• Title/Summary/Keyword: low motion

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An image Analysis Technique Using Integral Projections in Object-Oriented Analysis-Synthesis Coding (물체지향 분석 및 합성 부호화에서 가산 투영을 이용한 영상분석기법)

  • 김준석;박래홍
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.31B no.8
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    • pp.87-98
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    • 1994
  • Object-oriented analysis-synthesis coding subdivides each image of a sequence into moving objects and compensates the motion of each object. Thus it can reconstruct real motion better than conventional motion-compensated coding techniques at very-low-bit-rates. It uses a mapping parameter technique for estimating motion information of each object. Since a mapping parameter technique uses gradient operators it is sensitive to redundant details and noise. To accurately determine mapping parameters, we propose a new analysis method using integral projections for estimation of gradient values. Also to reconstruct correctly the local motion the proposed algorithm divides an image into segmented objects each of which having uniform motion information while the conventional one assumes a large object having the same motion information. Computer simulation results with several test sequences show that the proposed image analysis method in object-oriented analysis-synthesis coding shows better performance than the conventional one.

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Low Complexity Motion Estimation Search Method for Multi-view Video Coding (다시점 비디오 부호화를 위한 저 복잡도 움직임 추정 탐색 기법)

  • Yoon, Hyo-Sun;Kim, Mi-Young
    • Journal of Korea Multimedia Society
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    • v.16 no.5
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    • pp.539-548
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    • 2013
  • Although Motion estimation (ME) plays an important role in digital video compression, it requires a complicated search procedure to find an optimal motion vector. Multi-view video is obtained by capturing one three-dimensional scene with many cameras at different positions. The computational complexity of motion estimation for Multi-view video coding increases in proportion to the number of cameras. To reduce computational complexity and maintain the image quality, a low complexity motion estimation search method is proposed in this paper. The proposed search method consists of four-grid diamond search patten, two-gird diamond search pattern and TZ 2 Point search pattern. These search patterns exploit the characteristics of the distribution of motion vectors to place the search points. Experiment results show that the speedup improvement of the proposed method over TZ search method (JMVC) can be up to 1.8~4.5 times faster by reducing the computational complexity and the image quality degradation is about to 0.01~0.24 (dB).

Motion correction captured by Kinect based on synchronized motion database (동기화된 동작 데이터베이스를 활용한 Kinect 포착 동작의 보정 기술)

  • Park, Sang Il
    • Journal of the Korea Computer Graphics Society
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    • v.23 no.2
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    • pp.41-47
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    • 2017
  • In this paper, we present a method for data-driven correction of the noisy motion data captured from a low-end RGB-D camera such as the Kinect device. For this purpose, our key idea is to construct a synchronized motion database captured with Kinect and additional specialized motion capture device simultaneously, so that the database contains a set of erroneous poses from Kinect and their corresponding correct poses from the mocap device together. In runtime, given motion captured data from Kinect, we search the similar K candidate Kinect poses from the database, and synthesize a new motion only by using their corresponding poses from the mocap device. We present how to build such motion database effectively, and provide a method for querying and searching a desired motion from the database. We also adapt the laze learning framework to synthesize the corrected poses from the querying results.

Multi-Level Motion Estimation Algorithm Using Motion Information in Blocks (블록 내의 움직임 정보를 이용한 다단계 움직임 예측 알고리즘)

  • Heak Bong Kwon
    • Journal of Korea Multimedia Society
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    • v.6 no.2
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    • pp.259-266
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    • 2003
  • In this paper, we propose a multi-level block matching algorithm using motion information in blocks. In the proposed algorithm, the block-level is decided by the motion degree in the block before motion searching procedure, and then adequate motion searching performs according to the block-level. This improves computational efficiency by eliminating the unnecessary searching Process in no motion or low motion regions, and brings more accurate estimation results by deepening motion searching Process in high motion regions. Simulation results show that the proposed algorithm brings the lower estimation error about 20% MSE reduction with the fewer blocks pet frame and the operation number was reduced to 56% compared to TSSA and 98% compared to FS -BMA with constant block size.

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Transmission of Motion Video at Very Low Data Rates (초저속 동영상 전송)

  • Ryoo, Young-Jin;Kim, Nam-Chul
    • Proceedings of the KIEE Conference
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    • 1988.07a
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    • pp.225-228
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    • 1988
  • A new transmission scheme is presented for transmitting motion video at very low data rates. In this scheme, two-level cartoons are extracted from gray-level images, and their interframe differences are coded using 2D run-length coding. Experimental results show that the proposed scheme yields compression ratio as high as 216:1.

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A High-Resolution Image Reconstruction Method Utilizing Automatic Input Image Selection from Low-Resolution Video (저해상도 동영상에서의 자동화된 입력영상 선별을 이용한 고해상도 영상 복원 방법)

  • Kim Sung-Deuk
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.2 s.308
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    • pp.12-18
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    • 2006
  • This paper presents a method to extract a good high-resolution image from a low-resolution video in an automatic manner. Since a high-resolution image reconstruction method utilizing several low-resolution input images works better than a conventional interpolation method utilizing single low-resolution input image only if the input images are well registered onto a common high-resolution grid, low-resolution input images should be carefully chosen so that the registration errors can be carefully considered. In this paper, the statistics obtained from the motion-compensated low-resolution images are utilized to evaluate the feasibility of the input image candidates. Maximum motion-compensation error is estimated from the high-resolution image observation model. U the motion-compensation error of the input image candidate is greater than the estimated maximum motion-compensation error, the input image candidate is discarded. The number of good input image candidates and the statistics of the motion-compensation errors are used to choose final input images. The final input images chosen from the input image selection block are given to the following high-resolution image reconstruction block. It is expected that the proposed method is utilized to extract a good high-resolution image efficiently from a low-resolution video without any user intervention.

Hierarchical 3D Sgmentation of Image Sequence Using Motion Information Based on Mathematical Morphology (수리 형태학 기반의 움직임 정보를 이용한 연속영상의 계층적 3차원 분할)

  • 여영준;송근원;박영식;김기석;하영호
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.34S no.7
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    • pp.78-88
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    • 1997
  • A three dimensional-two spatical dimensions plus time-image segmentation is widely used in a very low bit rate image sequence coding because it can solve the region correspondence problem. Mathematical morphology is a very efficient tool for the segmentation because it deals well with geometric features such as size, shape, contrast and connectivity. But if the motion in the image sequence is large in time axis, the conventional 3D morphological segmentation algorithm have difficulty in solving region correspondence problem. To alleviate this problem, we propose the hierarchical image sequence segmentation algorithm that uses the region motion information. Since the motion of a region in previous level affects that in current level uses the previous motion information to increase region correspondence. Simulation result shows improved performance for sequence frames with large motion.

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A Study on MPEG2 Transcoder using Motion Vector Refinement (Motion Vector Refinement 기법을 이용한 MPEG2 Transcoder에 관한 연구)

  • Park, Seok-Joon;Chung, Tae-Yun;Shin, Joong-In;Park, Sang-Hui
    • Proceedings of the KIEE Conference
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    • 1999.11c
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    • pp.745-747
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    • 1999
  • 디지털 TV의 동영상 표준인 MPEG2는 방대한 양의 디지털 데이터를 발생한다. 그러나 현재 사용하고 있는 디지털 저장 매체의 수용 능력에는 한계가 있으므로 저장을 위해 전송된 high bit rate의 MPEG2 bitstream을 더욱 낮은 bit rate의 bitstream으로 전환하는 transcoding 기법이 반드시 필요하다. 기존의 encoder와 decoder를 이용하여 구현 가능한 장점이 있는 cascade transcoder는 reencoding시 motion estimation에 많은 수행 시간이 소요되므로, motion estimation 과정을 최소화하면서 optimal motion vector를 구할 수 있는 motion vector refinement 기법을 MPEG2 cascade transcoder에 적용하였다. 결과 처리 속도는 3-5배 향상되었고 화질은 기존의 72 transcoder에 비해 평균 0.1dB 이상의 FSNR 향상이 있었다. 또한 1Mbps와 같은 low bit rate에서 더욱 큰 화질 향상이 있었다.

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Modeling and Motion Control of Piezoelectric Actuator for the Inchworm : Part 2. Motion Control of Inchworm Using Sliding Mode Method (이송자벌레를 위한 압전소자의 모델링 및 운동제어 : 2. 슬라이딩 모드법에 의한 이송자벌레의 운동제어)

  • Kim, Young-Shik;Park, Euncheol;Kim, In-Soo
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.15 no.7 s.100
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    • pp.878-884
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    • 2005
  • This paper presents an algorithm for the precision motion control based on the dynamic characteristics of piezoelectric actuators in the inchworm. The dynamic characteristics are identified by the frequency domain modeling technique using the experimental data. For the motion control, the hysteresis behavior is compensated by the inverse hysteresis model. The dynamic stiffness of an inchworm is generally low compared to its driving condition, so mechanical vibration may degenerate the motion accuracy of the inchworm. The Sliding mode controller and the Kalman filter are designed for motion control of the inch-worm.

Development of a General Purpose Motion Controller Using a Field Programmable Gate Array (FPGA를 이용한 범용 모션 컨트롤러의 개발)

  • Kim, Sung-Soo;Jung, Seul
    • Journal of Institute of Control, Robotics and Systems
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    • v.10 no.1
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    • pp.73-80
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    • 2004
  • We have developed a general purpose motion controller using an FPGA(Field Programmable Gate Array). The multi-PID controllers and GUI are implemented as a system-on-chip for multi-axis motion control. Comparing with the commercial motion controller LM 629, since it has multi-independent PID controllers, we have several advantages such as space effectiveness, low cost and lower power consumption. In order to test the performance of the proposed controller, motion of the robot hand is controlled. The robot hand has three fingers with 2 joints each. Finger movements show that tracking was very effective. Another experiment of balancing an inverted pendulum on a cart has been conducted to show the generality of the proposed FPGA PID controller. The controller has well maintained the balance of the pendulum.