• Title/Summary/Keyword: placement server

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BIM Platform Resource Management for BaaS(BIM as a Service) in Distributed Cloud Computing (BaaS(BIM as a Service)를 위한 분산 클라우드 기반의 BIM 플랫폼 리소스 관리 방법 연구)

  • Son, A-Young;Shin, Jae-Young;Moon, Hyoun-Seok
    • Journal of KIBIM
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    • v.10 no.3
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    • pp.43-53
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    • 2020
  • BIM-based Cloud platform gained popularity coupled with the convergence of Fourth Industrial Revolution technology. However, most of the previous work has not guaranteed sufficient efficiency to meet user requirements according to BIM service. Furthermore, the Cloud environment is only used as a server and it does not consider cloud characteristics. For the processing of High Capacity Data like BIM and using seamless BIM service, Resource management technology is required in the cloud environment. In this paper, to solve the problems, we propose a BIM platform for BaaS and an efficient resource allocation scheme. We also proved the efficiency of resource for the proposed scheme by using existing schemes. By doing this, the proposed scheme looks forward to accelerating the growth of the BaaS through improving the user experience and resource efficiency.

Designing and Implementing IOT-based Casino Information System (Windows OS, Windows Server) (IOT 기반의 카지노정보시스템 설계 및 구현(Windows OS, Windows Server))

  • LEE, Dae Kun;NA, Seung You
    • Journal of Digital Convergence
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    • v.13 no.12
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    • pp.151-160
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    • 2015
  • As a lexical meaning, casino is defined as "a certified gambling house, equipped with recreational facilities such as dance and music, etc., where people play roulette or cards." Casinos started from 17th to 18th century for European nobility and their social meetings and established a casino industry framework in the United States in the 1930s. The success of the casino business leads to the increase of sales; it became very helpful for the local and national government revenues and also for the related incidental tasks. Casino operations include a variety of fields, such as general customer management, dealer game management, security, account management, currency exchange, re-exchange management, marketing management, comp management and placement management, etc. These operations should be organically connected to each other by information systems such as a groupware, ERP and Customer Relationship Management (CRM), etc. In addition, in order to effectively manage comprehensive entertainment service, including accommodation and tourism, it is necessary to develop an information system which supports casino business and collateral entertainment service, collects the data generated throughout the business and provides information about the situations of management. Thus, this study will propose a casino information system designed and implemented, considering these details.

Application of Multi-Server Queuing Theory to Estimate Vehicle Travel Times at Freeway Electronic Toll-Collection Systems (고속도로 자동요금징수시스템의 차량 통행시간 산정을 위한 다중서비스 대기행렬이론 연구)

  • Sung, Hyun-Jin;Choi, Jai-Sung;Kim, Sang-Youp
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.10 no.2
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    • pp.22-34
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    • 2011
  • This paper presents the investigation results of a research on how engineers can analyze the economic effect of the ETCS(Electronic Toll Collection System) installed to minimize the vehicle delays on freeway tollgates during toll payments. This research considered this economic effect to occur in the form of vehicle passing time reductions at the ETCS, and the multi-service queuing theory was applied to estimate these values. This research found: 1) When vehicles approaching tollgates show Poisson distribution and the service time of the ETCS shows Exponential distribution, the multi-service queuing theory would be applicable for estimating vehicle passing times at toll-gates, 2) Despite the ETCS placement, exit sections of tollgates give a greater reduction of vehicle passing times than entering sections due to more delays at conventional toll payments, and 3)The ETCS would not guarantee vehicle passing time reductions all the time, because in such a case as many vehicles were queuing at the ETCS, the total delay level for a toll gate would increase greatly. In addition, in order to examine the accuracy of the estimated vehicle passing values, this research compared the values from the multi-service queuing theory with the observed values from a set of field survey values at freeway toll-gates, and found that the two values were in a good agreement with a very low error range of 1-3 seconds per vehicle. Based on this result, the multi-service queuing theory was recommended for practice.

Disk Cache Manager based on Minix3 Microkernel : Design and Implementation (Minix3 마이크로커널 기반 디스크 캐쉬 관리자의 설계 및 구현)

  • Choi, Wookjin;Kang, Yongho;Kim, Seonjong;Kwon, Hyeogsoong;Kim, Jooman
    • Journal of Digital Convergence
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    • v.11 no.11
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    • pp.421-427
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    • 2013
  • Disk Cache Manager(DCM), a functional server of microkernel based, to improve the I/O power of shared disks is designed and implemented in this work. DCM interfaces other different servers with message passing through ports by serving as a system actor the multi-thread mode on the Minix3 micro-kernel. DCM proposed in this paper uses the shared disk logically as a Seven Disk and Sodd Disk to enable parallel I/O. DCM enables the efficient placement of disk data because it raises disk cache hit-ratio by increasing the cache size when the utilization of the particular disk is high. Through experimental results, we show that DCM is quite efficient for a shared disk with higher utilization.

EXECUTION TIME AND POWER CONSUMPTION OPTIMIZATION in FOG COMPUTING ENVIRONMENT

  • Alghamdi, Anwar;Alzahrani, Ahmed;Thayananthan, Vijey
    • International Journal of Computer Science & Network Security
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    • v.21 no.1
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    • pp.137-142
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    • 2021
  • The Internet of Things (IoT) paradigm is at the forefront of present and future research activities. The huge amount of sensing data from IoT devices needing to be processed is increasing dramatically in volume, variety, and velocity. In response, cloud computing was involved in handling the challenges of collecting, storing, and processing jobs. The fog computing technology is a model that is used to support cloud computing by implementing pre-processing jobs close to the end-user for realizing low latency, less power consumption in the cloud side, and high scalability. However, it may be that some resources in fog computing networks are not suitable for some kind of jobs, or the number of requests increases outside capacity. So, it is more efficient to decrease sending jobs to the cloud. Hence some other fog resources are idle, and it is better to be federated rather than forwarding them to the cloud server. Obviously, this issue affects the performance of the fog environment when dealing with big data applications or applications that are sensitive to time processing. This research aims to build a fog topology job scheduling (FTJS) to schedule the incoming jobs which are generated from the IoT devices and discover all available fog nodes with their capabilities. Also, the fog topology job placement algorithm is introduced to deploy jobs into appropriate resources in the network effectively. Finally, by comparing our result with the state-of-art first come first serve (FCFS) scheduling technique, the overall execution time is reduced significantly by approximately 20%, the energy consumption in the cloud side is reduced by 18%.