• Title/Summary/Keyword: pre-processing step

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An Optimal Video Editing Method using Frame Information Pre-Processing (프레임 정보 전처리를 활용한 최적 영상 편집 방법)

  • Lee, Jun-Pyo;Cho, Chul-Young;Lee, Jong-Soon;Kim, Tae-Yeong;Kwon, Cheol-Hee
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.7
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    • pp.27-32
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    • 2010
  • We can cut and paste portions of MPEG coded bitstream efficiently to rearrange the audio and video sequences using our proposed method. The proposed method decodes the MPEG stream within just only one GOP(Group of Picture), edits the decoded video frames, and encodes it back to a MPEG stream. In this method, precise editing is possible. A pre-processing step is specially designed to provide easy cut and paste processing. In the pre-processing step for editing MPEG streams, the detail information is extracted. In addition, video quality is not degraded after the proposed editing process is applied. Consequently, the experimental results show significant improvements compared with traditional algorithms for video editing method in terms of the efficiency and exactness.

Feature selection-based Risk Prediction for Hypertension in Korean men (한국 남성의 고혈압에 대한 특징 선택 기반 위험 예측)

  • Dashdondov, Khongorzul;Kim, Mi-Hye
    • Proceedings of the Korea Information Processing Society Conference
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    • 2021.05a
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    • pp.323-325
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    • 2021
  • In this article, we have improved the prediction of hypertension detection using the feature selection method for the Korean national health data named by the KNHANES database. The study identified a variety of risk factors associated with chronic hypertension. The paper is divided into two modules. The first of these is a data pre-processing step that uses a factor analysis (FA) based feature selection method from the dataset. The next module applies a predictive analysis step to detect and predict hypertension risk prediction. In this study, we compare the mean standard error (MSE), F1-score, and area under the ROC curve (AUC) for each classification model. The test results show that the proposed FIFA-OE-NB algorithm has an MSE, F1-score, and AUC outcomes 0.259, 0.460, and 64.70%, respectively. These results demonstrate that the proposed FIFA-OE method outperforms other models for hypertension risk predictions.

A Study on Unstructured text data Post-processing Methodology using Stopword Thesaurus (불용어 시소러스를 이용한 비정형 텍스트 데이터 후처리 방법론에 관한 연구)

  • Won-Jo Lee
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.6
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    • pp.935-940
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    • 2023
  • Most text data collected through web scraping for artificial intelligence and big data analysis is generally large and unstructured, so a purification process is required for big data analysis. The process becomes structured data that can be analyzed through a heuristic pre-processing refining step and a post-processing machine refining step. Therefore, in this study, in the post-processing machine refining process, the Korean dictionary and the stopword dictionary are used to extract vocabularies for frequency analysis for word cloud analysis. In this process, "user-defined stopwords" are used to efficiently remove stopwords that were not removed. We propose a methodology for applying the "thesaurus" and examine the pros and cons of the proposed refining method through a case analysis using the "user-defined stop word thesaurus" technique proposed to complement the problems of the existing "stop word dictionary" method with R's word cloud technique. We present comparative verification and suggest the effectiveness of practical application of the proposed methodology.

On-line visin system for transistor inspection (트랜지스터 검사용 온라인 비젼 시스템)

  • 노경완;전정희;김충원
    • Proceedings of the IEEK Conference
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    • 1998.06a
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    • pp.769-772
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    • 1998
  • This paper present an efficient techniques for visual inspection of taped electronic parts, suitable for real time implementation. The main environments of developed system are IBM-compatible personal computer, frame grabber, digital input-output board. It is connected to the programmable logic controller unit of the taping machine in real time. Using a queuing structure, operator or extractor machine can remove easily the defect one from production line. Also, we design a new illumination system for sacquring shape and subface features of object. Therefore, it redue pre-processing step and processing time.

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A Modified Gaussian Model-based Low Complexity Pre-processing Algorithm for H.264 Video Coding Standard (H.264 동영상 표준 부호화 방식을 위한 변형된 가우시안 모델 기반의 저 계산량 전처리 필터)

  • Song, Won-Seon;Hong, Min-Cheol
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.2C
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    • pp.41-48
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    • 2005
  • In this paper, we present a low complexity modified Gaussian model based pre-processing filter to improve the performance of H.264 compressed video. Video sequence captured by general imaging system represents the degraded version due to the additive noise which decreases coding efficiency and results in unpleasant coding artifacts due to higher frequency components. By incorporating local statistics and quantization parameter into filtering process, the spurious noise is significantly attenuated and coding efficiency is improved for given quantization step size. In addition, in order to reduce the complexity of the pre-processing filter, the simplified local statistics and quantization parameter are introduced. The simulation results show the capability of the proposed algorithm.

A Fast Volume Rendering Algorithm for Virtual Endoscopy

  • Ra Jong Beom;Kim Sang Hun;Kwon Sung Min
    • Journal of Biomedical Engineering Research
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    • v.26 no.1
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    • pp.23-30
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    • 2005
  • 3D virtual endoscopy has been used as an alternative non-invasive procedure for visualization of hollow organs. However, due to computational complexity, this is a time-consuming procedure. In this paper, we propose a fast volume rendering algorithm based on perspective ray casting for virtual endoscopy. As a pre-processing step, the algorithm divides a volume into hierarchical blocks and classifies them into opaque or transparent blocks. Then, in the first step, we perform ray casting only for sub-sampled pixels on the image plane, and determine their pixel values and depth information. In the next step, by reducing the sub-sampling factor by half, we repeat ray casting for newly added pixels, and their pixel values and depth information are determined. Here, the previously obtained depth information is utilized to reduce the processing time. This step is recursively performed until a full-size rendering image is acquired. Experiments conducted on a PC show that the proposed algorithm can reduce the rendering time by 70- 80% for bronchus and colon endoscopy, compared with the brute-force ray casting scheme. Using the proposed algorithm, interactive volume rendering becomes more realizable in a PC environment without any specific hardware.

Annotation Method based on Face Area for Efficient Interactive Video Authoring (효과적인 인터랙티브 비디오 저작을 위한 얼굴영역 기반의 어노테이션 방법)

  • Yoon, Ui Nyoung;Ga, Myeong Hyeon;Jo, Geun-Sik
    • Journal of Intelligence and Information Systems
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    • v.21 no.1
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    • pp.83-98
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    • 2015
  • Many TV viewers use mainly portal sites in order to retrieve information related to broadcast while watching TV. However retrieving information that people wanted needs a lot of time to retrieve the information because current internet presents too much information which is not required. Consequentially, this process can't satisfy users who want to consume information immediately. Interactive video is being actively investigated to solve this problem. An interactive video provides clickable objects, areas or hotspots to interact with users. When users click object on the interactive video, they can see additional information, related to video, instantly. The following shows the three basic procedures to make an interactive video using interactive video authoring tool: (1) Create an augmented object; (2) Set an object's area and time to be displayed on the video; (3) Set an interactive action which is related to pages or hyperlink; However users who use existing authoring tools such as Popcorn Maker and Zentrick spend a lot of time in step (2). If users use wireWAX then they can save sufficient time to set object's location and time to be displayed because wireWAX uses vision based annotation method. But they need to wait for time to detect and track object. Therefore, it is required to reduce the process time in step (2) using benefits of manual annotation method and vision-based annotation method effectively. This paper proposes a novel annotation method allows annotator to easily annotate based on face area. For proposing new annotation method, this paper presents two steps: pre-processing step and annotation step. The pre-processing is necessary because system detects shots for users who want to find contents of video easily. Pre-processing step is as follow: 1) Extract shots using color histogram based shot boundary detection method from frames of video; 2) Make shot clusters using similarities of shots and aligns as shot sequences; and 3) Detect and track faces from all shots of shot sequence metadata and save into the shot sequence metadata with each shot. After pre-processing, user can annotates object as follow: 1) Annotator selects a shot sequence, and then selects keyframe of shot in the shot sequence; 2) Annotator annotates objects on the relative position of the actor's face on the selected keyframe. Then same objects will be annotated automatically until the end of shot sequence which has detected face area; and 3) User assigns additional information to the annotated object. In addition, this paper designs the feedback model in order to compensate the defects which are wrong aligned shots, wrong detected faces problem and inaccurate location problem might occur after object annotation. Furthermore, users can use interpolation method to interpolate position of objects which is deleted by feedback. After feedback user can save annotated object data to the interactive object metadata. Finally, this paper shows interactive video authoring system implemented for verifying performance of proposed annotation method which uses presented models. In the experiment presents analysis of object annotation time, and user evaluation. First, result of object annotation average time shows our proposed tool is 2 times faster than existing authoring tools for object annotation. Sometimes, annotation time of proposed tool took longer than existing authoring tools, because wrong shots are detected in the pre-processing. The usefulness and convenience of the system were measured through the user evaluation which was aimed at users who have experienced in interactive video authoring system. Recruited 19 experts evaluates of 11 questions which is out of CSUQ(Computer System Usability Questionnaire). CSUQ is designed by IBM for evaluating system. Through the user evaluation, showed that proposed tool is useful for authoring interactive video than about 10% of the other interactive video authoring systems.

New Links between mRNA Polyadenylation and Diverse Nuclear Pathways

  • Di Giammartino, Dafne Campigli;Manley, James L.
    • Molecules and Cells
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    • v.37 no.9
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    • pp.644-649
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    • 2014
  • The 3' ends of most eukaryotic messenger RNAs must undergo a maturation step that includes an endonuc-leolytic cleavage followed by addition of a polyadenylate tail. While this reaction is catalyzed by the action of only two enzymes it is supported by an unexpectedly large number of proteins. This complexity reflects the necessity of coordinating this process with other nuclear events, and growing evidence indicates that even more factors than previously thought are necessary to connect 3' processing to additional cellular pathways. In this review we summarize the current understanding of the molecular machinery involved in this step of mRNA maturation, focusing on new core and auxiliary proteins that connect polyadenylation to splicing, DNA damage, transcription and cancer.

Query Formulation for Heuristic Retrieval in Obfuscated and Translated Partially Derived Text

  • Kumar, Aarti;Das, Sujoy
    • Journal of Information Science Theory and Practice
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    • v.3 no.1
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    • pp.24-39
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    • 2015
  • Pre-retrieval query formulation is an important step for identifying local text reuse. Local reuse with high obfuscation, paraphrasing, and translation poses a challenge of finding the reused text in a document. In this paper, three pre-retrieval query formulation strategies for heuristic retrieval in case of low obfuscated, high obfuscated, and translated text are studied. The strategies used are (a) Query formulation using proper nouns; (b) Query formulation using unique words (Hapax); and (c) Query formulation using most frequent words. Whereas in case of low and high obfuscation and simulated paraphrasing, keywords with Hapax proved to be slightly more efficient, initial results indicate that the simple strategy of query formulation using proper nouns gives promising results and may prove better in reducing the size of the corpus for post processing, for identifying local text reuse in case of obfuscated and translated text reuse.

Mining Quantitative Association Rules using Commercial Data Mining Tools (상용 데이타 마이닝 도구를 사용한 정량적 연관규칙 마이닝)

  • Kang, Gong-Mi;Moon, Yang-Sae;Choi, Hun-Young;Kim, Jin-Ho
    • Journal of KIISE:Databases
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    • v.35 no.2
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    • pp.97-111
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    • 2008
  • Commercial data mining tools basically support binary attributes only in mining association rules, that is, they can mine binary association rules only. In general, however. transaction databases contain not only binary attributes but also quantitative attributes. Thus, in this paper we propose a systematic approach to mine quantitative association rules---association rules which contain quantitative attributes---using commercial mining tools. To achieve this goal, we first propose an overall working framework that mines quantitative association rules based on commercial mining tools. The proposed framework consists of two steps: 1) a pre-processing step which converts quantitative attributes into binary attributes and 2) a post-processing step which reconverts binary association rules into quantitative association rules. As the pre-processing step, we present the concept of domain partition, and based on the domain partition, we formally redefine the previous bipartition and multi-partition techniques, which are mean-based or median-based techniques for bipartition, and are equi-width or equi-depth techniques for multi-partition. These previous partition techniques, however, have the problem of not considering distribution characteristics of attribute values. To solve this problem, in this paper we propose an intuitive partition technique, named standard deviation minimization. In our standard deviation minimization, adjacent attributes are included in the same partition if the change of their standard deviations is small, but they are divided into different partitions if the change is large. We also propose the post-processing step that integrates binary association rules and reconverts them into the corresponding quantitative rules. Through extensive experiments, we argue that our framework works correctly, and we show that our standard deviation minimization is superior to other partition techniques. According to these results, we believe that our framework is practically applicable for naive users to mine quantitative association rules using commercial data mining tools.