• 제목/요약/키워드: man-machine(Human)

검색결과 155건 처리시간 0.031초

Safety Culture, A New Challenge to Human Factors Engineering for 21st Century

  • Lee, Yong-Hee
    • 대한인간공학회지
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    • 제35권6호
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    • pp.473-492
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    • 2016
  • Objective: This paper discusses the recent challenges to human factors engineering due to the safety culture. Background: As incidents occurring in specific fields such as logistics, plant, energy and medical sectors in Korea, as well as in the public sectors including railway, road, aviation and shipping, are recently raised as social issues from the disaster dimension, those incidents are dealt with as man-made disasters in many cases. The trend regarding all accidents as man-made disasters has been expanded in the active perspective that the controllability of all incidents should be ensured in technology development, due to change from a fatal point of view regarding disasters as random occurrence of uncertainties in the past. Method: Man-made disasters are concluded as human errors, and safety culture stands out as a cause of human errors or a new cause item recently. Because safety culture, however, is a very comprehensive term, of which true nature is obscure, although many definitions of safety culture have been presented, the safety culture may make avoid the true nature and responsibility of an incident, or make the main player and subject obscure. Raising safety culture as a cause without presenting a specific countermeasure will be just a wisdom of hindsight. Results and Conclusion: This study reviews the fundamental discussions on "Is safety culture a task of human factors engineering?" and the existing approach carried out from various perspectives in order to seek an effective approach on the new task of safety culture in the human factors engineering field. This study discusses an engineering approach to meet a precondition that safety culture is not just an added factor through a review of the approaches in the proactive fields such as nuclear power and aviation, and the traditional approaches of human factors engineering. Application: This study especially defines the perspective of socio-technological system that has expanded the existing man-machine system, and discusses a systemic approach embracing various interactions, and several overriding tasks.

컬러 시각을 이용한 사람 손의 검출 (Human Hand Detection Using Color Vision)

  • 김준엽;도용태
    • 센서학회지
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    • 제21권1호
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    • pp.28-33
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    • 2012
  • The visual sensing of human hands plays an important part in many man-machine interaction/interface systems. Most existing visionbased hand detection techniques depend on the color cues of human skin. The RGB color image from a vision sensor is often transformed to another color space as a preprocessing of hand detection because the color space transformation is assumed to increase the detection accuracy. However, the actual effect of color space transformation has not been well investigated in literature. This paper discusses a comparative evaluation of the pixel classification performance of hand skin detection in four widely used color spaces; RGB, YIQ, HSV, and normalized rgb. The experimental results indicate that using the normalized red-green color values is the most reliable under different backgrounds, lighting conditions, individuals, and hand postures. The nonlinear classification of pixel colors by the use of a multilayer neural network is also proposed to improve the detection accuracy.

원격 조종 작업에서 3가지 시각 궤환 조건하의 작업 수행도 (Task performance under three visual feedback conditions in a teleoperation task)

  • 윤완진;김진;조암
    • 대한인간공학회:학술대회논문집
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    • 대한인간공학회 1995년도 추계학술대회논문집
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    • pp.3-12
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    • 1995
  • In this research, we investigated the effect of three visual feedback conditions (direct viewing, one-monitor viewing, and tow-monitors viewing) on the task performance of human operator in teloperation task. The three different level of task difficulties under each concitions were performed by thirty-six subjects. The result of the experiments was analysed by the task difficulties, and the measurements of performance are the task completion time and the frequency of task errors. In a teleoperator, the participation of a human operator is always required, and the man-machine interface and the operator's abilities is an important issue. Recently, the different types of sensory feedback conditions(force, vision, sound, tactile, etc) for teleoperation is a very active research area in ergonomics. Among them, visual feedback conditon is an important sense that can provide the information of task environment. Therefore, the sufficient understandings and investigation for human ability under various visual feedback conditions is required to establish the efficient man-machine interface of teleoperation. The result showed that the visual feecback conditions and the level of task difficulties have a significant effect on the task performance. For three level of task difficulties, the task completion time was the shortest under the condition of direct viewing. The number of task errors under the conditions of direct viewing and two-monitors viewing were reduced by more than half compare to that of one-monitor viewing.

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Reach 동작예측 모델의 개발 (A trajectory prediction of human reach)

  • 최재호;정의승
    • 한국경영과학회:학술대회논문집
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    • 대한산업공학회/한국경영과학회 1995년도 춘계공동학술대회논문집; 전남대학교; 28-29 Apr. 1995
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    • pp.787-796
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    • 1995
  • A man model is a useful design tool for the evaluation of man machine systems and products. An arm reach trajectory prediction for such a model will be specifically useful to present human activities and, consequently, could increase the accuracy and reality of the evaluation. In this study, a three-dimensional reach trajectory prediction model was developed using an inverse kinematics technique. The upper body was modeled as a four link open kinematic chain with seven degrees of freedom. The Resolved Motion Method used for the robot kinematics problem was used to predict the joint movements. The cost function of the perceived discomfort developed using the central composite design was also used as a performance function. This model predicts the posture by moving the joints to minimize the discomfort on the constraint of the end effector velocity directed to a target point. The results of the pairwise t-test showed that all the joint coordinates except the shoulder joint's showed statistically no differences at .alpha. = 0.01. The reach trajectory prediction model developed in this study was found to accurately simulate human arm reach trajectory and the model will help understand the human arm reach movement.

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Fuzziness in Radiation Protection and Nuclear Safety (Human Factors and Reliability)

  • Nishiwaki, Yasushi
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 1993년도 Fifth International Fuzzy Systems Association World Congress 93
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    • pp.1047-1050
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    • 1993
  • In radiation protection and nuclear safety, there are many uncertainties or fuzziness due to subjective human judgement. It is desirable to have a theory by which both non-probabilistic uncertainties, or fuzziness, of human factors and the probabilistic properties of machines can be treated consistently. Fuzzy set theory seems to be an effective tool for analyzing the risk and safety of complex man-machine systems such as nuclear power plants.

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수학적 개념의 명료성에 대한 일고 I

  • 한찬욱
    • 한국수학사학회지
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    • 제15권1호
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    • pp.93-98
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    • 2002
  • In this paper, we critically survey the mathematical Platonism in respect to its abstract, ahistorical, asocial and acultural character. The uncertainty of man's concepts is investigated with special attention to evolutionary theory, philosophical and epistemological developments regarding the cognitive unconsciousness and the embodied mind. We research into the implication of the Darwin machine theory for human consciousness and Wittegenstein's philosophy of mathematics.

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Implementation of Human Motion Following Robot through Wireless Communication Interface

  • Choi, Hyoukryeol;Jung, Kwangmok;Ryew, SungMoo;Kim, Hunmo;Jeon, Jaewook;Nam, Jaedo
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2002년도 ICCAS
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    • pp.36.3-36
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    • 2002
  • $\textbullet$ Motion capture system $\textbullet$ Exoskeleton mechanism $\textbullet$ Kinematics analysis $\textbullet$ Man-machine Interface $\textbullet$ Wireless communication $\textbullet$ Control algorithm

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비디오 행동 인식을 위하여 다중 판별 결과 융합을 통한 성능 개선에 관한 연구 (A Study for Improved Human Action Recognition using Multi-classifiers)

  • 김세민;노용만
    • 방송공학회논문지
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    • 제19권2호
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    • pp.166-173
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    • 2014
  • 최근 다양한 방송 및 영상 분야에서 사람의 행동을 인식하여는 연구들이 많이 이루어지고 있다. 영상은 다양한 형태를 가질 수 있기 때문에 제약된 환경에서 유용한 템플릿 방법들보다 특징점에 기반한 연구들이 실제 사용자 환경에서 더욱 관심을 받고 있다. 특징점 기반의 연구들은 영상에서 움직임이 발생하는 지점들을 찾아내어 이를 3차원 패치들로 생성한다. 이를 이용하여 영상의 움직임을 히스토그램에 기반한 descriptor(서술자)로 표현하고 학습기반의 판별기로 최종적으로 영상내에 존재하는 행동들을 인식하였다. 그러나 단일 판별기로는 다양한 행동을 인식하기에 어려움이 있다. 따라서 이러한 문제를 개선하기 위하여 최근에 다중 판별기를 활용한 연구들이 영상 판별 및 물체 검출 영역에서 사용되고 있다. 따라서 본 논문에서는 행동 인식을 위하여 support vector machine과 sparse representation을 이용한 decision-level fusion 방법을 제안하고자 한다. 제안된 논문의 방법은 영상에서 특징점 기반의 descriptor를 추출하고 이를 각각의 판별기를 통하여 판별 결과들을 획득한다. 이 후 학습단계에서 획득된 가중치를 활용하여 각 결과들을 융합하여 최종 결과를 도출하였다. 본 논문에 실험에서 제안된 방법은 기존의 융합 방법보다 높은 행동 인식 성능을 보여 주었다.

통합 사용자 인터페이스에 관한 연구 : 인공 신경망 모델을 이용한 한국어 단모음 인식 및 음성 인지 실험 (A Study on the Intelligent Man-Machine Interface System: The Experiments of the Recognition of Korean Monotongs and Cognitive Phenomena of Korean Speech Recognition Using Artificial Neural Net Models)

  • 이봉규;김인범;김기석;황희융
    • 한국정보과학회 언어공학연구회:학술대회논문집(한글 및 한국어 정보처리)
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    • 한국정보과학회언어공학연구회 1989년도 한글날기념 학술대회 발표논문집
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    • pp.101-106
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    • 1989
  • 음성 및 문자를 통한 컴퓨터와의 정보 교환을 위한 통합 사용자 인터페이스 (Intelligent Man- Machine interface) 시스템의 일환으로 한국어 단모음의 인식을 위한 시스템을 인공 신경망 모델을 사용하여 구현하였으며 인식시스템의 상위 접속부에 필요한 단어 인식 모듈에 있어서의 인지 실험도 행하였다. 모음인식의 입력으로는 제1, 제2, 제3 포르만트가 사용되었으며 실험대상은 한국어의 [아, 어, 오, 우, 으, 이, 애, 에]의 8 개의 단모음으로 하였다. 사용한 인공 신경망 모델은 Multilayer Perceptron 이며, 학습 규칙은 Generalized Delta Rule 이다. 1 인의 남성 화자에 대하여 약 94%의 인식율을 나타내었다. 그리고 음성 인식시의 인지 현상 실험을 위하여 약 20개의 단어를 인공신경망의 어휘레벨에 저장하여 음성의 왜곡, 인지시의 lexical 영향, categorical percetion등을 실험하였다. 이때의 인공 신경망 모델은 Interactive Activation and Competition Model을 사용하였으며, 음성 입력으로는 가상의 음성 피쳐 데이타를 사용하였다.

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유비쿼터스 환경을 위한 하프미러형 인터페이스 시스템 개발과 응용 (Development of Half-Mirror Interface System and Its Application for Ubiquitous Environment)

  • 권영준;김대진;이상완;변증남
    • 제어로봇시스템학회논문지
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    • 제11권12호
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    • pp.1020-1026
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    • 2005
  • In the era of ubiquitous computing, human-friendly man-machine interface is getting more attention due to its possibility to offer convenient services. For this, in this paper, we introduce a 'Half-Mirror Interface System (HMIS)' as a novel type of human-friendly man-machine interfaces. Basically, HMIS consists of half-mirror, USB-Webcam, microphone, 2ch-speaker, and high-speed processing unit. In our HMIS, two principal operation modes are selected by the existence of the user in front of it. The first one, 'mirror-mode', is activated when the user's face is detected via USB-Webcam. In this mode, HMIS provides three basic functions such as 1) make-up assistance by magnifying an interested facial component and TTS (Text-To-Speech) guide for appropriate make-up, 2) Daily weather information provider via WWW service, 3) Health monitoring/diagnosis service using Chinese medicine knowledge. The second one, 'display-mode' is designed to show decorative pictures, family photos, art paintings and so on. This mode is activated when the user's face is not detected for a time being. In display-mode, we also added a 'healing-window' function and 'healing-music player' function for user's psychological comfort and/or relaxation. All these functions are accessible by commercially available voice synthesis/recognition package.