• 제목/요약/키워드: money

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An Analysis of Virtual Economies in MMORPG(Massively Multi-players in Online Role Playing Game)

  • Jung, Gwang-Jae;Lee, Byung-Tae
    • 한국경영정보학회:학술대회논문집
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    • 한국경영정보학회 2007년도 International Conference
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    • pp.661-666
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    • 2007
  • MMORPG, massively multi-players in online role-playing game, is the most popular genre in online games. Because large number of players interacts with each other, virtual worlds in MMORPG are alike communities of real worlds. Moreover, players in virtual worlds trade game items with real money. This paper is to find impacts of real-money trading into real worlds, and game operators, by using two-period model between players of the game and the game operator. It was found that real-money trading benefits game operators, and there exists optimal supply of game items to maximize the profit of game operator. Moreover we found that the income disparity in real worlds could be decreased when real-money trading is allowed To support the analytical model, we used an empirical analysis using real-money trading data, and find the relationship among play time of MMORPG, transaction volume of real-money trading, and price of game items. In empirical analysis, it was found that real-money trading benefits game operators. Moreover, it was found that play time and price have positive relationship.

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성인 소비자의 화폐태도 유형별 여가참여 및 만족에 관한 연구 (A Study on Level of Participation and Satisfaction on Leisure by The Types of Money Attitudes in Adults Consumer)

  • 김영숙;이신정
    • 한국생활과학회지
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    • 제14권5호
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    • pp.771-783
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    • 2005
  • The purpose of this study is to investigate level of participation and satisfaction on leisure by the types of money attitudes in adults consumer, and to offer useful informations for improvement of leisure life. The data used in this study were collected from 449 adult consumers in Busan. The results of this study are as followings: 1. The attitude factors of adult consumers toward money are divided into six factors. And according to the factor points, five clusters are obtained. 2. Demographic variables which influenced on the types of money attitudes were the size of a family, the household monthly income, and the educational background. 3. The differences of level of participation on leisure according to the types of money attitudes were significant to participation level, participation time, participation cost and participation satisfaction in leisure. 4. The differences of satisfaction on leisure according to the types of money attitudes were significant to the monthly leisure expenditure. 5. The influencing variables of satisfaction on leisure according to the types of money attitudes showed differences by the various cluster types.

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On-Line 및 OFF-Line 겸용 전자화폐 (Electronic Money for On-Line and Off-Line)

  • 황욱선;신창균
    • 한국정보과학회논문지:컴퓨팅의 실제 및 레터
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    • 제8권3호
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    • pp.295-302
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    • 2002
  • 이 논문에서는 전자화폐 시스템 사용의 기술적인 문제점에 관한 몇가지 해결방안을 제안한다. 그 해결책은 온/오프 라인 겸용 전자화폐, 원카드, 주문형 시스템, 카드 대 카드 이체 시스템 등이다. 이 대안들이 엔젤플러스 전자화폐 사례에서 소스코드로 기술되었다. 전자화폐는 IC형과 네트워크형으로 분류 한다. 그러나 그들은 통합되어야 한다 최종사용자는 편리성을 위하여 겸용으로 사용되기를 원한다. 이 논문에서는 사례연구에 의하여 온/오프 라인 겸용 전자화폐를 개발한다. 이 논문을 바탕으로 미래연구에서는 소비자지향의 다양한 기능을 소유한 전자화폐 개발이 진행되어야 할 것이다.

The Impact of Quality and Price on the Loyalty of Electronic Money Users: Empirical Evidence from Indonesia

  • PUTRA, Pratama;JAYADI, Riyanto;STEVEN, Ignatius
    • The Journal of Asian Finance, Economics and Business
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    • 제8권3호
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    • pp.1349-1359
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    • 2021
  • The electronic money market in Indonesia continues to experience an increase in the number of users and volume of transactions. However, the electronic money market, especially server-based, in Indonesia is becoming concentrated into a few issuers. Electronic money issuers compete in price and promotion wars to gain new customers and maintain their existing ones. This paper presents an analysis of the orientation and factors that influence the loyalty in electronic money products. The research model variables in this study are adopted from the E-Service Quality and Marketing Mix categories. These variables are hypothesized to affect the perceived value and then customer loyalty. The research population consists of all Indonesians who use server-based electronic money, with a sample of 400 individuals. The results show that, in the E-Service Quality group, reliability, responsiveness, and security significantly affect perceived value, while the perceived price and perceived promotional benefits significantly affect perceived value in the Marketing Mix group. The perceived price has the highest effect on the perceived value and customer loyalty, while the perceived value has a significant effect on customer loyalty. Finally, it was found that the customer is more sensitive to the price than quality in using electronic money.

Students and Money Management Behavior of a Malaysian Public University

  • ZULFARIS, Mohd Danial;MUSTAFA, Hasri;MAHUSSIN, Norlida;ALAM, Md. Kausar;DAUD, Zaidi Mat
    • The Journal of Asian Finance, Economics and Business
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    • 제7권3호
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    • pp.245-251
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    • 2020
  • This study aims to investigate whether financial literacy, parental socialization, peer influence and self-control have a significant impact on money management among students of a Malaysian public university. In most settings, the studies on the determinants of personal saving behavior among university students focus on personality factors, attitudes toward money and possessions, and financial knowledge as predictors of money management behavior. Primary data are collected using a self-administered questionnaire with the samples comprised 186 students. The findings show that all the financial literacy and parent socialization have a positive relationship with money management; meanwhile, peer influences and self-control have a negative relationship with money management. This is because the majority of students admit they cannot control their self in managing their money. In this study, parent socialization has a significant relationship with money management which signifies that parents are playing essential roles in ensuring their children to establish money management. In practical, this study can contribute to the parents in providing their children to foster sound money management. Besides, Perbadanan Tabung Pendidikan Tinggi Nasional (National Higher Education Fund Corporation) PTPTN should monitor the loan, and management process and arrange motivational program so that students can more focus on the educational expense.

초등학교 어린이들의 경제생활에 대한 행태와 가정의 경제교육환경 (Attitudes and practices toward economic lives and their economic educational environment among the elementary school students)

  • 김정훈
    • 한국생활과학회지
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    • 제17권3호
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    • pp.457-467
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    • 2008
  • The purpose is to explore elementary students' attitudes towards money and the effects of parents' educational involvement on children's economic behaviors. The subjects are elementary students(N= 123) from first grade to sixth grade. The survey consists of question items of money ethics, attitudes towards money, consumer ethics, parents' attitudes toward economic education, and children's economic practices such as management of allowance, income, saving and savings account. The results are as follows: first, the elementary students show the double standard in attitudes to money, thinking of money as positively being important, at the same time, as being negative social value. Second, the parents play positive models in children's economic education. However, their efforts are not enough so that their children could have desirable economic habits. Therefore, economic education is first needed for the parents and then for children.

여대생들의 돈에 대한 태도와 경험 : 한국, 일본 및 한국계, 일본계 미국 여대생 비교 (Money Beliefs and Behaviors and Experiences of Female College Students; A Comparison of Korean, Japanese, Korean-and Japanese-American Students)

  • 김정훈
    • 한국생활과학회지
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    • 제11권2호
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    • pp.169-175
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    • 2002
  • This paper compared the money beliefs and behaviors and the experiences of four different groups of female college students using furnham's(1984) money Beliefs and Behaviors (MBBS) scale. These four groups were Korean, Japanese, Korean-American, and Japanese American. Two hundreds of female college students were surveyed. Results from an exploratory factor analysis of the MBBS indicate the four factors: Obsession, Power, Anxiety, and Budget. There were significant differences in factors of the money beliefs and behaviors and the selected variables of the money experiences among compared four groups.

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The Structure, Growth and Equilibrium of the Money Market in Korea

  • Oh, Kwan-Chi
    • Journal of the Korean Statistical Society
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    • 제4권2호
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    • pp.113-125
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    • 1975
  • The money market has been existing in various forms for a long time. Until 1972, however, the market had supplied mainly short-term loans of commercial banks and loans of informal money lenders to business corporations. There was no market for notes and commercial papers of business corporations. Consequently, business corporations had to rely primarily upon commercial banks for short-term credit loans to supplement their working capital. The interest rate on loans of commercial banks had been set below a free market equilibrium rate and thereby, generated excess demands for the loans. Unsatisfied potential borrowers thus had to turn to informal money lenders for short-term cerdit loans of prohibitively high interest rate. Since 1972 investment and finance companies have been operating in the money market and their role in mobilizing short-term loans is increasing. This paper aims at estimating the equilibrium size of the money market.

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e-비즈니스에서 마일리지의 새로운 역할 : 사적 전자화폐 관점 (The Evolving Role of Mileage in e-Business: Private e-Money Perspective)

  • 박승봉;한재민
    • 한국정보시스템학회지:정보시스템연구
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    • 제13권2호
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    • pp.119-134
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    • 2004
  • This research investigates the rising new role of mileage system as private e-money in a exploratory study. The key research questions are "How does mileage system evolve with expansion of e-business and what are the cases for real experiences in 'money-like' mileage and their implications?" This research focuses on the proposition that mileage points created in commercial transactions as a royalty program are observed to serve a new role as payment tool. In an attempt to identify factors that determine mileage system as private money, we employ three factors: confidence, transaction cost, and monetary freedom. Also, this research proposes a direction for further research and follow-up studies to establish legal and institutional issues and the relevant architecture, all of which are essential elements to make the mileage points global money with a certain trade ratio in the near future.

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e-비즈니스에서 마일리지의 새로운 역할: 사적 전자화폐 관점 (The Evolving Role of Mileage in e-Business: Private e-Money Perspective)

  • 박승봉;한재민
    • 한국정보시스템학회:학술대회논문집
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    • 한국정보시스템학회 2004년도 추계학술대회
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    • pp.444-453
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    • 2004
  • This research investigates the rising new role of mileage system as private e-money in a exploratory study. The key research questions are 'How does mileage system evolve with expansion of e-business and what are the cases for real experiences in 'money-like' mileage and their implications?' This research focuses on the proposition that mileage points created in commercial transactions as a royalty program are observed to serve a new role as payment tool. In an attempt to identify factors that determine mileage system as private money, we employ three factors: confidence, transaction cost, and monetary freedom. Also, this research proposes a direction for further research and follow-up studies to establish legal and institutional issues and the relevant architecture, all of which are essential elements to make the mileage points global money with a certain trade ratio in the near future.

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