• Title/Summary/Keyword: point pattern matching

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The Estimation of the Transform Parameters Using the Pattern Matching with 2D Images (2차원 영상에서 패턴매칭을 이용한 3차원 물체의 변환정보 추정)

  • 조택동;이호영;양상민
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.7
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    • pp.83-91
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    • 2004
  • The determination of camera position and orientation from known correspondences of 3D reference points and their images is known as pose estimation in computer vision or space resection in photogrammetry. This paper discusses estimation of transform parameters using the pattern matching method with 2D images only. In general, the 3D reference points or lines are needed to find out the 3D transform parameters, but this method is applied without the 3D reference points or lines. It uses only two images to find out the transform parameters between two image. The algorithm is simulated using Visual C++ on Windows 98.

Selective Ridge Matching for Poor Quality Fingerprint verification (열악한 지문 영상의 검증을 위한 선택적 융선 정합 기법)

  • 최호석;박영태
    • Proceedings of the IEEK Conference
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    • 2001.06d
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    • pp.9-12
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    • 2001
  • Point pattern matching schemes for finger print recognition do not guarantee robust matching performance for finger print images of poor quality. We present a finger print recognition scheme, where transformation parameter of matched ridge pairs are estimated by Hough transform and the matching hypothesis is verified by a new measure of the matching degree using selective directional information. Proposed method may exhibit extremely low FAR(False Accept Ratio) while maintaining low reject ratio even for the images of poor quality because of the robustness to the variation of minutia points.

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A Fast Block Matching Algorithm by using the Cross Pattern and Flat-Hexagonal Search Pattern (크로스 패턴과 납작한 육각 탐색패턴을 이용한 고속 블록 정합 알고리즘)

  • 남현우;김종경
    • Journal of the Korea Computer Industry Society
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    • v.4 no.12
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    • pp.953-964
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    • 2003
  • In the block matching algorithm, search patterns of different shapes or sizes and the distribution of motion vectors have a large impact on both the searching speed and the image quality. In this paper, we propose a new fast block matching algorithm using the cross pattern and the flat-hexagon search pattern. Our algorithm first finds the motion vectors that are close to the center of search window using the cross pattern, and then lastly finds the other motion vectors that are not close to the center of search window using the flat-hexagon search pattern. Through experiments, compared with the hexagon-based search algorithm(HEXBS), the proposed cross pattern and flat-hexagonal pattern search algorithm(CFHPS ) improves about 0.2-6.2% in terms of average number of search point per motion vector estimation and improves about 0.02-0.31dB in terms of PSNR(Peak Signal to Noise Ratio).

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Development of an Integer Algorithm for Computation of the Matching Probability in the Hidden Markov Model (I) (은닉마르코브 모델의 부합확률연산의 정수화 알고리즘 개발 (I))

  • 김진헌;김민기;박귀태
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.31B no.8
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    • pp.11-19
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    • 1994
  • The matching probability P(ο/$\lambda$), of the signal sequence(ο) observed for a finite time interval with a HMM (Hidden Markov Model $\lambda$) indicates the probability that signal comes from the given model. By utilizing the fact that the probability represents matching score of the observed signal with the model we can recognize an unknown signal pattern by comparing the magnitudes of the matching probabilities with respect to the known models. Because the algorithm however uses floating point variables during the computing process hardware implementation of the algorithm requires floating point units. This paper proposes an integer algorithm which uses positive integer numbers rather than float point ones to compute the matching probability so that we can economically realize the algorithm into hardware. The algorithm makes the model parameters integer numbers by multiplying positive constants and prevents from divergence of data through the normalization of variables at each step. The final equation of matching probability is composed of constant terms and a variable term which contains logarithm operations. A scheme to make the log conversion table smaller is also presented. To analyze the qualitive characteristics of the proposed algorithm we attatch simulation result performed on two groups of 10 hypothetic models respectively and inspect the statistical properties with repect to the model order the magnitude of scaling constants and the effect of the observation length.

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A Study on Accuracy Estimation of Service Model by Cross-validation and Pattern Matching

  • Cho, Seongsoo;Shrestha, Bhanu
    • International journal of advanced smart convergence
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    • v.6 no.3
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    • pp.17-21
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    • 2017
  • In this paper, the service execution accuracy was compared by ontology based rule inference method and machine learning method, and the amount of data at the point when the service execution accuracy of the machine learning method becomes equal to the service execution accuracy of the rule inference was found. The rule inference, which measures service execution accuracy and service execution accuracy using accumulated data and pattern matching on service results. And then machine learning method measures service execution accuracy using cross validation data. After creating a confusion matrix and measuring the accuracy of each service execution, the inference algorithm can be selected from the results.

A New Cross and Hexagonal Search Algorithm for Fast Block Matching Motion Estimation (십자와 육각패턴을 이용한 고속 블록 정합 동작 예측 기법)

  • Park, In-Young;Nam, Hyeon-Woo;Wee, Young-Cheul;Kim, Ha-Jine
    • The KIPS Transactions:PartB
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    • v.10B no.7
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    • pp.811-814
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    • 2003
  • In this paper, we propose a fast block-matching motion estimation method using the cross pattern and the hexagonal pattern. For the block-matching motion estimation method, full search finds the best motion estimation, but it requires huge search time because it has to check every search point within the search window. The proposed method makes use of the fact that most of motion vectors lie near the center of block. The proposed method first uses the cross pattern to search near the center of block, and then uses the hexagonal pattern to search larger motion vectors. Experimental results show that our method is better than recently proposed search algorithms in terms of mean-square error performance and required search time.

Hand Gesture Recognition for Understanding Conducting Action (지휘행동 이해를 위한 손동작 인식)

  • Je, Hong-Mo;Kim, Ji-Man;Kim, Dai-Jin
    • Proceedings of the Korean Information Science Society Conference
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    • 2007.10c
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    • pp.263-266
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    • 2007
  • We introduce a vision-based hand gesture recognition fer understanding musical time and patterns without extra special devices. We suggest a simple and reliable vision-based hand gesture recognition having two features First, the motion-direction code is proposed, which is a quantized code for motion directions. Second, the conducting feature point (CFP) where the point of sudden motion changes is also proposed. The proposed hand gesture recognition system extracts the human hand region by segmenting the depth information generated by stereo matching of image sequences. And then, it follows the motion of the center of the gravity(COG) of the extracted hand region and generates the gesture features such as CFP and the direction-code finally, we obtain the current timing pattern of beat and tempo of the playing music. The experimental results on the test data set show that the musical time pattern and tempo recognition rate is over 86.42% for the motion histogram matching, and 79.75% fer the CFP tracking only.

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Speech Signal Processing for Analysis of Chaos Pattern (카오스 패턴 발견을 위한 음성 데이터의 처리 기법)

  • Kim, Tae-Sik
    • Speech Sciences
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    • v.8 no.3
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    • pp.149-157
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    • 2001
  • Based on the chaos theory, a new method of presentation of speech signal has been presented in this paper. This new method can be used for pattern matching such as speaker recognition. The expressions of attractors are represented very well by the logistic maps that show the chaos phenomena. In the speaker recognition field, a speaker's vocal habit could be a very important matching parameter. The attractor configuration using change value of speech signal can be utilized to analyze the influence of voice undulations at a point on the vocal loudness scale to the next point. The attractors arranged by the method could be used in research fields of speech recognition because the attractors also contain unique information for each speaker.

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A Study on the Phoneme Segmentation of Handwritten Korean Characters by Local Graph Patterns on Contacting Points (접촉점에서의 국소 그래프 패턴에 의한 필기체 한글의 자소분리에 관한 연구)

  • 최필웅;이기영;구하성;고형화
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.30B no.4
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    • pp.1-10
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    • 1993
  • In this paper, a new method of phoneme segmentation of handwritten Korean characters using the local graph pattern is proposed. At first, thinning was performed before extracting features. End-point, inflexion-point, branch-point and cross-point were extracted as features. Using these features and the angular relations between these features, local graph pattern was made. When local graph pattern is made, the of strokes is investigated on contacting point. From this process, pattern is simplified as contacting pattern of the basic form and the contacting form we must take into account can be restricted within fixed region, 4therefore phoneme segmentation not influenced by characters form and any other contact in a single character is performed as matching this local graph pattern with base patterns searched ahead. This experiments with 540 characters have been conducted. From the result of this experiment, it is shown that phoneme segmentation is independent of characters form and other contact in a single character to obtain a correct segmentation rate of 95%, manages it efficiently to reduce the time spent in lock operation when the lock.

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A Fast Block Matching Algorithm using Unit-Diamond and Flat-Hexagonal Search Patterns (단위 다이아몬드와 납작한 육각패턴을 이용한 고속 블록 정합 알고리즘)

  • 남현우;위영철;김하진
    • Journal of KIISE:Computing Practices and Letters
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    • v.10 no.1
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    • pp.57-65
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    • 2004
  • In the block matching algorithm, search patterns of different shapes or sizes and the distribution of motion vectors have a large impact on both the searching speed and the image quality. In this paper, we propose a new fast block matching algorithm using the unit-diamond search pattern and the flat-hexagon search pattern. Our algorithm first finds the motion vectors that are close to the center of search window using the unit-diamond search pattern, and then fastly finds the other motion vectors that are not close to the center of search window using the flat-hexagon search pattern. Through experiments, compared with the hexagon-based search algorithm(HEXBS), the proposed unit-diamond and flat-hexagonal pattern search algorithm(UDFHS) improves as high as 11∼51% in terms of average number of search point per motion vector estimation and improves about 0.05∼0.74㏈ in terms of PSNR(Peak Signal to Noise Ratio).