• Title/Summary/Keyword: mobile viewer

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Usability Test for Interactive Television Programme : Skytouch Channel on Digital Satellite Platform (양방향 TV 프로그램의 사용성 평가:스카이터치 채널을 중심으로)

  • Oh, Jong-Sir
    • The Journal of the Korea Contents Association
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    • v.8 no.3
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    • pp.75-85
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    • 2008
  • Since the first interactive broadcasting of Skylife had been launched in S. Korean it has passed over 4 years. Subsequently the new digital broadcasting platforms, such as DMB, Mobile-TV, IPTV and so forth, are appearing between the keen rivalries. At the centre of diagram for new digital platforms there is positioned the interactivity. In order to cope with the limitation of contents on television, even Korean terrestrials have resolutely carried out interactive broadcasting as of 8th of June, 2006. Although the flamed competition of digital environment there are lacking in the public understanding and interests for interactive programmes on digital television. We can be analysed that it is difficult to acquire the viewer's satisfaction for guessability in spite of our governmental efforts. Here it presents the problematic results obtained by analysing both quantitative and qualitative data from the usability test for the current interactive programme in centre of the viewer.

Implementation of the SNMP M 18 Management System for Handhold Devices with Mobile Agents (이동에이전트에 의한 개인 휴대 단말기용 SNMP MIB 관리 시스템 구현)

  • 전병국;김영수;김영철
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.10c
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    • pp.325-327
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    • 2001
  • 이동에이전트(mobile agents)는 네트워크 관리를 위해 관리 장비에 정적으로 존재하는 것이 아니라, 관리자를 대신하여 이동하고 자율적인 실행을 통해 네트워크 장애를 진단하고 문제를 해결할 수 있다. 따라서, 본 논문은 선행 개발된 자바 기반 이동에이전트 시스템인 JAMAS털 적용하여 유/덕선 네트워크에서 통신망 환경을 구성하고 감시할 수 있는 휴대 단말기용 SNMP MIB 관리 시스템을 구현한다. 제안된 시스템은 SNMP 에이전트의 관리 정보인 MIB(Management Information Base)를 접근하여 네트워크 맵 뷰어(map viewer), MIB 갱신 등을 관리자에게 제공한다. 또한, 제안된 시스템은 이동에이전트를 이용하기 때문에 SNMP기반 네트워크 관리 시스템을 위해 보다 더 효율적이면서 확장성이 있는 포인트 솔루션(point solutions)을 제공한다. 그러므로, 관리자는 개인 휴대 단말기(PDA) 등을 이용하여 유/두선 네트워크를 이용한 원격지 관리 장치들의 SNMP 에이전트와 상호 작업하여 관리 효율을 높인다. 가까운 장래에 IMT 2000 프로젝트의 원격 시스템 제어 및 성능 감시와 무선 인터넷 사용자의 증가에 따른 효율적인 시스템 및 컨텐츠 관리 등으로 확장할 수 있다.

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Self-localization from the panoramic views for autonomous mobile robots

  • Jo, Kang-Hyun;Kang, Hyun-Deok;Kim, Tae-Ho;Inhyuk Moon
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.49.6-49
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    • 2001
  • This paper describes a self-localization method for the mobile robot using panoramic view images. A panoramic view image has the information of location of the objects from the viewer robot and direction between the objects at a position. Among the sequence of panoramic view images, the target objects in the image like traffic signs, facade of a building, road signs, etc. locate in the real world so that robot´s position and direction deliver to localize from his view. With the previously captured panoramic images, the method calculates the distance and direction of the region of interest, corresponds the regions between the sequences, and identifies the location in the world. To obtain the region, vertical edge line segments

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Study on Viewpoint Estimation for Moving Parallax Barrier 3D Display (이동형 패럴랙스 배리어 방식의 모바일 3D 디스플레이를 위한 시역계측기술에 관한 연구)

  • Kim, Gi-Seok;Cho, Jae-Soo
    • Journal of Institute of Control, Robotics and Systems
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    • v.18 no.1
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    • pp.7-12
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    • 2012
  • In this paper, we present an effective viewpoint estimation algorithm for the Moving parallax barrier method of 3D display mobile device. Moving parallax barrier is designed to overcome the biggest problem, the limited view angle. To accomplish it, the position of the viewer's eyes or face should be estimated with strong stability and no latency. We focus on these requirements in the poor performance of mobile processors. We used a pre-processing algorithm in order to overcome the various illumination changes. And, we combined the conventional Viola-Jones face detection method and Optical-flow algorithm for robust and stable viewpoint estimation. Various computer simulations prove the effectiveness of the proposed method.

A Case Study of Process Monitoring System for Mold Production with Ubiquitous Technology (유비쿼터스 기술 기반의 금형제조 공정관리 시스템 사례 연구)

  • Choi, Young;Kim, Jung-Joon;Yang, Sang-Wook;Park, Jin-Pyo;Kwon, Ki-Eak
    • Korean Journal of Computational Design and Engineering
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    • v.14 no.3
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    • pp.168-175
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    • 2009
  • A recent advance in RFID technology is one of the major technological drives in reducing cost in logistics, distribution and even in the manufacturing sector. However, currently the technology is practically accepted only in the area of logistics and inventory control. The characteristic of these application areas is that the technology is used in the controllable environment. In this paper, we discuss a case study of using active and passive RFID technologies to automatically gather process information in the mold factory. Active RFID tags are attached on the main parts of molds and their positions in the floor are tracked with the routers. We also discuss on the idea of using mobile device with RFID reader to inquire information for molds on the spot in the factory floor. The inquirable information includes 3D design data and basic mold data. The paper shows implementation results with hardware configuration for the testbed.

EPUB3.0 based N-Screen Support Design and Implementation of e-book readers (EPUB3.0 기반 N-Screen 전자책 리더 구현 및 설계)

  • Jeong, Yoon-Sang;Kim, Jin-Ah;Moon, Nammee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2014.04a
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    • pp.886-888
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    • 2014
  • 텍스트(Text)와 이미지(Image)만을 지원하던 EPUB2.0에서 오디오(Audio), 비디오(Video), 벡터 그래픽(SVG), 벡터 수학식(MathML), 다중 CSS3, 무제한 글꼴 내장, 세로쓰기, 자바 스크립트(Java Script) 등의 멀티미디어(Multimedia) 기능을 지원하는 EPUB3.0이 발표되면서 전자책의 시장이 더욱 발전하고 있다. 본 연구는 이러한 최근 동향에 따라 EPUB3.0 기반의 전자책 리더를 EPUB File Controller, EPUB File Analyzer, File Analyzer, EPUB Viewer로 분류하여 설계하고 다양한 콘텐츠를 N-Screen에서 사용할 수 있도록 구현하였다.

A Hierarchical User Interface for Large 3D Meshes in Mobile Systems (모바일 시스템의 대용량 3차원 메쉬를 위한 계층적 사용자 인터페이스)

  • Park, Jiro;Lee, Haeyoung
    • Journal of the Korea Computer Graphics Society
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    • v.19 no.1
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    • pp.11-20
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    • 2013
  • This paper introduces a user interface for large 3D meshes in mobile systems, which have limited memory, screen size and battery power. A large 3D mesh is divided into partitions and simplified in multi-resolutions so a large file is transformed into a number of small data files and saved in a PC server. Only selected small files specified by the user are hierarchically transmitted to the mobile system for 3D browsing and rendering. A 3D preview in a pop-up shows a simplified mesh in the lowest resolution. The next step displays simplified meshes whose resolutions are automatically controlled by the user interactions. The last step is to render a set of detailed original partitions in a selected range. As a result, while minimizing using mobile system resources, our interface enables us to browse and display 3D meshes in mobile systems through real-time interactions. A mobile 3D viewer and a 3D app are also presented to show the utility of the proposed user interface.

Development of Small System for Mobile-Based Visible/NIR Animal Imaging (실험동물용 가시광선/근적외선 생체 이미징 소형 장비의 개발)

  • Eum, Nyeon-Sik;Park, Hee-Joon;Jung, Jin-Yong;Han, Jung-Hyun;Kim, Hyung-Kyung;Jang, Eun-Yoon;Lee, Suck-Jae;Kang, Byoung-Ho;Kang, Shin-Won
    • Journal of Sensor Science and Technology
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    • v.21 no.4
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    • pp.270-275
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    • 2012
  • In this study, we have developed a mobile-based visible/NIR(Near InfraRed) imaging equipment for the animal testing. This equipment can provide visible, NIR and merged image through the viewer program. Especially, merged image help researcher to understand visual messages at animal in-vivo test. Also, it is available to send real-time images through the smart phone. Researcher can communicate with another researcher who is a long distance away. Also, the equipment was made with portable small size to enable it to commercialize.

Effective Broadcasting and Caching Technique for Video on Demand over Wireless Network

  • Alomari, Saleh Ali;Sumari, Putra
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.3
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    • pp.919-940
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    • 2012
  • Video on Demand (VOD) is a multimedia service which allows a remote user to select and then view video at his convenience at any time he wants, which makes the VOD become an important technology for many applications. Numerous periodic VOD broadcasting protocols have been proposed to support a large number of receivers. Broadcasting is an efficient transmission scheme to provide on-demand service for very popular movies. This paper proposes a new broadcasting scheme called Popularity Cushion Staggered Broadcasting (PCSB). The proposed scheme improves the Periodic Broadcasting (PB) protocols in the latest mobile VOD system, which is called MobiVoD system. It also, reduces the maximum waiting time of the mobile node, by partitioning the $1^{st}$ segment of the whole video and storing it in the Local Media Forwarder (LMF) exactly in the Pool of RAM (PoR), and then transmitting them when the mobile nodes miss the $1^{st}$ broadcasted segment. The results show that the PCSB is more efficient and better than the all types of broadcasting and caching techniques in the MobiVoD system. Furthermore, these results exhibits that system performance is stable under high dynamics of the system and the viewer's waiting time are less than the previous system.

Web viewer for sharing of prosthesis design between laboratory and clinic: Case report (웹뷰어를 이용한 기공실과 진료실 측 간의 보철물 설계 형태의 공유: 증례 보고)

  • Jang, Sung Won;Lee, Ho Jin;Kim, So-Yeun;Lee, Du-Hyeong
    • The Journal of Korean Academy of Prosthodontics
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    • v.60 no.3
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    • pp.276-282
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    • 2022
  • Close communication between clinicians and dental technicians is an important factor in providing successful prostheses. The exchange of opinions with laboratories has mainly been in the form of written prescriptions and a photos, but it has been reported that information transmission may be limited. Currently, as digital technology-based prosthesis fabrication is common, 3D image objects can be stored on the web and can be easily viewed through a mobile web browser. In this article, we introduce cases where the design of the prosthesis was improved by designing the prosthesis using CAD software and reviewing the prosthesis designed with the clinical side through a web viewer. Through this protocol, it was possible to improve the occlusal surface and crown contour, the opposing teeth condition, the size of the gingival embrasure, and the shape of pontic. The process of sharing, discussing, and modifying the prosthesis design with the clinician and technician through a web viewer contributes to reflecting the diversity of oral conditions and individualized needs, thereby helping to make functional and esthetic prostheses.