• 제목/요약/키워드: mobile display

검색결과 691건 처리시간 0.031초

A Study of the Performance Prediction Models of Mobile Graphics Processing Units

  • Kim, Cheong Ghil
    • 반도체디스플레이기술학회지
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    • 제18권1호
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    • pp.123-128
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    • 2019
  • Currently mobile services are on the verge of full commercialization ahead of 5G mobile communication (5G). The first goal could be to preempt the 5G market through realistic media services utilizing VR (Virtual Reality) and AR (Augmented Reality) technologies that users can most easily experience. Basically this movement is based on the advanced development of smart devices and high quality graphics processing computing power of mobile application processors. Accordingly, the importance of mobile GPUs is emerging and the most concern issue becomes a model for predicting the power and performance for smooth operation of high quality mobile contents. In many cases, the performance of mobile GPUs has been introduced in terms of power consumption of mobile GPUs using dynamic voltage and frequency scaling and throttling functions for power consumption and heat management. This paper introduces several studies of mobile GPU performance prediction model with user-friendly methods not like conventional power centric performance prediction models.

OpenVSLAM 기반의 협력형 모바일 SLAM 시스템 설계 (OpenVSLAM-based Cooperative Mobile AR System Architecture)

  • 국중진
    • 반도체디스플레이기술학회지
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    • 제21권1호
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    • pp.136-141
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    • 2022
  • In this paper, we designed, implemented, and verified the SLAM system that can be used on mobile devices. Mobile SLAM is composed of a stand-alone type that directly performs SLAM operation on a mobile device, and a mapping server type that additionally configures a mapping server based on FastAPI to perform SLAM operation on the server and transmits data for map visualization to a mobile device. The mobile SLAM system proposed in this paper is to mix the two types in order to make SLAM operation and map generation more efficient. The stand-alone type SLAM system was configured as an Android app by porting the OpenVSLAM library to the Unity engine, and the map generation and performance were evaluated on desktop PCs and mobile devices. The mobile SLAM system in this paper is an open source project, so it is expected to help develop AR contents based on SLAM in a mobile environment.

이동 컴퓨터를 위한 클래스 기반 프락시 서버 (Class-based Proxy Server for Mobile Computers)

  • 이종국;김명철;이경희
    • 한국정보과학회논문지:정보통신
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    • 제28권4호
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    • pp.463-476
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    • 2001
  • 기존의 PC나 W/S보다 이동성으로 인해 성능 상 제약이 많은 이동 컴퓨터 (mobile computer)는 인터넷을 통한 멀티미디어 서비스를 위해 프락시 서버(proxy server)를 이용하여 이미지 파일의 양을 줄이거나 모든 데이타를 문자로만 처리해서 전송 받고 있다. 그러나 기존의 프락시 서버들은 다양한 이동 컴퓨터들로부터 H/W의 사양을 전송 받지 못하기 때문에, 이동 컴퓨터의 디스플레이 크기가 다양함에도 불구하고 동일한 크기(pixels)의 이미지 파일을 이동 컴퓨터들에게 전송해야만 한다. 그리고 사용자 별로 구분된 캐시를 사용함으로써 캐시의 적중률(hit ratio)이 떨어지게 된다. 이를 해결하기 위하여, 본 논문에서는 디스플레이 크기와 색상을 기준으로 다양한 이동 컴퓨터들을 클래스로 나누고, WWW의 이미지 파일을 각각의 클래스에 적합하게 변환하여 저장하는 프락시 서버인 '클래스 기반 프락시(Class-based Proxy)'를 설계하고 구현하였다. 클래스 기반 프락시는 클라이언트 장치 (client device)가 요구하는 이미지 파일을 해당 클래스의 디스플레이 크기에 비례하여 변환한다. 따라서, 이동 컴퓨터들은 해당 클래스에 맞도록 변환된 이미지 파일을 클래스 기반 프락시로부터 전송 받기 때문에 PC나 W/S에서 보던 홈페이지의 화면을 이동 컴퓨터에서도 유사하게 볼 수 있다. 또한, 클래스 기반 프락시는 캐시에 저장되어 있는 변환된 이미지 파일을 동일한 클래스의 이동 컴퓨터들이 서로 공유하도록 하였다. 본 논문에서 구현한 클래스 기반 프락시와 기존의 프락시 서버를 테스트 한 결과, 클래스 기반 프락시 는 클라이언트에게 적합하게 변환된 이미지 파일들이 캐시에 저장되어 사용될 때 기존의 프락시 서버보다 빠른 속도를 보였다. 그리고 사용자들이 늘어날수록 클래스 기반 프락시가 기존의 프락시 서버보다 빠른 처리 속도를 나타냈다. 따라서, 클래스 기반 프락시는 클래스 별로 구분된 캐시로 인해 프락시 서버의 부담을 줄임으로써, 기존의 프락시 서버들보다 확장성(scalability)이 향상되었다.

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Laser crystallization in active-matrix display backplane manufacturing

  • Turk, Brandon A.;Herbst, Ludolf;Simon, Frank;Fechner, Burkhard;Paetzel, Rainer
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2008년도 International Meeting on Information Display
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    • pp.1261-1262
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    • 2008
  • Laser-based crystallization techniques are ideally-suited for forming high-quality crystalline Si films on active-matrix display backplanes, because the highly-localized energy deposition allows for transformation of the as-deposited a-Si without damaging high-temperature-intolerant glass and plastic substrates. However, certain significant and non-trivial attributes must be satisfied for a particular method and implementation to be considered manufacturing-worthy. The crystallization process step must yield a Si microstructure that permits fabrication of thin-film transistors with sufficient uniformity and performance for the intended application and, the realization and implementation of the method must meet specific requirements of viability, robustness and economy in order to be accepted in mass production environments. In recent years, Low Temperature Polycrystalline Silicon (LTPS) has demonstrated its advantages through successful implementation in the application spaces that include highly-integrated active-matrix liquid-crystal displays (AMLCDs), cost competitive AMLCDs, and most recently, active-matrix organic light-emitting diode displays (AMOLEDs). In the mobile display market segment, LTPS continues to gain market share, as consumers demand mobile devices with higher display performance, longer battery life and reduced form factor. LTPS-based mobile displays have clearly demonstrated significant advantages in this regard. While the benefits of LTPS for mobile phones are well recognized, other mobile electronic applications such as portable multimedia players, tablet computers, ultra-mobile personal computers and notebook computers also stand to benefit from the performance and potential cost advantages offered by LTPS. Recently, significant efforts have been made to enable robust and cost-effective LTPS backplane manufacturing for AMOLED displays. The majority of the technical focus has been placed on ensuring the formation of extremely uniform poly-Si films. Although current commercially available AMOLED displays are aimed primarily at mobile applications, it is expected that continued development of the technology will soon lead to larger display sizes. Since LTPS backplanes are essentially required for AMOLED displays, LTPS manufacturing technology must be ready to scale the high degree of uniformity beyond the small and medium displays sizes. It is imperative for the manufacturers of LTPS crystallization equipment to ensure that the widespread adoption of the technology is not hindered by limitations of performance, uniformity or display size. In our presentation, we plan to present the state of the art in light sources and beam delivery systems used in high-volume manufacturing laser crystallization equipment. We will show that excimer-laser-based crystallization technologies are currently meeting the stringent requirements of AMOLED display fabrication, and are well positioned to meet the future demands for manufacturing these displays as well.

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Photosensitive Black Matrix Paste for Bus Electrode of PDP

  • Woo, Chang-Min;Kim, Duck-Gon;Kim, Dong-Ju;Song, Gab-Deuk;Kim, Soon-Hak;Cho, Ho-Young;Lee, Yoon-Soo;Park, Lee-Soon
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2007년도 7th International Meeting on Information Display 제7권2호
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    • pp.1360-1363
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    • 2007
  • The bus electrode is composed of two layers. One is the black matrix(BM) and silver layer is formed on top of black layer. The BM paste is made by mixing $Co_3O_4$ black powder with photosensitive vehicle and rheological additives. In this work we studied the effect of $Co_3O_4$ black powder and glass frit on the rheological property of photosensitive BM paste. We also examined how the size and content of black powder and glass frit affect the transmittance and reflectance of the BM layer after sintering.

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Advanced Mobile Display System Architecture

  • Kim, Chang-Sun;Kwon, Oh-Kyong
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2005년도 International Meeting on Information Displayvol.II
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    • pp.850-853
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    • 2005
  • This paper presents issues of display hardware architecture, relating to memory, display driver IC architecture, and chip-to-chip interface. To achieve a low power and low cost mobile phone, not only the display architecture must be carefully selected, but also the driver-ICs optimized to accommodate the different modes of operation found in typical handheld devices. The technique of forming a photo sensor in each pixel using TFT and display module architecture are developed to add multi functions in display such as fingerprint recognition, image scanning, and integrated touch screen. Detailed architectures of IC partitioning, high-speed serial interface, D/A converter, and multi functions such as fingerprint recognition and image scanning using photo sensors are important to a power optimized system.

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Integration of solution-processed polymer thin-film transistors for reflective liquid crystal applications

  • Kim, Sung-Jin;Kim, Min-Hoi;Suh, Min-Chul;Mo, Yeon-Gon;Chang, Seung-Wook;Lee, Sin-Doo
    • Journal of Information Display
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    • 제12권4호
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    • pp.205-208
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    • 2011
  • Herein, the integration of solution-processed polymer thin-film transistors (TFTs) that were fabricated using selective wettability through ultraviolet (UV) exposure into a reflective liquid crystal display is demonstrated. From the experimental results of energy-dispersive spectroscopy, the composition of carbon and fluorine enhancing the hydrophobicity in the polymer chains was found to play a critical role in the wetting selectivity upon UV exposure. The polymer TFTs fabricated through the wettability-patterning process exhibited long-term stability and reliability. This wetting-selectivity-based patterning technique will be useful for constructing different types of solution-processed electronic and optoelectronic devices.

Seamless 접이식 디스플레이 장치 개발 및 구현 (Design and Implementation of Seamless Folding Display Device)

  • 진경찬;전경진;김시환
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2006년도 하계종합학술대회
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    • pp.911-912
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    • 2006
  • The recent growth in the portable display industry has been dominated by flexible display, moreover, several developing of using LCD technology has been in making the flexible display work effectively, however flexible device is not practical. Recently, the study on the multi-display screen has been published as the needs of larger screen in mobile device has been increased. The multi-display screen which is composed of two LCD panels, has the characteristics of the seamless gap between two panels. To meet the needs of this multi-display, in this paper, the study is performed to design the seamless device which consist of LCD panels, light film, back light and driver, and finally, we evaluated the effectiveness of seamless folding mechanism.

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전 시야각영역에서 시야각 조절이 가능한 액정 디스플레이

  • 허정화;김진호;임영진;박경호;이정호;김영구;이승희
    • 한국전기전자재료학회:학술대회논문집
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    • 한국전기전자재료학회 2009년도 추계학술대회 논문집
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    • pp.163-163
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    • 2009
  • Viewing angle controllable liquid crystal display (LCD) associated with fringe-field switching (FFS) mode with high image quality is proposed. In the device, one pixel is composed of main and sub pixels, in which adjacent sub pixel is patterned with pixel electrodes direction orthogonal to the adjacent one. In this way, light leakage can be generated in the all viewing angle directions except the normal direction, realizing view angle controllable LCD in both horizontal and vertical directions.

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