• Title/Summary/Keyword: multiple input processing

Search Result 256, Processing Time 0.026 seconds

Precoder Distribution and Adaptive Codebook in Wideband Precoding

  • Long, Hang;Kim, Kyeong Jin;Xiang, Wei;Wang, Jing;Liu, Yuanan;Wang, Wenbo
    • ETRI Journal
    • /
    • v.34 no.5
    • /
    • pp.655-665
    • /
    • 2012
  • Based on wideband precoding (WBP) in the multiple-input multiple-output orthogonal frequency division multiplexing system, an adaptive nonuniform codebook is presented in this paper. The relationship between the precoder distribution and spatial correlation is analyzed at first. A closed-form expression based on overlapped isosceles triangles is proposed as an approximation of the precoder distribution. Then, the adaptive codebook design is derived with the approximate distribution to minimize quantization errors. The capacity and bit error rate performance demonstrate that the adaptive codebook with WBP outperforms the conventional fixed uniform codebook.

Comparison of Two Methods for Size-interpolation on CRT Display : Analog Stimulus-Digital Response Vs. Digital Stimulus-Analog Response (CRT 표시장치에서 두 형태의 크기-내삽 추정 방법의 비교 연구 : 상사자극-계수 반응과 계수 자극-상사반응)

  • Ro, Jae-ho
    • Journal of Industrial Technology
    • /
    • v.14
    • /
    • pp.127-140
    • /
    • 1994
  • This study is concerned with the accuracy and the patterns when different methods was used in interpolation task. Although 3 methods employed the same modality for input (visual) and for output (manual responding), they differed in central processing, which method 1 is relatively more tendency of verbal processing, method 2 is realtively more tendency of spatial processing and method 3 needed a number of switching code (verbal/spatial) performing task. Split-plot design was adopted, which whole plot consisted of methods (3), orientations (horizon, vertical), base-line sizes (300, 500, 700 pixels) and split plot consisted of target locations (1-99). The results showed the anchor effect and the range effect. Method 2, method 3 and method 1 that order was better accuracy. ANOVA showed that the accuracy was significantly influenced by the method, the location of target, and its interactions ($method{\times}location$, $size{\times}location$). Analysis of error data, response time and frequency of under, just, over estimate indicated that a systematic error pattern was made in task and methods changed not only the performance but also the pattern. The results provided support for the importance of the multiple resources theory in accounting for S-C-R compatibility and task performance. They are discussed in terms of multiple resources theory and guidelines for system design is suggested by the S-C-R compatibility.

  • PDF

Orthogonal Waveform Space Projection Method for Adaptive Jammer Suppression

  • Lee, Kang-In;Yoon, Hojun;Kim, Jongmann;Chung, Young-Seek
    • Journal of Electrical Engineering and Technology
    • /
    • v.13 no.2
    • /
    • pp.868-874
    • /
    • 2018
  • In this paper, we propose a new jammer suppression algorithm that uses orthogonal waveform space projection (OWSP) processing for a multiple input multiple output (MIMO) radar system exposed to a jamming signal. Generally, a conventional suppression algorithm based on adaptive beamforming (ABF) needs a covariance matrix composed of the jammer and noise only. By exploiting the orthogonality of the transmitting waveforms of MIMO, we can construct a transmitting waveform space (TWS). Then, using the OWSP processing, we can build a space orthogonal to the TWS that contains no SOI. By excluding the SOI from the received signal, even in the case that contains the SOI and jamming signal, the proposed algorithm makes it possible to evaluate the covariance matrix for ABF. We applied the proposed OWSP processing to suppressing the jamming signal in bistatic MIMO radar. We verified the performance of the proposed algorithm by comparing the SINR loss to that of the ideal covariance matrix composed of the jammer and noise only. We also derived the computational complexity of the proposed algorithm and compared the estimation of the DOD and DOA using the SOI with those using the generalized likelihood ratio test (GLRT) algorithm.

Design and Implementation of Multiple View Image Synthesis Scheme based on RAM Disk for Real-Time 3D Browsing System (실시간 3D 브라우징 시스템을 위한 램 디스크 기반의 다시점 영상 합성 기법의 설계 및 구현)

  • Sim, Chun-Bo;Lim, Eun-Cheon
    • The Journal of the Korea Contents Association
    • /
    • v.9 no.5
    • /
    • pp.13-23
    • /
    • 2009
  • One of the main purpose of multiple-view image processing technology is support realistic 3D image to device user by using multiple viewpoint display devices and compressed data restoration devices. This paper proposes a multiple view image synthesis scheme based on RAM disk which makes possible to browse 3D images generated by applying effective composing method to real time input stereo images. The proposed scheme first converts input images to binary image. We applies edge detection algorithm such as Sobel algorithm and Prewiit algorithm to find edges used to evaluate disparities from images of 4 multi-cameras. In addition, we make use of time interval between hardware trigger and software trigger to solve the synchronization problem which has stated ambiguously in related studies. We use a unique identifier on each snapshot of images for distributed environment. With respect of performance results, the proposed scheme takes 0.67 sec in each binary array. to transfer entire images which contains left and right side with disparity information for high quality 3D image browsing. We conclude that the proposed scheme is suitable for real time 3D applications.

Text-to-Face Generation Using Multi-Scale Gradients Conditional Generative Adversarial Networks (다중 스케일 그라디언트 조건부 적대적 생성 신경망을 활용한 문장 기반 영상 생성 기법)

  • Bui, Nguyen P.;Le, Duc-Tai;Choo, Hyunseung
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2021.11a
    • /
    • pp.764-767
    • /
    • 2021
  • While Generative Adversarial Networks (GANs) have seen huge success in image synthesis tasks, synthesizing high-quality images from text descriptions is a challenging problem in computer vision. This paper proposes a method named Text-to-Face Generation Using Multi-Scale Gradients for Conditional Generative Adversarial Networks (T2F-MSGGANs) that combines GANs and a natural language processing model to create human faces has features found in the input text. The proposed method addresses two problems of GANs: model collapse and training instability by investigating how gradients at multiple scales can be used to generate high-resolution images. We show that T2F-MSGGANs converge stably and generate good-quality images.

A VLSI Architecture for the Real-Time 2-D Digital Signal Processing (실시간 2차원 디지털 신호처리를 위한 VLSI 구조)

  • 권희훈
    • Information and Communications Magazine
    • /
    • v.9 no.9
    • /
    • pp.72-85
    • /
    • 1992
  • The throughput requirement for many digital signal processing is such that multiple processing units are essential for real-time implementation. Advances in VLSI technology make it feasible to design and implement computer systems consisting of a large number of function units. The research on a very high throughput VLSI architecture for digital signal processing applications requires the development of an algorithm, decomposition scheme which can minimize data communication requirements as well as minimize computational complexity. The objectives of the research are to investigate computationally efficient algorithms for solution of the class of problems which can be modeled as DLSI systems or adaptive system, and develop VLSI architectures and associated multiprocessor systems which can be used to implement these algorithms in real-time. A new VLSI architecture for real-time 2-D digital signal processing applications is proposed in this research. This VLSI architecture extends the concept of having a single processing units in a chip. Because this VLSI architecture has the advantage that the complexity and the number of computations per input does not increase as the size of the input data in increased, it can process very large 2-D date in near real-time.

  • PDF

An Input-Buffered Dual-Banyan Switch with Multiple Switching Fabrics Based on Multistage Interconnection Networks (다단계 상호 연결망 기반의 다중 스위치 구조를 갖는 입력 버퍼형 이중 반얀 스위치)

  • Park, Sung-Won;Lee, Chang-Bum
    • The KIPS Transactions:PartC
    • /
    • v.10C no.4
    • /
    • pp.463-470
    • /
    • 2003
  • Many types of switching fabrics have been proposed for use in ATM networks. Multistage Interconnection Networks (MINs) constitute a large class of ATM switching systems that are widely used in today´s internetworking. One of the most veil-known types of multistage networks is the banyan network. The banyan network is attractive for its simple routing scheme and low hardware complexity, but its throughput is very limited due to internal blocking and output contention. In this paper, we propose an input-buffered dual-banyan switch model with multiple switching fabric between switch input and output to avoid internal and Head-of Line blocking. By performance analysis and simulation, we show that our model has a lower ceil delay and 96% throughput which is much better than other banyan-type switch architecture.

Digital Predistortion Technique for MIMO Transmitters (MIMO 송신기에서 결합한 되먹임 신호에 기반한 디지털 전치왜곡 기법)

  • Jeong, Eui-Rim
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.37C no.12
    • /
    • pp.1289-1295
    • /
    • 2012
  • An adaptive digital predistortion (PD) technique is proposed for linearization of power amplifiers (PAs) in multiple-input multiple-output (MIMO) transmitters. We consider a PD structure equipped with only one combined feedback path while conventional systems have multiple feedback paths. Hence, the proposed structure is much simpler than that of multiple feedback paths. Based on the structure, a new PD algorithm is derived. The simulation results show that linearization performance of the proposed method is almost the same as the conventional multiple feedback technique while the former is much simpler to implement than the latter.

Noise Source Identification of a Pulse Combustion Burner Using Digital Signal Processing Techniques (디지탈 신호처리 기법을 이용한 맥동연소기의 소음원 규명에 관한 연구)

  • Kim, D.W.;Cho, J.G.;Lee, K.S.;Oh, J.E.
    • Korean Journal of Air-Conditioning and Refrigeration Engineering
    • /
    • v.3 no.2
    • /
    • pp.103-113
    • /
    • 1991
  • This paper presents a method for estimating the noise source contribution of a pulse combustion burner in a multiple input system where the input sources may be coherent each other. By coherence function method, it is found that the biggest part of the noise source in the pulse combustion burner is generated by the part of the combustion chamber. This analysis is modeled as three input / single output system because the noise generating mechanism of the pulse combustion burner is very complicated. The coherence function method is proved to be useful tool for the identification of noise source. The overall levels of the radiated source pressure by coherence function method are compared with those measured and calculated by the frequency response function approach. The experimental results have shown a good agreement with the results calculated by the coherence function method when the input sources are coherent strongly each other. The estimation of shield effect by FRF method indicates that significant reduction can be achieved in sound radiation if only transmission path generated by the part of combustion chamber is acoustically shield.

  • PDF

A Study on the Improving Performance of Massively Small File Using the Reuse JVM in MapReduce (MapReduce에서 Reuse JVM을 이용한 대규모 스몰파일 처리성능 향상 방법에 관한 연구)

  • Choi, Chul Woong;Kim, Jeong In;Kim, Pan Koo
    • Journal of Korea Multimedia Society
    • /
    • v.18 no.9
    • /
    • pp.1098-1104
    • /
    • 2015
  • With the widespread use of smartphones and IoT (Internet of Things), data are being generated on a large scale, and there is increased for the analysis of such data. Hence, distributed processing systems have gained much attention. Hadoop, which is a distributed processing system, saves the metadata of stored files in name nodes; in this case, the main problems are as follows: the memory becomes insufficient; load occurs because of massive small files; scheduling and file processing time increases because of the increased number of small files. In this paper, we propose a solution to address the increase in processing time because of massive small files, and thus improve the processing performance, using the Reuse JVM method provided by Hadoop. Through environment setting, the Reuse JVM method modifies the JVM produced conventionally for every task, so that multiple tasks are reused sequentially in one JVM. As a final outcome, the Reuse JVM method showed the best processing performance when used together with CombineFileInputFormat.