• Title/Summary/Keyword: motion simulator system

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A Data Driven Motion Generation for Driving Simulators Using Motion Texture (모션 텍스처를 이용한 차량 시뮬레이터의 통합)

  • Cha, Moo-Hyun;Han, Soon-Hung
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.31 no.7 s.262
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    • pp.747-755
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    • 2007
  • To improve the reality of motion simulator, the method of data-driven motion generation has been introduced to simply record and replay the motion of real vehicles. We can achieve high quality of reality from real samples, but it has no interactions between users and simulations. However, in character animation, user controllable motions are generated by the database made up of motion capture signals and appropriate control algorithms. In this study, as a tool for the interactive data-driven driving simulator, we proposed a new motion generation method. We sample the motion data from a real vehicle, transform the data into the appropriate data structure(motion block), and store a series of them into a database. While simulation, our system searches and synthesizes optimal motion blocks from database and generates motion stream reflecting current simulation conditions and parameterized user demands. We demonstrate the value of the proposed method through experiments with the integrated motion platform system.

A multivariable controller design of 6 DOF motion simulator (6자유도 운동재현기의 다변수 제어기 설계)

  • 이호영;강지윤;이교일
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1994.10a
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    • pp.449-454
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    • 1994
  • The Stewart Platform is one example of a motion simulator which generater 6DOF motion in space by six actuators in parallel. The presented control methrol of 6DOF motion simulator is generally classified into two types, one is SISO and the other is MIMO control type. The SISO control can't compensate for external load variation and different dynamic behavior of 6DOF motion, trerefore this type don's control motion precisely. On the other hand, the MIMO control compensates for a interference of 6DOF motion because MIMO controller is designed with 6DOF motion simulator synamics. But MIMO control of motion simulator has a complexity of 6DOF displacement feedback, because in oder to obtain feedback value we must solve the forward kinematics using measurement of cylinder length or design a state estimator, unless measurement of 6DOF displacement is possible. In this paper, a multivariable controller using H .inf. optimal control theory is designed to consider a interference of 6DOF motion and to obtain robust,precise control of system. Also in order to solve the mentioned problem of MIMO control, this paper presents a modified MIMO control model which control 6DOF motion by using feedback of measurement od cylinder length.

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Development of a Real-Time Driving Simulator for Vehicle System Development and Human Factor Study (차량 시스템 개발 및 운전자 인자 연구를 위한 실시간 차량 시뮬레이터의 개발)

  • 이승준
    • Transactions of the Korean Society of Automotive Engineers
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    • v.7 no.7
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    • pp.250-257
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    • 1999
  • Driving simulators are used effectively for human factor study, vehicle system development and other purposes by enabling to reproduce actural driving conditions in a safe and tightly controlled enviornment. Interactive simulation requries appropriate sensory and stimulus cuing to the driver . Sensory and stimulus feedback can include visual , auditory, motion, and proprioceptive cues. A fixed-base driving simulator has been developed in this study for vehicle system developmnet and human factor study . The simulator consists of improved and synergistic subsystems (a real-time vehicle simulation system, a visual/audio system and a control force loading system) based on the motion -base simulator, KMU DS-Ⅰ developed for design and evaluation of a full-scale driving simulator and for driver-vehicle interaction.

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Effects of Natural Independent Visual Background for Reducing Simulator Sickness (자연형 IVB(Independent Visual Background)의 Simulator Sickness 감소효과)

  • 김도회;임정위
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.25 no.3
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    • pp.28-33
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    • 2002
  • Several studies indicated that an independent visual background (IVB) reduced simulator sickness (SS) and balance disturbance associated with exposure to virtual environments (VEs) and motion simulators. A recent study showed that an IVB comprised of an earth-fixed grid was less effective in a complex driving simulator than in a simple VE. Subjects' post-experiment reports indicated that the VE motion "induced" motion of the earth-fixed grid m. This led to the suggestion that an IVB comprised of clouds would be less subject to induced motion and therefore would alleviate nausea more effectively than a grid IVB. Clouds are "natural" and are usually perceived as relatively stable, whereas a grid has no inherent stability. 12 subjects were exposed to complex motion through a simulated environment in a driving simulator under 3 IVB conditions: grid, less clouds, many clouds. They reported less nausea when the many-cloud IVB was used relative to the grid IVB condition. grid IVB condition.

Human Sensibility Ergonomic Evaluation of Sense of Motion Perceived in a Vehicle Simulator (자동차 시뮬레이터의 운동감에 대한 감성평가)

  • Oh, Sang-Min;Son, Kwon;Choi, Kyung-Hyun;Han, Sang-Hyun
    • Transactions of the Korean Society of Automotive Engineers
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    • v.11 no.4
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    • pp.180-188
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    • 2003
  • The vehicle simulator is a useful virtual reality system. The simulator enables engineers to effectively research and analyze various experiments. Therefore, the development of a specific vehicle simulator is required, and its performance must be verified. This paper verifies the performance of Pusan National University Vehicle Simulator. Human sensibility ergonomic tests of vehicle simulator were also executed. The sense of simulator motion was chosen as the standard of performance evaluation. The driver's senses were subdivided into senses of rectilinear and rotational velocities. This study extracted ergonomic sensibility words that can be used to evaluate the performance of the simulator As a practical application of simulator, the relation was studied between the sense of simulator motion and the characteristics of drivers, who are classified into their sexes and driving careers. A statistical method was applied to human sensibility ergonomic tests of vehicle simulator.

Development of Motion-Based Helicopter Flight Simulation Training Device (모션 기반 헬리콥터 시뮬레이터 개발 연구)

  • Na, Yuchan;Cho, Youngjin
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.3
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    • pp.477-483
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    • 2022
  • A flight simulator is a device that allows pilots attain proficiency of various situations and a sense of flight, and as interest in scientific training increases in modern aviation, aviation training organization develop and operate simulators. Therefore, in this study, the process of developing a motion-based helicopter simulation Training Device using a commercial program. Citing previous studies, the specificity of helicopter flight education and the positive effect of motion simulators were confirmed. In addition, the design and program of the motion device were studied in the process of checking the configuration and current regulations of flight simulation training devices and developing a helicopter motion simulator. A motion program was set based on the system design and structural design of the flight simulator, and data received from the flight simulator was identified to confirm the expected operating shape. Through this study, we intend to create a positive expected effect on pilot training by completing a motion-based helicopter simulator.

Design and Tracking Control of 4-DOF Motion Platform for Bicycle Simulator (자전거 시뮬레이터용 4자유도 운동판의 설계 및 추적 제어)

  • 성지원;신재철;이종원
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2001.11a
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    • pp.235-240
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    • 2001
  • A four degrees of freedom (dof) motion platform for bicycle simulator is developed. The motion platform, capable of the vertical linear and three angular motions, is designed based on analysis of the typical motion characteristics revealed by the existing six dof bicycle simulator. The platform essentially consists of two parts: the three dof parallel manipulator, consisting of a moving platform, a fixed base and three actuators, and the turntable to generate the yaw motion. The nonlinear kinematics and dynamics of the three dof parallel manipulator with multiple closed loop chains are analyzed for tracking control of the motion platform. The tracking performances of the three control schemes are experimentally compared: the computed torque method (CTM), the sliding mode control (SMC) and the PD control. The CTM and SMC, incorporated with the system dynamics model, are found to be equally better in performance than the PD controller, irrespective of the presence of external disturbance.

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Development of the 6-DOF Electrical Motion Platform System for Helicopter Simulator (헬리콥터 시뮬레이터용 6자유도 전기식 운동구현장치의 개발)

  • Han, Dong-Ju;;Kim, Guk-Jae;Kim, Ok-Gu;Jeon, Hyang-Sik
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.34 no.12
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    • pp.75-81
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    • 2006
  • In this paper, the 6-dof electric motion platform system designed for the helicopter simulator satisfying the class of the CASA(Civil Aviation Safety Authority) level 2 is presented. From the kinematic, dynamic and structural analyses for motion base and electrical actuator systems, we show the feasibility of the developed motion platform system by producing the acceptable results of the test and evaluation according to the requirements specified in the CASA level 2. Furthermore through this development we suggest newly the adaptability of the electrical actuator system up to 10 ton class motion platform system, whose usage will be broaden rapidly, substituting with the advantage over the conventional hydraulic system.

Implementation of Embedded System Based Simulator Controller Using Camera Motion Parameter Extractor (카메라 모션 벡터 추출기를 이용한 임베디드 기반 가상현실 시뮬레이터 제어기의 설계)

  • Lee Hee-Man;Park Sang-Jo
    • The Journal of the Korea Contents Association
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    • v.6 no.4
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    • pp.98-108
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    • 2006
  • In the past, the Image processing system is independently implemented and has a limit in its application to a degree of simple display. The scope of present image processing system is diversely extended in its application owing to the development of image processing IC chips. In this paper, we implement the image processing system operated independently without PC by converting analogue image signals into digital signals. In the proposed image processing system, we extract the motion parameters from analogue image signals and generate the virtual movement to Simulator and operate Simulator by extracting motion parameters.

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An Identification of the Hydraulic Motion Simulator Using Modified Signal Compression Method and Its Application

  • Park, Min-Kyu;Lee, Min-Cheol;Go, Seok-Jo
    • 제어로봇시스템학회:학술대회논문집
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    • 1999.10a
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    • pp.133-136
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    • 1999
  • Many researches on the identification of a system have been carried out using a least square method, an adaptive filter, and so on. However, it is difficult to apply these methods in a nonlinear system. In the case of a nonlinear system, it is known that the signal compression method is able to estimate uncertain parameters of linear element in a nonlinear system because it is able to separate linear element and nonlinear element in a nonlinear system. However, the signal compression method cannot be applied to a motion simulator because actuators of the simulator is single-rod cylinders which includes expansion and compression dynamic properties. Therefore, this paper proposes a modified signal compression method which is able to estimate uncertain parameters of the motion simulator dynamics. The dynamic properties of this system are identified by separating expansion and compression properties when applying the signal compression method. And then, the identified parameters are applied to design a sliding mode controller for the simulator. The performance of the designed sliding mode controller is evaluated experimentally.

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