• 제목/요약/키워드: luminance mapping

검색결과 34건 처리시간 0.033초

채광·조명설비시스템의 광학 분석을 위한 이미지 프로세싱 기법에 관한 연구 (Methodological study on the High Dynamic Range Imaging Processing)

  • 임홍수;김곤
    • KIEAE Journal
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    • 제10권4호
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    • pp.3-8
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    • 2010
  • Recently, various daylight evaluation methods for visual environment have been developed; simulation analysis methods, numerical calculation, and data monitoring methods. However, it is impossible for simulation analysis to make real scenes and visualize real images exactly. Also, a numerical calculation is considered as an out of date and time-consuming mean. Therefore, for acquisition of accurate results, many studies often use the monitoring data methods. Especially, most studies regarding discomfort glare are evaluated by measuring the physical quantity of luminance through traditional measuring Minolta Luminance meters as an instrument. But, this method has a difficulty in measuring several points at the same time because of the limitation of spaces and time when mapping. So, this study focused on the potential usefulness of High Dynamic Range photography technique as a luminance mapping tool. In order to evaluate the accuracy of proposed programs such as webHDR, Photomatix and PHOTOLUX, this paper has conducted an experiment by using Canon EOS 5D and NICON Coolpix8400 digital camera.

Logarithmic Tone Mapping for High Dynamic Range Imaging

  • Lee, Joo-Hyun;Jeon, Gwang-Gil;Jeong, Je-Chang
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2009년도 IWAIT
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    • pp.154-157
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    • 2009
  • High dynamic range image can describe the real world scenes that have a wide range of luminance intensity. To display high dynamic range (HDR) image into conventional displayable devices such as monitors and printers, we proposed the logarithmic based global mapping algorithm that consider the features of image using mapping parameters. Based on characteristics of image, we first modify input luminance values for reproducing perceptually tuned images and then displayable output values are obtained directly. The experimental results show that the proposed algorithm achieves good subjective results while preserving details of image, furthermore proposed algorithm has fast simple and practical structure for implementation.

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장치간 연속 색 재현을 위한 가변 닻점 방식의 색역 사상 (Gamut Mapping Using Variable Anchor Points for Continuous Color Reproduction between Devices)

  • 이채수;윤태진;한찬호
    • 한국산업정보학회:학술대회논문집
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    • 한국산업정보학회 2001년도 춘계학술대회논문집:21세기 신지식정보의 창출
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    • pp.300-310
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    • 2001
  • 본 논문에서는 가변하는 닻점을 이용하는 새로운 색역 사상 방법을 제안한다. 제안된 방법은 기존의 닻점을 사용하는 색역 사상에서 발생하는 휘도 범위의 축소를 가변하는 닻점을 이용하여 보상하여 준다. 또한 이과정에서 연속 계조 칼라를 재현하기 위하여 색역을 여러 영역으로 구분하여 각각의 영역에서 다른 닻점을 사용하는 다중 닻점 방식을 제안한다. 따라서 본 논문에서는 저가의 칼라 출력장치에서 고화질의 칼라를 재현할 수 있게 한다.

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Image-Based Relighting - Luminance Mapping Based on Lighting Functions

  • Manabe, Tomohisa;Raytchev, Bisser;Tamaki, Toru;Kaneda, Kazufumi
    • International Journal of CAD/CAM
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    • 제12권1호
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    • pp.38-47
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    • 2012
  • The paper proposes a method for generating a sequence of images with smooth transition of illumination from two input images with different lighting conditions. Our relighting approach is image-based, such as the light field rendering. We store the luminances (pixel RGB values) into "lighting functions" consisting of a couple of parameters related to normal vectors. Images with different light positions are rendered by interpolating the luminances retrieved from the lighting functions. The proposed method is a promising technique for many applications requiring a scene with variety of lighting effects, such as movies, TV games, and so on.

연속계조 칼라재현을 위한 가변 다중 닻점을 이용한 색역 사상 (Gamut Mapping Using Variable Multiple Anchor Points for Continuous-Tone Color Reproduction)

  • 이채수;이철희;하영호
    • 전자공학회논문지S
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    • 제36S권8호
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    • pp.55-64
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    • 1999
  • 본 논문에서는 가변하는 다중 닻점을 이용하는 새로운 색역 사상 방법을 제안한다. 제안된 방법은 기존의 한 개의 닻점을 사용하는 색역 사상에서 발생하는 휘도 범위의 축소를 가변하는 닻점을 이용하여 보상하여준다. 또한 이 과정에서 연속 계조 칼라를 재현하기 위하여 색역을 여러 영역으로 구분하여 각각의 영역에서 다른 닻점을 사용하는 다중 닻점 방식을 제안한다. 따라서 본 논문에서는 저가의 칼라 출력장치에서 고화질의 칼라를 재현할 수 있게 한다.

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시각 선명도 감각 특성을 이용한 개선된 고명암 대비 영상 렌더링 기법 (Enhanced High Contrast Image Rendering Method Using Visual Properties for Sharpness Perception)

  • 이근영;이성학;권혁주;송규익
    • 한국통신학회논문지
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    • 제38A권8호
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    • pp.669-679
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    • 2013
  • HDR (high dynamic range) 영상을 LDR (low dynamic range) 영상으로 변환할 때 톤 맵핑 (tone mapping) 과정은 필수적이다. 많은 TMO (tone mapping operator)는 인간 시각 시스템의 특성들을 모방하여 발달되어 왔고 그 중 가장 대표적인 시각 특성이 국부 순응 방식이다. 그러나 TMO는 밝기나 명암, 채도 등의 영상 정보들을 압축하여 LDR 영상으로 대응시키기 때문에 압축에 의한 화질 저하가 나타난다. 본 논문에서는 TMO에 의한 화질 저하 보상을 위해 인간 시각의 선명도 특성을 기저 및 세부 영상 분할 처리에 적용하여 휘도 적응적 에지 보존 함수를 제안했다. 또한, 인간 시각 시스템에서 공간 주파수와 대비 민감도 사이의 관계를 나타내는 CSF (contrast sensitivity function)를 이용하여 선명화 필터를 설계하고, 이를 배경 휘도에 따라 적응적으로 적용하였다.

장치 특성을 고려한 밝기 사상 및 색역 사상 (Lightness and Chroma Mapping Consider the Device Characteristic)

  • 박양우;이채수;엄태억;장주석
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 추계종합학술대회 논문집(4)
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    • pp.143-146
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    • 2000
  • In this paper, luminance mapping for uniform color distribution and gamut mapping for maximum chroma reproduction are proposed. In the conventional lightness mapping, the average lightness difference between the two gamut is increased and different color changes in bright and dark regions are also increased. To solve these problems, a lightness mapping is proposed that minimizes the lightness difference of the cusps at each hue angle and produces same color changes in bright and dark regions. Also, chroma mapping that utilize variable anchor point and an anchor point are proposed for maximum chroma reproduction and uniform color change. The proposed algorithm reduce a sudden color change on the gamut boundary of the printer and to maintain a uniform color change during the mapping process. Accordingly, the proposed algorithm can reproduce high quality images with low-cost color devices.

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HDR 이미지를 위한 단면 톤 매핑 개선 알고리즘 구현 (Improved Algorithm of Sectional Tone Mapping for HDR Images)

  • 이용환;김흥준
    • 반도체디스플레이기술학회지
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    • 제20권2호
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    • pp.137-140
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    • 2021
  • High dynamic range (HDR) technology has been drawing attention in the field of imaging and consumer entertainment. As tools for capturing and creating HDR contents, encoding, and transmission evolve to support HDR formats, various display capabilities are being developed and increased. Hence, there is need for remapping native HDR imagery for display on lower quality legacy standard dynamic range (SDR) displays. This operation is referred to as tone mapping. In this paper, we present a sectional tone mapping method by Lenzen, and expand upon a tone mapping approach to improve temporal stability while maintaining picture quality. Compared to the existing block-based sectional tone mapping, our method uses the edge awareness-based tone mapping. We estimate the performance of the objective metric on temporal flickering. The experimental result shows that the algorithm maintains a smoother relationship between the output luminance values, and this reveals success in reducing halos and improving temporal stability with adopted edge aware filtering.

적응적 깊이 영역 변수를 활용한 효율적인 톤 매핑 커브 개선 (Improvement of Efficient Tone-Mapping Curve using Adaptive Depth Range Coefficient)

  • 이용환;김영섭;안병만
    • 반도체디스플레이기술학회지
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    • 제14권4호
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    • pp.92-97
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    • 2015
  • The purpose of this work is to support a solution of optimizing TMO (tone mapping operator). JPEG XT Profile A and C utilize Erik Reinhard TMO that works well in most cases, however, detailed information of a scene is lost in some cases. Reinhard TMO only calculates its coefficient to have tone-mapping curve from log-average luminance, and this lead to lose details of bright and dark area of scenes in turn. Thus, this paper proposes an enhancement of the default TMO for JPEG XT Profile C to optimize tone-mapping curve. Main idea is that we divide tone mapping curve into several ranges, and set reasonable parameters for each range. By the experimental results, the proposed scheme shows and obtains better performance within a dark scene, compared to the default Reinhard TMO.

HDR 영상을 위한 비선형 동적영역 정규화를 이용한 톤 매핑 기법 (Tone Mapping Method using Non-linear Dynamic Range Normalization for High Dynamic Range Images)

  • 김범용;황보현;윤종호;최명렬
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2008년도 하계종합학술대회
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    • pp.851-852
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    • 2008
  • In this paper, we propose a tone mapping method using Non-linear Dynamic Range Normalization (NDRN) for High Dynamic Range (HDR) images. HDR images are not suitable for commercial display devices because dynamic range of HDR images do not match with one of Low Dynamic Range (LDR) display devices. To reproduce a tone of HDR images for LDR displays, tone mapping methods have been proposed such as local and global tone mapping. We introduce NDRN to locate mean of HDR images at the center of LDR. NDRN preserves the details for highlight and shadow. By suppressing the significant luminance change in tone mapping, naturalness of original image can be also preserved. The experimental results show that the proposed method preserves details and naturalness of original images.

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