• Title/Summary/Keyword: personal video

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Off-line Visual Feedback Control of Robot Manipulator (로봇 매니퓰레이터의 오프라인 영상피드백 제어)

  • 신행봉;정동연;이종두;이강두;한성현
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2001.10a
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    • pp.140-145
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    • 2001
  • The equipment of industrial robot in manufacturing and assembly lines has rapidly increased. In order to achieve high productivity and flexibility, it becomes very important to develop the visual feedback control system with Off-Line Programming System(OLPS). We can save much efforts and time in adjusting robots to newly defined workcells by using Off-Line Programming System. A proposed visual calibration scheme is based on position-based visual feedback. The visual calibration system is composed of a personal computer, an image processing board, a video monitor, and one camera. The calibration program firstly generates predicted images of objects in an assumed end-effector position. The process to generate predicted images consists of projection to screen-coordinates, visible range test, and construction of simple silhouette figures. Then, camera images acquired are compared with predicted ones for updating position and orientation data. Computation of error is very simple because the scheme is based on perspective projection, which can be also expanded to experimental results. Computation time can be extremely reduced because the proposed method does not require the precise calculation of tree-dimensional object data and image Jacobian.

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A Study Vector Image Transformation of Personal Feature And Image Interpolation (2차원 얼굴외곽 정보의 VECTOR IMAGE 변환과 효과적인 영상복원에 관한 연구)

  • Jo, Nam-Chul
    • Journal of the Korea society of information convergence
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    • v.1 no.1
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    • pp.17-24
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    • 2008
  • Video camera play very important roles for preventing many kinds of crimes and resolving those crime affairs. But in the case of recording image of a specific person far from the CCTV, the original image needs to be enlarged and recovered in order to identify the person more obviously. Interpolation is usually used for the enlargement and recovery of the image in this case. However, it has a certain limitation. As the magnification of enlargement is getting bigger, the quality of the original image can be worse. This paper uses FOP(Facial Definition Parameter) proposed by the MPEG-4 SNHC FBA group and introduces a new algorithm that uses face outline information of the original image based on the FOP, which makes it possible to recover better than the known methods until now.

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Design of a Portable Activity Monitoring System (휴대용 활동 상태 모니터링 시스템의 설계)

  • Lee, Seung-Hyung;Park, Ho-Dong;Yoon, Hyung-Ro;Lee, Kyung-Joung
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.51 no.1
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    • pp.32-38
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    • 2002
  • This paper describes a development of a portable physical activity monitoring system using two accelerometers to quantify physical activity. The system hardware consists of two piezoresistive accelerometers, amplifiers with gain of 30, lowpass filters with cut-off frequency of 15Hz, offset control circuits, one-chip microcontroller and flash memory card. In order to evaluate the performance of the system we acquired 3 channel data at 32 sample/sec from body-fixed accelerometers in chest and right upper leg. And then the acquired data were processed by MatLab on personal computer. We tried to distinguish not only fundamental actions which are steady-state activities such as standing, sitting, and lying but also dynamic activities with walking, up a stairway, down a stairway, and running. Five subjects participated the evaluation process which compare the video data with the measured data. As a result, the activity classification rate of 90.6% on average was obtained. Overall results showed that the steady-state activities could be classified from the low component of 3-axis acceleration signal and dynamic activities could be distinguished from frequency analysis using wavelet transform and FFT. Finally, we could find that this system can be applied to acquire and analyze the static and dynamic physical activity data.

Experiences among Undergraduate Nursing Students on High-fidelity Simulation Education: A Focus Group Study (일 대학 간호대학생의 시뮬레이션 교육 경험 분석)

  • Lee, Ju-Hee;Kim, So-Sun;Yeo, Ki-Sun;Cho, Su-Jin;Kim, Hyun-Lye
    • The Journal of Korean Academic Society of Nursing Education
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    • v.15 no.2
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    • pp.183-193
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    • 2009
  • Purpose: The purpose of this study was to explore experiences among undergraduate nursing students in a high-fidelity simulation education course for a semester. Method: The participants in this study were 10 nursing students in the senior classes and volunteers. Data collection was conducted using a focus group interview for 100 minutes, which was recorded on video tape. Transcribed data was analyzed through qualitative content analysis. Result: The results of this study were deduced as 4 codes and 22 themes. Study participants reported experiences due to the simulation method itself, interaction among peer group and personal experiences during high-fidelity simulation education. Additionally, experiences related to clinical application were examined. The participants indicated positive outcomes such as developing clinical judgment skills and confidence. Conclusion: Overall, the results of this study supported the usability and effectiveness of a high-fidelity simulation education method in undergraduate nursing curriculum. Further studies are needed to provide more reliable and valid educational information.

Digital shortshort Moving-Image for DMB (DMB 전용 콘텐츠로서의 디지털 초단편 영상)

  • Bae, Sang-Joon
    • Journal of Broadcast Engineering
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    • v.12 no.5
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    • pp.401-413
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    • 2007
  • The birth of a new mobile medium of communication In 2005, the DMB (Digital Multimedia Broadcasting), was celebrated for the mobile and asynchronous personal medium. But now, the most film- & video-channels of this epoch-making medium of communication combine with the rebroadcasting of long play film for cinema oder TV series. The purpose of this study is thus to point out the disharmony between new mobile medium and the old, recycled contents and to propose as an alternative content the digital shortshort moving images.

A Design and Implementation of Camera Information File Creation Tool for Efficient Recording Data Search in Surveillance System (보안 관제 시스템에서 효율적인 영상 검색을 위한 카메라 연동 정보 파일 자동 생성 도구의 설계 및 구현)

  • Hwang, Gi-Jin;Park, Jae-Pyo;Yang, Seung-Min
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.5
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    • pp.55-61
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    • 2016
  • For the purpose of video security equipment is to protect personal property and life against from terrorism or recent threats. In this study, if you proceed with the recorded data search, we propose a method for increasing the user's search convenience. It has predefined data structure which is between camera's movement path and relationship. Also, design and implement a tool that automatically generates a files which has inter camera related information on the control center in a multi-camera is installed environment. Using generated file, minimize searching time and increase searching efficiency.

A Study on Influence of Internet Media Pornography Exposure in Adolescents on Sexual Awareness

  • Seo, Gang-Hun
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.3
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    • pp.123-129
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    • 2017
  • This study intends examine the relevance of factors with negative influences on anti-social sexual awareness formation in adolescents as per the concern of the parents of families with adolescents, as internet pornography exposure in adolescents lead to excessive indulgence in pornographic photographs, cartoons, videos, or fictions, or in video chatting with exposure of one's own body parts. For this, the factors of internet pornography exposure in the study subjects of adolescents were constructed into a multilateral model, and the structural equation model was analyzed. As the result of the study, the following conclusion were drawn. First, the most powerful factor influencing the anti-social sexual awareness in adolescents was, contrary to the concern of many, not the exposure to pornography through internet media, but personal characteristics such as sensation-seeking tendency and socio-environmental characteristic of differential association. Second, it is worth noting that the most major factor influencing intentional internet pornography exposure by adolescents is another form of pornography exposure. Third, whether intentional or unintentional, the internet-related variable influencing the internet pornography exposure was found to be the amount of internet usage. Fourth, the unintended internet pornography exposure was found to have no direct influence on the sexual awareness of adolescents, but it did have an indirect influence on sexual awareness mediated by intentional internet pornography exposure and existing-media pornography exposure. Based on these study results, the conclusion was drawn regarding the influence of internet pornography on sexual awareness in adolescents.

First-Person Shooter Game Development using Unreal Engine (언리얼 엔진을 통한 FPS 게임 개발)

  • Kim, Soo-Kyun;Kang, Heau-Jo;Sung, Kyung
    • Journal of Advanced Navigation Technology
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    • v.14 no.5
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    • pp.718-724
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    • 2010
  • The Unreal Engine is a free game engine developed by Epic Games. In this paper, we propose a First Person Shooter (FPS) game development using free Unreal Development Kit. The merit of Unreal engine provide a hight degree of portability, and it is a tool used by many game developers today, supporting a multitude of platforms on personal computers and many video game consoles with free toolkit. But it is required high-performance PC to develop game. This toolkit doe s not high-quality computer programming skill, just possible to develop FPS game easily.

Causal Pathway Analysis of Adolescence Status Delinquency (청소년 지위비행의 인과적 경로)

  • Cho, Young-Suk;Shin, Yoo-Sun
    • The Journal of Korean Academic Society of Nursing Education
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    • v.7 no.2
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    • pp.379-390
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    • 2001
  • The purpose of this study was to examine the actual condition of the adolescent status delinquency and to predict that family environments, the mother's rear attitudes and personal factors influence on the adolescent status delinquency among high school students in Busan(N=404). Under these purposes of the study, the preliminary study was performed to divided the criminal delinquency from the status delinquency, and on the basis of the result of the preliminary study, the analysis of causal pathway were performed. The data were surveyed using paper and pencil self-rating. Descriptive statistics and pathway analyses were conducted to answer research objectives. The result of this study was as follows. First, the status delinquency and the criminal delinquency are different dimensions with each other independently. Second, Contents of the status delinquencies were Drinking, Smoking, Cheating examination, Stopping out, Reckless running, Gang fighting, Reading lewdness and Watching lewd video, Sexual intercourse with the other gender, etc., The criminal delinquencies were Robbing of bicycle or auto-bicycle, Taking nalcotic drug, Robbing money of drunkard and women, Rape, Setting on fire, etc. Third, The factors of structural environments of the family and the factors of mother's rear attitude influenced on the status delinquency via adolescence's compulsivity. that is to say, if the mother's rear attitude is affective, it restrains the impulsivity of adolescence causing to the restraint of the status delinquency.

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Resource Allocation for Converged Mobile Multimedia Services (모바일 멀티미디어 융합 서비스를 위한 자원 할당 방법)

  • Lee, Jong-Chan;Lee, Moon-Ho
    • Journal of the Korea Society for Simulation
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    • v.21 no.1
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    • pp.45-54
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    • 2012
  • Advances in mobile communication and digital video technology enable to commercialize converged multimedia services such as VoD in the mobile networks. Media convergence is evolving into U-Cloud and mobile IP-TV services constituted by high-speed mobile multimedia networks and integrated personal devices. This paper proposes a resource allocation scheme to guarantee QoS of converged mobile multimedia services, and simultaneously maximize legacy services in heterogeneous wireless networks. Performances are analyzed by the simulation.