• 제목/요약/키워드: latency reduction

검색결과 152건 처리시간 0.022초

Eager Data Transfer Mechanism for Reducing Communication Latency in User-Level Network Protocols

  • Won, Chul-Ho;Lee, Ben;Park, Kyoung;Kim, Myung-Joon
    • Journal of Information Processing Systems
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    • 제4권4호
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    • pp.133-144
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    • 2008
  • Clusters have become a popular alternative for building high-performance parallel computing systems. Today's high-performance system area network (SAN) protocols such as VIA and IBA significantly reduce user-to-user communication latency by implementing protocol stacks outside of operating system kernel. However, emerging parallel applications require a significant improvement in communication latency. Since the time required for transferring data between host memory and network interface (NI) make up a large portion of overall communication latency, the reduction of data transfer time is crucial for achieving low-latency communication. In this paper, Eager Data Transfer (EDT) mechanism is proposed to reduce the time for data transfers between the host and network interface. The EDT employs cache coherence interface hardware to directly transfer data between the host and NI. An EDT-based network interface was modeled and simulated on the Linux-based, complete system simulation environment, Linux/SimOS. Our simulation results show that the EDT approach significantly reduces the data transfer time compared to DMA-based approaches. The EDTbased NI attains 17% to 38% reduction in user-to-user message time compared to the cache-coherent DMA-based NIs for a range of message sizes (64 bytes${\sim}$4 Kbytes) in a SAN environment.

A Case Study on Network Status Classification based on Latency Stability

  • Kim, JunSeong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제8권11호
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    • pp.4016-4027
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    • 2014
  • Understanding network latency is important for providing consistent and acceptable levels of services in network-based applications. However, due to the difficulty of estimating applications' network demands and the difficulty of network latency modeling the management of network resources has often been ignored. We expect that, since network latency repeats cycles of congested states, a systematic classification method for network status would be helpful to simplify issues in network resource managements. This paper presents a simple empirical method to classify network status with a real operational network. By observing oscillating behavior of end-to-end latency we determine networks' status in run time. Five typical network statuses are defined based on a long-term stability and a short-term burstiness. By investigating prediction accuracies of several simple numerical models we show the effectiveness of the network status classification. Experimental results show that around 80% reduction in prediction errors depending on network status.

무지근육에서 상상의 운동과 연관된 촉진과 억제에 관한 운동 유발 전위 검사 (Motor Evoked Potentials Study of the Facilitation and Reciprocal Inhibition Induced by Motor Imagination in the Thumb Muscles)

  • 양현덕;손일홍;석승한;이성수
    • Annals of Clinical Neurophysiology
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    • 제5권2호
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    • pp.187-191
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    • 2003
  • Purpose: MEPs elicited by transmagnetic stimulations of the motor cortex are facilitated by voluntary muscle contraction. We evaluated the effects of the imagination of the movements on latencies of MEPs and reciprocal inhibition by using transmagnetic stimulations. Methods: Twenty two healthy volunteers(eight men and fourteen women) were studied. TMSs were delivered at rest and during imagining abducting or adducting right thumb. A stimulator with a round coil and a fixed intensity of 80% of maximum was used to evoke MEPs. MEPs were evoked by magnetic stimulations over the scalp and cervical spine(C7-T1), and central motor conduction times(CMCT) were calculated by subtracting the latency of compound muscle action potentials(CMAPs) obtained by stimulating over the cervical spine from that obtained by stimulating over the scalp. The motor evoked potentials were recorded from right abductor pollicis brevis muscle(APB) and adductor pollicis muscle(AP) simultaneously. Results: Imagination of abduction resulted in a shortened latency of the CMAPs in APB, and a prolonged latency in AP. Imagination of adduction resulted in a shortened latency in AP, and a prolonged latency in APB. But the imagination caused no significant change in the latency of CMAPs elicited by stimulation over cervical spine. Therefore, the changes of the CMCTs account for these latency changes with imagination of movement. With the imagination of abduction, there are significant reduction of the CMCT's in APB(10.8%) and prolongation in AP(5.8%). On the other hand, with the imagination of adduction, prolongation of the CMCT's in APB(7.3%) and reduction in AP(5.9%) were observed. Conclusion: These findings indicate that imagination of muscle contraction increases the excitability of the human corticospinal system. Reciprocal inhibition may be accountable for the prolonged latency in the antagonist muscle.

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Design and Architecture of Low-Latency High-Speed Turbo Decoders

  • Jung, Ji-Won;Lee, In-Ki;Choi, Duk-Gun;Jeong, Jin-Hee;Kim, Ki-Man;Choi, Eun-A;Oh, Deock-Gil
    • ETRI Journal
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    • 제27권5호
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    • pp.525-532
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    • 2005
  • In this paper, we propose and present implementation results of a high-speed turbo decoding algorithm. The latency caused by (de)interleaving and iterative decoding in a conventional maximum a posteriori turbo decoder can be dramatically reduced with the proposed design. The source of the latency reduction is from the combination of the radix-4, center to top, parallel decoding, and early-stop algorithms. This reduced latency enables the use of the turbo decoder as a forward error correction scheme in real-time wireless communication services. The proposed scheme results in a slight degradation in bit error rate performance for large block sizes because the effective interleaver size in a radix-4 implementation is reduced to half, relative to the conventional method. To prove the latency reduction, we implemented the proposed scheme on a field-programmable gate array and compared its decoding speed with that of a conventional decoder. The results show an improvement of at least five fold for a single iteration of turbo decoding.

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Memory Latency Penalty를 개선한 SIMT 기반 Stream Processor의 Memory Operation System Architecture 설계 (An Implementation of a Memory Operation System Architecture for Memory Latency Penalty Reduction in SIMT Based Stream Processor)

  • 이광엽
    • 전기전자학회논문지
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    • 제18권3호
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    • pp.392-397
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    • 2014
  • 본 논문은 Memory Latency Penalty를 개선한 SIMT Architecture 기반 Stream Processor의 Memory Operation System Architecture를 제안한다. 제안하는 구조는 Non-Blocking Cache Architecture를 적용하여 기존의 Blocking Cache Architecture에서 발생하는 Cache Miss Penalty를 개선하였고 다양한 알고리즘의 처리속도를 비교하여 제안하는 Memory Operation System Architecture를 적용한 Stream Processor의 성능 향상을 검증하였다. 실험은 각 알고리즘의 Memory 명령어의 비율에 따라 향상된 성능을 측정하여 Stream Processor의 성능이 최소 8.2%에서 최대 46.5%까지 향상됨을 확인하였다.

미래의 사망가능성 감소에 대한 지불의사금액과 통계적 인간생명의 가치 측정 -환경적 피해와 환경정책의 평가를 위한 통계적 인간생명의 가치- (Estimating the Willingness-to-Pay and the Value of a Statistical Life for Future Mortality Risk Reduction : The Value of a Statistical Life for Assessing Environmental Damages and Policies)

  • 신영철;조승헌
    • 자원ㆍ환경경제연구
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    • 제12권1호
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    • pp.49-74
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    • 2003
  • This study used a slightly modified version of contingent valuation questionnaire designed and developed by Krupnick et al.(2000) to estimate the value of mortality risk reduction for environmental policy. Because that environmental policy, especially air pollution policy with some latency main effect on mortality risk reduction of old people with some latency period, respondents were asked about their current WTP for 5/1,000 mortality risk reduction being to take place beginning at 70 over the course of ten years. The annual mean WTP is 233,370 won (standard error 32,570 won) in spike/continuous/interval data model. The implied VSL is 466 million won. The 95% confidence interval is 339 million won~594 million won.

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클라우드 시스템의 씬 클라이언트에서의 표시 지연 절감 (Reduction of Presentation Latency in Thin-Client of Cloud System)

  • 강승수;고현;윤희용
    • 정보처리학회논문지:컴퓨터 및 통신 시스템
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    • 제2권4호
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    • pp.163-176
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    • 2013
  • 클라우드 시스템을 이용하여 스트리밍 게임 서비스를 제공하는 것은 많은 유리한 점이 있지만, 씬 클라이언트에서 표시 지연(Presentation latency)이 발생한다는 문제점도 갖고 있다. 게임은 사용자의 입력에 즉각적으로 반응해야 하는 특성을 갖는 서비스이므로 씬 클라이언트에서의 표시 지연은 다른 이슈에 비해 중요한 문제이다. 본 연구에서는 서버와 씬 클라이언트 사이에서의 표시 지연을 감소시키는 방법을 제안한다. 이를 위해, 서버 단에서는 서버와 씬 클라이언트의 영상포맷 일치화, 미디어 타입에 따른 인코딩 포맷 변경, 동기화를 위해 주기적으로 클럭을 전송하도록 하는 것을 해결 방안으로 제안한다. 그리고 씬 클라이언트 단에서는 패킷화 과정에서 명령어 수 절감, 암호화 과정에서 가벼운 알고리즘 사용, 압축해제 과정에서 하드웨어 디코딩 개선을 해결 방안으로 제안한다. 이를 실제 상용화 수준까지 개발된 게임 서비스 시스템에 적용하여 검증 하였는데, 수백 ms 정도의 상당한 표시 지연 감소를 통해 허용 가능한 수준인 100ms까지 표시 지연 감소가 가능함을 확인하였다.

Overview of Motion-to-Photon Latency Reduction for Mitigating VR Sickness

  • Ryu, Yeongil;Ryu, Eun-Seok
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제15권7호
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    • pp.2531-2546
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    • 2021
  • For several years, virtual reality (VR) and augmented reality (AR) technologies have been improving. However, some hurdles remain that slow down the distribution of VR and AR devices, such as head-mounted display (HMD), and related consumer content. One issue is VR motion sickness, which has been experienced by users using 360 degree VR content via HMD. This paper discusses the related international standardization work that classifies the factors causing VR sickness, and proposes the process for VR sickness level evaluation. Among the factors causing VR sickness, many research institutes regard minimizing MTP (Motion-to-Photon) latency as the key enabler to mitigate VR sickness. Thus, this paper introduces research trends of MTP latency measurement and MTP latency mitigation. This paper categorizes the research on MTP latency measurement into 2 categories of hardware-based approach and software code-level approach. The 2 approaches have different pros and cons depending on use-case, purpose, and architecture of each multimedia system. The pros and cons are addressed in this paper. Additionally, the research on mitigating MTP latency with diverse strategies such as proactive computing, caching, and edge server technology is explained, and compared to conventional technologies, shows improved performance.

Capsaicin에 의한 척수 수준에서의 급성 진통효과와 Norepinephrine의 변화 (Capsaicin Induces Acute Spinal Analgesia and Changes in the Spinal Norepinephrine Level)

  • 박형섭;박경표
    • 대한약리학회지
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    • 제29권1호
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    • pp.33-41
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    • 1993
  • Capsaicin의 중추신경계에 대한 진통효과를 척수 수준에서 규명하고, 이에 대한 norepinephrine (NE)계의 역할을 규명하기 위하여 tail flick reflex (TFR) latency time의 증가와 척수 내 NE 양의 변화를 측정하였다. 웅성의 Sprague-Dawley 백서를 pentobarbital sodium으로 마취를 하여 femoral vein cannulation과 intrathecal catheterization을 하였고, 이를 통하여 시험약제를 투여하였다. TFR은 capsaicin 또는 용매 투여전, 투여후 10분, 30분, 60분, 때로는 2시간에 측정하였다. MK-801은 capsaicin 투여전 20분에 femoral vein을 통하여 주입하였다. $35{\sim}150{\mu}g$의 capsaicin을 intrathecal로 주었을 때, TFR latency가 최고치인 7초를 넘어 정상인 2.9초에 비해 100% 이상의 증가를 보였고, 척수 내 NE은 16 ng/mg protein에서 7 ng/mg protein으로 50% 이상 감소하였다. 이와 같은 TFR latency의 증가와 NE의 감소는 전 실험기간 (capsaicin 투여후 2시간)에 걸쳐 관찰되었다. 반면, 50mg/kg의 capsaicin을 피하로 전신투여 하였을 경우에 척수 NE은 같은 변화를 보였으나 TFR latency의 차이는 없었다. 또한, 0.5 mg/kg의 MK-801를 i.v.로 전처치 하였을 때, intrathecal capsaicin에 의한 TFR latency의 증가와 척수 내 NE의 감소가 모두 억제되었다. 이상의 결과는 capsain이 excitatory aminoacid (EAA)계 - NE계 - 척수 dorsal horn으로 이루어진 동통전달의 하행성 억제계 축의 활성을 항진시켜 진통효과를 가져옴을 보여준다. 또한, capsaicin의 피하 주사시에 진통효과를 볼 수 없음을 말초 동통전달신경의 흥분에 의한 중추 동통전달계 환성의 촉진이 진통 효과를 상쇄함을 암시한다.

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근전도 신호를 이용한 헤드-트래킹 지연율 감소 방안 연구 (Prediction of Head Movements Using Neck EMG for VR)

  • 정준영;나정석;이채우;이기현;김진현
    • 센서학회지
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    • 제25권5호
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    • pp.365-370
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    • 2016
  • The study about VR (Virtual Reality) has been done from the 1960s, but technical limits and high cost made VR hard to commercialize. However, in recent, high resolution display, computing power and 3D sensing have developed and hardware has become affordable. Therefore, normal users can get high quality of immersion and interaction. However, HMD devices which offer VR environment have high latency, so it disrupts the VR environment. People are usually sensitive to relative latency over 20ms. In this paper, as adding the Electromyogram (EMG) sensors to typical IMU sensor only system, the latency reduction method is proposed. By changing software and hardware components, some cases the latency was reduced significantly. Hence, this study covers the possibility and the experimental verification about EMG sensors for reducing the latency.