• Title/Summary/Keyword: popular music

Search Result 275, Processing Time 0.026 seconds

The Study on Korean Culture Education through The Musical (뮤지컬 <스웨그 에이지: 외쳐, 조선!>을 활용한 한국어 문화 교육 방안 연구)

  • Kang, Joo-Young
    • Journal of Korea Entertainment Industry Association
    • /
    • v.15 no.7
    • /
    • pp.71-86
    • /
    • 2021
  • The purpose of this study is to reveal the significance of musicals and find a way to utilize them in Korean language culture classes for foreigners. Korean language education aims to improve communication skills, and cultural education is necessary to help students understand not only the language but also the social background and context of the language. Accordingly, the author of this study has put together a lesson plan for Korean culture incorporating musicals, a topic that has been heretofore disregarded in Korean language education. Musicals are an appealing art medium for Korean language learners, as they provide striking visuals centered around distinct narrative structures and music. The musical "Swag Age: Shout out Joseon!," which this study focuses on, provides particularly suitable content, as it deals with social issues that are relevant even in contemporary Korean society and includes sijo (poetry), which can be used to teach traditional Korean literature. Based on the above characteristics, the author of this study outlines a Korean culture lesson plan teaching sijo through the musical "Swag Age: Shout out Joseon!" The class will be for learners of intermediate level and above, and consists of 4 sessions: 1) Understanding the overall plot of the musical, 2) Learning about Korean sijo, 3) Writing sijo based on your own life, and 4) Presenting your own sijo. This culture class is significant in that it goes beyond simply learning about sijo and enables students to internalize the meaning of and actively enjoy sijo by writing their own versions. In addition, it is expected to be a compelling class that, on top of its educational value, introduces and allows students to experience a wider range of Korean popular culture by adding the musical genre to the common repertoire of movies, dramas, plays, and pop songs often covered in Korean culture classes.

Party Wear Industry Conditions in Korea and the Analysis of Dress Style According to Party Types (국내 파티웨어 산업 현황과 파티유형별 드레스 스타일 분석)

  • Lee, Min-Jung;Lee, In-Seong
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.36 no.1
    • /
    • pp.12-26
    • /
    • 2012
  • Young people have got to like 'party' and 'attending parties' is considered 'reflection of trendy lifestyle' nowadays. The more party experiences they have, the more party wear styles get various and detail. They want different styles for the next party and it stimulates designers to create something new. We now realize that the party has become popular with an increased market demand for party wear. In addition, we analyze dress styles according to party types to suggest a new dress style to satisfy consumer needs. We suggest two ways to research party wear industry conditions in Korea. Off-line shop managers need to offer practical and various designs for a good price according to party types that make distinctions between on-line and off-line shops. On-line shop managers need to use better materials and develop better service. Considering an analysis of dress style according to party types, an elegant style is good for a formal dinner party and an evening party. A romantic style is good for a season party (such as a New Year's party, a Valentines party and a Christmas party) and a chic style is good for a music party (such as a classic party, jazz party and pop-era party). In addition, the result of a dress style analysis according to party types can be used for the tip for the development of designs to come in the party wear market as well as for a dress style guide to the partiers.

Simulation Method for Playing Complex Polyrhythm (복잡한 폴리리듬을 연주하기 위한 가상(假想)리듬연주법)

  • Kim, Hyounjong
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.13 no.10
    • /
    • pp.4426-4431
    • /
    • 2012
  • Though polyrhythm is definitely a complex form of rhythm as we all know, some forms of polyrhythm(for example, '2 against 3' or '3 against 4') are considered as simple rhythm compared with others such as '5 against 4' or '7 against 4'. It is because this kind of polyrhythm might be used as often as enough to be able to be understood and to be played. However, the polyrhythm that we are talking about in this study(I'd like to call them as complex polyrhythm) is not able to be played by someone who is not familiar with quintuplets or septuplets. Here I would like to suggest a new way of playing polyrhythm, called the 'Simulation Method'. The main purpose of this method is to easily approach the complex polyrhythm by using its mathematical similarity even though these polyrhythms are originally hard to be played due to its mathematical complexity.

Allegory in Lady Gaga's Fashion Style (Part 1) (Lady Gaga 패션스타일에 나타난 알레고리 연구(제1보))

  • Kim, Hyang-Ja;Kwon, Mi-Jeong
    • Fashion & Textile Research Journal
    • /
    • v.14 no.4
    • /
    • pp.519-531
    • /
    • 2012
  • This study comprehends the various expressions of Lady Gaga's fashion style based on Craig Owens's Allegory theory. This study analyzed four application elements of Borrow, Site Specificity, Accumulate of Strategy, and Hybridization in addition, it studied all aspects of the aesthetic value of Lady GaGa (an influential popular culture icon). It was classified in the external representation of the fashion style for the aesthetic value. The results are summarized as follows: First, 'Borrow' of the singers of the 80's music and fashion style present from her elders and visual homage to shock artists. It influenced her fans with a difference in viewpoint for a star's fashion that subsequently resulted in a deformation of form, playful kitsch style, and mixed gender. Second, 'Site specificity' presents an extreme make over through an intentional and grotesques fashion style to extend physical territory and defenseless. The results remove stereotypes and reveal deconstructive performances. Third, 'Accumulate of strategy' simultaneously presents voluptuous beauty, futurism, and avant-garde style. This shows the countercultural tendency through the random repetition of fashion images and layerd coordination. Finally, 'Hybridization' presents multiful fashion style through a collaboration with world-famous designers and cosmetic brands. She expressed a diverse and complex fashion style composed of an art form that combines a high-tech cyborg image. The aesthetic values of Lady Gaga' fashion style are 'ambivalence virtuality', 'Transcendental mixed gender', 'plural textuality', and 'unexpected play culture'.

A Study on the generative background and Characteristics of Gesamtkunstwerk Design Theory advocated by Wiener Werkstätte and Josef Hoffmann (빈 공방과 요제프 호프만이 주창한 총체예술(Gesamtkunstwerk) 디자인론의 생성배경과 특성에 관한 연구)

  • Kim, Hong-Ki
    • Korean Institute of Interior Design Journal
    • /
    • v.25 no.1
    • /
    • pp.115-123
    • /
    • 2016
  • In the turn of the twentieth century, Vienna emerged as a great cultural centre that stood at the forefront of developments in music, psychology, and the natural sciences. Equally influential, and still tremendously popular today, are the designs of the Wiener $Werkst{\ddot{a}}tte$ a group that was at the heart of the city's cultural scene and whose collaborators included such luminaries as the architect Josef Hoffman and the designer Koloman Moser under the slogan of Gesamtkunstwerk. The term "Gesamtkunstwerk" was introduced in the romantic period. It describes the desire for and practice of combining various art forms into a whole, such as performances that combine text, visual arts, various design and architecture. Richard Wagner was one of the early theorists of the concept, inspiring many modernist artists. As a co-founder of the Wiener $Werkst{\ddot{a}}tte$, Josef Hoffmann had a decisive influence on modern Viennese architecture and Interior design on the basis of the concept of Gesamtkunstwerk. In this view point, this study is to analyze about the generative background and design characteristics of gesamtkunstwerk advocated Wiener $Werkst{\ddot{a}}tte$. Josef Hoffmann was by all accounts a very successful architect and Interior designer in Vienna. His influence would undoubtedly have been felt simply because of his talent and energy. His special ability to range across multiple domains, coupled with a willingness to collaborate with other artists has created a synthesis and synergy that is compelling to this day.

Analysis on the Attitude and Beliefs of Complementary and Alternative Medicine in Nurses (보완대체의료에 관한 간호사들의 태도 조사)

  • Lee, Kyung-Hee;Park, Kyung-Min
    • Research in Community and Public Health Nursing
    • /
    • v.11 no.1
    • /
    • pp.222-230
    • /
    • 2000
  • Complementary & Alternative Medicine(CAM) have become increasingly popular with health care consumer in recent years. The nurse's attitude and beliefs about CAM will influence the response. to the patient's demands and inquiries. The purpose of this study is to evaluate the attitude and beliefs of nurses about CAM. The study was performed in 600 nurses from October to December in 1999 : Nurses were working one university hospital & one general hospital were located in TaeGu city. and two general hospitals located in Kyung Buk city. The study used specially designed questionnaire to 600 nurses, and analyzed by using descriptive statistics, ANOVA data based on 460 completed questionnaire. The findings of the study are as following. 1. The credible forms of subject about CAM were ranked acupunture (66.1%). herbal medicine(56.5%), Sooji chim (50.4%) et al. 2. In the credibility of subject about CAM there were not significant difference by age. clinical career, marriage, health status. The most reason of positive credibility was 'Being human perspective and spiritual supporting'. While the most reason of negative credibility was 'the lack of science test and doubt of disease treatment'. 3. In the experienced rate of subject about CAM there were significant difference not by health status but by age($x^2$=10.096, p= .006), clinical career($x^2$=7.648 p= .022), marriage($x^2$=9.317. p= .002). In the satistied rate of subject about CAM there were not significant difference by age, clinical career, marriage, health status 4. The most usable forms of subject about CAM in nurse's practice was Music therapy(55.9%), and ranked massage (50.9%), acupressure(32.8%). Sooji chim (27.8%) et al.

  • PDF

Ballet Costume of 15C-19C (15세기-19세기 발레 의상)

  • Lee, Hee-hyun
    • Journal of the Korea Fashion and Costume Design Association
    • /
    • v.12 no.3
    • /
    • pp.105-119
    • /
    • 2010
  • The style of costumes which dancers put on for dancing on a stage reflects the times, culture, and traditionality of movements in dancing. Accordingly, everyday dresses are adopted as the stage costumes in some cases and stage costumes lead the trend in other cases. Furthermore, like stage costumes in other genres, dancing costumes put more emphasis on expressive features in the functions of clothing unlike everyday dresses. In particular, dancing costumes shall sufficiently and delicately express each movement using the costumes as well as rhythms and melodies of music for dance. Ballet which is the representative western dance was derived from the world "Ballare" meaning "dance" in Italian. As shown in the change of word, ballet started in Italy. In Italy taking initiatives for all artistic activities in Europe as leading Renaissance in the 15th century, ballet started as the court dance and favored by French. Then, ballet flourished in France and was developed to the Romantic ballet in the 19th century. During the Renaissance, the early stage of ballet development the dancers put on the dresses which were in fashion at that time on the stage. The dancing costumes added the decorative features suitable for the characteristics of main actors or actresses and contents of dances to the dresses in fashion at relevant times in 17th and 18th century. "Panier", the dancing costume in the 18th century, was sensationally popular among women. As described above, the study on the features of dancing costumes by times not only arranges the costumes in each times but also investigates emotions and artistic and aesthetic values of those who lived in the relevant times. Furthermore, it is the way to experience the height of fantasy and beauty.

  • PDF

The Effect of AI Agent's Multi Modal Interaction on the Driver Experience in the Semi-autonomous Driving Context : With a Focus on the Existence of Visual Character (반자율주행 맥락에서 AI 에이전트의 멀티모달 인터랙션이 운전자 경험에 미치는 효과 : 시각적 캐릭터 유무를 중심으로)

  • Suh, Min-soo;Hong, Seung-Hye;Lee, Jeong-Myeong
    • The Journal of the Korea Contents Association
    • /
    • v.18 no.8
    • /
    • pp.92-101
    • /
    • 2018
  • As the interactive AI speaker becomes popular, voice recognition is regarded as an important vehicle-driver interaction method in case of autonomous driving situation. The purpose of this study is to confirm whether multimodal interaction in which feedback is transmitted by auditory and visual mode of AI characters on screen is more effective in user experience optimization than auditory mode only. We performed the interaction tasks for the music selection and adjustment through the AI speaker while driving to the experiment participant and measured the information and system quality, presence, the perceived usefulness and ease of use, and the continuance intention. As a result of analysis, the multimodal effect of visual characters was not shown in most user experience factors, and the effect was not shown in the intention of continuous use. Rather, it was found that auditory single mode was more effective than multimodal in information quality factor. In the semi-autonomous driving stage, which requires driver 's cognitive effort, multimodal interaction is not effective in optimizing user experience as compared to single mode interaction.

A Study on the Idol Survivability Prediction Using Machine Learning Techniques : Focused on the Industrial Competitiveness (머신러닝 기법을 활용한 아이돌 생존 가능성 예측 연구 : 산업 경쟁력 증진을 중심으로)

  • Kim, Seul-ah;Ahn, Ju Hyuk;Cui, Fuquan
    • The Journal of the Korea Contents Association
    • /
    • v.20 no.5
    • /
    • pp.291-302
    • /
    • 2020
  • Korean popular music industry, which is lead by "Idol group", has forsaken their fandom all over the world. Therefore, idol groups has become not only an artist but also the most influential people in the Korean economy. A global idol group with a strong fandom can earn more than a trillion-dollar by attracting their global fan's interest in Korea. In other words, it is considerably important to carry the idol to a successful conclusion. This study tries to expect whether the idols can be survived or not at a certain point after their debut by ANN, Decision Tree, Random Forest. We decide that certain point as the three-year and eight-year after their debut, because it is their break-even point year and the year after their average renewal of the contract. In addition, this study also explains which feature is the most important to their survival by feature importance and Logistic regression. In conclusion, features like the number of idol competitors, the number of debut members and the number of the genre are significant. These results shed light on the efficient management of K-Pop idol to improve industrial competitiveness.

Efficient Braille Keyboard of Smart Phone for the Blind (전맹인을 위한 효율적인 스마트폰 점자키보드 시스템 기술)

  • Koo, Min-Su;Kim, Byung-Gyu;Shin, Hyun-Cheul
    • Convergence Security Journal
    • /
    • v.15 no.2
    • /
    • pp.11-17
    • /
    • 2015
  • According to NIA (National Information Society Agency) report, digital divide is a vicious circle which makes quality interval of human's life between people who have information and relatively not. Especially in a smart phone society, there is a big problem between disabled people and normal people. This paper suggests a braille keyboard system for the blind to solve these problems. It is designed for portable use, convenience and quick text typing based on bluetooth communication technique. In text input test, all texts (Korean, English, number) were accurately expressed and typing speed was about 22 [c/m](characters per a minute). Especially, we design text2voice function to provide more accurate key input system. Popular applications such as call, alarm, message, kakao talk, internet, music, were performed without carring problems using the proposed braille keyboard system. The proposed technique is thought to contribute to eliminating the digital divide through the expansion of smartphone users.