• Title/Summary/Keyword: object tracking algorithm

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Design of Visual Surveillance System based on Wireless High Definition Image Transmission Technology (무선 고해상도 영상 전송 기술에 기반한 영상 감시 시스템의 설계)

  • Kim, Won
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.5
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    • pp.25-30
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    • 2012
  • It is important to detect dangerous objects which are intentionally abandoned in public places. Nowadays visual surveillance system is required to enhance the performance in two ways : high resolution and wireless linking ability. In this study the design of visual surveillance system is newly proposed to detect abandoned objects for social security purpose based on wireless high resolution image transmission technology. Also, to enhance PED, PAT performance, the tracking algorithm is included in the previous visual surveillance software scheme. By implementing proposed design scheme on the real wireless high resolution image transmission system, the effectiveness of the overall system is shown with the transmission performance of 4.0 Gbps speed.

Baseball Game Analysis Method Using Broadcast Video (중계 영상을 활용한 야구 경기 분석 방법)

  • Son, Jong-Woong;Lee, Myeong-jin
    • Journal of Broadcast Engineering
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    • v.25 no.4
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    • pp.576-586
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    • 2020
  • Analyzing baseball games using sensors such as radars or riders is expensive. In this paper, we propose an algorithm to detect pitch shots and hit shots using baseball video and to generate ball trajectories within hit shots using camera movement. After the pitch shot and the hit shot detection using object detection and optical flow, we generate the transformation relationship between frames and ball locations in the frame, and calculates the ball trajectory. The performance of the proposed method is evaluated for three KBO baseball video sequences, and the detection accuracy and detection rate of pitch shot and hit shot were within 89-95 [%], and the average error for shot range was 13.6[m], The direction error was 7.5° and foul classification accuracy was 98.6%.

An Intelligent Video Image Segmentation System using Watershed Algorithm (워터쉐드 알고리즘을 이용한 지능형 비디오 영상 분할 시스템)

  • Yang, Hwang-Kyu
    • The Journal of the Korea institute of electronic communication sciences
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    • v.5 no.3
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    • pp.309-314
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    • 2010
  • In this paper, an intelligent security camera over internet is proposed. Among ISC methods, watersheds based methods produce a good performance in segmentation accuracy. But traditional watershed transform has been suffered from over-segmentation due to small local minima included in gradient image that is input to the watershed transform. And a zone face candidates of detection using skin-color model. last step, face to check at face of candidate location using SVM method. It is extract of wavelet transform coefficient to the zone face candidated. Therefore, it is likely that it is applicable to read world problem, such as object tracking, surveillance, and human computer interface application etc.

Implementation of Fish Robot Tracking-Control Methods (물고기 로봇 추적 제어 구현)

  • Lee, Nam-Gu;Kim, Byeong-Jun;Shin, Kyoo-Jae
    • Proceedings of the Korea Information Processing Society Conference
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    • 2018.10a
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    • pp.885-888
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    • 2018
  • This paper researches a way of detecting fish robots moving in an aquarium. The fish robot was designed and developed for interactions with humans in aquariums. It was studied merely to detect a moving object in an aquarium because we need to find the positions of moving fish robots. The intention is to recognize the location of robotic fish using an image processing technique and a video camera. This method is used to obtain the velocity for each pixel in an image, and assumes a constant velocity in each video frame to obtain positions of fish robots by comparing sequential video frames. By using this positional data, we compute the distance between fish robots using a mathematical expression, and determine which fish robot is leading and which one is lagging. Then, the lead robot will wait for the lagging robot until it reaches the lead robot. The process runs continuously. This system is exhibited in the Busan Science Museum, satisfying a performance test of this algorithm.

A Study on the Development of Automatic Ship Berthing System (선박 자동접안시스템 구축을 위한 기초연구)

  • Kim, Y.B.;Choi, Y.W.;Chae, G.H.
    • Journal of Power System Engineering
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    • v.10 no.4
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    • pp.139-146
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    • 2006
  • In this paper vector code correlation(VCC) method and an algorithm to promote the image processing performance in building an effective measurement system using cameras are described for automatically berthing and controlling the ship equipped with side thrusters. In order to realize automatic ship berthing, it is indispensable that the berthing assistant system on the ship should continuously trace a target in the berth to measure the distance to the target and the ship attitude, such that we can make the ship move to the specified location. The considered system is made up of 4 apparatuses compounded from a CCD camera, a camera direction controller, a popular PC with a built in image processing board and a signal conversion unit connected to parallel port of the PC. The object of this paper is to reduce the image processing time so that the berthing system is able to ensure the safety schedule against risks during approaching to the berth. It could be achieved by composing the vector code image to utilize the gradient of an approximated plane found with the brightness of pixels forming a certain region in an image and verifying the effectiveness on a commonly used PC. From experimental results, it is clear that the proposed method can be applied to the measurement system for automatic ship berthing and has the image processing time of fourfold as compared with the typical template matching method.

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Histogram Based Hand Recognition System for Augmented Reality (증강현실을 위한 히스토그램 기반의 손 인식 시스템)

  • Ko, Min-Su;Yoo, Ji-Sang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.7
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    • pp.1564-1572
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    • 2011
  • In this paper, we propose a new histogram based hand recognition algorithm for augmented reality. Hand recognition system makes it possible a useful interaction between an user and computer. However, there is difficulty in vision-based hand gesture recognition with viewing angle dependency due to the complexity of human hand shape. A new hand recognition system proposed in this paper is based on the features from hand geometry. The proposed recognition system consists of two steps. In the first step, hand region is extracted from the image captured by a camera and then hand gestures are recognized in the second step. At first, we extract hand region by deleting background and using skin color information. Then we recognize hand shape by determining hand feature point using histogram of the obtained hand region. Finally, we design a augmented reality system by controlling a 3D object with the recognized hand gesture. Experimental results show that the proposed algorithm gives more than 91% accuracy for the hand recognition with less computational power.

Error Correction Scheme in Location-based AR System Using Smartphone (스마트폰을 이용한 위치정보기반 AR 시스템에서의 부정합 현상 최소화를 위한 기법)

  • Lee, Ju-Yong;Kwon, Jun-Sik
    • Journal of Digital Contents Society
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    • v.16 no.2
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    • pp.179-187
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    • 2015
  • Spread of smartphone creates various contents. Among many contents, AR application using Location Based Service(LBS) is needed widely. In this paper, we propose error correction algorithm for location-based Augmented Reality(AR) system using computer vision technology in android environment. This method that detects the early features with SURF(Speeded Up Robust Features) algorithm to minimize the mismatch and to reduce the operations, and tracks the detected, and applies it in mobile environment. We use the GPS data to retrieve the location information, and use the gyro sensor and G-sensor to get the pose estimation and direction information. However, the cumulative errors of location information cause the mismatch that and an object is not fixed, and we can not accept it the complete AR technology. Because AR needs many operations, implementation in mobile environment has many difficulties. The proposed approach minimizes the performance degradation in mobile environments, and are relatively simple to implement, and a variety of existing systems can be useful in a mobile environment.

Vehicle Speed Measurement using SAD Algorithm (SAD 알고리즘을 이용한 차량 속도 측정)

  • Park, Seong-Il;Moon, Jong-Dae;Ko, Young-Hyuk
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.5
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    • pp.73-79
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    • 2014
  • In this paper, we proposed the mechanism which can measure traffic flow and vehicle speed on the highway as well as road by using the video and image processing to detect and track cars in a video sequence. The proposed mechanism uses the first few frames of the video stream to estimate the background image. The visual tracking system is a simple algorithm based on the sum of absolute frame difference. It subtracts the background from each video frame to produce foreground images. By thresholding and performing morphological closing on each foreground image, the proposed mechanism produces binary feature images, which are shown in the threshold window. By measuring the distance between the "first white line" mark and the "second white line"mark proceeding, it is possible to find the car's position. Average velocity is defined as the change in position of an object divided by the time over which the change takes place. The results of proposed mechanism agree well with the measured data, and view the results in real time.

FPGA Implementation of SURF-based Feature extraction and Descriptor generation (SURF 기반 특징점 추출 및 서술자 생성의 FPGA 구현)

  • Na, Eun-Soo;Jeong, Yong-Jin
    • Journal of Korea Multimedia Society
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    • v.16 no.4
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    • pp.483-492
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    • 2013
  • SURF is an algorithm which extracts feature points and generates their descriptors from input images, and it is being used for many applications such as object recognition, tracking, and constructing panorama pictures. Although SURF is known to be robust to changes of scale, rotation, and view points, it is hard to implement it in real time due to its complex and repetitive computations. Using 3.3 GHz Pentium, in our experiment, it takes 240ms to extract feature points and create descriptors in a VGA image containing about 1,000 feature points, which means that software implementation cannot meet the real time requirement, especially in embedded systems. In this paper, we present a hardware architecture that can compute the SURF algorithm very fast while consuming minimum hardware resources. Two key concepts of our architecture are parallelism (for repetitive computations) and efficient line memory usage (obtained by analyzing memory access patterns). As a result of FPGA synthesis using Xilinx Virtex5LX330, it occupies 101,348 LUTs and 1,367 KB on-chip memory, giving performance of 30 frames per second at 100 MHz clock.

The feature of scanning path algorithm shown at natural visual search activities of space user (공간사용자의 본능적 시선탐색활동에 나타난 주사경로 알고리즘 특성)

  • Kim, Jong-Ha;Kim, Ju-Yeon
    • Science of Emotion and Sensibility
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    • v.17 no.2
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    • pp.111-122
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    • 2014
  • This study has analyzed the scanning path algorithm shown at the process of exploring spatial information through an observation experiment with the object of lobby in subway station. In the estimation of observation time by section, the frequency of scanning type was found to increase as the observation time got longer, which makes it possible that the longer the observation lasts the more the observation interruptions occur. In addition, the observation slipped out of the range of imaging when any fatigue was caused from the observation or the more active exploration took place. Furthermore, when the trend line was employed for the examination of the changes to the scanning type by time section, "concentration" "diagonal or vertical" showed a sharp and a gentle increases along with the increase of time section respectively, while "circulation. combination, horizontal" showed a reduction. The observation data of the subjects observing a space include various visual information. The analysis of the scanning type found at "attention concentration" enabled to draw this significant conclusion. The features of increase and decrease of scanning types can be a fundamental data for understanding the scanning tendency by time.