• Title/Summary/Keyword: motion control

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A study on the design of a VODB using different kinds of protocol (이종 프로토콜을 이용한 VODB 설계 관한 연구)

  • 박세승;노영주
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.6
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    • pp.1343-1355
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    • 1997
  • Full motion video data is the most effective data type that transmits information in multimedia enviornment. VOD service is system that uses network to transmit full motion video data interactively. Therefore VOD service system must satisfy the following requirements. First, it should transmit high quality full motion video. Second, it should be able to control a large quantity of full motion video. Third, a user should be able to retrieve the full motion vide effectively. However the existing VOD service system is established based n file system that not only does it have disadvantages in managment such as transaction control but also it is not suitable for distributed multimedia environment. The goal of this research is to build a VOD service system that provides high-quality full motion video assuming information retrieval. In order to mainly search video data's bibliographical information and to manage related information, VOD service system and DBMS system are to be closely related. Also, to transmit high quality full motion video data, we use MTP$^{TM}$(Media Transfer Protocol) developed by StarLight. MTP$^{TM}$ guarantees high bandwidth that is necessary to tansmit high quality full motion video data effectively. In other hand TCP/IP which is used for information search does not guarentee high bandwidth as that in MTP$^{TM}$. Therfore VOD service system that seraches information managed by DBMS and transmits requried full motion video data should control different kinds of protocol simultaneously. This paper describes the configuration of VODB system that has solved these problems, implementation and efficiency of data applied system.stem.

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A Study on Locational Control of Motion Ghost in Magnetic Imaging System (자기공명영상장치(磁氣共鳴映像裝置)에서 움직임허상(虛像)의 위치제어(位置制御)에 관(關)한 연구(硏究))

  • Lee, Who-Min
    • Journal of radiological science and technology
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    • v.16 no.2
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    • pp.19-26
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    • 1993
  • Magnetic Resonance Image represents three-dimensional diagnostic imaging technique using both nuclear magnetic resonance phenomenon and computer. Compared with computed tomography (CT), MRI have advantages harmless to patient's body, three-dimensional image with high resolution and disadvantages long data acquisition time because of long T1 relaxation time, relatively low signal to noise ratio, high cost of setting, also. As physiologic motion of tissue results in motion ghost in MRI, high 2.0Tesla make improve low signal to noise ratio. This study have aim to improve image quality with controling motion ghost of tissue. Supposing a moving pixel in constant frequency, one pixel make two ghosts which are same size and different anti-phase. So, this study will show adjust parameter on locational control of motion ghost. Author made moving phantom replaced by respiratory movement of human, researched change of motion frequency, FOV by location shift, and them decided optimal FOV (field of view). The results are as follows: 1. The frequency content of the motion determines how far the image always appear in phase-encoding direction, the morphology of the ghost image is characteristic of the direction of the motion and its amplitude. 2. Double FOV of fixed signal object for locational control of motion ghost is recommended. Decreasement of spatial resolution by increasing FOV can compensate on increasing of matrix in spite of scan time increasement.

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Modeling and controller design of crabbing motion for auto-berthing (선박 자동접안을 위한 순수 횡 이동 모델링 및 제어기 설계)

  • Park, Jong-Yong;Kim, Nakwan
    • Journal of Ocean Engineering and Technology
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    • v.27 no.6
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    • pp.56-64
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    • 2013
  • Crabbing motion is the pure sway motion of a ship without surge velocity. Thus, it can be applied to a berthing operation. Crabbing motion is induced by a peculiar operation method called the push-pull mode. The push-pull mode is induced by using a combination of the main propeller and side thruster. Two propellers generating the same amounts of thrust and rotating in opposite directions produce some yawing moment on a vessel but do not induce longitudinal motion. With the additional operation of side thrusters, the push-pull mode is used to induce a large amount of lateral force. In this paper, three-degree-of-freedom equations of motion such as for the surge, sway, and yaw are constructed for the crabbing motion. Based on these equations of motion, a feedback linearization control method is applied to auto-berthing control for a twin-screw ship with side thrusters. The controller can deal with the nonlinearity of a system, which is present in the berthing maneuver of a twin screw ship. A simulation of the auto-berthing of a ship is performed to validate the performance of the designed controller.

3D Human Motion Control System using Visual Script (시각 스크립트 기반 3차원 인체 동작 제어 시스템)

  • Cha, Gyeong-Ae;Kim, Sang-Wook
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.5
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    • pp.536-542
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    • 2000
  • This paper proposes Visual Script Language which can direct a type of motion to 3D human model and create by dragging gesture like as we can express a certain meaning with hand gestures. Traditional motion control technique of articulated figures such as human needs a complex task that draws on highly developed human skills. So it will reduce the amount of motion specification to provide the motion control method that allow users to describe characters' motion at the higher level abstraction. Visual script is the visual gestures to direct various human motions, so users can express the spatial attributes of a motion such as the path of moving with high-level concepts if they use visual script. And we can show that it is possible to control the motion of human model directly and intuitively by development of 3D human motion control system based on visual script.

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Development of a General Purpose Motion Controller Using a Field Programmable Gate Array (FPGA를 이용한 범용 모션 컨트롤러의 개발)

  • Kim, Sung-Soo;Jung, Seul
    • Journal of Institute of Control, Robotics and Systems
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    • v.10 no.1
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    • pp.73-80
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    • 2004
  • We have developed a general purpose motion controller using an FPGA(Field Programmable Gate Array). The multi-PID controllers and GUI are implemented as a system-on-chip for multi-axis motion control. Comparing with the commercial motion controller LM 629, since it has multi-independent PID controllers, we have several advantages such as space effectiveness, low cost and lower power consumption. In order to test the performance of the proposed controller, motion of the robot hand is controlled. The robot hand has three fingers with 2 joints each. Finger movements show that tracking was very effective. Another experiment of balancing an inverted pendulum on a cart has been conducted to show the generality of the proposed FPGA PID controller. The controller has well maintained the balance of the pendulum.

Motion predictive control for DPS using predicted drifted ship position based on deep learning and replay buffer

  • Lee, Daesoo;Lee, Seung Jae
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.12 no.1
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    • pp.768-783
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    • 2020
  • Typically, a Dynamic Positioning System (DPS) uses a PID feed-back system, and it often adopts a wind feed-forward system because of its easier implementation than a feed-forward system based on current or wave. But, because a ship's drifting motion is caused by wind, current, and wave drift loads, all three environmental loads should be considered. In this study, a motion predictive control for the PID feedback system of the DPS is proposed, which considers the three environmental loads by utilizing predicted drifted ship positions in the future since it contains information about the three environmental loads from the moment to the future. The prediction accuracy for the future drifted ship position is ensured by adopting deep learning algorithms and a replay buffer. Finally, it is shown that the proposed motion predictive system results in better station-keeping performance than the wind feed-forward system.

A Motion Control utilizing Human Motions (사람의 움직임을 쓴 운동 제어)

  • 최원수;손호영;윤중선
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1996.11a
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    • pp.243-247
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    • 1996
  • A general procedure for motion capture and mimic system has been delineated. Utilizing sensors operated in the magnetic fields, complicated and optimized movements are easily digitized to analyze and reproduce. The system consists of a motion capture module, a motion visualization module, a motion plan module, a motion mimic module, and a GUI module. Design concepts of the system are modular, open, and user friendly to ensure the overall system performance. This procedure is being implemented on a virtual cyber cube. and an inverted pendulum. With modifications, this procedure can applied for complicated motion controls.

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On-line Motion Adaptation : a Hybrid Approach

  • Lee, Won-Kyu;Sreeram, Victor
    • 제어로봇시스템학회:학술대회논문집
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    • 2002.10a
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    • pp.75.3-75
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    • 2002
  • 1. introduction 2. Related Work 3. Overview of the Avatar Control System 4. A Hybrid Control Method 5. Motion Conversion 6. Experimental result and Conclusion References

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Real Time Motion Processing for Autonomous Navigation

  • Kolodko, J.;Vlacic, L.
    • International Journal of Control, Automation, and Systems
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    • v.1 no.1
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    • pp.156-161
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    • 2003
  • An overview of our approach to autonomous navigation is presented showing how motion information can be integrated into existing navigation schemes. Particular attention is given to our short range motion estimation scheme which utilises a number of unique assumptions regarding the nature of the visual environment allowing a direct fusion of visual and range information. Graduated non-convexity is used to solve the resulting non-convex minimisation problem. Experimental results show the advantages of our fusion technique.

The design of six degrees of freedom stewart motion platform using high power electro-hydraulic servo control

  • Kim, Young-Dae;Lee, Kwan-Sup;Kim, Chung-Young
    • 제어로봇시스템학회:학술대회논문집
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    • 1991.10b
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    • pp.1611-1616
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    • 1991
  • A high power stewart platform is designed and manufactured to simulate the 6 degrees of freedom motion of moving vehicle. This paper describes the design of such a motion system including kinematic and kinetic analysis, real time servo control mechanical and hydraulic system configuration, and techniques of regeneration of test records. Discussions are also presented for an algorithm called remote parameter control, which has been developed to compensate the dynamic delay of the electro-hydraulic servo actuators and the nonlinearities of stewart platform.

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