• Title/Summary/Keyword: multi-cameras

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Illuminance Dynamic Range Expansion using Gamma & Multi-Point Knee for Smart Phone Camera (감마 및 다중 포인터 니를 이용한 스마트폰 카메라의 광 다이나믹 영역 확장)

  • Choi, Duk-Kyu;Han, Chan-Ho
    • IEMEK Journal of Embedded Systems and Applications
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    • v.8 no.1
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    • pp.43-50
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    • 2013
  • The narrow dynamic range of most smart phone cameras is severely limited. It usually is narrower than the dynamic range of most scenes. So we proposes a illuminance dynamic range expansion using multi-point knee for smart phone camera. Such as logarithmic functions the proposed method compress the image sensor output signal. Additionally, the proposed method was merged into the gamma that is essential circuit for any cameras. To justifying multi-point knee effectiveness, we configure the control and quality evaluation system for smart phone camera module. Experimental results show that the lost information by cut off and saturated affectively reconstructed in darker and in brighter areas. Finally this methods have advantage to implement without any changing hardware for conventional smart phones.

Motion Estimation Method Based on Correlations of Motion Vectors for Multi-view Video Coding (다시점 비디오 부호화를 위한 움직임 벡터들의 상관성을 이용한 움직임 추정 기법)

  • Yoon, Hyo-Sun;Kim, Mi-Young
    • Journal of Korea Multimedia Society
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    • v.21 no.10
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    • pp.1131-1141
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    • 2018
  • Motion Estimation which is used to reduce the redundant data plays an important role in video compressions. However, it requires huge computational complexity of the encoder part. And therefore many fast motion estimation methods has been developed to reduce complexity. Multi-view video is obtained by using many cameras at different positions and its complexity increases in proportion to the number of cameras. In this paper, we proposed a fast motion estimation method for multi-view video. The proposed method predicts a search start point by using correlated candidate vectors of the current block. According to the motion size of the start search point, a search start pattern of the current block is decided adaptively. The proposed method proves to be about 2 ~ 5 times faster than existing methods while maintaining similar image quality and bitrates.

Viewpoint Invariant Person Re-Identification for Global Multi-Object Tracking with Non-Overlapping Cameras

  • Gwak, Jeonghwan;Park, Geunpyo;Jeon, Moongu
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.4
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    • pp.2075-2092
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    • 2017
  • Person re-identification is to match pedestrians observed from non-overlapping camera views. It has important applications in video surveillance such as person retrieval, person tracking, and activity analysis. However, it is a very challenging problem due to illumination, pose and viewpoint variations between non-overlapping camera views. In this work, we propose a viewpoint invariant method for matching pedestrian images using orientation of pedestrian. First, the proposed method divides a pedestrian image into patches and assigns angle to a patch using the orientation of the pedestrian under the assumption that a person body has the cylindrical shape. The difference between angles are then used to compute the similarity between patches. We applied the proposed method to real-time global multi-object tracking across multiple disjoint cameras with non-overlapping field of views. Re-identification algorithm makes global trajectories by connecting local trajectories obtained by different local trackers. The effectiveness of the viewpoint invariant method for person re-identification was validated on the VIPeR dataset. In addition, we demonstrated the effectiveness of the proposed approach for the inter-camera multiple object tracking on the MCT dataset with ground truth data for local tracking.

Comparison of knife-edge and multi-slit camera for proton beam range verification by Monte Carlo simulation

  • Park, Jong Hoon;Kim, Sung Hun;Ku, Youngmo;Lee, Hyun Su;Kim, Chan Hyeong;Shin, Dong Ho;Jeong, Jong Hwi
    • Nuclear Engineering and Technology
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    • v.51 no.2
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    • pp.533-538
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    • 2019
  • The mechanical-collimation imaging is the most mature technology in prompt gamma (PG) imaging which is considered the most promising technology for beam range verification in proton therapy. The purpose of the present study is to compare the performances of two mechanical-collimation PG cameras, knife-edge (KE) camera and multi-slit (MS) camera. For this, the PG cameras were modeled by Geant4 Monte Carlo code, and the performances of the cameras were compared for imaginary point and line sources and for proton beams incident on a cylindrical PMMA phantom. From the simulation results, the KE camera was found to show higher counting efficiency than the MS camera, being able to estimate the beam range even for $10^7$ protons. Our results, however, confirmed that in order to estimate the beam range correctly, the KE camera should be aligned, at least approximately, to the location of the proton beam range. The MS camera was found to show lower efficiency, being able to estimate the beam range correctly only when the number of the protons is at least $10^8$. For enough number of protons, however, the MS camera estimated the beam range correctly, errors being less than 1.2 mm, regardless of the location of the camera.

Adaptive Multi-view Video Interpolation Method Based on Inter-view Nonlinear Moving Blocks Estimation (시점 간 비선형 움직임 블록 예측에 기초한 적응적 다시점 비디오 보상 보간 기법)

  • Kim, Jin-Soo
    • The Journal of the Korea Contents Association
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    • v.14 no.4
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    • pp.9-18
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    • 2014
  • Recently, many researches have been focused on multi-view video applications and services such as wireless video surveillance networks, wireless video sensor networks and wireless mobile video. In multi-view video signal processing, to exploit the strong correlation between images acquired by different cameras plays great role in developing a core technique of multi-view video coding. This paper proposes an adaptive multi-view video interpolation technique which is applicable for multi-view distributed video coding without requiring any cooperation amongst the cameras. The proposed algorithm estimates the non-linear moving blocks and employs disparity compensated view prediction, and then fills in the unreliable blocks. Through computer simulations, it is shown that the proposed method outperforms the conventional methods.

Real-Time Quad-Copter Tracking With Multi-Cameras and Ray-based Importance Sampling (복수카메라 및 Ray-based Importance Sampling을 이용한 실시간 비행체 추적)

  • Jin, Longhai;Jeong, Mun-Ho;Lee, Key-Seo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.6
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    • pp.899-905
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    • 2013
  • In this paper, we focus on how to calibrate multi-cameras easily and how to efficiently detect quad-copters with small-numbered particles. Each particle is a six dimensional vector that is composed of 3D position and 3D orientation of a quad-copter in the space. Due to curse of dimensionality, that leads to explosive computational costs with a large amount of high-dimensioned particles. To detect efficiently, we need to put more particles in very promising spaces and few particles in other spaces. Though computational cost is lowered by minimizing particles, in order to track a quad-copter with multiple cameras in real-time, multiple images from the cameras should be synchronized and analyzed. Therefore, lots of the computations still need to be done. Because of this, GPGPU(General-Purpose computing on Graphics Processing Units) is implemented for parallel computing. This method has been successfully tested and gives accurate results in practical situations.

Proxy Server Providing Multi-level Privileges for Network Cameras on the Video Surveillance System (CCTV 대체용 네트워크 카메라의 보안 강화를 위한 다중 접근권한 프락시 서버 구현)

  • Bae, Kwang-Jin;Lee, Kyung-Roul;Yim, Kang-Bin
    • Journal of Internet Computing and Services
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    • v.12 no.2
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    • pp.123-133
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    • 2011
  • This paper introduces security problems on the video surveillance systems where the network cameras are equipped at remote places and isolated from the updated and secure environment and proposes a framework for a proxy server that is delegated to connect to network cameras by providing a secure connections from the clients. The server in the framework is deployed within a secure network, secretes the information for connection to cameras and authenticates the clients. Additionally, it provides a secure video service incorporating multi-level privileges for both images and clients through a encryption key distribution and management facility. Through an implementation of the server and a its deployment, it was proved that In this server implement to multi network camera and we confirm compare direct access to network camera equal video quality of service and it can be protection network camera. We expect that can be secure and integral management about traditional network camera through experimental result.

A Development of CCTV Control System Based on Wireless Sensor Network (무선 센서 네트워크 기반 CCTV 제어 시스템 연구)

  • Cho, Soo-Hyung;Kim, Dae-Hwan
    • 한국정보통신설비학회:학술대회논문집
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    • 2009.08a
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    • pp.219-220
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    • 2009
  • Many surveillance cameras used in security system are controlled with RS-485 communication protocol. In this situation, if RS-485 connection can be replaced with wireless connection using sensor network technology, an installation will become ease because of no wired connection and also a deployment of cameras will become free. This paper explains about the design of wireless sensor node and the necessary implementation for an operation, which can be replacing RS-485 connection for the development of CCTV control system based on wireless sensor network. The hardware platform of sensor node was designed based on MicaZ and the software was developed based on TinyOS. To control surveillance cameras deployed on wide area, the supporting of multi-hop also was implemented. With the result of experiment deploying on real environment, it was revealed that the controller could control cameras quickly with wireless.

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A New Illumination Compensation Method based on Color Optimization Function for Generating 3D Volumetric Model (3차원 체적 모델의 생성을 위한 색상 최적화 함수 기반의 조명 보상 기법)

  • Park, Byung-Seo;Kim, Kyung-Jin;Kim, Dong-Wook;Seo, Young-Ho
    • Journal of Broadcast Engineering
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    • v.25 no.4
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    • pp.598-608
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    • 2020
  • In this paper, we propose a color correction technique for images acquired through a multi-view camera system for acquiring a 3D model. It is assumed that the 3D volume is captured indoors, and the position and intensity of the light is constant over time. 8 multi-view cameras are used, and converging toward the center of the space, so even if the lighting is constant, the intensity and angle of light entering each camera may be different. Therefore, a color optimization function is applied to a color correction chart taken from all cameras, and a color conversion matrix defining a relationship between the obtained 8 images is calculated. Using this, the images of all cameras are corrected based on the standard color correction chart. This paper proposed a color correction method to minimize the color difference between cameras when acquiring an image using 8 cameras of 3D objects, and experimentally proved that the color difference between images is reduced when it is restored to a 3D image.

Multi-screen Content Creation using Rig and Monitoring System (다면 콘텐츠 현장 촬영 시스템)

  • Lee, Sangwoo;Kim, Younghui;Cha, Seunghoon;Kwon, Jaehwan;Koh, Haejeong;Park, Kisu;Song, Isaac;Yoon, Hyungjin;Jang, Kyungyoon
    • Journal of the Korea Computer Graphics Society
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    • v.23 no.5
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    • pp.9-17
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    • 2017
  • Filming using multiple cameras is required for the production of the multi-screen content. It can fill the viewer's field of view (FOV) entirely to provide an increased sense of immersion. In such a filming scenario, it is very important to monitor how images captured by multiple cameras are displayed as a single content or how the content will be displayed in an actual theatre. Most recent studies on creating the content of special format have been focused on their own purposes, such as stereoscopic and panoramic images. There is no research on content creation optimized for theatres that use three screens that are spreading recently. In this paper, we propose a novel content production system with a rig that can control three cameras and monitoring software specialized for multi-screen content. The proposed rig can precisely control the angles between the cameras and capture wide angle of view with three cameras. It works with monitoring software via remote communication. The monitoring software automatically aligned the content in real time, and the alignment of the content is updated according to the angle of camera rig. Futher, the producion efficiency is greatly improved by making the alignment information available for post-production.