• 제목/요약/키워드: open collaboration

검색결과 235건 처리시간 0.025초

The Visual Display of Temporal Information for E-Textbook: Incorporating the Mind-mapped Timeline Authoring Tool

  • Lee, HeeJeong;Alvin Yau, Kok-Lim
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제12권7호
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    • pp.3307-3321
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    • 2018
  • With the ever-increasing queries related to temporal (or time-related) information, such as the product launching time, in search engine, most web pages will be augmented with such information in the future. Meanwhile, the gradual emergence of the use of electronic textbooks (or e-Textbooks), which enrich the traditional paper-based textbooks with multimedia contents such as interactive quizzes and multimedia-based simulations, has led us to infer that e-Textbooks will be blended with temporal information to support learning. The use of temporal information helps teachers and students to understand the level of prior knowledge required to study a topic, as well as the sequence of learning activities and related sub-topics, that best attains the educational goals. This paper presents a simple yet efficient tool called TimeMap, which is based on mind mapping, to create an e-Textbook called TimeBook that takes account of time-related curriculum and the ability of students to learn via collaboration.

A Data-driven Approach for Computational Simulation: Trend, Requirement and Technology

  • Lee, Sunghee;Ahn, Sunil;Joo, Wonkyun;Yang, Myungseok;Yu, Eunji
    • 인터넷정보학회논문지
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    • 제19권1호
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    • pp.123-130
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    • 2018
  • With the emergence of a new paradigm called Open Science and Big Data, the need for data sharing and collaboration is also emerging in the computational science field. This paper, we analyzed data-driven research cases for computational science by field; material design, bioinformatics, high energy physics. We also studied the characteristics of the computational science data and the data management issues. To manage computational science data effectively it is required to have data quality management, increased data reliability, flexibility to support a variety of data types, and tools for analysis and linkage to the computing infrastructure. In addition, we analyzed trends of platform technology for efficient sharing and management of computational science data. The main contribution of this paper is to review the various computational science data repositories and related platform technologies to analyze the characteristics of computational science data and the problems of data management, and to present design considerations for building a future computational science data platform.

Reconnecting the Dots for the Payment Service Directive 2 - Compatible Asian Financial Network

  • Choi, Gongpil;Park, Meeyoung
    • East Asian Economic Review
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    • 제23권3호
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    • pp.285-309
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    • 2019
  • Unlike the popular belief, digital transformation mainly gets stymied by legal and regulatory issues related with legacy institutions in Asia rather than technical difficulties. The real challenges triggered by the PSD2 (Payment Services Directive 2) are how the region would overcome the overly fragmented, centralized, and hierarchical legacy framework to allow necessary changes to respond to the digital single market initiatives as promulgated by the European counterpart. The PSD2 is expected to bring about substantial changes in the payment ecosystem by allowing payment service providers to access customers' accounts and transactions information via API that have been traditionally controlled by banks. This paper suggests an incentive-compatible mechanism design for open collaboration among legacy institutions in the region to help them adapt to the PSD2. As evidenced by case studies in Korea, the Asian equivalent of PSD2 can be implemented and further expanded to create region-wide PCS (payment-clearing-settlement) network by reconnecting the dots of legacy infrastructures. These decentralized, diverse, small payment networks can be further combined with the expanded RTGS-CDS platform to evolve into the next phase of Asian Financial Network.

Technological and Personal Factors of Determining the Acceptance of Wrist-Worn Smart Devices

  • Kim, Sun Jin;Cho, Jaehee
    • Asian Journal for Public Opinion Research
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    • 제7권3호
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    • pp.143-168
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    • 2019
  • With much attention being paid to the rapid growth of wrist-worn smart devices, this study aimed to examine the micro-processes that determine an individual's adoption of smart bands and smartwatches. Primarily relying on the theoretical background of the extended technology acceptance model (TAM II), this study explored relationships between three groups of predictors-social, personal, and device-oriented-and the three main components of the original TAM: perceived usefulness (PU), perceived ease of use (PEOU), and behavioral intention (BI). Results from the path analysis indicated multiple factors played significant roles in increasing the PU, PEOU, and BI of wristworn smart devices: subjective norms, social image, self-efficacy, perceived service diversity, and perceived reasonable cost. The main findings from this research contribute to significantly improving the understanding of the main factors leading people to adopt wrist-worn smart devices.

ROS와 픽스호크를 활용한 이기종 무인 이동체간 통합 시뮬레이션 환경 구축 (Integrated Simulation Environment for Heterogeneous Unmanned Vehicle using ROS and Pixhawk)

  • 김형민;이대우
    • 한국항공운항학회지
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    • 제27권3호
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    • pp.1-14
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    • 2019
  • Cooperative systems among various unmanned vehicles are widely used in various field and emerging. Unmanned vehicles are able to operate various missions without operator onboard and they are highly stable. Collaborative work of multiple unmanned vehicles is emphasized due to the difficulty of recent missions such as SEAD (Suppression of the Enemy Air Defenses), MUSIC (Manned Unmanned Systems Integration Capability), goldentime in the rescue mission. In this study, ROS and Pixhawk were proposed as a method of construction of a collaboration system and framework for an integrated simulation environment for heterogeneous unmanned vehicles is proposed. Totally 5 unmanned vehicles were set for the simulation for the observation of illegal fishing boats. This paper shows the feasibility of the cooperative system using ROS and Pixhawk through the simulation and the experiment.

A Study on Client's Decision-Making in Construction Phase of Building Projects in Japan

  • Tamura, Atsushi;Kaneta, Takashi;Furusaka, Shuzo
    • 국제학술발표논문집
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    • The 7th International Conference on Construction Engineering and Project Management Summit Forum on Sustainable Construction and Management
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    • pp.183-191
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    • 2017
  • In building project, client needs to decide many things, and clients cooperate with architects, supervisors, general contractors and other consultants. Especially in construction phase, clients often make a decision. However, client's decision-making in construction phase often makes some kinds of risk. This paper aims to clarify the reality of client's decision-making in construction phase. First, client's decision-making is defined by laws and standards. Second, the questionnaire revealed the current status of client's decision-making in 4 works. Third, Fishbone diagram shows the factors of client's decision-making in four works. Finally, it was modeled how client's decision-making in construction phase affects the post-process of 4 works.

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R&D 전주기 지원을 위한 시나리오 설계 및 프로토타입 개발 (Scenario Design and Prototype Development to Support R&D Process)

  • 정한민;장연진;최기현;김학수;박정훈
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2023년도 제67차 동계학술대회논문집 31권1호
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    • pp.131-132
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    • 2023
  • 본 연구는 R&D 전주기 지원을 위해 과제 기획 및 수행과 연구성과 창출 시나리오를 통합 설계하고, 연구자 관점에서의 실효성과 유용성을 검증하기 위해 프로토타입으로 구현하는 것을 목표로 한다. 기존 연구가 R&D 전주기를 몇 가지 활동으로 세분화하고 모형화하였지만, 개념적 설계에만 초점을 맞추고 있다는 한계를 극복하고자, 본 연구에서는 산업계 및 학계 전문가와 협력하여 R&D 경험을 시나리오에 반영하고 이를 프로토타입으로 실증하였다.

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A Study on Cognitive Load and Related Factors at e-PBL

  • JUNG, Jaewon;JUNG, Hyojung;KIM, Dongsik
    • Educational Technology International
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    • 제13권1호
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    • pp.79-100
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    • 2012
  • The focus of this research is on identifying the problems that learners experience during online problem-based learning (e-PBL) from a cognitive perspective. The study is concentrated on learners' cognitive load level at each stage of e-PBL. The research questions are specifically as follows: What is the level of cognitive load at each stage of e-PBL and what is the relationship between cognitive load and group performance? What cognitive difficulties are experienced by learners in e-PBL and what causes cognitive difficulties? In this study, we found that cognitive load was the highest in stage 1 and there was negative relationship between cognitive load at stage 1 and group performance. In addition, learners experienced difficulties during e-PBL such as the complexity of task, the difficulty in collaboration, and the lack of appropriate references. For further study, we will investigate some strategies regarding adjusting learners' cognitive load in the early stages of e-PBL.

아파치 기반의 신뢰성 있는 자원관리를 지원하는 웹데브 서버 (An Apache-based WebDAV Server Supporting Reliable Reliable Resource Management)

  • 정혜영;안건태;박양수;이명준
    • 정보처리학회논문지C
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    • 제11C권4호
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    • pp.545-554
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    • 2004
  • WebDAV(Web-based Distributed Authoring and Versioning, RFC 2518)는 인터넷을 통하여 원거리에 위치한 다수의 작업자들 간의 협업을 지원하기 위한 프로토콜이다. 웹데브(WebDAV)는 웹 통신 프로토콜인 HTTP/1.1의 확장으로 인터넷을 통하여 다양한 콘텐츠의 비동기적인 협업을 지원하기 위한 프로토콜을 제공한다. 웹 기반의 협업지원 시스템이나 문서관리 시스템과 같은 기존의 응용 시스템에서 웹데브 기능을 제공 하기 위해서는 이러한 시스템들이 웹데브의 메서드(method)와 헤더(header) 정보를 다루는 추가적인 구현이 필요하다. 본 논문에서는 웹데브 명세를 지원하는 아파치 기반의 DAVinci(WebDAV Is New Collaborative web-authoring Innovation) 웹데브 서버를 개발하였다. 공개 소프트웨어 기반인 아파치(Apache) 웹 서버에는 웹데브를 지원하기 위한 mod_dav 모듈을 제공하고 있다. DAVinci는 mod_dav 모듈의 서비스 제공자 형태로 추가되어 웹데브의 자원과 속성 관리를 담당한다. 본 시스템은 자원을 파일 시스템에 저장하고 속성 정보를 PostgreSQL 데이터베이스로 관리하며 추가적으로 자원과 속성들 간에 비일관성이 발생하지 않도록 보장하는 일관성 관리자(consistency manager)를 제공한다.

스토리 정보의 검색을 위한 웹 기반의 협업적 스크립트 분석 플랫폼 개발 (Development of Collaborative Script Analysis Platform Based on Web for Information Retrieval Related to Story)

  • 박승보;김현식;백영태;유은순
    • 한국컴퓨터정보학회논문지
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    • 제19권9호
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    • pp.93-101
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    • 2014
  • 영화의 스토리에 대한 분석은 영화의 설계도와 같은 스크립트를 분석하여 용이하게 이루어질 수 있다. 영화의 스크립트는 파이널 드래프트(Final Draft)의 형식화된 구조로 기술되어 있지만, 웹상에 공개된스크립트들은 대부분 형식이 파괴되어 문장 내용에 대한 분석이 없으면 형식을 복원하기 힘든 상황이다. 이를 위해 자동으로 스크립트를 파싱한 후에 사용자들이 협업적으로 결과물의 오류를 자유롭게 점검하고 수정할 수 있도록 웹기반의 스크립트 분석 소프트웨어를 개발하고 제공할 필요가 있다. 따라서 본 논문에서는 사용자에 의해 스크립트의 형식 오류가 수정되고 걸러지게 하여 완성도 높은 영화 데이터 축적을 가능케 하는 웹 기반의 협업적 스크립트 분석 플랫폼의 구조를 제시하고, 구현 결과에 대한 성능평가를 진행하였다. 실험을 통해 자동 파싱 성공률이 64.95%로 나타났고, 협업적 오류 수정은 5단계를 거친 후에 대부분의 오류가 수정되어 99.58%의 파싱 정확도를 보여주었다.