• Title/Summary/Keyword: path generation

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A Path Tracking Control Algorithm for Autonomous Vehicles (자율 주행차량의 경로추종 제어 알고리즘)

  • 안정우;박동진;권태종;한창수
    • Journal of the Korean Society for Precision Engineering
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    • v.17 no.4
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    • pp.121-128
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    • 2000
  • In this paper, the control algorithm fur an autonomous vehicle is studied and applied to an actual 2 wheel-driven vehicle system. In order to control a nonholonomic system, the kinematic model for an autonomous vehicle is constructed by relative velocity relationship about the virtual point at distance from the vehicle's frame. And the optimal controller that based on the kinematic model is operated on purpose to track a reference vehicle's path. The actual system is designed with named 'HYAVI' and the system controller is applied. Because all the results of simulation don't satisfy the driving conditions of HYAVI, a reformed control algorithm that satisfies an actual autonomous vehicle is applied at HYAVI. At the results of actual experiments, the path tracking works very well by the reformed control algorithm. An autonomous vehicle that applied this control algorithm can be easily used for a path generation algorithm.

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Continuous Tool-path Generation for High Speed Machining

  • Lee, Eung-Ki;Hong, Won-Pyo;Park, Jong-Geun
    • International Journal of Precision Engineering and Manufacturing
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    • v.3 no.4
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    • pp.31-36
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    • 2002
  • A continuous tool-path, that is to cut continuously with the minimum number of cutter retractions during the cutting operations, is developed in order to minimise the fluctuation of cutting load and the possibility of chipping on the cutting edge in HSM (high-speed machining). This algorithm begins with the offset procedure along the boundary curve of the sculptured surface being machined. In the of offset procedure, the offset distance is determined such that the scallop height maintains a constant roughness to ensure higher levels of efficiency and quality in high-speed machining. Then, the continuous path is generated as a kind of the diagonal curve between the offset curves. This path strategy is able to connect to neighbor paths without cutter retractions. Therefore, the minimum tool retraction tool-path can be generated And, it allows the sculptured surface incorporating both steep and flat areas to be high-speed machined.

Efficient Coverage Path Planning and Path Following in Dynamic Environments (효율적 커버리지 경로 계획 및 동적 환경에서의 경로 주행)

  • Kim, Si-Jong;Kang, Jung-Won;Chung, Myung-Jin
    • The Journal of Korea Robotics Society
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    • v.2 no.4
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    • pp.304-309
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    • 2007
  • This paper describes an efficient path generation method for area coverage. Its applications include robots for de-mining, cleaning, painting, and so on. Our method is basically based on a divide and conquer strategy. We developed a novel cell decomposition algorithm that divides a given area into several cells. Each cell is covered by a robot motion that requires minimum time to cover the cell. Using this method, completeness and time efficiency of coverage are easily achieved. For the completeness of coverage in dynamic environments, we also propose a path following method that makes the robot cover missed areas as a result of the presence of unknown obstacles. The effectiveness of the method is verified using computer simulations.

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Developments of a Path Planning Algorithm for Unmanned Vehicle (무인차량을 위한 경로계획 알고리즘 개발)

  • Cho, Kyoung-Hwan;Ahn, Dong-Jun;Kim, Gun-Sik;Kim, Yong-Il
    • Journal of the Korean Society of Industry Convergence
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    • v.14 no.2
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    • pp.53-57
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    • 2011
  • Military and commercial unmanned vehicle navigation systems are being actively studied in the field of robotics. In this study, GPS-based path generation algorithm Film Festival and the system can compensate for the shortcomings of applying a map-based path plan, the unmanned vehicle navigation systems to improve the performance of path planning algorithms are introduced.

A Path Generation Method for a Autonomous Mobile Robot based on a Virtual Elastic Force (가상 탄성력을 이용한 자율이동로봇 경로생성 방법)

  • Kwon, Young-Kwan
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.1
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    • pp.149-157
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    • 2013
  • This paper describes a global path planning method and path optimization algorithm for autonomous mobile robot based on the virtual elastic force in a grid map environment. A goal of a path planning is information for a robot to go its goal point from start point by a effective way. The AStar algorithm is a well-known method for a grid based path planning. This paper suggest a path optimization method by a virtual elastic force and compare the algorithm with a orignal AStar method. The virtual elastic force makes a shorter and smoother path. It is a profitable algorithm to optimize a path in a grid environment.

Development of Optimal Maze Path Game Using Java (3차원 최적 미로 게임 개발)

  • Kim, Ki-Bum;Baek, Tae-Gwan;Jeong, Gab-Joong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.113-116
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    • 2007
  • This paper describes the development of an optimal 3D maze path game as web-based game contents. Client user using web can access and run java applet program with download of java byte code with the independence of hardware system. The optimal 3D maze path game developed in this paper consists of random maze path generation module, selected path input module, weighted optimal path search module, and path comparison module. It enhances the cognition faculty of game users with the comparison of the maze path searched by optimal path search algorithm and the selected maze path by game users.

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A study on the Tool Path Generation of High-Speed Machining by the Distortion of Original Tool Path (지령 경로의 왜곡에 의한 고속가공 경로의 생성에 관한 연구)

  • 이철수;이제필
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.7 no.5
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    • pp.15-28
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    • 1998
  • Recently may investigations have been studied on the high-speed machining by using machine tools. A CNC machine tool makes some tool path errors caused by software acceleration/deceleration. The faster a cutting feedrate is, the bigger the tool path errors are. Some known methods reduce these kinds of errors, but they make the total cutting time increased. This paper presents a feed-forward algorithm that can be generated by distorting the original tool path, and reduces the tool path errors and the total cutting time. The algorithm to generate a new tool path is represented as following; 1)calculating each distance of software acceleration/deceleration between two adjacent blocks, 2) estimating the distorted distance which is the adjacent-ratio-constant(k1, k2) multiply the distance of software acceleration/deceleration, 3) generating a 3-degree Bezier curve approximating the distorted tool path, 4) symmetrically transforming the Bezier curve about the intersection point between two blocks, and 5) connecting the transformed Bezier curve with the original tool path. The algorithm is applied to FANUC 0M. The study is to promote the high-precision machining and to reduce the total cutting time.

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Collision-Free Path Planning for a Redundant Manipulator Based on PRM and Potential Field Methods (PRM과 포텐셜 필드 기법에 기반한 다자유도 머니퓰레이터의 충돌회피 경로계획)

  • Park, Jung-Jun;Kim, Hwi-Su;Song, Jae-Bok
    • Journal of Institute of Control, Robotics and Systems
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    • v.17 no.4
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    • pp.362-367
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    • 2011
  • The collision-free path of a manipulator should be regenerated in the real time to achieve collision safety when obstacles or humans come into the workspace of the manipulator. A probabilistic roadmap (PRM) method, one of the popular path planning schemes for a manipulator, can find a collision-free path by connecting the start and goal poses through the roadmap constructed by drawing random nodes in the free configuration space. The path planning method based on the configuration space shows robust performance for static environments which can be converted into the off-line processing. However, since this method spends considerable time on converting dynamic obstacles into the configuration space, it is not appropriate for real-time generation of a collision-free path. On the other hand, the method based on the workspace can provide fast response even for dynamic environments because it does not need the conversion into the configuration space. In this paper, we propose an efficient real-time path planning by combining the PRM and the potential field methods to cope with static and dynamic environments. The PRM can generate a collision-free path and the potential field method can determine the configuration of the manipulator. A series of experiments show that the proposed path planning method can provide robust performance for various obstacles.

The MCSTOP Algorithm about the Minimum Cost Spanning Tree and the Optimum Path Generation for the Multicasting Path Assignment (최적 경로 생성 및 최소 비용 신장 트리를 이용한 멀티캐스트 경로 배정 알고리즘 : MCSTOP)

  • Park, Moon-Sung;Kim, Jin-Suk
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.4
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    • pp.1033-1043
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    • 1998
  • In this paper, we present an improved multicasting path assignment algorithm based on the minimum cost spanning tree. In the method presented in this paper, a multicasting path is assigned preferentially when a node to be received is found among the next degree nodes of the searching node in the multicasting path assignment of the constrained steiner tree (CST). If nodes of the legacy group exist between nodes of the new group, a new path among the nodes of new group is assigned as long as the nodes may be excluded from the new multicasting path assignment taking into consideration characteristics of nodes in the legacy group. In assigning the multicasting path additionally, where the source and destination nodes which can be set for the new multicasting path exist in the domain of identical network (local area network) and conditions for degree constraint are satisfied, a method of producing and assigning a new multicasting path is used. The results of comparison of CST with MCSTOP, MCSTOp algorithm enhanced performance capabilities about the communication cost, the propagation delay, and the computation time for the multicasting assignment paths more than CST algorithm. Further to this, research activities need study for the application of the international standard protocol(multicasting path assignment technology in the multipoint communication service (MCS) of the ITU-T T.120).

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A Methodology of Path based User Equilibrium Assignment in the Signalized Urban Road Networks (도시부 도로 네트워크에서 교통신호제어와 결합된 경로기반 통행배정 모형 연구)

  • Han, Dong-Hee;Park, Jun-Hwan;Lee, Young-Ihn;Lim, Kang-Won
    • Journal of Korean Society of Transportation
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    • v.26 no.2
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    • pp.89-100
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    • 2008
  • In an urban network controlled by traffic signals, there is an interaction between the signal timing and the routes chosen by individual road users. This study develops a bi level programming model for traffic signal optimization in networks with path based traffic assignment. In the bi level programming model, genetic algorithm approach has been proposed to solve upper level problem for a signalized road network. Path based traffic assignment using column generation technique which is proposed by M.H. Xu, is applied at the lower-level. Genetic Algorithm provieds a feasible set of signal timings within specified lower and upper bounds signal timing variables and feeds into lower level problem. The performance of this model is investigated in numerical experiment in a sample network. In result, optimal signal settings and user equilibrium flows are made.