 조명기기 점등제어 알고리즘)

  • In, Chi-Goog;Hong, Sung-Il;Chang, Jeong-Uk;Lin, Chi-Ho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.6
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    • pp.17-23
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    • 2012
  • In this paper, we were proposed a new LED light device lighting control algorithm for optimal energy saving. The propose lighting control algorithm be to the LED lights devices lighting control by measuring illuminance into multi sensors. And it be to lighting control by inverting of octagon pattern during set-up time. All the LED is lighting when detecting motion by the motion sensor. And, it was designed enable remote management control by communicate with central monitoring center using Zigbee wireless network to measured data from sensors at real time. In this paper, a proposed lighting control algorithm was measured power consumption about the lighting status of LED lighting device using the lighting control program for demonstrate of energy savings effect. The measured result, the lighting method applying proposed algorithm were proved energy savings effect of more 40% more compared to the existing lighting method.

Immersive Smart Balance Board with Multiple Feedback (다중 피드백을 지원하는 몰입형 스마트 밸런스 보드)

  • Seung-Yong Lee;Seonho Lee;Junesung Park;Min-Chul Shin;Seung-Hyun Yoon
    • Journal of the Korea Computer Graphics Society
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    • v.30 no.3
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    • pp.171-178
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    • 2024
  • Exercises using a Balance Board (BB) are effective in developing balance, strengthening core muscles, and improving physical fitness and concentration. In particular, the Smart Balance Board (SBB), which integrates with various digital content, provides appropriate feedback compared to traditional balance boards, maximizing the effectiveness of the exercise. However, most systems only offer visual and auditory feedback, failing to evaluate the impact on user engagement, interest, and the accuracy of exercise postures. This study proposes an Immersive Smart Balance Board (I-SBB) that utilizes multiple sensors to enable training with various feedback mechanisms and precise postures. The proposed system, based on Arduino, consists of a gyro sensor for measuring the board's posture, a communication module for wired/wireless communication, an infrared sensor to guide the user's foot placement, and a vibration motor for tactile feedback. The board's posture measurements are smoothly corrected using a Kalman Filter, and the multi-sensor data is processed in real-time using FreeRTOS. The proposed I-SBB is shown to be effective in enhancing user concentration and engagement, as well as generating interest, by integrating with diverse content.

A Study On Design of ZigBee Chip Communication Module for Remote Radiation Measurement (원격 방사선 측정을 위한 ZigBee 원칩형 통신 모듈 설계에 대한 연구)

  • Lee, Joo-Hyun;Lee, Seung-Ho
    • Journal of IKEEE
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    • v.18 no.4
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    • pp.552-558
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    • 2014
  • This paper suggests how to design a ZigBee-chip-based communication module to remotely measure radiation level. The suggested communication module consists of two control processors for the chip as generally required to configure a ZigBee system, and one chip module to configure a ZigBee RF device. The ZigBee-chip-based communication module for remote radiation measurement consists of a wireless communication controller; sensor and high-voltage generator; charger and power supply circuit; wired communication part; and RF circuit and antenna. The wireless communication controller is to control wireless communication for ZigBee and to measure radiation level remotely. The sensor and high-voltage generator generates 500 V in two consecutive series to amplify and filter pulses of radiation detected by G-M Tube. The charger and power supply circuit part is to charge lithium-ion battery and supply power to one-chip processors. The wired communication part serves as a RS-485/422 interface to enable USB interface and wired remote communication for interfacing with PC and debugging. RF circuit and antenna applies an RLC passive component for chip antenna to configure BALUN and antenna impedance matching circuit, allowing wireless communication. After configuring the ZigBee-chip-based communication module, tests were conducted to measure radiation level remotely: data were successfully transmitted in 10-meter and 100-meter distances, measuring radiation level in a remote condition. The communication module allows an environment where radiation level can be remotely measured in an economically beneficial way as it not only consumes less electricity but also costs less. By securing linearity of a radiation measuring device and by minimizing the device itself, it is possible to set up an environment where radiation can be measured in a reliable manner, and radiation level is monitored real-time.

Unsupervised Learning-Based Threat Detection System Using Radio Frequency Signal Characteristic Data (무선 주파수 신호 특성 데이터를 사용한 비지도 학습 기반의 위협 탐지 시스템)

  • Dae-kyeong Park;Woo-jin Lee;Byeong-jin Kim;Jae-yeon Lee
    • Journal of Internet Computing and Services
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    • v.25 no.1
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    • pp.147-155
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    • 2024
  • Currently, the 4th Industrial Revolution, like other revolutions, is bringing great change and new life to humanity, and in particular, the demand for and use of drones, which can be applied by combining various technologies such as big data, artificial intelligence, and information and communications technology, is increasing. Recently, it has been widely used to carry out dangerous military operations and missions, such as the Russia-Ukraine war and North Korea's reconnaissance against South Korea, and as the demand for and use of drones increases, concerns about the safety and security of drones are growing. Currently, a variety of research is being conducted, such as detection of wireless communication abnormalities and sensor data abnormalities related to drones, but research on real-time detection of threats using radio frequency characteristic data is insufficient. Therefore, in this paper, we conduct a study to determine whether the characteristic data is normal or abnormal signal data by collecting radio frequency signal characteristic data generated while the drone communicates with the ground control system while performing a mission in a HITL(Hardware In The Loop) simulation environment similar to the real environment. proceeded. In addition, we propose an unsupervised learning-based threat detection system and optimal threshold that can detect threat signals in real time while a drone is performing a mission.

Analysis and Evaluation of Frequent Pattern Mining Technique based on Landmark Window (랜드마크 윈도우 기반의 빈발 패턴 마이닝 기법의 분석 및 성능평가)

  • Pyun, Gwangbum;Yun, Unil
    • Journal of Internet Computing and Services
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    • v.15 no.3
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    • pp.101-107
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    • 2014
  • With the development of online service, recent forms of databases have been changed from static database structures to dynamic stream database structures. Previous data mining techniques have been used as tools of decision making such as establishment of marketing strategies and DNA analyses. However, the capability to analyze real-time data more quickly is necessary in the recent interesting areas such as sensor network, robotics, and artificial intelligence. Landmark window-based frequent pattern mining, one of the stream mining approaches, performs mining operations with respect to parts of databases or each transaction of them, instead of all the data. In this paper, we analyze and evaluate the techniques of the well-known landmark window-based frequent pattern mining algorithms, called Lossy counting and hMiner. When Lossy counting mines frequent patterns from a set of new transactions, it performs union operations between the previous and current mining results. hMiner, which is a state-of-the-art algorithm based on the landmark window model, conducts mining operations whenever a new transaction occurs. Since hMiner extracts frequent patterns as soon as a new transaction is entered, we can obtain the latest mining results reflecting real-time information. For this reason, such algorithms are also called online mining approaches. We evaluate and compare the performance of the primitive algorithm, Lossy counting and the latest one, hMiner. As the criteria of our performance analysis, we first consider algorithms' total runtime and average processing time per transaction. In addition, to compare the efficiency of storage structures between them, their maximum memory usage is also evaluated. Lastly, we show how stably the two algorithms conduct their mining works with respect to the databases that feature gradually increasing items. With respect to the evaluation results of mining time and transaction processing, hMiner has higher speed than that of Lossy counting. Since hMiner stores candidate frequent patterns in a hash method, it can directly access candidate frequent patterns. Meanwhile, Lossy counting stores them in a lattice manner; thus, it has to search for multiple nodes in order to access the candidate frequent patterns. On the other hand, hMiner shows worse performance than that of Lossy counting in terms of maximum memory usage. hMiner should have all of the information for candidate frequent patterns to store them to hash's buckets, while Lossy counting stores them, reducing their information by using the lattice method. Since the storage of Lossy counting can share items concurrently included in multiple patterns, its memory usage is more efficient than that of hMiner. However, hMiner presents better efficiency than that of Lossy counting with respect to scalability evaluation due to the following reasons. If the number of items is increased, shared items are decreased in contrast; thereby, Lossy counting's memory efficiency is weakened. Furthermore, if the number of transactions becomes higher, its pruning effect becomes worse. From the experimental results, we can determine that the landmark window-based frequent pattern mining algorithms are suitable for real-time systems although they require a significant amount of memory. Hence, we need to improve their data structures more efficiently in order to utilize them additionally in resource-constrained environments such as WSN(Wireless sensor network).

Development of Traffic Safety Monitoring Technique by Detection and Analysis of Hazardous Driving Events in V2X Environment (V2X 환경에서 위험운전이벤트 검지 및 분석을 통한 교통안전 모니터링기법 개발)

  • Jeong, Eunbi;Oh, Cheol;Kang, Kyeongpyo;Kang, Younsoo
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.11 no.6
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    • pp.1-14
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    • 2012
  • Traffic management centers (TMC) collect real-time traffic data from the field and have powerful databases for analysing, recording, and archiving the data. Recent advanced sensor and communication technologies have been widely applied to intelligent transportation systems (ITS). Regarding sensors, various in-vehicle sensors, in addition to global positioning system (GPS) receiver, are capable of providing high resolution data representing vehicle maneuverings. Regarding communication technologies, advanced wireless communication technologies including vehicle-to-vehicle (V2V) and vehicle-to-vehicle infrastructure (V2I), which are generally referred to as V2X, have been widely used for traffic information and operations (references). The V2X environment considers the transportation system as a network in which each element, such as the vehicles, infrastructure, and drivers, communicates and reacts systematically to acquire information without any time and/or place restrictions. This study is motivated by needs of exploiting aforementioned cutting-edge technologies for developing smarter transportation services. The proposed system has been implemented in the field and discussed in this study. The proposed system is expected to be used effectively to support the development of various traffic information control strategies for the purpose of enhancing traffic safety on highways.

Design and Implementation of Interactive Game based on Embedded System (내장형 시스템 기반 체험형 게임의 설계 및 구현)

  • Lee, Woosik;Jung, Hoejung;Heo, Hojin;Kim, Namgi
    • Journal of Internet Computing and Services
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    • v.18 no.4
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    • pp.43-50
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    • 2017
  • Embedded System includes touch, GPS, motion, and acceleration sensor, and can communicate with neighbor devices using wireless communication. Because Arduino with embedded system provides good environment for development and application, developers, engineers, designers, as well as artists, students have a great interest. They utilize Arduino in the robot, home appliances, fashion, culture and so on. In this paper, we design and implement a game using Arduino with embedded system which recognizes the human movement by moving away from one-dimensional game of the existing touch method. Implemented embedded system game measures gyro-sensor to recognize human movement and detects the attack success of the opponent by using touch sensor. Moreover, health of the game player is updated in the real time through the android phone-based database. In this paper, implemented embedded system-based game provides GUI screen of android phone. It is possible to select watching mode and competition mode. Also, it has low energy consumption and easy to expand because it send and receive data packet through recent Bluetooth communication.

A Study of Baby Sleeping Positions Sensing and Safety Band Using an Accelerometer (가속도 센서를 이용한 아기 수면자세 감지 및 안전 밴드에 관한 연구)

  • Yoon, Ji-Min;Lim, Chae-Young;Kim, Kyung-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.6
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    • pp.11-18
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    • 2010
  • In this paper, it introduced the device that was fabricated for monitoring sleeping positions of infants with 3-axis accelerometer. Sleep monitoring studies has been usually conducted two ways. To monitor sleeping posture by installing a camera and then recording of sleep in the sleeping room continuously is the first one. The other one is monitoring pressure sensor's results data for sleeping. Those two ways' benefits are that are able to get relatively accurate sleeping posture data but, there are many disadvantages like constraints of spaces and places, the installation of sensors or cameras, and high cost. In addition, it has a lot of problems that difficult to solve. For babies, it's not easy to apply, as well as uncomfortable. The proposed method uses a 3-axis accelerometer's X axis, Y axis, Z axis position output values in order to recognize the bad ground sleeping position that use of the buzzer alarm. This method uses a 3-axis acceleration sensor to measure the data and transmit sleeping posture using Bluetooth wireless in real time monitoring. The data is helpful for prevention safety hazard such as choked themselves when they slept back side on.

Automatic Bee-Counting System with Dual Infrared Sensor based on ICT (ICT 기반 이중 적외선 센서를 이용한 꿀벌 출입 자동 모니터링 시스템)

  • Son, Jae Deok;Lim, Sooho;Kim, Dong-In;Han, Giyoun;Ilyasov, Rustem;Yunusbaev, Ural;Kwon, Hyung Wook
    • Journal of Apiculture
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    • v.34 no.1
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    • pp.47-55
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    • 2019
  • Honey bees are a vital part of the food chain as the most important pollinators for a broad palette of crops and wild plants. The climate change and colony collapse disorder (CCD) phenomenon make it challenging to develop ICT solutions to predict changes in beehive and alert about potential threats. In this paper, we report the test results of the bee-counting system which stands out against the previous analogues due to its comprehensive components including an improved dual infrared sensor to detect honey bees entering and leaving the hive, environmental sensors that measure ambient and interior, a wireless network with the bluetooth low energy (BLE) to transmit the sensing data in real time to the gateway, and a cloud which accumulate and analyze data. To assess the system accuracy, 3 persons manually counted the outgoing and incoming honey bees using the video record of 360-minute length. The difference between automatic and manual measurements for outgoing and incoming scores were 3.98% and 4.43% respectively. These differences are relatively lower than previous analogues, which inspires a vision that the tested system is a good candidate to use in precise apicultural industry, scientific research and education.

Spatial Data Model of Feature-based Digital Map using UFID (UFID를 이용한 객체기반 수치지도 공간 데이터 모델)

  • Kim, Hyeong-Soo;Kim, Sang-Yeob;Lee, Yang-Koo;Seo, Sung-Bo;Park, Ki-Surk;Ryu, Keun-Ho
    • Journal of Korea Spatial Information System Society
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    • v.11 no.1
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    • pp.71-78
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    • 2009
  • A demand on the spatial data management has been rapidly increased with the introduction and diffusion process of ITS, Telematics, and Wireless Sensor Network. And many different users use the digital map that offers various thematic spatial data. Spatial data for digital map can be managed by tile-based and feature-based data. The existing tile-based digital map management systems have difficult problems such as data construction, history management, and update data based on a spatial object. In order to solve these problems, we proposed the data model for feature-based digital map management system for representation of feature-based seamless map, history management, real-time update of spatial data, and analyzed the validity and utility of the proposed model.

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