• Title/Summary/Keyword: problems of real life

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A Study on the "Praxis" which are Perceived by Elementary Students on Practical Arts Education (초등학생들의 생활과 연계된 실과교과의 실천성 연구)

  • Byun, Hyo-Jun;Lee, Ki-Young;Lee, Soo-Hee
    • Journal of the Korean Home Economics Association
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    • v.47 no.8
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    • pp.71-85
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    • 2009
  • The purpose of this study is to find out the practical problems that 6th grade students are facing, how they perceive Practical Arts education and the praxis of Practical Arts education relating to the problems, and whether the content of Practical Arts curriculum is useful for solving practical problems of 6th grade students. The data used in this study are collected from questionnaires and include in-depth interviews in order to make up for the quantitative research. The major findings of this study were summarized as follows. 1. Elementary school students regarded Practical Arts education as the subject matter through which they learn skills of life. They thought it is useful to their present and future life and to nurture environment-friendly attitude. Furthermore, elementary school students perceive that the meaning of practice in Practical Arts education lies not in praxis as practical action, but in just practice as technical action. 2. According to the survey based on their perception and their practical problems, 66.9% of students answered the learning content of Practical Arts education is not useful in solving their problems. And only 33.4% of students answered the learning content of Practical Arts education is useful in solving their problems. Negative view was predominant among elementary school students. And the Practical Arts curriculum does not reflect much of the practical problems that 6th grade students face. Through these results, Practical Arts education turns out to be hardly related with students' life, though it is the subject matter of students' real life.

Development of a School Consumer Education Program for Adolescents (청소년의 학교 소비자 교육 프로그램 개발)

  • Yoo Ji Yean
    • Journal of Korean Home Economics Education Association
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    • v.16 no.4 s.34
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    • pp.95-105
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    • 2004
  • The purpose of this study is to develop a practical and efficient school consumer education program for adolescents so they could apply the program in their real life situations and lead a sound and rational consuming life. 'I, Family. Society and Consuming Life' is a program targeted for adolescents and focuses on the resolution of practical problems related to consuming life that an individual faces in everyday lives while living as a member of a family and a society. The content of this program consists of 'I and consuming life', 'I and the consuming life of a family', and 'I and the consuming life of a society'. Through this program, adolescents will be able to improve the ability to solve practical problems they face in their consumer lives. and build the sound values on consumption so they could playa role of sensible consumers in the future.

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Classification Scheme of Usability Problems : Literature Review and New Conceptual Framework (사용성 문제의 분류 체계 : 문헌분석 및 새로운 개념적 프레임워크)

  • Ham, Dong-Han
    • Journal of Information Technology Services
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    • v.7 no.4
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    • pp.179-198
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    • 2008
  • It is widely known that usability is a critical quality attribute of IT systems. Many studies have developed various methods for finding out usability problems. Usability professionals have emphasized that usability should be integrated into the development life cycle in order to maximize the usability of systems with minimal cost. To achieve this, it is essential to classify usability problems systematically and connect them into the activities of designing user interfaces and tasks. However, there is a lack of framework or method for these two problems and thus remains a challengeable research issue. As a beginning study, this paper proposes a conceptual framework for addressing the two issues. We firstly summarize usability-related studies so far, including usability factors and evaluation methods. Secondly, we review seven approaches to identifying and classifying usability problems. Based on this review and opinions of usability engineers in real industry as well as the review results, this paper proposes a framework comprising three viewpoints, from which more sound classification scheme of usability problems can be inductively developed.

Problem Solution of Linear Programming based Neural Network

  • Son, Jun-Hyug;Seo, Bo-Hyeok
    • Proceedings of the KIEE Conference
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    • 2004.05a
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    • pp.98-101
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    • 2004
  • Linear Programming(LP) is the term used for defining a wide range of optimization problems in which the objective function to be minimized or maximized is linear in the unknown variables and the constraints are a combination of linear equalities and inequalities. LP problems occur in many real-life economic situations where profits are to be maximized or costs minimized with constraint limits on resources. While the simplex method introduced in a later reference can be used for hand solution of LP problems, computer use becomes necessary even for a small number of variables. Problems involving diet decisions, transportation, production and manufacturing, product mix, engineering limit analysis in design, airline scheduling, and so on are solved using computers. This technique is called Sequential Linear Programming (SLP). This paper describes LP's problems and solves a LP's problems using the neural networks.

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Priority-based Genetic Algorithm for Bicriteria Network Optimization Problem

  • Gen, Mitsuo;Lin, Lin;Cheng, Runwei
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.175-178
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    • 2003
  • In recent years, several researchers have presented the extensive research reports on network optimization problems. In our real life applications, many important network problems are typically formulated as a Maximum flow model (MXF) or a Minimum Cost flow model (MCF). In this paper, we propose a Genetic Algorithm (GA) approach used a priority-based chromosome for solving the bicriteria network optimization problem including MXF and MCF models(MXF/MCF).

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APPLICATION OF LINEAR PROGRAMMING FOR SOLVING FUZZY TRANSPORTATION PROBLEMS

  • Kumar, Amit;Kaur, Amarpreet
    • Journal of applied mathematics & informatics
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    • v.29 no.3_4
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    • pp.831-846
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    • 2011
  • There are several methods, in the literature, for finding the fuzzy optimal solution of fully fuzzy transportation problems (transportation problems in which all the parameters are represented by fuzzy numbers). In this paper, the shortcomings of some existing methods are pointed out and to overcome these shortcomings, a new method (based on fuzzy linear programming formulation) is proposed to find the fuzzy optimal solution of unbalanced fuzzy transportation problems with a new representation of trapezoidal fuzzy numbers. The advantages of the proposed method over existing method are discussed. Also, it is shown that it is better to use the proposed representation of trapezoidal fuzzy numbers instead of existing representation of trapezoidal fuzzy numbers for finding the fuzzy optimal solution of fuzzy transportation problems. To illustrate the proposed method a fuzzy transportation problem (FTP) is solved by using the proposed method and the obtained results are discussed. The proposed method is easy to understand and to apply for finding the fuzzy optimal solution of fuzzy transportation problems occurring in real life situations.

Activities of Mathematical Problem Posing Using Real-Life Materials (생활 소재를 활용한 수학 문제 만들기 활동)

  • Choi, Hye-Jin;Kim, Sang-Lyong
    • Journal of Elementary Mathematics Education in Korea
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    • v.15 no.1
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    • pp.121-139
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    • 2011
  • This study conducted experimental problem posing activities using real-life materials. This study investigated the changes on students' mathematical thoughts and attitudes through the activities. This study is conducted via participation of students in a 5th grade class of N elementary school located in Daegu city. As a qualitative case study, this study focused on processes of problem posing rather than results. The problems applying new situations appear, and the used mathematical terms, units, and figures became more practical. The numbers of problems made are increased gradually, and more complex conditions are added as activities are performed. Most of the students revealed interests about problem making activities.

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The Study on the Influence that the Understanding Degree about the Sentence Stated Math. Problems Reach the Extension of the Problem Solving Capacity. - Focusing on the Unit of Equation and Inequality in Middle School - (문장제에 대한 이해정도가 문제해결력 신장에 미치는 영향에 대한 연구 -중학교 방정식과 부등식 단원을 중심으로-)

  • 지재근;오세열
    • Journal of the Korean School Mathematics Society
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    • v.3 no.1
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    • pp.189-200
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    • 2000
  • The purpose of this thesis is that the students understand the sentence stated math problems closely related to the real life and adapted the right solving strategies try to find the solution to a problem. The following research problem were proposed. 1. How repeated thinking lessons develop the understanding of problems and influence the usage of correct problem solving strategies and extensions of problem solving. 2. There are how much differences of achievement for each type of sentence stated problems by using comparative analysis of upper class, intermediate class, and lower class for each level between the experimental and comparative classes. In order to conduct this research the classes were divided into three different level - upper class, intermediate class and lower class. Each level include an experimental class and a comparative class. The two classes (experimental class and comparative class) of the same level were tested on the basis of class division record with the experimental class repeated learning papers for two weeks were used to guide the fixed thinking algorism for each sentence stated math problems. Eight common problems were chosen from a variety of textbooks : number calculation problems, velocity-distance-time problems, the density of a mixture, benefit problems, distribution problems, problems about working, ratio problems, the length of a figure problems. After conducting this research experiment The differences in achievement level between the experimental class and comparative class, were compared and analyzed through achievement tests made from the achievement test papers with seven problems, which were worth seventy points (total score). The conclusions of this thesis are as follows: Firstly, leaning activities through the usage of repeated learning papers for each level class produce an even development of achievement level especially in the case of the upper class learners, they have particular differences (between experimental class and comparative class) compared to the intermediate level and lower classes. Secondly, according to the analysis about achievement development each problems, learners easily accept the strategies of solution through the formula setting up to the problem of velocity -distance-time, and to the density of the mixture they adapted the picture drawing strategies interestingly, However each situation requires a variety of appropriate solution strategies. Teachers will have to employ other interesting solution strategies which relate to real life.

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A Study for the Values of the Nine Chapters on the Mathematical Art on Mathematics Educational Viewpoint (구장산술의 수학교육학적 가치에 대한 연구)

  • 한길준;서주연
    • Journal for History of Mathematics
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    • v.17 no.3
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    • pp.61-72
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    • 2004
  • In this paper, we investigate several values of the Nine Chapters on the Mathematical Art on mathematics educational viewpoint. We study them with four points of view: mathematical approach through problems of real life, algorithmization of concept and type, significance of affective domain and application of arithmetic. The result shows that the Nine Chapters on the Mathematical Art have great meaning of today's Korean mathematics education and possibility of application.

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The Effect of Design-Oriented Model (NDIS) based on Computational Thinking in SW Education (SW 교육에서의 컴퓨팅 사고력 기반 디자인 중심 모형(NDIS)의 효과분석)

  • Ju, Soo-Jin
    • The Journal of Korean Association of Computer Education
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    • v.20 no.2
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    • pp.13-21
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    • 2017
  • The purpose of this study is to verify the effect of the design - oriented model (NDIS) for enhancing learner's computing thinking in SW education. NDIS is a project-based learning model in which learners find real-life problems, analyze their needs, and design and implement them. In order to verify the effectiveness of NDIS, we experimented with middle level G education university students who had previously experienced SW education class. The traditional project model was applied to the control group and the NDIS model based on CT was applied to the experimental group. The experimental group showed a higher CT narrative performance evaluation score than the comparative group, which showed a significant difference. In addition, students showed a positive perception of self-confidence and CT improvement in solving real-life problems using computing.