• 제목/요약/키워드: perceived interaction

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그래핑 계산기를 활용한 협동학습에서 학생들의 언어적 상호작용 분석에 관한 사례연구 (Students' Linguistic Interaction with the Development of Mathematical Concepts in Collaborative Learning Using a Graphing Calculator: A Case Study)

  • 고호경
    • 한국수학교육학회지시리즈A:수학교육
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    • 제42권5호
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    • pp.607-622
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    • 2003
  • The research was aimed at finding the dynamic aspects of the linguistic and social interaction with mathematical concept development using a graphing calculator in collaborative learning. This study was broadly divided into two categories: "Knowledge Construction Statement" for understanding how the verbal interaction works when a graphing calculator is used, and "Teacher's Instructional Role" for the research on the reaction of the students and on the teacher's role as a guide in helping students to construct their knowledge. This research used a case study in a collaborative learning environment. An attempt was made to show clearly how the students interacted with one another in a technology environment using a graphing calculator as a tool. A graphing calculator promoted the students' linguistic interaction and changed the characteristics of the linguistic interaction. Although it didn't show the different aspects completely, some changes of the linguistic traits were perceived.aits were perceived.

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Consumers' Tolerance When Confronted with Different Service Types in Service Retailing

  • Chengcheng YU;Na CAI;Jinzhe YAN;Yening ZHOU
    • 유통과학연구
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    • 제22권2호
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    • pp.103-113
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    • 2024
  • Purpose: With the popularity of artificial intelligence (AI) in the service industry and occurrence ofservice failures in AI-based services, understanding human-robot interaction issues in service failure situations is especially important. Some issues which deserve further empirical investigation are whether consumers can develop the same tolerance for chatbots after service failure as they have for human agents, and the relationship between agent type and tolerance is mediated by the mechanisms of perceived warmth and perceived competence. Research Design, Data, and Methodology: This research experimentally collected and analyzed data from 119 university students who had experienced chatbots service failures. Differences in tolerance towards human agents and chatbots after experiencing service failures were explored, with a further examination of the mediating pathways between this relationship via perceived warmth and perceived competence. Results: Consumers are more tolerant ofservice failure with chatbots compared to service failure with human agents. Significant mediation of the relationship between service agent and service failure tolerance by perceived competence, while perceived warmth has no significant mediating effect. Conclusions: This research enhances our understanding of AI-assisted services, human-computer interaction, improves the service functionality of existing smart devices, and deepens the understanding of the relationship between consumer responses and behaviors.

Traveling to the Hangang River via Metaverse: Interaction Effects between Avatar Self-Congruence and Digital Age Type

  • Zong-Yi Zhu;Sumi Kim
    • International Journal of Internet, Broadcasting and Communication
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    • 제15권4호
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    • pp.21-30
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    • 2023
  • The aim of this study is to investigate how travelers' destination visit intentions are influenced by avatar self-congruence in the metaverse platform. We extended the impression management theory by considering both perceived enjoyment and social engagement, and illustrated the interaction effect based on users' digital age. To achieve this, we conducted an online survey with 302 users. The survey results revealed that avatar self-congruence significantly influenced users in terms of perceived enjoyment and social engagement, thereby affecting their destination visit intentions. This study also revealed a significant interaction effect between digital age type and avatar self-congruence on users' perceived enjoyment. The results of this study are expected to provide not only a theoretical reference for metaverse research and travel research but also managerial implications for destination management and metaverse applications.

청년기 자녀의 성역할 정체감과 부모의 양육행동과의 관계 (The Adolescent's Sex Role Identity and Perceived Parent Behaviors)

  • 박선영
    • 대한가정학회지
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    • 제27권4호
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    • pp.139-150
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    • 1989
  • The present study was designed to answer the following questions: 1) Is there and relationship between the adolescent's sex role identity and perceived parent behavious? 2) Is there any gender differences in perceived parent behavious? 3) Is there any interaction effect between sex role identity and gender in perceived parent behaviors? 109 male and 101 female undergraduates from the five universities in Seoul served as subjects in this investigation. Subjects were administered the Parent Behavior From (PBF) and the Bem Sex Role Inventory (BSRI) in counterbalanced order. A4 (sex-role identity)×2(gender) multivariate analysis of variance was performed for the perceived paternal and maternal behaviors separately. The simultaneous confidence intervals for pairwise comparison were followed when the MANOVA was significant. In testing all hypotheses, .05 was used as a significance level in this study. For the perceived paternal behavious, 1) The androgynous group, compared with the undifferentiated group, reported greater father warmth, active involvement, greater encouragement of cognitive independence, cognitive curiosity, cognitive competence, achievement control, and conformity. 2) The androgynous individuals showed higher father warmth, congitive independence, curiosity, and cognitive competence than the feminine individuals. 3) The androgynous individuals were found to have significantly higher father warmth than the masculine individuals. For the perceived maternal behaviors, there was a significant difference between gender groups in conformity. Daughters reported higher conformity than sons. The interaction effect between sex-role identity and gender, however, was not found to be significant.

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의류제품 구매 시 지각된 서비스품질과 상징적 점포이미지가 점포충성도에 미치는 영향 -쾌락적 쇼핑성향의 조절효과를 중심으로- (The Effect of Perceived Service Quality and Symbolic Store Image on Store Loyalty in Apparel Product Purchasing -Focusing on the Moderating Effect of Hedonic Shopping Orientation-)

  • 김수진;정명선
    • 한국의류학회지
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    • 제30권1호
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    • pp.48-58
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    • 2006
  • The purposes of this study were to examine the effect of perceived service quality and symbolic store image on store loyalty in apparel product purchasing and the moderating effect of hedonic shopping orientation. The questionnaire was administered to 450 women shopped in a department store in Gwang-ju during September, 12-26, 2002. Data collected from 384 women were analyzed by using frequency, factor analysis, regression analysis, ANOVA and t-test by SPSS for WIN Program. The results were as follows. First, consumers' perceived service quality was composed of three factors; product & environment service, sales person's customer oriented service, store policy service factor. Consumers' symbolic store image was composed of three factors; status symbol, favorability. credibility (actor. Second, the perceived service quality significantly influenced store loyalty. Third, the symbolic store image significantly influenced store loyalty. Fourth, interaction effect between perceived service quality and hedonic shopping orientation was found out to be meaningful at store loyalty. Fifth, interaction effect between perceived store image and hedonic shopping orientation was found out to be meaningful at store loyalty.

가해자가 사과했을 때 지각된 가해자 잘못과 용서의 관계: 자존감의 조절효과 (The Relationship between Perceived Transgression Wrongness and Forgiveness when Receiving Apologies: Moderating Effects of Self-Esteem)

  • 김성찬;임성문
    • 한국심리학회지 : 문화 및 사회문제
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    • 제21권1호
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    • pp.97-118
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    • 2015
  • 본 연구의 목적은 가해자가 사과했을 때 피해자가 지각한 가해자 잘못과 용서의 관계에서 자존감의 조절효과를 검증하는 것이다. 이때 용서를 두 개의 차원으로 보는 최근 연구경향에 따라 정서적 용서와 결정적 용서로 구분하였다. 충청·전라 지역 대학교에 5개의 해당 설문조사를 실시한 후 총 861명(남 486, 여 375)의 자료를 사용하여 위계적 중다회귀분석으로 조절효과를 검증하였다. 본 연구의 결과는 다음과 같다. 첫째, 정서적 용서와 결정적 용서 각각에 대한 지각된 가해자 잘못과 명시적 자존감의 이원상호작용 효과가 모두 유의미하였다. 지각된 가해자 잘못이 작은 경우 명시적 자존감이 낮을 때보다 높을 때 정서적·결정적 용서가 더 높은 반면, 지각된 가해자 잘못이 큰 경우 명시적 자존감 수준에 따른 정서적·결정적 용서의 차이가 없는 것으로 나타났다. 둘째, 정서적 용서에 대한 지각된 가해자 잘못, 명시적 자존감, 암묵적 자존감의 삼원상호작용 효과가 유의미하였다. 상호작용의 구체적인 양상을 살펴본 결과, 암묵적 자존감이 높은 집단에서 지각된 가해자 잘못이 작은 경우 명시적 자존감이 낮을 때보다 높을 때 정서적 용서가 더 높은 반면, 지각된 가해자 잘못이 큰 경우 명시적 자존감 수준에 따른 정서적 용서의 차이가 없는 것으로 나타났다. 그러나 결정적 용서에 대한 지각된 가해자 잘못, 명시적 자존감, 암묵적 자존감의 삼원상호작용 효과는 유의미하지 않았다. 결과들에 대한 의의 및 한계를 논의하였다.

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보험 영업사원의 고객지향성이 지각된 소개위험과 추천의도에 미치는 영향: 고객성향의 조절효과를 중심으로 (The Effect of Customer Orientation on Perceived Referral Risk and Referral Intention)

  • 김동현;차재빈;박찬욱
    • 유통과학연구
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    • 제15권7호
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    • pp.61-71
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    • 2017
  • Purpose - This study empirically analyzed the effect of the customer orientation in Insurance Salespersons on the perceived referral risk and referral intention. In the empirical study, we try to provide suggestions for reducing the perceived referral risk of customer oriented selling activities and improving the referral intentions according to customers' tendencies. Research design, data, and methodology - Data collection was conducted through the convenience sampling method for customers who had insurance coverage for about two months from March to May 2015. A total of 700 copies were distributed and 670 copies (95.7% recovery) were collected. Finally, 661 copies were used for final analysis. With the IBM PASW 22.0 statistical program. The interaction effect for the hypothesis test was generated by multiplying the average centralized independent variable and the control variable, and the average centralization variable was used to minimize the multi-collinearity problem of the interaction effect between the independent variable and the control variables. Results - Hypothesis 1 was adopted because the effect of customer-oriented selling activities on perceived referral risk were significantly negative. The effect of customer orientation on perceived referral risk is affected by innovative tendency, risk-taking tendency, and interpersonal tendency Interaction effect was observed. Therefore, Hypothesis 2-2, Hypothesis 2-3, Hypothesis 2-4 were adopted. The effect of customer-oriented selling activities on referral intention was significantly positive, and Hypothesis 3 was adopted. The effect of customer orientation was influenced by the interaction effect of innovative tendency. Therefore, only Hypothesis 4-2 was adopted. Finally, the effect of perceived referral risk on referral intention was significantly negative and hypothesis 5 was adopted. Conclusions - This study suggests that it is important for the salespeople to grasp the customers' propensity in consideration of the perceived referral risk and referral intention according to the moderating effect of customer orientation. In this study, we showed that customer-oriented selling activities positively influence referral intention by inducing perceived referral risk in customers with stronger risk-taking tendencies. It is thought that it will be an important basic data in designing a customer's selling strategy or conducting selling activities.

팀기반 실습 수업을 경험한 간호대학생의 학습몰입과 문제해결 자신감: 인지된 상호작용의 매개효과 (Learning Flow and Problem-solving Confidence of Nursing Students Experienced Team-based Nursing Practice Learning: The Mediating Effect of Perceived Interactivity)

  • 김현심;홍주영
    • 산업융합연구
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    • 제21권11호
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    • pp.57-65
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    • 2023
  • 본 연구는 팀기반 실습수업을 경험한 간호대학생의 학습몰입과 문제해결자신감 간의 관계에서 인지된 상호작용의 매개효과를 검증하기 위해 시도되었다. 연구대상은 팀기반 실습수업을 경험한 4학년 간호대학생 148명이며, 구조화된 설문지를 사용하여 자료를 수집하였다. 자료분석은 기술통계, Pearson 상관분석, 위계적 다중회귀분석과 Sobel test를 실시하였다. 연구 결과는 간호대학생의 학습몰입은 평균 3.58±0.56점, 인지된 상호작용은 4.06±0.56점, 문제해결 자신감은 3.67±0.53점으로 나타났다. 간호대학생의 학습몰입은 인지된 상호작용(r=0.63, p<.001) 및 문제해결 자신감(r=0.74, p<.001)과 정적 상관관계를 보였고, 학습몰입과 문제해결 자신감의 관계에서 인지된 상호작용이 부분 매개효과(z=5.31, p<.001)를 보였다. 본 연구를 통해 간호대학생의 학습몰입, 인지된 상호작용, 문제해결 자신감을 향상시키는 프로그램의 개발과 다양한 간호현장에서 대상자의 간호문제를 해결할 수 있는 임상실무능력을 향상시키기 위한 기초자료를 제공하고자 한다.

Differences in Perceived Financial Risk according to Price Discounts and Product Types of Consumers in Korea and Thailand

  • Kim, Eun-Hee
    • 산경연구논집
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    • 제7권2호
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    • pp.25-32
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    • 2016
  • Purpose - The objective of this study is to investigate the differences and interaction effects on the perceived financial risk between Korean and Thai consumers according to the types of product(utilitarian and hedonic) and price discount (bundle and 50%off). Research design, Data and Methodology - This paper sets up 6 research subjects. Data collection was carried out in Korea and Thailand. Data was made of 154 Korean and 147 Thai consumers. As for the independent variables for this study, consumer types are composed of Korean and Thai consumers, price discount types were bundle(1+1) and 50% off price, and product types consist of utilitarian and hedonic product. The dependent variable is perceived as a financial risk. Each question is measured as a Likert-type five-point scale. Results - According to the price discount and product type, perceived financial risk of Thai consumers is confirmed to be a larger one than that of Korean consumers. Also, there are interaction effects in the perceived financial risk. Conclusion - Our findings can be used as useful information for global retail markets as marketing strategies in future Korean enterprise through a comparative study on Korean and Thai consumers.

지각된 아바타 패션 스타일링 게임 어포던스가 메타버스 인게이지먼트 행동 의도에 미치는 영향 (The Effect of Perceived Affordances of Gamified Avatar Fashion Styling on Metaverse Engagement Behavior Intention)

  • 위지원;윤남희;이윤정
    • 한국의류학회지
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    • 제47권3호
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    • pp.560-576
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    • 2023
  • Drawing on gamification affordance theory, this study examines the relationships among key affordances of avatar fashion styling, perceived enjoyment, and engagement behavior intentions-defined as the intention to share content on avatars in the metaverse platform-and the moderating role of metaverse familiarity. Based on survey data collected from 198 Korean ZEPETO users with avatar fashion styling experience, the hereby proposed research model was tested with structural equation modeling. The results demonstrated that self-expression and competition positively influenced perceived enjoyment, which subsequently affected customers' engagement behavior intention. Furthermore, metaverse familiarity as a moderating effect intensified the positive association between affordances and perceived enjoyment as well as between perceived enjoyment and engagement behavior intentions. The individual interaction effect of each affordance dimension on perceived enjoyment was different, with self-expression having a greater influence on enjoyment among the high-familiarity group and competition having a greater influence on enjoyment among the low-familiarity group. Considering that users with low metaverse familiarity might have higher needs for social interaction for adaptation, competition, being more socially triggering, might have affected these users more crucially.